Ashen.2907 Posted August 26, 2018 Share Posted August 26, 2018 > @"Rysdude.3824" said: > > @"Blocki.4931" said: > > > @"Rysdude.3824" said: > > > > @"LaGranse.8652" said: > > > > Anet has stated that eventeffects that affect coremechanics of some classes will never be implemented. Thus you will never see a no stealth week. > > > > > > So I guess No Downstate week’s effect on Scrapper’s core mechanic was Anet’s official shaft to the Scrapper lol > > > > No warrior Revenge either. No Ranger pet revive... It hit everybody equally. Scrapper is not a unique snowflake, but the 2 people impacted by this must have really been upset > > What you listed aren’t profession mechanics > Pets, and the functionality they bring-including pet revive, are the Ranger profession mechanic. Link to comment Share on other sites More sharing options...
Rysdude.3824 Posted August 26, 2018 Share Posted August 26, 2018 > @"Ashen.2907" said: > > @"Rysdude.3824" said: > > > @"Blocki.4931" said: > > > > @"Rysdude.3824" said: > > > > > @"LaGranse.8652" said: > > > > > Anet has stated that eventeffects that affect coremechanics of some classes will never be implemented. Thus you will never see a no stealth week. > > > > > > > > So I guess No Downstate week’s effect on Scrapper’s core mechanic was Anet’s official shaft to the Scrapper lol > > > > > > No warrior Revenge either. No Ranger pet revive... It hit everybody equally. Scrapper is not a unique snowflake, but the 2 people impacted by this must have really been upset > > > > What you listed aren’t profession mechanics > > > > Pets, and the functionality they bring-including pet revive, are the Ranger profession mechanic. ...yes, I know. But don’r wanr to derail the thread any further. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted August 27, 2018 Share Posted August 27, 2018 As much i as dislike thieves Deadeyes and stealth in general, I wouldnt want a week without stealth. Why gut some specific classes? Besides, stealth in large groups is hardly an issue (veiled zergs). I am against it. I would like something which affects everyone, such as no upgradeable SM, week without siege except rams and catas, that sport of stuff. Which may actually be helluva fun, like no downed week was. Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted August 29, 2018 Share Posted August 29, 2018 "No Damage" weekend...... now we'll see who the REAL WvW players are. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted August 29, 2018 Share Posted August 29, 2018 stealth isn't the real problem tho, op damage and sustain are. so basically pve gear. Link to comment Share on other sites More sharing options...
Warkind.6745 Posted August 30, 2018 Share Posted August 30, 2018 Remove stealth and replace auto attack with the sneak attack so dagger thieves can spam backstab over and over again. Link to comment Share on other sites More sharing options...
Pyraxy.1902 Posted August 30, 2018 Share Posted August 30, 2018 > @"Straegen.2938" said: > I have mained a thief for a few thousand hours in WvW and it is still a dominant class in playtime for me. What does this even add to this topic. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted August 30, 2018 Share Posted August 30, 2018 > @"LaGranse.8652" said: > Anet has stated that eventeffects that affect coremechanics of some classes will never be implemented. Thus you will never see a no stealth week. Like said, perma revealed would be easier to implement. This is already done in DBL near Earth keep as area effect. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted August 30, 2018 Share Posted August 30, 2018 > @"starlinvf.1358" said: > "No Damage" weekend...... now we'll see who the REAL WvW players are. "No rewards" weekend..... Link to comment Share on other sites More sharing options...
MUDse.7623 Posted August 30, 2018 Share Posted August 30, 2018 > @"Pelto.9364" said: > > @"LaGranse.8652" said: > > Anet has stated that eventeffects that affect coremechanics of some classes will never be implemented. Thus you will never see a no stealth week. > > Like said, perma revealed would be easier to implement. This is already done in DBL near Earth keep as area effect. > except that any reveal will overwrite it and it can be removed with shadow meld. it wont be reapplied until you reenter the area. so remaining inside once you got rid of it you can keep stealthing. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted August 30, 2018 Share Posted August 30, 2018 > @"Justine.6351" said: > I assume you don't play a class with stealth. You don't have to have invisibilities with thief / mesmer. They still great to play. Link to comment Share on other sites More sharing options...
Ubi.4136 Posted August 30, 2018 Share Posted August 30, 2018 I pretty much main a mes in wvw, and I have no problem with removing stealth for a week. Hell, I kill more people because I don't stealth than when I do. Because, everyone expects a mesmers' opening to be stealth, than burst. When you run up and just burst they seem shocked...and dead. Link to comment Share on other sites More sharing options...
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