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New dog whistle item on gemstore


hugo.4705

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What are your opinions on the subject? Should we have more items like this one to summon pets? like wolf,cat and fox variants? Dunno if 500 is the right price, I was stupid to have spent my gems 2 days ago to buy my missing ls2 parts. I have 0 ideas about the functionnalities etc...

 

I think it's great for your toons without pets (If you aren't playing ranger/ elementalist/ Necromant) (I considered elementals and minions as pets, should be named Imho)

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I enjoyed having a dog in Fable..that would guide you to things.

Or Nintendodogs, thats fun for the whole of 20minutes.

 

But in this game, it's a strange edition, and I'd reckon has a short time of interest/fun.

 

Plenty of other things I'd rather put my 500gems towards. So defintely not interested.

 

Anyone else think yhe dog looks odd? kinda starved and twisty?

 

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I don't usually buy toys/novelty items (In fact I generally dislike them/find them irritating, and actually can't think of any toy/novelty item I've brought!), but this one I did drop some gems on. Sure there's some other upgrades I could have used them on, but I've been wanting some dogs in the game for a while as I don't have any interest in the cats in the game for the 'home' instance, and this looks like the nearest thing I'll get to a shiba. I'm sure I'll spend at least a few minutes playing with the dog each time I login.

 

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> @"GW Noob.6038" said:

> > @"Dante.1763" said:

> > > @"GW Noob.6038" said:

> > > What does this dog do? Pick up ur items? Attack ur enemies? What?

> >

> > Its mostly an idle *toy*. It does nothing aside from provide entertainment while you wait for whatever.

>

> The dog isn't even a puppy = completely useless. :/

 

Would be really cute if the dog started as a puppy and grew over time, but that might've been too much effort.

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> @"jwaz.1908" said:

> > @"GW Noob.6038" said:

> > > @"Dante.1763" said:

> > > > @"GW Noob.6038" said:

> > > > What does this dog do? Pick up ur items? Attack ur enemies? What?

> > >

> > > Its mostly an idle *toy*. It does nothing aside from provide entertainment while you wait for whatever.

> >

> > The dog isn't even a puppy = completely useless. :/

>

> Would be really cute if the dog started as a puppy and grew over time, but that might've been too much effort.

 

Slightly off topic, but I miss that function of the ranger pets from GW where they got stronger and bigger as they leveled.

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Players moving through the topography of gem store pets could do real world work. Perhaps create a Tyrian analog for each real world animal in need of help, a NPC topography of animal rescue economics and a gem store topography of Tyrian animals. Link the money earned to support real world animal rescue.

 

Why wouldn't there be dog parks in Tyria?

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> @"Psientist.6437" said:

> Players moving through the topography of gem store pets could do real world work. Perhaps create a Tyrian analog for each real world animal in need of help, a NPC topography of animal rescue economics and a gem store topography of Tyrian animals. Link the money earned to support real world animal rescue.

>

> Why wouldn't there be dog parks in Tyria?

 

Cause theyd get attacked by bandits or worse and constantly need help :)

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> @"Dante.1763" said:

> > @"Psientist.6437" said:

> > Players moving through the topography of gem store pets could do real world work. Perhaps create a Tyrian analog for each real world animal in need of help, a NPC topography of animal rescue economics and a gem store topography of Tyrian animals. Link the money earned to support real world animal rescue.

> >

> > Why wouldn't there be dog parks in Tyria?

>

> Cause theyd get attacked by bandits or worse and constantly need help :)

 

No one leave their dog with Dante.

 

Animal fashion and training events could be directly translated into a fund drive.

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> @"Psientist.6437" said:

> > @"Dante.1763" said:

> > > @"Psientist.6437" said:

> > > Players moving through the topography of gem store pets could do real world work. Perhaps create a Tyrian analog for each real world animal in need of help, a NPC topography of animal rescue economics and a gem store topography of Tyrian animals. Link the money earned to support real world animal rescue.

> > >

> > > Why wouldn't there be dog parks in Tyria?

> >

> > Cause theyd get attacked by bandits or worse and constantly need help :)

>

> No one leave their dog with Dante.

>

> Animal fashion and training events could be directly translated into a fund drive.

 

Eh? You asked why they wouldnt be dog parks, i mean look at the world of Tyria, even the smallest farms get attacked by swarms of bandits. I fail to see why that would mean not leaving a dog with me!

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> @"Dante.1763" said:

> > @"Psientist.6437" said:

> > > @"Dante.1763" said:

> > > > @"Psientist.6437" said:

> > > > Players moving through the topography of gem store pets could do real world work. Perhaps create a Tyrian analog for each real world animal in need of help, a NPC topography of animal rescue economics and a gem store topography of Tyrian animals. Link the money earned to support real world animal rescue.

> > > >

> > > > Why wouldn't there be dog parks in Tyria?

> > >

> > > Cause theyd get attacked by bandits or worse and constantly need help :)

> >

> > No one leave their dog with Dante.

> >

> > Animal fashion and training events could be directly translated into a fund drive.

>

> Eh? You asked why they wouldnt be dog parks, i mean look at the world of Tyria, even the smallest farms get attacked by swarms of bandits. I fail to see why that would mean not leaving a dog with me!

 

I think parks would be confined to cities. If you keep my dog within a city, I will let you take my dog for a walk or play session.

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