ParanoidKami.2867 Posted May 16, 2019 Share Posted May 16, 2019 Decided to check weapon ranges for melee weapons and they're all 130. Is there a consistency reason for this or something? A greatsword having the same range of a dagger is weird. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted May 16, 2019 Share Posted May 16, 2019 Its not the size that matters! Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted May 16, 2019 Share Posted May 16, 2019 it would quickly make greatsword the best melee weapon and dumping all the others. Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted May 16, 2019 Share Posted May 16, 2019 I would say it's relative to the Hit Box. You also can't judge using the Greatsword as full melee then you would have to explain the Mesmer. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted May 16, 2019 Share Posted May 16, 2019 Mesmer greatsword is not a melee weapon. Nor is revenant hammer. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted May 16, 2019 Share Posted May 16, 2019 > @"LucianDK.8615" said: > it would quickly make greatsword the best melee weapon and dumping all the others. This, not to mention the added difference in character sizes as well as race models. A giant norn with a Greatsword or Hammer would always be preferred over an Asura with a Dagger if that was the case. It'll likely cause a lot of unnecessary arguing and discrimination against certain builds, classes and races. Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted May 16, 2019 Share Posted May 16, 2019 > @"LucianDK.8615" said: > Mesmer greatsword is not a melee weapon. Nor is revenant hammer. That's my point, it can vary depending on the class wielding it. Link to comment Share on other sites More sharing options...
GlockBoy.2134 Posted May 16, 2019 Share Posted May 16, 2019 Not sure if this is what you mean, but on my Necro, axe auto attack range is 900.. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted May 16, 2019 Share Posted May 16, 2019 Daggers and other lower range weapons would have to be balanced to make up for the range loss so every fight against say gs isn't in the gs user's favor considering the already difficult time the team has with balance I think it's better as is lol Link to comment Share on other sites More sharing options...
Ashen.2907 Posted May 16, 2019 Share Posted May 16, 2019 I wouldnt have an issue with greatswords having greater reach if it had its effectiveness reduced against foes who manage to get inside that reach. Link to comment Share on other sites More sharing options...
Aaron Forestman.4758 Posted May 16, 2019 Share Posted May 16, 2019 Some skills have longer range while still being melee: https://wiki.guildwars2.com/wiki/Maul_(ranger_greatsword_skill) Link to comment Share on other sites More sharing options...
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