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WE NEED A "/THUMBSUP" EMOTE


Kaizer.8261

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Since "Bound by Blood" launch we got a new emote /Rockout to the emote list, as well /shuffle, /step (which is my favorite) and /geargrind. However, you need to unlock 'em to use, but what about a new fun regular emote? A "/thumbsup" would be perfect, just imagine:

 

* Your Zerg captured a Keep in WvW?

R: /thumbsup

* Your Guild just beat a hard boss in raids?

R: /thumbsup for a guild photo

* Triple trouble, triple decap?

R: /thumbsup "nice triple decap everybody"

 

And many more situations!

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While we're at it, ensure that added emotes are account-wide rewards you can earn in-game. They'd inspire people to complete content and revisit older parts of the game while doing so.

 

Some ideas:

- /thumbsup becomes a new reward for hitting level 80 for the first time on your account

- /shy for "hiding" in specific little nooks and crannies around the game

- /flex for a series of fetch quests to physically carry environmental items to destinations across several maps

- /devastated or /tantrum for losing a set amount of PvP matches

- /playdead for hitting a certain number of account-wide deaths across your characters

- /impatient or /tapfoot for hitting a certain length of time spent waiting in competitive queue

- /pacing a persistent walking back-and-forth animation earned by completing a set number of renown hearts (from any part of the game) to poke fun at their back-and-forth nature

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> @"AgentMoore.9453" said:

> While we're at it, ensure that added emotes are account-wide rewards you can earn in-game. They'd inspire people to complete content and revisit older parts of the game while doing so.

>

> Some ideas:

> - /thumbsup becomes a new reward for hitting level 80 for the first time on your account

> - /shy for "hiding" in specific little nooks and crannies around the game

> - /flex for a series of fetch quests to physically carry environmental items to destinations across several maps

> - /devastated or /tantrum for losing a set amount of PvP matches

> - /playdead for hitting a certain number of account-wide deaths across your characters

> - /impatient or /tapfoot for hitting a certain length of time spent waiting in competitive queue

> - /pacing a persistent walking back-and-forth animation earned by completing a set number of renown hearts (from any part of the game) to poke fun at their back-and-forth nature

 

/signed

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