Amaranthe.3578 Posted February 5, 2020 Share Posted February 5, 2020 Give us a button that will tell the minions to target a specific enemy. Im not saying we should get all the control a ranger has but if they at least give us the option to make the minions focus on a specific target it might just make them usable for pvp Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted February 5, 2020 Share Posted February 5, 2020 Minions already attack the target that you attack thought. You just have to AA a target for your minion to focus on this target, what else do you want ANet to do? Link to comment Share on other sites More sharing options...
Nimon.7840 Posted February 5, 2020 Share Posted February 5, 2020 > @"Dadnir.5038" said: > Minions already attack the target that you attack thought. You just have to AA a target for your minion to focus on this target, what else do you want ANet to do? A button that stops minions from attacking. I just finished astralaria. And I did all these events and champions you have to kill with my power reaper raid build. Slightly tweaked to get better sustain. So I only ran flesh golem. Not for it to tank stuff but for the great cc it offers The problem. After killing mobs, sometimes the golem runs away and pulls other mobs, that aren't even in attack range. The ai is pretty dumb here. So either a stop attack/attack button would be nice. Or give minions at least one brain cell. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 5, 2020 Share Posted February 5, 2020 Just suggesting something here, it's very different and people may not like it. How bout Necros doing a whole "Host for demons" thingy and store their Minions inside their Shroud lol. When Necros turn on their Shroud, these Minions just spill out and start attacking enemies. The utility side of the Shroud can be used to command Attack, and Retreat. When combat is over, the Minions will return to the Shroud until the next time the player is in Combat and activates Shroud. And a funny special interaction with Scourge would be, the Sand Shades can be used as Pseudo portals to call out yur Minions from. So say, yu cast Shade 1 on an enemy, yur Minions start spilling out from that target area and attacking stuff. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted February 5, 2020 Share Posted February 5, 2020 > @"Dadnir.5038" said: > Minions already attack the target that you attack thought. You just have to AA a target for your minion to focus on this target, what else do you want ANet to do? As a further note on that, it even works out of range (ie dagger AA at 1200 range on a target will send the minions there). The problem is indeed that we cant *stop* them attacking, lol. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted February 5, 2020 Share Posted February 5, 2020 > @"Yasai.3549" said: > Just suggesting something here, it's very different and people may not like it. > > How bout Necros doing a whole "Host for demons" thingy and store their Minions inside their Shroud lol. > When Necros turn on their Shroud, these Minions just spill out and start attacking enemies. > > The utility side of the Shroud can be used to command Attack, and Retreat. > > When combat is over, the Minions will return to the Shroud until the next time the player is in Combat and activates Shroud. > > And a funny special interaction with Scourge would be, the Sand Shades can be used as Pseudo portals to call out yur Minions from. > So say, yu cast Shade 1 on an enemy, yur Minions start spilling out from that target area and attacking stuff. While interesting, that's a whole new mechanism, not sure ANet even do an elite spec with such a mechanism (at least not on the necromancer). Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted February 5, 2020 Share Posted February 5, 2020 Minions will be getting some improvements, including AI, even if the info is only listed for PvP at the moment. I want two additional improvements: 1. Minions can be destroyed by tapping their skill twice with a 1 sec delay between. 2. Minion skins in the BLTP. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted February 5, 2020 Share Posted February 5, 2020 > @"Yasai.3549" said: > Just suggesting something here, it's very different and people may not like it. > > How bout Necros doing a whole "Host for demons" thingy and store their Minions inside their Shroud lol. > When Necros turn on their Shroud, these Minions just spill out and start attacking enemies. > > The utility side of the Shroud can be used to command Attack, and Retreat. > > When combat is over, the Minions will return to the Shroud until the next time the player is in Combat and activates Shroud. > > And a funny special interaction with Scourge would be, the Sand Shades can be used as Pseudo portals to call out yur Minions from. > So say, yu cast Shade 1 on an enemy, yur Minions start spilling out from that target area and attacking stuff. This might have made for a great elite spec if AI a bit stronger. Even I kind of wish the scourge shades were more like the Warlock's Thrall in Blade and Soul. Link to comment Share on other sites More sharing options...
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