Flandre.2870 Posted February 28, 2019 Share Posted February 28, 2019 xxxxxxxxxx Link to comment Share on other sites More sharing options...
everyman.4375 Posted February 28, 2019 Share Posted February 28, 2019 Well the forums posts are going to be fun at least. Link to comment Share on other sites More sharing options...
Flandre.2870 Posted February 28, 2019 Author Share Posted February 28, 2019 xxxxxxxxxx Link to comment Share on other sites More sharing options...
Liza.2758 Posted February 28, 2019 Share Posted February 28, 2019 seem good to me. they finally rework some of useless stuffs more builds will be available and a bit nerf to condi mirage. Sword 4 rev doesn't seem to get hit that's only thing but since i have been living with it so far then let it be... i hope the patch come next week. Link to comment Share on other sites More sharing options...
Flandre.2870 Posted February 28, 2019 Author Share Posted February 28, 2019 xxxxxxxxxx Link to comment Share on other sites More sharing options...
Jibz.2094 Posted February 28, 2019 Share Posted February 28, 2019 I’m going to bed Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted February 28, 2019 Share Posted February 28, 2019 Banners rework! hypers Link to comment Share on other sites More sharing options...
Blocki.4931 Posted February 28, 2019 Share Posted February 28, 2019 So are you going to give any feedback on it other than pouting and saying no or..? The changes look pretty good. Tempest is already pretty close to being alright and this might just do it. Certainly makes some fun builds in open world more enjoyable. Not everything needs to be equally viable in every mode. Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted February 28, 2019 Share Posted February 28, 2019 Mirage Cloak is now back to how it was during beta (.75 second), axe got axed, no more axe ambush spam while running away. 10/10! Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted February 28, 2019 Share Posted February 28, 2019 The relevant rev change is a buff against targets with 14 stacks of vulerability or more, a nerf against targets with 1-13 stacks of vuln, and no change against targets with no vuln. This means it is a nerf in pvp in almost every situation. While it is only going to be a 3-4% damage nerf on average it is a global damage nerf to all rev power damage which is more significant than just hitting single skills individually. Not complaining, just trying to correct the ignorant individuals who already seem to think rev isn't getting nerfed. Link to comment Share on other sites More sharing options...
Hiki.9310 Posted February 28, 2019 Share Posted February 28, 2019 Nothing to make revenant use other legends than glint/shiro. Link to comment Share on other sites More sharing options...
phokus.8934 Posted February 28, 2019 Share Posted February 28, 2019 > @"Flandre.2870" said: > they literally nerfed stuff on condi mirage that no one uses lol. > the build that's been in the finals of last mAT will be unchanged. > Rev is unchanged. It's A BUFF and only in pve. > Tempest/scrapper still worthless > Banners got nerfed No one uses axe or ambushes or cop on condi Mirage? The condi stacks will be less from this change. Also Mirage Cloak duration nerf is taking away some sustain. Rev effectively got nerfed with initial burst damage. I will say them not touching Evasive Mirror is a head scratcher, though. Overall not bad, not bad at all. Link to comment Share on other sites More sharing options...
Fortus.6175 Posted February 28, 2019 Share Posted February 28, 2019 Im not going to lie, my ele build did see some improvements. Do i think eles are in a good spot now? No, but they said that we are getting further improvements in the future which tell me they are aware that eles still need help. Im ok with small progressive changes, as long as it doesnt take another 4-5 months for another update. I hope now that they are focusing on GW2 again that we can see a less glacial cadence of patches. Im very giddy about the tempest buffs and reinstalling the game after a small break ^_^ Link to comment Share on other sites More sharing options...
Derm.4932 Posted February 28, 2019 Share Posted February 28, 2019 Core Guard deleted. Some new meme Scrapper builds will emerge and just be "Okay". Mirages simply move to Scepter from Axe and continue to dominate along with Soulbeasts. Patch needed to be heavier on Soulbeasts and at least address Evasive Mirror on Mirage. Link to comment Share on other sites More sharing options...
Caine.8204 Posted February 28, 2019 Share Posted February 28, 2019 It's always a good day when the builds that give you trouble get nerfed. Now there will be nothing but ashes in my wake... Link to comment Share on other sites More sharing options...
Dahkeus.8243 Posted February 28, 2019 Share Posted February 28, 2019 Patch seems better suited for PvE and maybe WvW, honestly. From a PvE perspective, the changes are mostly good. I’m at least happy to see the silent scope change. A 1 sec duration is a fair change to allow rifle to stealth attack and escape/detarget without getting a full get-out-of-jail-free card through full stealth escapes. Also, I expect the gyro rework to be a potentially big change for that spec, but I doubt we’ll know what the implications are until people have tried it in game. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted February 28, 2019 Share Posted February 28, 2019 I'm over-all happy with the changes to each class. Of course they don't go far enough with most changes and the ones they do are just band-aids, but this is what we've grown to expect. I expect rangers will be 90% of players plat+. Link to comment Share on other sites More sharing options...
Caine.8204 Posted February 28, 2019 Share Posted February 28, 2019 > @"Ovark.2514" said: > I'm over-all happy with the changes to each class. Of course they don't go far enough with most changes and the ones they do are just band-aids, but this is what we've grown to expect. I expect rangers will be 90% of players plat+. Ranger meta build got nerfed by a significant amount by the lower duration on WWP, Dolyak stance, and the other ability that escapes me. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted February 28, 2019 Share Posted February 28, 2019 I like the true shot range increase kinda cool Link to comment Share on other sites More sharing options...
JayAction.9056 Posted February 28, 2019 Share Posted February 28, 2019 > @"ArthurDent.9538" said: > The relevant rev change is a buff against targets with 14 stacks of vulerability or more, a nerf against targets with 1-13 stacks of vuln, and no change against targets with no vuln. This means it is a nerf in pvp in almost every situation. While it is only going to be a 3-4% damage nerf on average it is a global damage nerf to all rev power damage which is more significant than just hitting single skills individually. Not complaining, just trying to correct the ignorant individuals who already seem to think rev isn't getting nerfed. Waste of a patch for revs TBH. No wonder they had lay offs. Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted February 28, 2019 Share Posted February 28, 2019 big mirage nerfs, especially with the changes to exhaustion and confusion. This'll put them in a good spot no more permastealth DE in wvw. boonbeast remains on top interesting scrapper changes revs now hit harder (which wasn't the problem with rev) auramancer for wvw interesting bubble change (easy to counter with necro axe 3, but also more potential to change a fight if the enemy group is slow to corrupt) nerfs to radiant guard buffs to hybrid fb weird buffs to necro? not sure if they'll change anything until we can see the #s return of the p/d thief (i missed that build, shit was fun) Link to comment Share on other sites More sharing options...
Sorem.9157 Posted February 28, 2019 Share Posted February 28, 2019 > @"RisenHowl.2419" said: > big mirage nerfs, especially with the changes to exhaustion and confusion. This'll put them in a good spot > > no more permastealth DE in wvw. > boonbeast remains on top > interesting scrapper changes > revs now hit harder (which wasn't the problem with rev) > auramancer for wvw > interesting bubble change (easy to counter with necro axe 3, but also more potential to change a fight if the enemy group is slow to corrupt) > nerfs to radiant guard > **buffs to hybrid fb** > weird buffs to necro? not sure if they'll change anything until we can see the #s > return of the p/d thief (i missed that build, kitten was fun) What? Link to comment Share on other sites More sharing options...
Ovark.2514 Posted February 28, 2019 Share Posted February 28, 2019 > @"Caine.8204" said: > > @"Ovark.2514" said: > > I'm over-all happy with the changes to each class. Of course they don't go far enough with most changes and the ones they do are just band-aids, but this is what we've grown to expect. I expect rangers will be 90% of players plat+. > > Ranger meta build got nerfed by a significant amount by the lower duration on WWP, Dolyak stance, and the other ability that escapes me. Except the nerfs were minor and the heal was buffed. SB still has incredibly strong disengage. Link to comment Share on other sites More sharing options...
Caine.8204 Posted February 28, 2019 Share Posted February 28, 2019 Nerfs were good enough and in the right places. Tankiness down and damage window down. Soulbeast dies to conditions, now they have a shorter window to gank you before running. Link to comment Share on other sites More sharing options...
Exalted Quality.8534 Posted February 28, 2019 Share Posted February 28, 2019 > @"ArthurDent.9538" said: > The relevant rev change is a buff against targets with 14 stacks of vulerability or more, a nerf against targets with 1-13 stacks of vuln, and no change against targets with no vuln. This means it is a nerf in pvp in almost every situation. While it is only going to be a 3-4% damage nerf on average it is a global damage nerf to all rev power damage which is more significant than just hitting single skills individually. Not complaining, just trying to correct the ignorant individuals who already seem to think rev isn't getting nerfed. the fact that anet thinks that changes to rev's targeted destruction will "bolster their damage in pvp" is completely laughable and yet another sign of how out-of-touch they are with the most basic elements of pvp. also the fact that there's been literally 0 effort to make renegade close to viable in pvp is pretty comical too. Link to comment Share on other sites More sharing options...
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