alcopaul.2156 Posted February 11, 2019 Share Posted February 11, 2019 ![](https://i.imgur.com/DeaKmLU.png "") Like how this cut-ten even happen? Can someone explain it to me, the mechanics in how to pull this off, coz I only know Visual Basic 6. Link to comment Share on other sites More sharing options...
Ronan.9518 Posted February 11, 2019 Share Posted February 11, 2019 I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. Not 100% sure on this though. Link to comment Share on other sites More sharing options...
Ok I Did It.2854 Posted February 11, 2019 Share Posted February 11, 2019 > @"Ronan.9518" said: > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > Not 100% sure on this though. > If that is the case, i wonder are we seeing more and more of these recently due to the fact the TP has been running super slow, they are clearly having a server issue with regards the TP. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted February 11, 2019 Share Posted February 11, 2019 If you press Sell Now before the TP has managed to load the current buy- and sell orders you'll sell at the minimum price allowed (vendor value+15%). Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 11, 2019 Author Share Posted February 11, 2019 > @"Ronan.9518" said: > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > Not 100% sure on this though. > > oh yeah? loading time should not affect the value coz even a .exe processing data will always lead to the processed data. for a web app, a process will always wait for the right data to be displayed and used. if your opinion is what it is, the TP is badly coded then and you can technically sell Eternity for 8 copper. which is not bad, after all. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted February 11, 2019 Share Posted February 11, 2019 > @"alcopaul.2156" said: > > @"Ronan.9518" said: > > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > > > Not 100% sure on this though. > > > > > > oh yeah? loading time should not affect the value coz even a .exe processing data will always lead to the processed data. for a web app, a process will always wait for the right data to be displayed and used. > > if your opinion is what it is, the TP is badly coded then and you can technically sell Eternity for 8 copper. > > which is not bad, after all. Yes, you can technically sell Eternity for a ridiculously low price. If I'm reading the API info correctly, its "vendor value" is 10 g, so lowest possible TP order would be somewhere around 11.8g. The thing is, when selling too fast like this, **you're still manually confirming the price**. Until the TP orders have loaded, the minimum price sits there in fairly large font right in the middle. If you press "Sell Now" with that still as the price shown... Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 11, 2019 Author Share Posted February 11, 2019 > @"Tanner Blackfeather.6509" said: > > @"alcopaul.2156" said: > > > @"Ronan.9518" said: > > > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > > > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > > > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > > > > > Not 100% sure on this though. > > > > > > > > > > oh yeah? loading time should not affect the value coz even a .exe processing data will always lead to the processed data. for a web app, a process will always wait for the right data to be displayed and used. > > > > if your opinion is what it is, the TP is badly coded then and you can technically sell Eternity for 8 copper. > > > > which is not bad, after all. > > Yes, you can technically sell Eternity for a ridiculously low price. If I'm reading the API info correctly, its "vendor value" is 10 g, so lowest possible TP order would be somewhere around 11.8g. > > The thing is, when selling too fast like this, **you're still manually confirming the price**. Until the TP orders have loaded, the minimum price sits there in fairly large font right in the middle. > If you press "Sell Now" with that still as the price shown... still, sounds like a bork bork thing. the last offer should be on top as always and there should be no "bugs"/"exploit"/"patch" like this. i would just like to know if you can replicate this, or is it only on my client? Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted February 11, 2019 Share Posted February 11, 2019 > @"alcopaul.2156" said: > > @"Tanner Blackfeather.6509" said: > > > @"alcopaul.2156" said: > > > > @"Ronan.9518" said: > > > > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > > > > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > > > > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > > > > > > > Not 100% sure on this though. > > > > > > > > > > > > > > oh yeah? loading time should not affect the value coz even a .exe processing data will always lead to the processed data. for a web app, a process will always wait for the right data to be displayed and used. > > > > > > if your opinion is what it is, the TP is badly coded then and you can technically sell Eternity for 8 copper. > > > > > > which is not bad, after all. > > > > Yes, you can technically sell Eternity for a ridiculously low price. If I'm reading the API info correctly, its "vendor value" is 10 g, so lowest possible TP order would be somewhere around 11.8g. > > > > The thing is, when selling too fast like this, **you're still manually confirming the price**. Until the TP orders have loaded, the minimum price sits there in fairly large font right in the middle. > > If you press "Sell Now" with that still as the price shown... > > still, sounds like a bork bork thing. the last offer should be on top as always and there should be no "bugs"/"exploit"/"patch" like this. Oh it's definitely a bit borked! Probably not so much a bug as a cut corner, but we have to ask ourselves - if they implemented a lock so that you can't sell before the orders are loaded, how much *more* time would the loading take, since you have to throw in checks along the way? Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 11, 2019 Author Share Posted February 11, 2019 > @"Tanner Blackfeather.6509" said: > > @"alcopaul.2156" said: > > > @"Tanner Blackfeather.6509" said: > > > > @"alcopaul.2156" said: > > > > > @"Ronan.9518" said: > > > > > I assume you used the sell instantly option and did so before the tp had loaded the current buy and sell orders. > > > > > Afaik the tp initially uses as default the "minimum worth" thats coded for the item, and updates this to the current highest buy order once it loaded the data. > > > > > If you sold the items before the tp had the chance to load said data, your items are sold at the "default price" and the buyer gets the items and additionally the difference between his order and the default price back. > > > > > > > > > > Not 100% sure on this though. > > > > > > > > > > > > > > > > > > oh yeah? loading time should not affect the value coz even a .exe processing data will always lead to the processed data. for a web app, a process will always wait for the right data to be displayed and used. > > > > > > > > if your opinion is what it is, the TP is badly coded then and you can technically sell Eternity for 8 copper. > > > > > > > > which is not bad, after all. > > > > > > Yes, you can technically sell Eternity for a ridiculously low price. If I'm reading the API info correctly, its "vendor value" is 10 g, so lowest possible TP order would be somewhere around 11.8g. > > > > > > The thing is, when selling too fast like this, **you're still manually confirming the price**. Until the TP orders have loaded, the minimum price sits there in fairly large font right in the middle. > > > If you press "Sell Now" with that still as the price shown... > > > > still, sounds like a bork bork thing. the last offer should be on top as always and there should be no "bugs"/"exploit"/"patch" like this. > > Oh it's definitely a bit borked! Probably not so much a bug as a cut corner, but we have to ask ourselves - if they implemented a lock so that you can't sell before the orders are loaded, how much *more* time would the loading take, since you have to throw in checks along the way? no excuses. the TP has to sell at correct price. loading is not even an issue here coz you won't like wait 1 century to load the proper prices, right? Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted February 11, 2019 Share Posted February 11, 2019 > @"alcopaul.2156" said: > > @"Tanner Blackfeather.6509" said: > > > @"alcopaul.2156" said: > > > > @"Tanner Blackfeather.6509" said: > > > > > > > > Yes, you can technically sell Eternity for a ridiculously low price. If I'm reading the API info correctly, its "vendor value" is 10 g, so lowest possible TP order would be somewhere around 11.8g. > > > > > > > > The thing is, when selling too fast like this, **you're still manually confirming the price**. Until the TP orders have loaded, the minimum price sits there in fairly large font right in the middle. > > > > If you press "Sell Now" with that still as the price shown... > > > > > > still, sounds like a bork bork thing. the last offer should be on top as always and there should be no "bugs"/"exploit"/"patch" like this. > > > > Oh it's definitely a bit borked! Probably not so much a bug as a cut corner, but we have to ask ourselves - if they implemented a lock so that you can't sell before the orders are loaded, how much *more* time would the loading take, since you have to throw in checks along the way? > > no excuses. the TP has to sell at correct price. loading is not even an issue here coz you won't like wait 1 century to load the proper prices, right? Loading is *absolutely* an issue - how else would the TP know what current highest buy order is? Link to comment Share on other sites More sharing options...
Etria.3642 Posted February 11, 2019 Share Posted February 11, 2019 It takes. Forever. To. Load. Things. On. The. Tp. Ever. Since. The. Rune. And. Sigil. Changes. Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 11, 2019 Author Share Posted February 11, 2019 > @"Etria.3642" said: > It takes. Forever. To. Load. Things. On. The. Tp. Ever. Since. The. Rune. And. Sigil. Changes. look at the increments on the picture if it takes Forever to load things. the 2nd item and third item was sold in almost at the same time. so tell me what is forever. Link to comment Share on other sites More sharing options...
Bollocks.4078 Posted February 11, 2019 Share Posted February 11, 2019 I would think the wait would be implemented on the client side and would therefore not impact the TP. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted February 11, 2019 Share Posted February 11, 2019 Open a ticket. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted February 11, 2019 Share Posted February 11, 2019 I'm not sure the CS Team would be willing to remove items from someone that, through no fault of their own, got a deal on some items. Nor be willing to create Gold out of thin air to replace that which was lost. I suppose it might be worth a try for that <1 Gold. Good luck. Link to comment Share on other sites More sharing options...
Electra.7530 Posted February 12, 2019 Share Posted February 12, 2019 The TP has been horrible. Its loading is so slow. I don't ever remember it being this unresponsive before. Makes me think it's so dynamic at the moment with so many players conducting transactions all at once. But, if that's the case, it needs to be overhauled so the performance is improved. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 12, 2019 Share Posted February 12, 2019 1) Game displays the price to sell the item 2) you tell the game to sell it at that price 3) game sells it for that price 4) you complain the game did what you told it to ... Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 12, 2019 Author Share Posted February 12, 2019 > @"Khisanth.2948" said: > 1) Game displays the price to sell the item > 2) you tell the game to sell it at that price > 3) game sells it for that price > 4) you complain the game did what you told it to ... but 8 copper.. from 5 silver and some copper.. in less than 5 minutes. yeah? Link to comment Share on other sites More sharing options...
Linken.6345 Posted February 12, 2019 Share Posted February 12, 2019 > @"alcopaul.2156" said: > > @"Khisanth.2948" said: > > 1) Game displays the price to sell the item > > 2) you tell the game to sell it at that price > > 3) game sells it for that price > > 4) you complain the game did what you told it to ... > > but 8 copper.. from 5 silver and some copper.. in less than 5 minutes. > > yeah? Becouse you dident let it load mate its all on you. Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 12, 2019 Author Share Posted February 12, 2019 > @"Linken.6345" said: > > @"alcopaul.2156" said: > > > @"Khisanth.2948" said: > > > 1) Game displays the price to sell the item > > > 2) you tell the game to sell it at that price > > > 3) game sells it for that price > > > 4) you complain the game did what you told it to ... > > > > but 8 copper.. from 5 silver and some copper.. in less than 5 minutes. > > > > yeah? > > Becouse you dident let it load mate its all on you. all on me? lel. wtf. the tp loaded 8 copper and all on me? did you mean i caused the TP to load 8 copper? or you mean all on my "laced" client. most likely that. lel. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted February 12, 2019 Share Posted February 12, 2019 > @"alcopaul.2156" said: > > @"Khisanth.2948" said: > > 1) Game displays the price to sell the item > > 2) you tell the game to sell it at that price > > 3) game sells it for that price > > 4) you complain the game did what you told it to ... > > but 8 copper.. from 5 silver and some copper.. in less than 5 minutes. > > yeah? Yeah. those 8 copper are a price _you yourself have accepted_. It's not Anet's fault you didn't look at the screen first. Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 12, 2019 Author Share Posted February 12, 2019 > @"Astralporing.1957" said: > > @"alcopaul.2156" said: > > > @"Khisanth.2948" said: > > > 1) Game displays the price to sell the item > > > 2) you tell the game to sell it at that price > > > 3) game sells it for that price > > > 4) you complain the game did what you told it to ... > > > > but 8 copper.. from 5 silver and some copper.. in less than 5 minutes. > > > > yeah? > Yeah. those 8 copper are a price _you yourself have accepted_. It's not Anet's fault you didn't look at the screen first. > it should LOAD the right amount. TPs fault. pile up and condone that BUG. i get the game. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted February 12, 2019 Share Posted February 12, 2019 Yes, it should. You still should check it, though, so it's your fault as well. Link to comment Share on other sites More sharing options...
alcopaul.2156 Posted February 12, 2019 Author Share Posted February 12, 2019 > @"Astralporing.1957" said: > Yes, it should. You still should check it, though, so it's your fault as well. i don't care if i got "robbed" with some copper. i just wonder why these things happen/allowed to happen/[loopholed/patched] to happen. they could easily disable the "Sell Now" before the right Amount is Loaded and once its loaded, it is enabled. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now