Nexxus.5347 Posted March 21, 2020 Share Posted March 21, 2020 > @"shejesa.3712" said: > What about people who have 9 sets for each of their classes? > You already won the game :) Link to comment Share on other sites More sharing options...
Nexxus.5347 Posted March 21, 2020 Share Posted March 21, 2020 Thank You Anet! This will be an awesome addition, cant wait. I wont have to continually swap legendary armor around to play different professions in raids and wvw. woot woot! Link to comment Share on other sites More sharing options...
Shena Fu.5792 Posted March 21, 2020 Share Posted March 21, 2020 Armory should hold all equipment that are account bound, including Legendary, Ascended, and leveling gear, etc. Link to comment Share on other sites More sharing options...
deadteds.2659 Posted March 21, 2020 Share Posted March 21, 2020 nice, this is something like what i thought of when templates were first announced. personally i made 3 sets of ascended heavy armor with different stats thinking id swap them around and get 6 or 7 builds out of them, when in reality i rarely go thru the effort of actually moving the armor. now that im slowly workin on getting legendary pvp armor this QoL feature sounds quite nice. but as others have said make sure wardrobe was taken into account. different characters with different builds want to look different. Link to comment Share on other sites More sharing options...
ArmageddonLPT.6307 Posted March 21, 2020 Share Posted March 21, 2020 are you planning on giving us a way to salavage usefull parts from legendary armor and envoy precursors? Link to comment Share on other sites More sharing options...
Vegeta.2563 Posted March 21, 2020 Share Posted March 21, 2020 > @"shejesa.3712" said: > What about people who have 9 sets for each of their classes? I'm glad I was part of the people that swapped gear between characters instead of spending more gold making gear I already had. At the most you would have only needed 3 sets (1 light, 1 medium, 1 heavy). Link to comment Share on other sites More sharing options...
Zephitos.5914 Posted March 21, 2020 Share Posted March 21, 2020 Could be amazing ! What could really be great is that legendary items have their class atributes memorized for each template Including : -1 Skin -2 Stats -3 Color -4 Signet This will make legendary stuff WAAAY more rewarding and great to use If it's impossible du to how the game is coded, you can always add a feature to legendary armor where someone can Right click on it -> duplicate and get a copy of the armor account binded non recyclable and not sellable. Link to comment Share on other sites More sharing options...
Velho.8594 Posted March 21, 2020 Share Posted March 21, 2020 Will I actually be able to use the items on multiple characters at the same time or will it ask, when I equip my legy sword on Warrior when it's already being used by my Weaver, "Are you sure? Sword will be removed from Weavername's template x?" Link to comment Share on other sites More sharing options...
Gloria.2304 Posted March 21, 2020 Share Posted March 21, 2020 A question on skins. Will it be possible to skin armor individually for different toons? And if not, how does that affect Cultural Armor? I really don't need my Charr ele wearing my Sylvari cultural light armor. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted March 21, 2020 Share Posted March 21, 2020 > @"Fire Attunement.9835" said: > We want to talk a little about our plans for the next update that will affect the suite of templates features, and gather your feedback about what you hope to see from it. > > We’re calling it the Legendary Armory. > > Here’s a quick description of how it will work—when you bind a legendary item to your account, it will be added to the Legendary Armory. Any legendary item that is added to the Legendary Armory will become available for use by all the characters across your entire account at the same time. This removes the need for you to swap legendary equipment between characters through your bank or shared inventory. This feature will also come with updates to Equipment Template functionality to make it easier to copy the configuration of equipped legendary items from one Equipment Template to another template on the same character. > > Here are our goals for the Legendary Armory feature: > > * Make it feel more valuable to earn and use legendary equipment, while also making it easier to use legendary items with the Equipment Template feature. > * Remove the need for players to swap account-bound legendary items between characters. > * Make it easier to copy the configuration of equipped legendary items from one Equipment Template tab to another template on the same character. > > Let us know your thoughts in this thread. Thank you all! > > This is pretty darn cool! TY! I have a question... After this update goes in I will have a TON of excess ascended gear that I will not need to use, so would it be possible for the team to consider letting us salvage all ascended armors, ascended weapons and ascended trinkets down to their base materials and the various currencies used? Would be super amazing if we could! Link to comment Share on other sites More sharing options...
Kinon.9014 Posted March 21, 2020 Share Posted March 21, 2020 Actually this is a really amazing idea! but I think there should be an item, maybe sold by a specific merchant, that can salvage all the legendaries that we won't use anymore, (like some people said in the previous posts that they have more than one legendary set, even two or three sets only for heavy armor) and "refund them" with the materials needed to craft them. Another tip like other people say, is an option to toggle on or off the visual effects of legendary trinkets and make this future "Legendary Armory" re-skinnable per each character. By the way, good idea ^^ Link to comment Share on other sites More sharing options...
Zizekent.2398 Posted March 21, 2020 Share Posted March 21, 2020 Do something similar with the infinite tools please, something like; "if u put an infinite tool on the shared inventory, it's used on a character without equipping them", the shared inventory would earn more value Link to comment Share on other sites More sharing options...
sevenDEADLY.5281 Posted March 21, 2020 Share Posted March 21, 2020 > @"Delita Silverburg.8632" said: > You're throwing out terms like entitled and being condescending when people are just asking questions. I won't speak for anyone else, but if you look back to my original post, you'll notice that it was framed in the form of a question. I'm being rational and asking a question because this change has impact on people directly in a financial way. If Anet chooses to not do anything about the change, that's totally fine in my book. It's their product after all. Here's the original comment I replied to, I'm going to quote it right now. "I have a question: I have 9 legendary armor sets, 9 legendary backpacks, a lot of weapons. What compensation will I get when this update comes?" This person isn't asking IF they can get any compensation, they are jumping directly to "What compensations will I be getting." That is literally the definition of entitlement. Link to comment Share on other sites More sharing options...
Zizekent.2398 Posted March 21, 2020 Share Posted March 21, 2020 > @"Nayaru.4716" said: > Ok so sounds like these are becoming an account unlock that is handled differently for each character? eg: On my guard I'll have my flameseeker prophecies with berserker stats but on my chronomancer i'll have it but it will be different stats. So does this mean, in theory, any character that hits level 80 will automatically be able to use a personalised version of an unlocked legendary? Because I have 20 toons slots, I'm going to make more, most of my gold gets spent on gearing new characters. If I could dodge that cost by having legendaries that aren't restricted to one character or needing to be banked and taken out to be used on others... I might actually start giving a kitten about legendaries. > > Next up - harvesting tool slots to be account based rather than character based? Then I'll actually get some unbreakable harvesting tools too =D This ^ Link to comment Share on other sites More sharing options...
Ariel Faye.1092 Posted March 21, 2020 Share Posted March 21, 2020 Would rather see accounts not able to log on after a recent update to be able to play again. They already missed guild missions this week. Link to comment Share on other sites More sharing options...
Ohoni.6057 Posted March 21, 2020 Share Posted March 21, 2020 This sounds good, but relatively few players actually have Legendary armor given that it isn't available in most of the game. There need to be more methods for unlocking it that don't require raiding or PvP. Link to comment Share on other sites More sharing options...
Sindust.7059 Posted March 21, 2020 Share Posted March 21, 2020 Make it work with ascended gear and gathering tools too. All of those are account-bound too, and swapping them around isn't fun either. Link to comment Share on other sites More sharing options...
Vash.2386 Posted March 21, 2020 Share Posted March 21, 2020 Be careful what you wish for. I want to know what will be the hidden cost to players for this? Will we have to pay gems for each armory slot for each character? Pay to re-transmute the skins? I’m sure that anet are planning some sort of way they can monetize this and it’s not going to be as simple as free legendary gear swaps per character. Link to comment Share on other sites More sharing options...
Glass Hand.7306 Posted March 21, 2020 Share Posted March 21, 2020 > @"Dumat.1479" said: > I have a question: I have 9 legendary armor sets, 9 legendary backpacks, a lot of weapons. What compensation will I get when this update comes? Perhaps you won't have to buy Armory slots for the characters that don't need to use shared Legendary items. Link to comment Share on other sites More sharing options...
Linken.6345 Posted March 21, 2020 Share Posted March 21, 2020 > @"Ariel Faye.1092" said: > Would rather see accounts not able to log on after a recent update to be able to play again. They already missed guild missions this week. How have they missed guild missions this week when they dont reset untill 30 hours from now aproxim Link to comment Share on other sites More sharing options...
OtakuModeEngage.8679 Posted March 21, 2020 Share Posted March 21, 2020 I see a lot of people are upset due to the belief that this update invalidates the time/materials/gold they placed into creating duplicate sets of legendary army for the same weight class. But, should ANet not update and improve their game for the majority of players, just to sait your desire to be compensated for your own overly zealousness and lack of forsight? I mean, the work you placed into these multiple sets IS impressive, and it DID benifet you, why not just leave it at that? Because you did put the extra effort into it that others didn't, you DID get to have your duplicate legendaries on multiple characters before the majority of players could. And having done so, DID make your game play easier and more rewarding: ie all those fights you wouldnt have won, if your armor didnt give you the extra edge, or the ability to have all of your characters proudly flaunt the fruits of your blood sweat and tears. So one could argue, that you already recieved your compensation. If you want ANet to return the mats you used to make the armor, maybe you should return the achievements, gold, mats, and respect you recieved while wearing them all this time. No? Progress unfortunately always leaves some at a disadvantage, thats the nature of the beast. But the world is a better place for it, and so will be the world of Tryia. "Sorry, not sorry, Reese's." Link to comment Share on other sites More sharing options...
Nelict.7589 Posted March 21, 2020 Share Posted March 21, 2020 I have made very harsh critique is the past about the whole template system, but I think this is a good start into fixing this build/equipment mess. It sounds quite complicated considering a lot of things (skins -especially cultural armor-, legendary runes and sigils etc) but I just want to ask you to make as simple as possible and not a bloated clicking fiesta. As long it's not as useless as the revert button, this is a Very welcomed change. My only genuinely concern is how the game will feel for veterans when you need only 1 crafted legendary armor for every character (that uses the samr weight). RIP ascended I guess? Ps: Fix the revert button so loadouts can be actually templates Ps2: A lot of people have crafted multiple legendary gear. Please consider them somehow. Link to comment Share on other sites More sharing options...
MarkoGold.7126 Posted March 21, 2020 Share Posted March 21, 2020 > @"Fire Attunement.9835" said: > We want to talk a little about our plans for the next update that will affect the suite of templates features, and gather your feedback about what you hope to see from it. > > We’re calling it the Legendary Armory. > > Here’s a quick description of how it will work—when you bind a legendary item to your account, it will be added to the Legendary Armory. Any legendary item that is added to the Legendary Armory will become available for use by all the characters across your entire account at the same time. This removes the need for you to swap legendary equipment between characters through your bank or shared inventory. This feature will also come with updates to Equipment Template functionality to make it easier to copy the configuration of equipped legendary items from one Equipment Template to another template on the same character. > > Here are our goals for the Legendary Armory feature: > > * Make it feel more valuable to earn and use legendary equipment, while also making it easier to use legendary items with the Equipment Template feature. > * Remove the need for players to swap account-bound legendary items between characters. > * Make it easier to copy the configuration of equipped legendary items from one Equipment Template tab to another template on the same character. > > Let us know your thoughts in this thread. Thank you all! > > Honestly this is the best idea you guys ever had, now i have a reason to make a second and third legy set when you implement this. Link to comment Share on other sites More sharing options...
Vegeta.2563 Posted March 21, 2020 Share Posted March 21, 2020 I'm actually kind of concerned about legendary items that have skins on them, if those are shared across, or if we have the flexibility to use skins per character. Link to comment Share on other sites More sharing options...
Raijin.9107 Posted March 21, 2020 Share Posted March 21, 2020 I Love the Idea!! Hope you all will implement it properly =) Link to comment Share on other sites More sharing options...
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