Chyanne Waters.8719 Posted January 9, 2019 Share Posted January 9, 2019 I like the new mastery because it gives the ability to jump off any mount and glide. So if on a griffon in areas that use updrafts for gliding it can really help. You can jump off the griffon in mid air use the updraft then remount the griffon at a higher level. Now for those that do not have gliding and the masteries that go with it then I suggest getting Heart of Thorns. For those that do not have either expansion and are playing free to try the game get them both lol. They need to add more updrafts in the game as it progresses. If you think they cannot do that they already added gliding in the entire game then mounts. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted January 9, 2019 Share Posted January 9, 2019 I find it terribly funny that theyve effectively gone back on their statement that they thought dismounting in midair would be too powerful for mounts.. But I have utility 1 and 2 set to my two mouse side buttons, which fits perfectly with the stamina regen and sudden dismount. Link to comment Share on other sites More sharing options...
HazyDaisy.4107 Posted January 9, 2019 Share Posted January 9, 2019 It's a nice work around for those that have both Pof and Hot allowing us a better and cohesive use of our abilities throughout the world. Plus, even if you don't have the Griffon you still win with this mastery, because now, when you raptor off a Hot cliff (you know that "one" where you have no choice about it, because even if you survive the fall thanks to your raptor, you'll still have to wp because you landed in the VB belly of uck and died anyway), but no, thanks to this mastery, falling and waiting for death is a thing of the past :). Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted January 9, 2019 Share Posted January 9, 2019 I can't count how many times I jumped off an island in DS while on a Raptor and said "Oh kitten"... Link to comment Share on other sites More sharing options...
Elothar.4382 Posted January 9, 2019 Share Posted January 9, 2019 > @"Loosmaster.8263" said: > I can't count how many times I jumped off an island in DS while on a Raptor and said "Oh kitten"... Feels good to know that I'm not the only one. Link to comment Share on other sites More sharing options...
BlueJin.4127 Posted January 9, 2019 Share Posted January 9, 2019 > @"LucianDK.8615" said: > I find it terribly funny that theyve effectively gone back on their statement that they thought dismounting in midair would be too powerful for mounts.. I appreciate it when devs change their vision to give players what they want, as long as it’s not an unreasonable request. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted January 9, 2019 Share Posted January 9, 2019 > @"BlueJin.4127" said: > > @"LucianDK.8615" said: > > I find it terribly funny that theyve effectively gone back on their statement that they thought dismounting in midair would be too powerful for mounts.. > > I appreciate it when devs change their vision to give players what they want, as long as it’s not an unreasonable request. I recall they were concerned about exploiting to deny it. Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted January 9, 2019 Share Posted January 9, 2019 > @"LucianDK.8615" said: > > @"BlueJin.4127" said: > > > @"LucianDK.8615" said: > > > I find it terribly funny that theyve effectively gone back on their statement that they thought dismounting in midair would be too powerful for mounts.. > > > > I appreciate it when devs change their vision to give players what they want, as long as it’s not an unreasonable request. > > I recall they were concerned about exploiting to deny it. So they changed their mind after having over a year to see how mounts and gliding interact and make adjustments to both no gliding and no mount zones (which were continually expanded). Turns out, they changed their mind and implemented the ability instead of having it (the ability to dismount mid air a mount) baseline and then having to remove it later due to exploits. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted January 10, 2019 Share Posted January 10, 2019 I suspect the 30 sec cooldown can also help reduce *some* potential problems, as opposed to having it baseline (with presumably a cooldown of a second or so, max) Link to comment Share on other sites More sharing options...
Blocki.4931 Posted January 10, 2019 Share Posted January 10, 2019 > @"LucianDK.8615" said: > I find it terribly funny that theyve effectively gone back on their statement that they thought dismounting in midair would be too powerful for mounts.. > > But I have utility 1 and 2 set to my two mouse side buttons, which fits perfectly with the stamina regen and sudden dismount. Eh, that's why they added it as an ability with a cooldown. You effectively can't use it twice to get somewhere because you'll lose too much height until the next time it's up again. Link to comment Share on other sites More sharing options...
cryorion.9532 Posted January 10, 2019 Share Posted January 10, 2019 30 seconds cooldown is imo too much. The skill is fun to use, but when you use mount in open world map frequently, 30 sec becomes very annoying (from my experience when exploring Thunderhead Peaks, mounting and dismounting all the time when doing events). 20 or better even 10 seconds CD would make map traverse/exploration smooth, fluid and very enjoyable. I can't think of any abuse-related situations for even 10 seconds. It does not matter when you try to break something if you wait 30 seconds or 10... Link to comment Share on other sites More sharing options...
MokahTGS.7850 Posted January 10, 2019 Share Posted January 10, 2019 I love how the argument against this ability has been it would be too powerful...yes, 'cuz win the game by gliding off a mount is a thing...* eye roll * Thank you ANet for fixing this with a mastery. Personally, I think this should have just been patched into the game without a mastery, but I'll take what I can get. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted January 10, 2019 Share Posted January 10, 2019 > @"cryorion.9532" said: > 30 seconds cooldown is imo too much. > The skill is fun to use, but when you use mount in open world map frequently, 30 sec becomes very annoying (from my experience when exploring Thunderhead Peaks, mounting and dismounting all the time when doing events). 20 or better even 10 seconds CD would make map traverse/exploration smooth, fluid and very enjoyable. > I can't think of any abuse-related situations for even 10 seconds. It does not matter when you try to break something if you wait 30 seconds or 10... Why would you even use the new mount skill to dismount? The mount engage skill is always better since it actually has an effect and damage. Link to comment Share on other sites More sharing options...
Hoover.6394 Posted January 10, 2019 Share Posted January 10, 2019 i have problem with it on the skill number 8 key though, you need to use it mostly when using mount movement skill and have to press the far 8 key is kinda hard and slow, should have put it on 2 or something Link to comment Share on other sites More sharing options...
Hevoskuuri.3891 Posted January 10, 2019 Share Posted January 10, 2019 > @"Hoover.6394" said: > i have problem with it on the skill number 8 key though, you need to use it mostly when using mount movement skill and have to press the far 8 key is kinda hard and slow, should have put it on 2 or something ...you know you can bind it to any key you want, right? I absolutely love the new mastery too. It gives whole lots of new flexibility on mounts, and also allows for longer jumps on all land mounts, both horizontal and vertical. The animation is also really smooth and looks great. Kudos to whomever came up with this! Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 10, 2019 Share Posted January 10, 2019 > @"cryorion.9532" said: > 30 seconds cooldown is imo too much. > The skill is fun to use, but when you use mount in open world map frequently, 30 sec becomes very annoying (from my experience when exploring Thunderhead Peaks, mounting and dismounting all the time when doing events). 20 or better even 10 seconds CD would make map traverse/exploration smooth, fluid and very enjoyable. > I can't think of any abuse-related situations for even 10 seconds. It does not matter when you try to break something if you wait 30 seconds or 10... Definitely not 10 seconds. You can do a dive and pull up to maintain your existing altitude within that timeframe. Maybe 20 seconds would be okay but I don’t see the need as I don’t think Anet intended it to be an ability that is constantly used or “chained”. Link to comment Share on other sites More sharing options...
Hoover.6394 Posted January 10, 2019 Share Posted January 10, 2019 > @"Hevoskuuri.3891" said: > > @"Hoover.6394" said: > > i have problem with it on the skill number 8 key though, you need to use it mostly when using mount movement skill and have to press the far 8 key is kinda hard and slow, should have put it on 2 or something > > ...you know you can bind it to any key you want, right? > > I absolutely love the new mastery too. It gives whole lots of new flexibility on mounts, and also allows for longer jumps on all land mounts, both horizontal and vertical. The animation is also really smooth and looks great. Kudos to whomever came up with this! to bind it for just mount skills? cos now i look at the mount keybinds options, they only have the Griffon C and V options, or do i have to change my bind for my character combat skill 8 too? Link to comment Share on other sites More sharing options...
Hevoskuuri.3891 Posted January 10, 2019 Share Posted January 10, 2019 > @"Hoover.6394" said: > > @"Hevoskuuri.3891" said: > > > @"Hoover.6394" said: > > > i have problem with it on the skill number 8 key though, you need to use it mostly when using mount movement skill and have to press the far 8 key is kinda hard and slow, should have put it on 2 or something > > > > ...you know you can bind it to any key you want, right? > > > > I absolutely love the new mastery too. It gives whole lots of new flexibility on mounts, and also allows for longer jumps on all land mounts, both horizontal and vertical. The animation is also really smooth and looks great. Kudos to whomever came up with this! > > to bind it for just mount skills? cos now i look at the mount keybinds options, they only have the Griffon C and V options, or do i have to change my bind for my character combat skill 8 too? Sorry, I might have made a mistake. I actually don't know whether or not you can re-bind the mount utility skills (I use an MMO mouse so I rarely need to alter the default settings), I just assumed so. I'll check the game settings later to confirm. Again, sorry if I was wrong. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 10, 2019 Share Posted January 10, 2019 > @"Hevoskuuri.3891" said: > > @"Hoover.6394" said: > > > @"Hevoskuuri.3891" said: > > > > @"Hoover.6394" said: > > > > i have problem with it on the skill number 8 key though, you need to use it mostly when using mount movement skill and have to press the far 8 key is kinda hard and slow, should have put it on 2 or something > > > > > > ...you know you can bind it to any key you want, right? > > > > > > I absolutely love the new mastery too. It gives whole lots of new flexibility on mounts, and also allows for longer jumps on all land mounts, both horizontal and vertical. The animation is also really smooth and looks great. Kudos to whomever came up with this! > > > > to bind it for just mount skills? cos now i look at the mount keybinds options, they only have the Griffon C and V options, or do i have to change my bind for my character combat skill 8 too? > > Sorry, I might have made a mistake. I actually don't know whether or not you can re-bind the mount utility skills (I use an MMO mouse so I rarely need to alter the default settings), I just assumed so. I'll check the game settings later to confirm. Again, sorry if I was wrong. > Those are shared with the weapon skills. Only the special skills (not the ones on the skillbar) for the mounts can be rebound. Link to comment Share on other sites More sharing options...
cryorion.9532 Posted January 10, 2019 Share Posted January 10, 2019 > @"Blocki.4931" said: > > @"cryorion.9532" said: > > 30 seconds cooldown is imo too much. > > The skill is fun to use, but when you use mount in open world map frequently, 30 sec becomes very annoying (from my experience when exploring Thunderhead Peaks, mounting and dismounting all the time when doing events). 20 or better even 10 seconds CD would make map traverse/exploration smooth, fluid and very enjoyable. > > I can't think of any abuse-related situations for even 10 seconds. It does not matter when you try to break something if you wait 30 seconds or 10... > > Why would you even use the new mount skill to dismount? The mount engage skill is always better since it actually has an effect and damage. You don't engage when exploring map or when you want to get to certain spot without getting into combat. Imagine you are using raptor and there is a rock in front of you, blocking your path. Normally, you would dismount and then use springer, but things are a lot less annoying if you just use Bound of Faith and jump over it immediately. > @"Ayrilana.1396" said: > > @"cryorion.9532" said: > > 30 seconds cooldown is imo too much. > > The skill is fun to use, but when you use mount in open world map frequently, 30 sec becomes very annoying (from my experience when exploring Thunderhead Peaks, mounting and dismounting all the time when doing events). 20 or better even 10 seconds CD would make map traverse/exploration smooth, fluid and very enjoyable. > > I can't think of any abuse-related situations for even 10 seconds. It does not matter when you try to break something if you wait 30 seconds or 10... > > Definitely not 10 seconds. You can do a dive and pull up to maintain your existing altitude within that timeframe. Maybe 20 seconds would be okay but I don’t see the need as I don’t think Anet intended it to be an ability that is constantly used or “chained”. You can use griffon mid air only when animation of Bound of Faith actually ends, when you do arc path with it, up and down. You don't get additional altitude with it, you just stay high for longer time. Also, the fact that anet made possible dismounting mid air is even more "game breaking". Maps are nowadays easily breakable, anyone who wants to break a map, eventually will, no matter of mount skills. Link to comment Share on other sites More sharing options...
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