Slanderman.9532 Posted March 15, 2019 Share Posted March 15, 2019 This reset was horrible, prime times this week has been horrible. The lag and warping is really ruining this game mode. I really hope Anet makes a statement on this issue, are they going to fix it or are we left with a broken mode for its remaining days Link to comment Share on other sites More sharing options...
LetoII.3782 Posted March 15, 2019 Share Posted March 15, 2019 Don't forget to buy the new mount skins Link to comment Share on other sites More sharing options...
Inoki.6048 Posted March 15, 2019 Share Posted March 15, 2019 > @"LetoII.3782" said: > Don't forget to buy the new mount skins especially, don't forget the package contains 2 that are the same as the original, just added dye slots. Link to comment Share on other sites More sharing options...
alain.1659 Posted March 15, 2019 Share Posted March 15, 2019 It is wonderful when you are dc ed and the que is 50+ on the reset night. Link to comment Share on other sites More sharing options...
Slanderman.9532 Posted March 17, 2019 Author Share Posted March 17, 2019 Since the other thread about wvw skill lag was deleted i'll bumb this one up. Its wrong to delete threads of real issues Link to comment Share on other sites More sharing options...
Farout.8207 Posted March 17, 2019 Share Posted March 17, 2019 The lag is so ridiculous my WvW guild quit 40 minutes into reset. If this isn't fixed soon I'm afraid we are going to see a mass exodus of players from the game mode. We already have a few players who have quit playing and a lot more talking about leaving. But, we do get to ride a cat we didn't ask for. Link to comment Share on other sites More sharing options...
StrawHat.2639 Posted March 17, 2019 Share Posted March 17, 2019 > @"Farout.8207" said: > The lag is so ridiculous my WvW guild quit 40 minutes into reset. If this isn't fixed soon I'm afraid we are going to see a mass exodus of players from the game mode. We already have a few players who have quit playing and a lot more talking about leaving. But, we do get to ride a cat we didn't ask for. Usually Saturday is the busiest night for my havok grp, we usually pull 10-15 and we had 5...and the few times we followed the ebg tag...the fights were laggy in 2ways. Link to comment Share on other sites More sharing options...
CrimsonNeonite.1048 Posted March 17, 2019 Share Posted March 17, 2019 We're getting lag in 2-way fights now too. Wells and shades takes much longer to cast for example, sometimes not even our heal skills too. Link to comment Share on other sites More sharing options...
Edward H Angle.1407 Posted March 17, 2019 Share Posted March 17, 2019 It's because they decreased the number of AWS servers used for wvw to save on cost Link to comment Share on other sites More sharing options...
Ahmad.2380 Posted March 17, 2019 Share Posted March 17, 2019 123456789a Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted March 17, 2019 Share Posted March 17, 2019 > @"Edward H Angle.1407" said: > It's because they decreased the number of AWS servers used for wvw to save on cost There may be truth to that - make it feel "smooth" for the mount release week, and then set it back to normal after the weeklong event was over. Link to comment Share on other sites More sharing options...
Luranni.9470 Posted March 17, 2019 Share Posted March 17, 2019 Sounds about right. Introduce something to cause more lag and downgrade the already budget servers on top! :D Link to comment Share on other sites More sharing options...
Famine.7915 Posted March 22, 2019 Share Posted March 22, 2019 Edit: Comment got posted in wrong thread. Link to comment Share on other sites More sharing options...
Dingo.6290 Posted March 22, 2019 Share Posted March 22, 2019 Im askin u nicely, pls fix wvw ,wvwskillalag,lags in general Link to comment Share on other sites More sharing options...
Lord of the Fire.6870 Posted April 2, 2019 Share Posted April 2, 2019 Skill lags are one thing but I also noticed around the last mount update that players have performance issues in wvw but also in other content me included. Its didn't came with the introduction of the mounts but after the whole event was over. Skins maybe a reason but this doesn't explain longer load times of maps(basically after you jumped and the game hasn't load all this process became slower) or the worsening of performance in fractals. Also the time you need to wait until you can mount has increased (Or otherwise you have those rubber band effect where you seemingly not move and suddenly your position gets updated). I first thought this is just me but in the wvw Teamspeak of my server I heard a lot of similar complains. Wvw in this condition is unplayable. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted April 3, 2019 Share Posted April 3, 2019 There’s no problems if there’s no thread about it, that’s how it gets fixed, expect more lag within next expansion elite specs due how they need to spam overperform the actual one to become a need for the lower effort gimmicks, more aoe like that over boss where players get insta rezed... Link to comment Share on other sites More sharing options...
Ni In.6578 Posted April 3, 2019 Share Posted April 3, 2019 There have been numerous threads about this. ANet devs have been aware/acknowledged this issue for years. The problem is it is a core engine issue -- something that may not be able to be resolved; or resolved without significant impact, thus testing, thus -- from a development perspective, flushing money down the toilet. Don't expect to ever see a fix. I certainly hope I'm wrong, but from a financial perspective, it doesn't make sense to fix this. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted April 3, 2019 Share Posted April 3, 2019 after the exodus the lag will be fixed. Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted April 3, 2019 Share Posted April 3, 2019 > @"Ni In.6578" said: > There have been numerous threads about this. ANet devs have been aware/acknowledged this issue for years. The problem is it is a core engine issue -- something that may not be able to be resolved; or resolved without significant impact, thus testing, thus -- from a development perspective, flushing money down the toilet. > > Don't expect to ever see a fix. I certainly hope I'm wrong, but from a financial perspective, it doesn't make sense to fix this. I think a simple test would be to ask any player that knows someone who plays on the Chinese version of Guild Wars 2 and see if they experience similar issues. We will then be able to know if its server related or a game engine issue. Link to comment Share on other sites More sharing options...
Ni In.6578 Posted April 4, 2019 Share Posted April 4, 2019 ANet has already transferred from in-house servers residing in TX to AWS on the east coast region. So we've already had a 'hardware' change with no improvement. It's certainly possible that they're similarly specc'ed but to be honest, they know what the load is on these servers. If just scaling up doesn't work, it's an engine problem. Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted April 4, 2019 Share Posted April 4, 2019 There was a point where there was no server lag when they changed servers i think. Who knows. I'm sure all the boon and condi spamming and conversion wrecks the servers Link to comment Share on other sites More sharing options...
Lord of the Fire.6870 Posted April 4, 2019 Share Posted April 4, 2019 > @"Ni In.6578" said: > ANet has already transferred from in-house servers residing in TX to AWS on the east coast region. So we've already had a 'hardware' change with no improvement. It's certainly possible that they're similarly specc'ed but to be honest, they know what the load is on these servers. If just scaling up doesn't work, it's an engine problem. AWS has no 'spec' in this way the whole point of AWS/cloud computing is you can scale basically the system can react automatically on more demand by getting more CPUs assigned. There are 2(3) possibilities how this can go wrong besides missing implementation. 1.) The server don't use multi threading wow bummer you are a unicorn under the servers 2.) How much resources can be assigned can be setup if you make them fix or cap them where they were the whole system don't help you. If you don't want flexible resource Cloud systems are more expansive then normal ones and doesn't make sense then. 3.) They did it just to go with the hype. To say it clear this will solve only skill lags if it works.(and maybe the ruber band effect of the mounts) The performance issues on the other side having more to do with the clients extra effects + textures from legendaries and IS skins are the main culprit because you can't say the client I don't want to see them and maybe some memory fragmentation which would explain the longer load time for maps. Link to comment Share on other sites More sharing options...
Ni In.6578 Posted April 4, 2019 Share Posted April 4, 2019 The performance issues client side (such as texture or geometry loading) should be classified as a bug, as well. There's (probably) no good reason that the client has such poor loading performance. Server side, it _at some point_ the actions all players make must be serialized. This does not lend well to multi-threading. Imagine trying to have multiple threads and merging them so often to determine who hit what and when. It wouldn't work. Likely we're just looking at too many instructions being passed through a single threaded portion of code server-side. There's no resolving that -- perhaps improving, as in there may be optimizations that could be made in those serialized instructions, but again, it brings no financial gain to work on the engine at such a low level when it mostly "works" today. Link to comment Share on other sites More sharing options...
TaliesinRevel.5971 Posted January 20, 2020 Share Posted January 20, 2020 I have had enough.. you wore me down..your broken game has done my head in. You win..you got your money and after 7 years, you win. Your lack of communication is the final straw in a haystack of shit you serve up. Link to comment Share on other sites More sharing options...
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