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PvP Now Is Not Fun


Ryan.9387

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> @"Swagg.9236" said:

> > @"Ryan.9387" said:

>

> > My point in short:

> > EVEN IF IT IS BALANCED, IF IT IS NOT ENJOYABLE TO FIGHT AGAINST IT IS NOT GOOD CLASS DESIGN.

>

> You're probably the only other person in GW2 to understand this concept. It's the same reason why nobody plays/people got sick of Street Fighter 1 (which is literally just Ryu/Ken vs Ryu/Ken match-ups; perfect balance) but Street Fighter 2 was/is still (to a certain extent) wildly popular (due to variety of playstyle options even with the same character). Balance can be "good" or "optimal," but the game can still be hot garbage.

>

 

SSF2T is still popular yep. I believe that they actually tried to balance one of the newer versions of it (switch one?) but no one plays that one competitively.

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> @"witcher.3197" said:

> > @"Kako.1930" said:

> > heart of thorns wasn't too bad, but path of fire was over the top. It's made me super salty. :(

>

> HoT release was like having half of your house demolished and then rebuilt in an odd way that you eventually got used to after a year.

>

> PoF's like going home wasted af and burning it all to the ground before taking a dump on it.

 

Jesus this comment hurt me to read cause of how true it is.

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> @"Vieux P.1238" said:

> > @"Tyson.5160" said:

> > I wish there was a new game mode to play, been getting bored of PvP lately.

>

> Is it un-patriotic if you think Gw2 pvp is boring? Should i feel shame?

 

Just getting tired of Conquest, Conquest and more Conquest. Sometimes I jump into unranked to play some Stronghold.

 

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> @"Rufo.3716" said:

> I've already been banned multiple times for bashing the balance team, but they need to seriously get the message. They either don't know what they are doing, or they don't care about the PvP aspect of the game, and the last balance patch proves it. Thief and Mesmer are easily the worst 2 professions in PvP to play against and they do nothing about them. I even joked about having perma stealth weekend for WvW during one of the streams. **The devs there seemed to think it would be hilarious with people running around in stealth constantly, well, that's exactly what you have with thief, even more so with DE.**

>

> For the first time I've seriously considered quitting, and it's all because of the balance. It's horrible and keeps getting worse with each patch rather than better. At this point they need to do complete overhauls of multiple specs on multiple professions. It would be way to much work for them to consider making balance better in PvP so they only care about the PvE aspect.

 

I've come to the conclusion and have to totally agree with you. We are the laughing stock and the joke was always on us who wanted a healthy competitive game

 

 

" *When you take your customers for granted, they leave, get taken* "

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I was playing holo the other night.

 

As i started i was trying to learn the class so i was trying to time my stuns and use them at proper timings. Eventually, after about an hour (ashamed it took me that long) i figured out that if i just spam them, i'd eventually interrupt key enemy skills, simply because the stuns are so abundant.

 

Same goes for mirage's invuln: dont think about using it, just spam it and eventually you'll land a good one. It's not like you're going to be out of evades any time soon anyway. (Elusive mind isnt the problem lads, sorry)

 

Honestly, that kind of strategy is better these days, otherwise you'll find yourself sitting on 10 skills that can be used to completely turn the tide on fights: *you have more strong cooldowns than you have proper opportunities to use them, so might aswell just spam them.*

 

Memewars2

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> @"Rufo.3716" said:

> I even joked about having perma stealth weekend for WvW during one of the streams. The devs there seemed to think it would be hilarious with people running around in stealth constantly, well, that's exactly what you have with thief, even more so with DE.

 

Seriously... Deadeyes' elite is so baffling.

 

Stealth was already one of the strongest, most broken, and least fun mechanics in the game, and then they decided to give thieves Shadow Meld, which completely removes the only counter to it. It's not like Reveal skills even had the advantage vs Stealth spam builds before anyways... Every single one of them have cool downs that can't keep up with the level of stealth spam available to these classes and (with the exception of Scrapper's elite tool belt skill and I guess On My Mark, which literally nobody would use outside of maybe a duel) all have pretty small areas of effect. Like it felt *good* to catch a thief with reveal and kill him before, because it meant that you outplayed his mobility... But with SM, it doesn't even matter anymore because he has two charges of revealed removal/stealth.

 

Removing the counter to an already strong skill is just a weird move from a healthy gameplay/balance standpoint. That would be like if they gave Mirages a trait that causes any cleansed conditions to instantly deal all of the remaining damage to the target instead of simply being removed--which honestly, I regret saying because maybe they'll actually do that now.

 

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> @"BadMed.3846" said:

> > @"phokus.8934" said:

> > Condi Mirage is hardly the problem in today's pvp game.

>

> I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

Your thinking that Mirage is OP is more of a joke. You and others just hate what you don’t understand and don’t want to actively to try and counter.

 

But what’s easier, complain on the forums by making a post in two minutes or figure out how to kill a class?

 

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> @"BadMed.3846" said:

> > @"phokus.8934" said:

> > Condi Mirage is hardly the problem in today's pvp game.

>

> I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

 

I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

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> @"Arioch.4810" said:

> > @"BadMed.3846" said:

> > > @"phokus.8934" said:

> > > Condi Mirage is hardly the problem in today's pvp game.

> >

> > I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

>

> I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

 

Its worth noting cello was using evasion rune with cleansing water and woven stride, giving essentially condi immunity.

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> @"Arioch.4810" said:

> > @"BadMed.3846" said:

> > > @"phokus.8934" said:

> > > Condi Mirage is hardly the problem in today's pvp game.

> >

> > I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

>

> I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

 

Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.

Even without that Rune, S/D already has absurd Condi clense.

That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

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> @"Alatar.7364" said:

> > @"Arioch.4810" said:

> > > @"BadMed.3846" said:

> > > > @"phokus.8934" said:

> > > > Condi Mirage is hardly the problem in today's pvp game.

> > >

> > > I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

> >

> > I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

>

> Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.

> Even without that Rune, S/D already has absurd Condi clense.

> That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

 

In other words, in your assessment of that matchup it's bad for condi Mirage? How about conversion holo, or SB (not tetherbreaker, revengecounter GS/D ) ?

I do believe Mirage is meta in pugs and necessary in tournament premades (portal), but claiming it has the edge over other professions or that Mesmer's Mirage build overpreforms to the point that it pushes other professions aside - that's a bit too strong a statement at the moment, hence my original comment.

 

Cello handling that matchup recently provided a nice argument here , and it's also a blast to watch.

Btw i play a lot of everything lately, in my view of that particular match - build may give some miniscule advantage to Ele, but one bad evade and Mirage has more than enough power to spike him. If Mirage goes for axe/torch and sword/pistol condi duelist build that was popular some months ago i think the odds shift ever so slightly in Mirage's favor.

 

TLDR: Mirage has some bad matchups, is still good, but it does not dominate PvP, hence i don't agree with the post i replied to.

 

Now i wonder how long will it take for someone starts pitchfork hunt on Elementalist for making condi builds unviable on the basis of Cello vs Shorts match...

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> @"Arioch.4810" said:

> > @"Alatar.7364" said:

> > > @"Arioch.4810" said:

> > > > @"BadMed.3846" said:

> > > > > @"phokus.8934" said:

> > > > > Condi Mirage is hardly the problem in today's pvp game.

> > > >

> > > > I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

> > >

> > > I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

> >

> > Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.

> > Even without that Rune, S/D already has absurd Condi clense.

> > That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

>

> In other words, in your assessment of that matchup it's bad for condi Mirage? How about conversion holo, or SB (not tetherbreaker, revengecounter GS/D ) ?

> I do believe Mirage is meta in pugs and necessary in tournament premades (portal), but claiming it has the edge over other professions or that Mesmer's Mirage build overpreforms to the point that it pushes other professions aside - that's a bit too strong a statement at the moment, hence my original comment.

>

> Cello handling that matchup recently provided a nice argument here , and it's also a blast to watch.

> Btw i play a lot of everything lately, in my view of that particular match - build may give some miniscule advantage to Ele, but one bad evade and Mirage has more than enough power to spike him. If Mirage goes for axe/torch and sword/pistol condi duelist build that was popular some months ago i think the odds shift ever so slightly in Mirage's favor.

>

> TLDR: Mirage has some bad matchups, is still good, but it does not dominate PvP, hence i don't agree with the post i replied to.

>

> Now i wonder how long will it take for someone starts pitchfork hunt on Elementalist for making condi builds unviable on the basis of Cello vs Shorts match...

 

No ele witch hunt necessary. Its still underpowered and non-meta. But that interaction is still broken. No class should have that level of condi immunity. If ele mains are serious about wanting to be buffed for the current meta, then they should concede this point.

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People still dont get. There is no balance team. If they had one, the game wouldnt be in such a piss-poor state and they would communicate with ppl. They have ppl working on "pvp things", new maps, new sigils, new runes, maybe even new elite specs, but I honestly dont believe they have a balance-team. If they had one, spvp would a much better state. Much better.

 

Yes, that is harsh. But I honestly believe that. I have always loved the game, but each time we think things are changing, they are not. We wait and hope. Wait and hope and its the same outcome each- and every time. If they cant spot the spvp problems, they might aswell hire ppl who can or just shut it down and focus on pve.

They also know they probably wont attract new spvp players anyway so why use resources on it ? With "incoming" new MMOs, im willing to bet theyll try to focus on their biggest player base and finish their Living Story before calling it a day.

 

 

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> @"phokus.8934" said:

> > @"BadMed.3846" said:

> > Only two things are killing pvp - Condi mirage and duo queue.

>

> But who else will you look towards next to complain about? Condi Mirage is hardly the problem in today's pvp game.

 

Scouts in Snowball Mayhem ofc, dem those stealth sniping.

 

But yeah if mirage is so OP you'll see it on ladder all day, instead of that one dude in EU top 50.

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> @"BadMed.3846" said:

> Only two things are killing pvp - Condi mirage and duo queue.

 

I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

 

So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

 

I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

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> @"sephiroth.4217" said:

> > @"BadMed.3846" said:

> > Only two things are killing pvp - Condi mirage and duo queue.

>

> I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

>

> So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

>

> I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

 

Other than introducing the new Pip system years ago, I highly doubt anything they did increase PvP player population...

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> @"Schwahrheit.4203" said:

> It's insane, you legit get garbage kitten Mesmer mains who think they're special saying "balance is better now"

>

> Disgusting. Just stop, LMAO. If It's so much better nowadays why hasn't ESL taken the game back? Why League of Legends was able to keep some old player loyal up until today,? Who of the Abjured for example is still playing other than Phanta? Who other than the guys from EU like ROM is still playing today?

>

> Fail harder, if you actually think balancing is better right now. With how the game currently is? What is the point of playing builds without unblockables or evade spam while attacking? EVERY build on the top has those qualities, it's not fun to watch for viewership (PoF and HoT made it harder to spectate, commentate, and understand what is happening because of bad principle mesmer-like mechanics, with PoF and HoT you can't really tell who is good and who isn't because with an Engi for example? You don't need to land 1200 range grenades to be "good" anymore, which is a giant fail socialism piece of garbage) and it isn't fun to experience in principle compared to actually learning how to count dodges and time reasonable casting times back in pre-HoT. Literally so bad that you don't understand why this meta is garbage compared to pre-HoT because you don't understand the core mechanic that made GW2 great in the first place.

 

Totally missed the OPs point. He is correct though, the reason pvp is dumb is because anet pushed it hard towards solo queue, not because of power creep nonsense like some blind people cry.

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