Burnfall.9573 Posted March 5, 2019 Share Posted March 5, 2019 ****5-8 players instantly downed by guardian traps. https://wiki.guildwars2.com/wiki/Trap Enough said Published on Sep 6, 2016 Enough! is Enough!! Link to comment Share on other sites More sharing options...
Naxos.2503 Posted March 5, 2019 Share Posted March 5, 2019 Wouldn't that be 2 years out of date ? Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted March 5, 2019 Share Posted March 5, 2019 Yeah what? Lmao traps are far from op Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 5, 2019 Share Posted March 5, 2019 They can still one shot. But glass toons. When I run full stupid is the only time I die to a guardian trap. Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted March 5, 2019 Share Posted March 5, 2019 On a scale from "what´s that ?" to "outrageous", how low quality would you rate this bait ? Link to comment Share on other sites More sharing options...
Justine.6351 Posted March 5, 2019 Share Posted March 5, 2019 Guardian traps need boon strip and lifesteal. Link to comment Share on other sites More sharing options...
Heartpains.7312 Posted March 5, 2019 Share Posted March 5, 2019 EEEEY don't you dare and point out at DH traps xD I do play DH traps, for trolling nothing serious, but I tell you those traps deals REALLY massive dmg, and they do one shot even people who are not running full glass xD I use every trap except the healing one though =p also True shot range increased yay!, too bad spear of justice range still the same >< Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted March 5, 2019 Share Posted March 5, 2019 Lol I run glass thief often in wvw and guard traps are nothing more than annoyance,gues I’ve never came across a guard trap build like the ones u guys have experienced. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted March 5, 2019 Share Posted March 5, 2019 WISH THAT WOULD BE TRUE :( Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 5, 2019 Share Posted March 5, 2019 > @"Heartpains.7312" said: > EEEEY don't you dare and point out at DH traps xD > I do play DH traps, for trolling nothing serious, but I tell you those traps deals REALLY massive dmg, and they do one shot even people who are not running full glass xD > > I use every trap except the healing one though =p > also True shot range increased yay!, too bad spear of justice range still the same >< So.. how many of the traps does it take? Just one? (For the non glass ones) Link to comment Share on other sites More sharing options...
mes.4607 Posted March 5, 2019 Share Posted March 5, 2019 People always trying to nerf DH s m h Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 5, 2019 Share Posted March 5, 2019 the only thing I would do to traps is to nerf the range in which the guard can place it and run away, as well as the time it can be active before disappearing. its annoying as hell to get one shot when no one is around lol. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted March 6, 2019 Author Share Posted March 6, 2019 https://en-forum.guildwars2.com/discussion/70399/game-update-notes-march-5-2019#latest Latest patch notes by Anet on thief and Guardian; Thief Death's Retreat: Fixed a bug that caused this skill to apply the damage increase from Lead Attacks incorrectly in PvP and WvW. Guardian—Symbol of Punishment: Fixed an issue that caused this skill to inflict more damage than intended. What a Surprise!! Anet learning lessons and applying them so suddenly? Is this a sign that Anet is taking steps to be ready for a better future for Gw2? --(Being cautious--more work to be done yet still...this is a step in the right direction---wasn't expected at all)- ![](https://media.giphy.com/media/3og0IxFhDhu0CRwxZC/giphy.gif "") Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted March 6, 2019 Share Posted March 6, 2019 > @"Arzurag.7506" said: > On a scale from "what´s that ?" to "outrageous", how low quality would you rate this bait ? Diet Bait. No spices. Link to comment Share on other sites More sharing options...
Heartpains.7312 Posted March 6, 2019 Share Posted March 6, 2019 Strider as I said the build I made is troll build and I use all the traps, for the none glass maybe it requires all the traps, I don't know I place them all in one spot and just hide, I am just saying that they do one shot even none glassy builds, not all of them but they do. Link to comment Share on other sites More sharing options...
Zephyra.4709 Posted March 6, 2019 Share Posted March 6, 2019 My favorite is placing bait on top of the traps in the form of various types of delicacy food. They seem to really go for the Mango Pies. It's also extra interesting placing a supply trap + stealth trap overlapping each other for added effect. X marks the spot. Treasure abound! It's almost like fishing. Very peaceful to watch. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted March 6, 2019 Share Posted March 6, 2019 > @"Zephyra.4709" said: > My favorite is placing bait on top of the traps in the form of various types of delicacy food. They seem to really go for the Mango Pies. It's also extra interesting placing a supply trap + stealth trap overlapping each other for added effect. X marks the spot. Treasure abound! > > It's almost like fishing. Very peaceful to watch. I use Black Merchants myself and in PvP I use Trapper runes for the 15s of stealth camping a node waiting for someone. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 6, 2019 Share Posted March 6, 2019 > @"Heartpains.7312" said: > Strider as I said the build I made is troll build and I use all the traps, for the none glass maybe it requires all the traps, I don't know I place them all in one spot and just hide, I am just saying that they do one shot even none glassy builds, not all of them but they do. > > Maybe I am a semantics freak, but three traps in one spot isn’t one shotting. It’s three different utility skills you are traited for. Now I’ve never played the build, but this isn’t the cheese the OP is looking for. If I dump three utility/damage skills into someone when I traited for them as significant damage, I’d expect it to wreck them too. Link to comment Share on other sites More sharing options...
lodjur.1284 Posted March 6, 2019 Share Posted March 6, 2019 > @"Strider Pj.2193" said: > > @"Heartpains.7312" said: > > Strider as I said the build I made is troll build and I use all the traps, for the none glass maybe it requires all the traps, I don't know I place them all in one spot and just hide, I am just saying that they do one shot even none glassy builds, not all of them but they do. > > > > > Maybe I am a semantics freak, but three traps in one spot isn’t one shotting. It’s three different utility skills you are traited for. It's still a one-shot for one of the players tho, just like any of the many incredibly fast multihit bursts. It showing as 7 hits on the death recap still makes it a virtual one-shot. > Now I’ve never played the build, but this isn’t the cheese the OP is looking for. If I dump three utility/damage skills into someone when I traited for them as significant damage, I’d expect it to wreck them too. Ye idk the only annoying thing about the traps is when you're in a fight with one or more people (and none of them is a dh) and you randomly step into 3-5 traps in the middle of nowhere, their damage isn't even that good anymore (except spinny but these takes some time). Op is clearly b8ing Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted March 6, 2019 Share Posted March 6, 2019 > @"Balsa.3951" said: > WISH THAT WOULD BE TRUE :( That Dh traps could one shot people? I mean, they actually can... Have you ever tried trapper golem meme? Those things hit super hard when you have 6k power. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 6, 2019 Share Posted March 6, 2019 > @"lodjur.1284" said: > > @"Strider Pj.2193" said: > > > @"Heartpains.7312" said: > > > Strider as I said the build I made is troll build and I use all the traps, for the none glass maybe it requires all the traps, I don't know I place them all in one spot and just hide, I am just saying that they do one shot even none glassy builds, not all of them but they do. > > > > > > > > > Maybe I am a semantics freak, but three traps in one spot isn’t one shotting. It’s three different utility skills you are traited for. > > It's still a one-shot for one of the players tho, just like any of the many incredibly fast multihit bursts. It showing as 7 hits on the death recap still makes it a virtual one-shot. > > > Now I’ve never played the build, but this isn’t the cheese the OP is looking for. If I dump three utility/damage skills into someone when I traited for them as significant damage, I’d expect it to wreck them too. > > > Ye idk the only annoying thing about the traps is when you're in a fight with one or more people (and none of them is a dh) and you randomly step into 3-5 traps in the middle of nowhere, their damage isn't even that good anymore (except spinny but these takes some time). > > Op is clearly b8ing I know. And yes, it’s annoying AF to step in one during a fight in some random place.. I’ve been playing a full-stupid-meme build for the last couple of weeks, so I kinda deserve it though.. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted March 6, 2019 Share Posted March 6, 2019 If anything, nerfs should be made to the trap duration or perhaps have the traps fade if the caster moves too far away from them. The damage on any individual trap is balanced. Just as some anecdotal evidence: I've ran over the **landmine** (every DH trap stacked on one spot) many times as a guardian roamer. As long as i'm at least half-paying attention, the land-mine by itself has never killed me, and that's vs. 17k hp and 2400 armor + absolutely no safe-guard traits like Defy Pain (because guard has none). Link to comment Share on other sites More sharing options...
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