Menadena.7482 Posted September 16, 2019 Share Posted September 16, 2019 Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? Link to comment Share on other sites More sharing options...
Linken.6345 Posted September 16, 2019 Share Posted September 16, 2019 > @"Menadena.7482" said: > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? Probabely not, but I rather have new maps if fewer then changes to core, hot or pof maps tbh. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 16, 2019 Share Posted September 16, 2019 I wouldn't. There's very limited scope in a refresh and adding stuff tends to distort the "timeline" as we have seen with mordrem in places like Timberline. I'm not against revamping meta bosses so they play better, but otherwise new > refreshes every time for me Link to comment Share on other sites More sharing options...
Reynarth.4819 Posted September 16, 2019 Share Posted September 16, 2019 I absolutely love such changes in core maps, like they did, for example, with Kessex Hills, and I really hope they can make something like this again, but without problems like we had with Season 1. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted September 16, 2019 Share Posted September 16, 2019 I think it'll be difficult to refresh core maps in a way that requires PoF and a living world episode unlock. How do you lock out people who don't have the expansion? Ultimately though, I'd rather them focus on adding new maps and content to tell new stories than tweaking existing maps and possibly erasing or overwriting existing stories. Link to comment Share on other sites More sharing options...
Reynarth.4819 Posted September 16, 2019 Share Posted September 16, 2019 Obviously we can't just take map and completely change it, when Lake Doric came out I thought it would be amazing if destroyed dam caused Queensdale to be flooded, changing whole map a little, adding new events. But it wouldn't work for many reasons, new players, and their confusion what is going on here etc. So what's the solution? I dunno, the only idea I had is to make second version of same map, available only to those who finished certain point in their story and leave them open to visit core version of the map if they like to. It may be stupid idea but, well.. I'm not too creative, but I'm sure someone would solve this in a better way. Anyway I would love such changes to core maps. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 16, 2019 Share Posted September 16, 2019 That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted September 16, 2019 Share Posted September 16, 2019 > @"SinisterSlay.6973" said: > That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. Not entirely true there. WoW did that with phasing. Old Silithus turning into the wound where sargeras stabbed azeroth. And you can talk to a bronze dragonflight member to go back to the past version. Old arathi - new arathi Old Tirifal glades with old undercity. - siegemarked Tirisfal and inaccessible undercity. old darkshore and teldrassil - new darkshore and inaccessible teldrassil. lowbies will see the old version. Progress to battle for azeroth time and the maps changes. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 16, 2019 Share Posted September 16, 2019 > @"LucianDK.8615" said: > > @"SinisterSlay.6973" said: > > That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. > > Not entirely true there. WoW did that with phasing. > > Old Silithus turning into the wound where sargeras stabbed azeroth. And you can talk to a bronze dragonflight member to go back to the past version. > > Old arathi - new arathi > Old Tirifal glades with old undercity. - siegemarked Tirisfal and inaccessible undercity. > old darkshore and teldrassil - new darkshore and inaccessible teldrassil. > > lowbies will see the old version. Progress to battle for azeroth time and the maps changes. That's basically a duplicate map though. Link to comment Share on other sites More sharing options...
Excursion.9752 Posted September 16, 2019 Share Posted September 16, 2019 Every time i think about a change to a "Core Map" I always think about Lions Arch that was touched by King Triton and cringe a little. I would not be opposed to putting more utilization of masteries like jumping mushrooms ect. into those maps. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted September 16, 2019 Share Posted September 16, 2019 > @"cNd.1096" said: > Obviously we can't just take map and completely change it, when Lake Doric came out I thought it would be amazing if destroyed dam caused Queensdale to be flooded, changing whole map a little, adding new events. But it wouldn't work for many reasons, new players, and their confusion what is going on here etc. So what's the solution? I dunno, the only idea I had is to make second version of same map, available only to those who finished certain point in their story and leave them open to visit core version of the map if they like to. It may be stupid idea but, well.. I'm not too creative, but I'm sure someone would solve this in a better way. Anyway I would love such changes to core maps. Fun fact I actually wrote a post asking Anet to flood Queensdale years and years ago, back when living world 1 was going on I think. Also layed out a plan to revamp the shadow behemoth so that he would be fought on floating platforms forcing players to group up and avoid his upgraded attacks which would break them haha Thinking about that concept now actually makes me smile, part of me would still like to see that happen but I know it never will, starter map and all that. Also remembering back when Lake Doric was due to drop and tons of us were having a party on the boat in the lake below the lake doric dam hoping that it was going to break and flood the area because the trailer showed a dam breaking XD Fun times. Link to comment Share on other sites More sharing options...
FrigginPaco.4178 Posted September 16, 2019 Share Posted September 16, 2019 They need it badly. there are very few ways to indicate to new players that content beyond core Tyria increases in difficulty considerably. Even for us veteran players who will only rarely get into trouble in open world know that there's a huge discrepancy between core Guild Wars 2 and everything else. Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted September 16, 2019 Share Posted September 16, 2019 > @"SinisterSlay.6973" said: > That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. > @"LucianDK.8615" said: > > @"SinisterSlay.6973" said: > > That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. > > Not entirely true there. WoW did that with phasing. > > Old Silithus turning into the wound where sargeras stabbed azeroth. And you can talk to a bronze dragonflight member to go back to the past version. > > Old arathi - new arathi > Old Tirifal glades with old undercity. - siegemarked Tirisfal and inaccessible undercity. > old darkshore and teldrassil - new darkshore and inaccessible teldrassil. > > lowbies will see the old version. Progress to battle for azeroth time and the maps changes. > @"SinisterSlay.6973" said: > > @"LucianDK.8615" said: > > > @"SinisterSlay.6973" said: > > > That's kind of an mmo problem. Map changes apply to everyone. Gw2 sort of covered this flaw up with instances. But doing your personal story, it's jarring to see old lionsarch. > > > > Not entirely true there. WoW did that with phasing. > > > > Old Silithus turning into the wound where sargeras stabbed azeroth. And you can talk to a bronze dragonflight member to go back to the past version. > > > > Old arathi - new arathi > > Old Tirifal glades with old undercity. - siegemarked Tirisfal and inaccessible undercity. > > old darkshore and teldrassil - new darkshore and inaccessible teldrassil. > > > > lowbies will see the old version. Progress to battle for azeroth time and the maps changes. > > That's basically a duplicate map though. Actually ESO does this, only without a new map...you're on the same map as others...and I'll give an example, you have a quest/event to save a town from destruction. As you, the player who has not done this event yet approaches, you'll come across the town under attack by...whomever the enemy happens to be, but there are other players around who have already done that particular event and they see nothing but a saved town(or one taken over by the enemy if failure occurs). You go about your business and either succeed or fail, when you are done with the quest/event then you also only see the completed town in which ever state the event leaves it, while other newer players that have not done it see it in the before state...yet you're both on the same map. It can be done, and it doesn't have to fracture the player base as players are still on the same map but don't always have the same visuals depending on whether or not the event/quest has been completed. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted September 16, 2019 Share Posted September 16, 2019 > @"Menadena.7482" said: > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? No thanks, I want to play on level 80 maps and not be downscaled. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted September 17, 2019 Author Share Posted September 17, 2019 > @"Vavume.8065" said: > > @"Menadena.7482" said: > > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? > > No thanks, I want to play on level 80 maps and not be downscaled. > I guess you forgot Frostgorge Sound and such exists if you only want to play on 80 maps? Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 17, 2019 Share Posted September 17, 2019 > @"Menadena.7482" said: > > @"Vavume.8065" said: > > > @"Menadena.7482" said: > > > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? > > > > No thanks, I want to play on level 80 maps and not be downscaled. > > > > I guess you forgot Frostgorge Sound and such exists if you only want to play on 80 maps? Technically only cursed shore is a level 80 map in the core zones (excl southson, dry top and Silverwastes which are S1/S2) Frost gorge does have some level 80 sections but otherwise is a 70-80 map and includes downscaling Link to comment Share on other sites More sharing options...
Vavume.8065 Posted September 17, 2019 Share Posted September 17, 2019 > @"Menadena.7482" said: > > @"Vavume.8065" said: > > > @"Menadena.7482" said: > > > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? > > > > No thanks, I want to play on level 80 maps and not be downscaled. > > > > I guess you forgot Frostgorge Sound and such exists if you only want to play on 80 maps? Only Cursed shore is level 80 from Vanilla maps, and they could never do anything to that map to make me want to play it again. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted September 17, 2019 Share Posted September 17, 2019 > @"Vavume.8065" said: > > @"Menadena.7482" said: > > Was I the only one hoping some core maps would be refreshed and/or have additions rather than them doing another new map and just adding to it in later eps? > > No thanks, I want to play on level 80 maps and not be downscaled. > Why not? In my experience, the more levels I go down, the stronger my character becomes. Scaling is too lenient in my opinion. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted September 17, 2019 Share Posted September 17, 2019 > @"Skotlex.7580" said: > Why not? In my experience, the more levels I go down, the stronger my character becomes. Scaling is too lenient in my opinion. I don't want to get stronger, content is faceroll enough as it is, I want the NPC's and environment to challenge me. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now