sephiroth.4217 Posted April 29, 2019 Share Posted April 29, 2019 Due to recent threads about daggerstorms and rampages packing too much and apparently no counterplay I thought Id shed light on another skill.. Earth Overload... This skill packs way too much, it has: - Cripple - Immobilize - direct damage - bleed stacks - summons dust storm - applies magnetic aura - applies stability - applies protection - removes conditions - applies regen - applies vigor - applies swiftness - applies fury - increases crit damage - heals the user - breaks stun - blast finisher Obviously in light of daggerstorm and rampage threads and various comments, this one skill must be broken too right? ? Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 29, 2019 Author Share Posted April 29, 2019 Oh should point out that its a playful stab at our community complaining about mundane crap instead of Swiss delivery and other things that are actually important. Link to comment Share on other sites More sharing options...
Kolly.9872 Posted April 29, 2019 Share Posted April 29, 2019 Earth Overlord is not a thief skill so it's ok. If it doesn't belong to thieves it is balanced, this Is the First rule of balancing Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted April 29, 2019 Share Posted April 29, 2019 Things start to go crazy in the pvp forum. And i love it! Link to comment Share on other sites More sharing options...
Lincolnbeard.1735 Posted April 29, 2019 Share Posted April 29, 2019 What's the thing thieves say to defend broken stuff? "Yes, it is broken but we're so weak we need this skill to stay broken". Also lul at thieves pretending to be in a worse spot than ele. Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted April 29, 2019 Share Posted April 29, 2019 sKiLls sHoUld oNly Do OnE ThING Link to comment Share on other sites More sharing options...
Blocki.4931 Posted April 29, 2019 Share Posted April 29, 2019 No, this only works if you show a cropped screenshot of the skill you complain about dealing more than 5k damage. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted April 29, 2019 Share Posted April 29, 2019 > @"Lincolnbeard.1735" said: > What's the thing thieves say to defend broken stuff? "Yes, it is broken but we're so weak we need this skill to stay broken". > Also lul at thieves pretending to be in a worse spot than ele. Nah, thats a childish reaction to me pointing out how overloaded daggerstorm. All he could say "dodge block reflect invul". Anet should return PoF release state back and tell everyone "just dodge it,block invul" Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted April 29, 2019 Share Posted April 29, 2019 > @"sephiroth.4217" said: > Oh should point out that its a playful stab at our community complaining about mundane kitten instead of Swiss delivery and other things that are actually important. > > haha but is true 2op pls nerf :s :s :s And nerf Lich Form next, tyvm Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 29, 2019 Share Posted April 29, 2019 Now it only they had a trait giving them a whopping 17% rng to use skill again so we could also throw the ability to constantly spam it twice off one cooldown at will,along with our ability to infinitely skill spam due to having infinite ini and to top it off the infinite stealth and tele that thieves can do disregarding resource cost as seems to be said by most non thief players to try and defend their case that thiefs op lmao Link to comment Share on other sites More sharing options...
Gamble.4580 Posted April 29, 2019 Share Posted April 29, 2019 I don’t notice a big impact of ele since scrap is back so there is always a 1v1 class in your team to counter the ele. I would love to see some work on staff support if ele was ever to be looked at. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted April 29, 2019 Share Posted April 29, 2019 > @"Gamble.4580" said: > I don’t notice a big impact of ele since scrap is back so there is always a 1v1 class in your team to counter the ele. I would love to see some work on staff support if ele was ever to be looked at. They should get attack chains and faster auto attacks. Other skills are mostly fine imo. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted April 29, 2019 Share Posted April 29, 2019 > @"Bazsi.2734" said: > sKiLls sHoUld oNly Do OnE ThING "IT DOES (710) POWER DAMAGE AND (224) BLEED. THAT'S 710 POWER! FLAT! AND ITS **THREE TARGETS**!" Anet: ![](https://i.imgur.com/nRzsZ16.jpg "") Link to comment Share on other sites More sharing options...
Fortus.6175 Posted April 29, 2019 Share Posted April 29, 2019 Careful what you wish for, Anet might think you are serious and thus not restrain themselves, and once again give eles the boot treatment. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 30, 2019 Share Posted April 30, 2019 After seeing what they did to thief last patch I wouldn't honestly put it past the balance team to give more un deserved nerfs to ele's Link to comment Share on other sites More sharing options...
Jski.6180 Posted April 30, 2019 Share Posted April 30, 2019 Well they for sure though fire overload was op as the fire aura on it realy fire aura over all is not counting as an aura cutting its effect as a class by a lot. Week and counting at this point an no word. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted May 1, 2019 Share Posted May 1, 2019 Earth overload is the least of most peoples worries in terms of balance Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted May 1, 2019 Share Posted May 1, 2019 They'll get round to nerfing that, first they have to nerf MH dagger after the OP changes to it Link to comment Share on other sites More sharing options...
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