Ra Ra.9423 Posted May 19, 2019 Share Posted May 19, 2019 Just wanted to chime in and thank you for not putting the map currency behind repeated Heart completion. While I don't think Hearts are bad content, I have to say after the last few releases I'm tired of doing the hearts over and over and over, in order to complete the collections. I love being able to just harvest as I'm playing the map content. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted May 19, 2019 Share Posted May 19, 2019 I still want hearts to offer their wares once completed without having to repeat them. Heart reset should instead be used to reset the items that can be bought once per day. Link to comment Share on other sites More sharing options...
wickedkae.4980 Posted May 19, 2019 Share Posted May 19, 2019 Nothing wrong with hearts. It adds repeatable variety. We get the best of both worlds. Don't be so narrow minded OP. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted May 19, 2019 Share Posted May 19, 2019 The map didn’t suit hearts so it was a good call to remove for this episode. Link to comment Share on other sites More sharing options...
BrotherBelial.3094 Posted May 19, 2019 Share Posted May 19, 2019 This map is just another dragon stand from what I can tell. Not that I'd know. As I've not played it out side of the story, and don't intend on going back to.it till the time gates from skyscale get removed, so probably out side of redoing the story with other toon, I'll never know. Link to comment Share on other sites More sharing options...
Odinsfury.8360 Posted May 19, 2019 Share Posted May 19, 2019 > @"wickedkae.4980" said: > Nothing wrong with hearts. It adds repeatable variety. We get the best of both worlds. Don't be so narrow minded OP. That's like your opinion man. Link to comment Share on other sites More sharing options...
JustTrogdor.7892 Posted May 19, 2019 Share Posted May 19, 2019 Yeah, I'm glad no hearts and I'm really glad that you only have to do the 10 events per zone once to unlock the vendors. Can you imagine if they made that a daily requirement to access the vendor? Link to comment Share on other sites More sharing options...
Ben K.6238 Posted May 19, 2019 Share Posted May 19, 2019 There was a heart, but you stabbed it. You monster. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted May 19, 2019 Share Posted May 19, 2019 > @"JustTrogdor.7892" said: > Yeah, I'm glad no hearts and I'm really glad that you only have to do the 10 events per zone once to unlock the vendors. Can you imagine if they made that a daily requirement to access the vendor? I feel the opposite, I would rather there was hearts there also on top of the content we already have, and the 10 events thing just reminded me of gaining reputation with factions in other games, which is something I always enjoyed, I would happily do 100+ events to permanently unlock a vendor. Link to comment Share on other sites More sharing options...
Aaralyna.3104 Posted May 19, 2019 Share Posted May 19, 2019 On this new map we cannot buy map currency from vendors can we? Or am I totally blind... Keys from doing events and the map currency from the nodes by harvest and by completing story... Link to comment Share on other sites More sharing options...
Zola.6197 Posted May 19, 2019 Share Posted May 19, 2019 Oh, I didn't realize that. Yay. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 19, 2019 Share Posted May 19, 2019 > @"Aaralyna.3104" said: > On this new map we cannot buy map currency from vendors can we? Or am I totally blind... Keys from doing events and the map currency from the nodes by harvest and by completing story... We can: https://wiki.guildwars2.com/wiki/Crystal_Bloom_Quartermaster#vendor7 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted May 20, 2019 Share Posted May 20, 2019 +1 Here. Also ANet, +10. This map has a great combination of movement options, ramping up meta events and enough action to keep up the interest. Its a great blend of the Silverwaste and the HoT style maps all leading to a final battle. Was a load of fun this weekend. Link to comment Share on other sites More sharing options...
archmagus.7249 Posted May 20, 2019 Share Posted May 20, 2019 I'd like if they had hearts, but not required for map completion. Heart vendors would always be merchants will salvage kits and regular gathering tools. However, once you complete the heart, you can buy special gathering tools for karma, prices on salvage kits are reduced, and you can buy l stuff like map currency, minis, legendary components, and obsidian with karma. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted May 21, 2019 Share Posted May 21, 2019 good, no hearts. now just add some fun quests and the game can finally be useful. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted May 21, 2019 Share Posted May 21, 2019 > @"Ra Ra.9423" said: > Just wanted to chime in and thank you for not putting the map currency behind repeated Heart completion. While I don't think Hearts are bad content, I have to say after the last few releases I'm tired of doing the hearts over and over and over, in order to complete the collections. I love being able to just harvest as I'm playing the map content. I actually missed having them. They add a bit of variety plus in other S4 maps were great ways to spread out vendors. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 21, 2019 Share Posted May 21, 2019 > @"wickedkae.4980" said: > Nothing wrong with hearts. It adds repeatable variety. Only if they are well done, like the fun low-gravity thing in Sandswept Isles, the bringing-together of the three parties in Jahai, and all the ones in Thunderhead Peaks. <3 Link to comment Share on other sites More sharing options...
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