Lonewolf Kai.3682 Posted March 15, 2019 Share Posted March 15, 2019 Since power creep has been reduced in the recent patches, can we start looking at reducing healing creep now? Link to comment Share on other sites More sharing options...
Loading.4503 Posted March 15, 2019 Share Posted March 15, 2019 Then we can go back to 1 skill doing something specific and not everything at once so people have to think about what theyre doing instead of just spamming buttons that do everything Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted March 15, 2019 Share Posted March 15, 2019 > @"Lonewolf Kai.3682" said: > Since power creep has been reduced in the recent patches, can we start looking at reducing healing creep now? Power Creep has not been reduced, In fact, it has gotten worse. High damage should not be able to have access to high healing-Period!! It is another case of Bad Design Link to comment Share on other sites More sharing options...
X T D.6458 Posted March 15, 2019 Share Posted March 15, 2019 Power creep was reduced? Try roaming lol and see what a trainwreck it is...or rather, still is... Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 15, 2019 Share Posted March 15, 2019 power creep? healing creep? obviously you have the wrong attitude. I will now instruct you. ![](https://i.imgur.com/55Ai2ur.jpg "") Link to comment Share on other sites More sharing options...
Arctisavange.7261 Posted March 15, 2019 Share Posted March 15, 2019 Power creep has not been reduced, you can still get 1 shot in blob fights and also in roaming. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted March 15, 2019 Share Posted March 15, 2019 Unless you mean reducing scourge barriers on their heal skill (5K for 0 investment), I would disagree. I was hit over 10K on my guardian with 3200 armor many times this week. When I play rev and weaver I regularly see 5K auto attacks. At the same time group heals top out around 2K or so unless you are using merciful intervention. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted March 15, 2019 Share Posted March 15, 2019 Healing is Op for a long time now. But many players didn’t put the effort in, to optimize their builds. The HpS most people do is laughable in WvW. Heal Scrapper 2 Balance Patches ago healed more per seconds then some tryhards do dps on the dps golem in pve. Link to comment Share on other sites More sharing options...
steki.1478 Posted March 15, 2019 Share Posted March 15, 2019 > @"Infusion.7149" said: > Unless you mean reducing scourge barriers on their heal skill (5K for 0 investment), I would disagree. > I was hit over 10K on my guardian with 3200 armor many times this week. When I play rev and weaver I regularly see 5K auto attacks. > At the same time group heals top out around 2K or so unless you are using merciful intervention. Autos have nothing to do with powercreep, they were always that strong. It's just how glass cannon gear and 25 might work. Link to comment Share on other sites More sharing options...
Prinzsecond.4863 Posted March 15, 2019 Share Posted March 15, 2019 > @"steki.1478" said: > Autos have nothing to do with powercreep, they were always that strong. It's just how glass cannon gear and 25 might work. Nicely pointed out. Most autoattacks are the same since many years (except for e.g. PoF elite weapons ofc), so you can't really put them into the "power creep" part. They may be affected by new stat combinations and runes, but since Berserker stat is the top power DPS stat since release, there is not that much Change in Auto attack damage. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 15, 2019 Share Posted March 15, 2019 > @"Infusion.7149" said: > Unless you mean reducing scourge barriers on their heal skill (5K for 0 investment), I would disagree. > I was hit over 10K on my guardian with 3200 armor many times this week. When I play rev and weaver I regularly see 5K auto attacks. > At the same time group heals top out around 2K or so unless you are using merciful intervention. And those damage numbers are going to go up. The mount has 11k health that needs to be burned through fast..... The potential for bigger numbers as @"DanAlcedo.3281" pointed out above exists for both. And has for a long time. Link to comment Share on other sites More sharing options...
Jski.6180 Posted March 15, 2019 Share Posted March 15, 2019 Add in more counters to healing and give them to classes who do not have them already. Ele core needs burning or bleeding to have counter healing on them when traited for it (earth or fire line). Link to comment Share on other sites More sharing options...
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