Eclipsiste.3251 Posted September 18, 2018 Share Posted September 18, 2018 Many of us have tons of unused WvW points... Once you've reached the Gold Invader level you've already maxed out all available skills... I for sure would be glad to see new WvW skills appear, but I guess it's not easy since keeping siege engines balanced is already a struggle. I was wondering if a new skill allowing siege engines to rotate a bit faster would be cool or too OP... I mean: wouldn't you like to see this damn treb or mortar turn a little bit faster? ^^ Link to comment Share on other sites More sharing options...
Rampage.7145 Posted September 18, 2018 Share Posted September 18, 2018 no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 18, 2018 Share Posted September 18, 2018 > @"Rampage.7145" said: > no, what most of us would like is for siege disappear altogether from the game Better yet: Since we have 'defense against seige' let's do 'damage vs seige'. Where at tier 5 you can one shot any seige within range of your skill. Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 18, 2018 Share Posted September 18, 2018 > @"Rampage.7145" said: > no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points Yes give us all sharp sticks to chip away at gates and walls for 60 minutes lol... Link to comment Share on other sites More sharing options...
Rampage.7145 Posted September 18, 2018 Share Posted September 18, 2018 > @"Justine.6351" said: > > @"Rampage.7145" said: > > no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points > > Yes give us all sharp sticks to chip away at gates and walls for 60 minutes lol... Easy, there should be no gates or just paper gates that u can destroy with weapon atacks no siege needed at all Link to comment Share on other sites More sharing options...
Blocki.4931 Posted September 18, 2018 Share Posted September 18, 2018 > @"Rampage.7145" said: > > @"Justine.6351" said: > > > @"Rampage.7145" said: > > > no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points > > > > Yes give us all sharp sticks to chip away at gates and walls for 60 minutes lol... > > Easy, there should be no gates or just paper gates that u can destroy with weapon atacks no siege needed at all Yeah, remove capturing and defending objectives as well because it makes no sense if you can just take down gates with normal weapons Link to comment Share on other sites More sharing options...
Rampage.7145 Posted September 18, 2018 Share Posted September 18, 2018 > @"Blocki.4931" said: > > @"Rampage.7145" said: > > > @"Justine.6351" said: > > > > @"Rampage.7145" said: > > > > no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points > > > > > > Yes give us all sharp sticks to chip away at gates and walls for 60 minutes lol... > > > > Easy, there should be no gates or just paper gates that u can destroy with weapon atacks no siege needed at all > > Yeah, remove capturing and defending objectives as well because it makes no sense if you can just take down gates with normal weapons I mean u just defend to increase your point income defend to protect your point income, only difference would be that in order to capture or defend something u would need to excel at your fighting skills, group organization etc, not only rely on siege like a poosay. Actually even siege, arrowcarts and some other forms of anti personal siege would be ok as long u are not behind the protection of a door to spam it on people tbh Link to comment Share on other sites More sharing options...
cobbah.3102 Posted September 18, 2018 Share Posted September 18, 2018 > @"Rampage.7145" said: > no, what most of us would like is for siege disappear altogether from the game. And this is coming from a 10k rank with 8.6k unused points Yes let us make it so easy for the players , way to go as if the game is not easy enough as it is , siege is fine as it is , it is just the thought process that needs fixing regarding siege . Link to comment Share on other sites More sharing options...
LetoII.3782 Posted September 18, 2018 Share Posted September 18, 2018 Catapult 6 Asuraplut launch a single teammate over forticications. Destroys catapult, infiltrator takes HP debuff (oww!- 5minutes) Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted September 18, 2018 Share Posted September 18, 2018 Somebody needs to revisit what WvW is and not what you think it should be. Trying to change it has not worked in 6 years... Link to comment Share on other sites More sharing options...
Rampage.7145 Posted September 18, 2018 Share Posted September 18, 2018 > @"Loosmaster.8263" said: > Somebody needs to revisit what WvW is and not what you think it should be. Trying to change it has not worked in 6 years... so according to you WvW has worked? it has more players now than before? thrilling exciting game mode? If any of the answers to those questions is YES, u simply do not play WvW , if the answers are NO, that is exactly why a change is necessary. Just for reference Fortnite used to be a p2play survival solo game where u built bases to prevent zombies to kill you, they copied the PUBG formula (changed what the game was) and it is now one of the most successful games in history, change isn't bad, change is how evolution shaped the human race into what it is right now. Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted September 18, 2018 Share Posted September 18, 2018 > @"Rampage.7145" said: > > @"Loosmaster.8263" said: > > Somebody needs to revisit what WvW is and not what you think it should be. Trying to change it has not worked in 6 years... > > so according to you WvW has worked? it has more players now than before? thrilling exciting game mode? If any of the answers to those questions is YES, u simply do not play WvW , if the answers are NO, that is exactly why a change is necessary. I'm sort of in the middle. But I avoid any groups that think it's all about the "BAGS". Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted September 19, 2018 Share Posted September 19, 2018 > @"LetoII.3782" said: > Catapult 6 Asuraplut launch a single teammate over forticications. Destroys catapult, infiltrator takes HP debuff (oww!- 5minutes) This was already suggested and ignored. How dare they reject the idea of launching Asura! D: Link to comment Share on other sites More sharing options...
Blocki.4931 Posted September 19, 2018 Share Posted September 19, 2018 I don't really care about the opinion of somebody who uses gay as a demeaning adjective, but siege is part of world vs world. Not because it's been so long in the game it can't be changed, but because this mode isn't supposed to be large scale pvp only. Points and objectives don't matter at all if everything is just a glorified camp, night capping will be even worse than ever before and control over objectives will feel extremely meaningless. No use tiering anything up anymore etc. WvW offers things to everybody. Lazy people can afk flip camps and veterans, roamers get their small scale fights, guilds get their guild group vs whatever is on the map. Siege plays very little part in this outside of having siege and placing countersiege or placing siege to bring out the enemy from their objective to smoke you out. Link to comment Share on other sites More sharing options...
Rysdude.3824 Posted September 19, 2018 Share Posted September 19, 2018 > @"Blocki.4931" said: > I don't really care about the opinion of somebody who uses gay as a demeaning adjective, but siege is part of world vs world. Not because it's been so long in the game it can't be changed, but because this mode isn't supposed to be large scale pvp only. Points and objectives don't matter at all if everything is just a glorified camp, night capping will be even worse than ever before and control over objectives will feel extremely meaningless. No use tiering anything up anymore etc. > > WvW offers things to everybody. Lazy people can afk flip camps and veterans, roamers get their small scale fights, guilds get their guild group vs whatever is on the map. Siege plays very little part in this outside of having siege and placing countersiege or placing siege to bring out the enemy from their objective to smoke you out. Agreed. Calling siege gay already determined the mental age of that post and invalidated any argument. I never understood the hate against siege. If people want to fight without siege, isnt that what PvP is for? Link to comment Share on other sites More sharing options...
Celsith.2753 Posted September 19, 2018 Share Posted September 19, 2018 Hours desieging, resupplying, redesieging, resupplying, repeat, repeat, repeat, repeat, finally get in for the fight you want... defending blob waypointed out. The siege v actually time spent fighting other players is completely out of whack. Turning siege faster would mean even less counterplay - don't try quickly moving position to get that counter bali or whatever up because the siege has already moved! No thankyou. Link to comment Share on other sites More sharing options...
Rampage.7145 Posted September 19, 2018 Share Posted September 19, 2018 > @"Rysdude.3824" said: > > @"Blocki.4931" said: > > I don't really care about the opinion of somebody who uses gay as a demeaning adjective, but siege is part of world vs world. Not because it's been so long in the game it can't be changed, but because this mode isn't supposed to be large scale pvp only. Points and objectives don't matter at all if everything is just a glorified camp, night capping will be even worse than ever before and control over objectives will feel extremely meaningless. No use tiering anything up anymore etc. > > > > WvW offers things to everybody. Lazy people can afk flip camps and veterans, roamers get their small scale fights, guilds get their guild group vs whatever is on the map. Siege plays very little part in this outside of having siege and placing countersiege or placing siege to bring out the enemy from their objective to smoke you out. > > Agreed. Calling siege gay already determined the mental age of that post and invalidated any argument. > > I never understood the hate against siege. If people want to fight without siege, isnt that what PvP is for? > Yeah give us 20v20 and 30v30 50v50 modes in PvP and watch WvW die forever pls Link to comment Share on other sites More sharing options...
LetoII.3782 Posted September 19, 2018 Share Posted September 19, 2018 > @"GDchiaScrub.3241" said: > > @"LetoII.3782" said: > > Catapult 6 Asuraplut launch a single teammate over forticications. Destroys catapult, infiltrator takes HP debuff (oww!- 5minutes) > > This was already suggested and ignored. How dare they reject the idea of launching Asura! > > D: Once upon a time a young goblin shaman named Leto was forced by the big'uns to assualt a stunty fort with an Orcapult. Bruised but fascinated, that gobbo kept leveling and dreamed of all the Orcapult assualts he'd find in the RvR lakes. But it was not to be For the evil Jacobs had only teased him with the glory of Orcapult in PvE.. But that shaman, he still dreams. And one should never give up on their dreams. Link to comment Share on other sites More sharing options...
Ronin.4501 Posted September 21, 2018 Share Posted September 21, 2018 > @"Eclipsiste.3251" said: > Many of us have tons of unused WvW points... Once you've reached the Gold Invader level you've already maxed out all available skills... > I for sure would be glad to see new WvW skills appear, but I guess it's not easy since keeping siege engines balanced is already a struggle. > I was wondering if a new skill allowing siege engines to rotate a bit faster would be cool or too OP... I mean: wouldn't you like to see this kitten treb or mortar turn a little bit faster? ^^ > > I don't know about all siege, but I always thought that a "turn faster" ability or skill on trebuchets would be far preferable to the skill 5 heal. Link to comment Share on other sites More sharing options...
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