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What do you think about bleed damage?


Sovari.7246

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I've been trying out various things in pvp and have noticed bleed damage is extremely underwhelming even stacking 15+ is still very slow to do anything. Anyways I know bleed keeps things in check we don't want condi damage to get out of control but there's specs that are mainly are focused on bleed like..

 

scepter/nec

sword/war

shortbow/ranger (also bleed related pets)

longbow/war

 

some classes have bleed in their utilities that feel pretty useless

'On the other hand other classes have stronger condis like guardian/thief/mesmer that have a lot of condi burst

 

Do you think bleed needs a rework? to me the condition seems extremely boring how it operates at the moment

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Bleed _should_ last longer than other conditions and have less DPS but higher damage if not cleansed.

 

But due to powercreep to both other conditions being almost always stronger (burn, confusion, etc.) and cleanses being so abundant in almost any build, it is mostly just a cover condition today...

 

A bigger rework would be great. Reducing both numers of (different) conditions applied _and_ cleanses. Oh, could mention this in the other thread...

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