Kotte.2460 Posted January 22, 2019 Share Posted January 22, 2019 Too much hp, :/ Link to comment Share on other sites More sharing options...
Axl.8924 Posted January 22, 2019 Share Posted January 22, 2019 And spin to win with reaper shroud? Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 22, 2019 Author Share Posted January 22, 2019 Nah just too much hp :/ Link to comment Share on other sites More sharing options...
Solori.6025 Posted January 22, 2019 Share Posted January 22, 2019 I thought for sure it would be all the blinds...those are basically invulns right? Link to comment Share on other sites More sharing options...
Crinn.7864 Posted January 22, 2019 Share Posted January 22, 2019 > @"Solori.6025" said: > I thought for sure it would be all the blinds...those are basically invulns right? Most necro builds don't even have blinds. Meta Scourge has 0 blinds outside of corrupting fury, and Reaper only has blinds on RS2 and nightfall. Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 22, 2019 Author Share Posted January 22, 2019 Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon Link to comment Share on other sites More sharing options...
Gaming Digi.9741 Posted January 22, 2019 Share Posted January 22, 2019 > @"Kotte.2460" said: > Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon You do realize that no one EVER uses these in compositions? If you get rolled over by a Minion Master, be it core, Scourge, or Reaper, you are doing something wrong. Dagger offhand? Let me laugh, no one uses that in "serious" PvP (because serious PvP is non-existent anyways).If you think necromancers have too much HP, play one for a few matches with good players. You'll see that the health pool you have goes down very quickly anyways. And I don't even play Necromancer. Those are common knowledge for good PvPers! Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted January 22, 2019 Share Posted January 22, 2019 > @"Kotte.2460" said: > Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon So. Much. Invuln. Nerf pls. Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 22, 2019 Author Share Posted January 22, 2019 > @"Gaming Digi.9741" said: > > @"Kotte.2460" said: > > Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon > > You do realize that no one EVER uses these in compositions? If you get rolled over by a Minion Master, be it core, Scourge, or Reaper, you are doing something wrong. Dagger offhand? Let me laugh, no one uses that in "serious" PvP (because serious PvP is non-existent anyways).If you think necromancers have too much HP, play one for a few matches with good players. You'll see that the health pool you have goes down very quickly anyways. And I don't even play Necromancer. Those are common knowledge for good PvPers! You do know this is a meme post right Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted January 22, 2019 Share Posted January 22, 2019 Why would arenet give reaper such a mechanic as reaper shroud? It basically makes necro invincible and last what seems like forever. I seen a reaper 1v15 last night using just shroud and shroud 5 skill,one shot all 15 players.than it used it’s crazy op with teleport and sprectral walk to basically transverse to the other side of the map in 2 seconds just to gank a whole Zerg.just ridiculous Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 22, 2019 Author Share Posted January 22, 2019 Necro in general has too much dmg, I fought one, and it killed me instantly with dagger offhand, disconnected me, and gave me dishonor for 9 hours Link to comment Share on other sites More sharing options...
TheDevice.2751 Posted January 23, 2019 Share Posted January 23, 2019 > @"Psycoprophet.8107" said: > Why would arenet give reaper such a mechanic as reaper shroud? It basically makes necro invincible and last what seems like forever. I seen a reaper 1v15 last night using just shroud and shroud 5 skill,one shot all 15 players.than it used it’s crazy op with teleport and sprectral walk to basically transverse to the other side of the map in 2 seconds just to gank a whole Zerg.just ridiculous That was me. I go 1v15 on a regular basis and win nine times out of five. It's mostly the class, im a pretty bad player myself. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted January 23, 2019 Share Posted January 23, 2019 > @"TheDevice.2751" said: > > @"Psycoprophet.8107" said: > > Why would arenet give reaper such a mechanic as reaper shroud? It basically makes necro invincible and last what seems like forever. I seen a reaper 1v15 last night using just shroud and shroud 5 skill,one shot all 15 players.than it used it’s crazy op with teleport and sprectral walk to basically transverse to the other side of the map in 2 seconds just to gank a whole Zerg.just ridiculous > > That was me. I go 1v15 on a regular basis and win nine times out of five. It's mostly the class, im a pretty bad player myself. Least arenet could do so other classes stand a chance is remove all the block and invulnerability skills it has,combined with it high mobility it’s just too much Link to comment Share on other sites More sharing options...
Solori.6025 Posted January 23, 2019 Share Posted January 23, 2019 > @"Kotte.2460" said: > > @"Gaming Digi.9741" said: > > > @"Kotte.2460" said: > > > Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon > > > > You do realize that no one EVER uses these in compositions? If you get rolled over by a Minion Master, be it core, Scourge, or Reaper, you are doing something wrong. Dagger offhand? Let me laugh, no one uses that in "serious" PvP (because serious PvP is non-existent anyways).If you think necromancers have too much HP, play one for a few matches with good players. You'll see that the health pool you have goes down very quickly anyways. And I don't even play Necromancer. Those are common knowledge for good PvPers! > > You do know this is a meme post right I bet he didn't Link to comment Share on other sites More sharing options...
JusticeRetroHunter.7684 Posted January 23, 2019 Share Posted January 23, 2019 No matter how funny this is I’m scared Anet will take it seriously and nerf necros...again. Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 23, 2019 Author Share Posted January 23, 2019 Ofc necros gonna get nerfed. Next Nerf is "when spawning into a match, you are instantly downed right after 1 min timer before match starts, followed by 9 hours of dishonor" Link to comment Share on other sites More sharing options...
Gaming Digi.9741 Posted January 23, 2019 Share Posted January 23, 2019 > @"Solori.6025" said: > > @"Kotte.2460" said: > > > @"Gaming Digi.9741" said: > > > > @"Kotte.2460" said: > > > > Well of darkness is blinds and dagger offhand. Jus. Also a fiend summon > > > > > > You do realize that no one EVER uses these in compositions? If you get rolled over by a Minion Master, be it core, Scourge, or Reaper, you are doing something wrong. Dagger offhand? Let me laugh, no one uses that in "serious" PvP (because serious PvP is non-existent anyways).If you think necromancers have too much HP, play one for a few matches with good players. You'll see that the health pool you have goes down very quickly anyways. And I don't even play Necromancer. Those are common knowledge for good PvPers! > > > > You do know this is a meme post right > > I bet he didn't Your bet was right XD Well one nice little meme post man! Link to comment Share on other sites More sharing options...
TorQ.7041 Posted January 23, 2019 Share Posted January 23, 2019 Na. Just play ranger or deadeye. They die in seconds when no in shroud. Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 23, 2019 Author Share Posted January 23, 2019 You forgot nerf needed. Going intoshroud downs all teammates Link to comment Share on other sites More sharing options...
James.1065 Posted January 23, 2019 Share Posted January 23, 2019 > @"Psycoprophet.8107" said: > Why would arenet give reaper such a mechanic as reaper shroud? It basically makes necro invincible and last what seems like forever. I seen a reaper 1v15 last night using just shroud and shroud 5 skill,one shot all 15 players.than it used it’s crazy op with teleport and sprectral walk to basically transverse to the other side of the map in 2 seconds just to gank a whole Zerg.just ridiculous You have to stop using drugs while playing. Shroud decays naturally and is destroyed with damage. No one will survive 3v1 let alone 15v1 Grow up Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted January 23, 2019 Share Posted January 23, 2019 We could start a pretty big night market with all the players who have been caught by all these bait threads recently. I'm really confused if people are playing into it, which some are to extend the meme dream, or if they genuinely are getting caught. Link to comment Share on other sites More sharing options...
BlaqueFyre.5678 Posted January 23, 2019 Share Posted January 23, 2019 I agree, Necros have too much HP, they have two Endurance bars which can be used to eat a 20k DJ that’s effectively 40k HP on top of Shroud and their normal Health Pool. Link to comment Share on other sites More sharing options...
Kotte.2460 Posted January 23, 2019 Author Share Posted January 23, 2019 Necros are Soo op, all that hp, infinite teleports, blocks, invulns, on top of stealth? Sheesh. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted January 23, 2019 Share Posted January 23, 2019 10 much Needed necro nerfs: 1. If you corrupt a boon, also corrupt a boon from allies around you 2. If necro downs another player, necro also goes Downstate but with only 20% of the normal Downstate healthpool 3. Whenever the necro gets swiftness, it's automatically converted into cripple 4. While wielding a greatsword, you are applied with slow for 2minutes (1 second interval) 5. Necro can no longer crit. Dmg of all skills increased by 2% 6. Sand savant cd/recharge rate increased by 100000% 7. After moving 300units, necro gets knocked down for 3 seconds 8. Maximum lifeforce reduced by 90% because necro has high healthpool 9. All healing necro receives is reduced by 99% 10. All cooldown and casttime are increased by 200% Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted January 23, 2019 Share Posted January 23, 2019 Come on guys... If it was just that it would still be "OK". No, necromancers have insane access to weakness and since the last patch, they can litteraly perma fear! How is it fun to fight a profession that reduce your endurance regen, prevent you from doing critical strike and perma CC you? Link to comment Share on other sites More sharing options...
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