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Bristingr.5034

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Everything posted by Bristingr.5034

  1. > @"Junkpile.7439" said: > Anet could add pips in eotm. That would solve many problems. Do something that actually makes sense? You're putting too much faith into Anet.
  2. Why not make a 3rd BL design? That way all 3 maps have something different? *mind blown*
  3. > @"Susy.7529" said: > In particular: lack of updates on Alliances progress status. That's easy. It's coming SOON™ (A.K.A. Never)
  4. If Trebs aren't available, then Charr Car all the way baby!
  5. There's a few reasons why we might go to a private tag and/or use comms: 1. Typemanding takes a lot of practice, and in the end it's still quicker to verbally provide the commands. 2. The enemy team might have a spy on the map and is tag watching. 3. We're running as a Guild-only and don't want any Pugs. As for being able to ensure where the other tag is at when they're hidden, I'll generally aim to try and have 1 person from their guild join our squad while they run with their hidden squad (if we're on good relations with that guild), or just have 1 person from our guild (if they want to) run with their squad while staying in ours, so we have that blue dot and it's a quick and general idea of where they're at. It'd be nice if we could have a "tag sharing" option that can only share tags to those who have a tag up or something, but alas, it's my workaround method for now.
  6. > @"Strider Pj.2193" said: > > @"Bristingr.5034" said: > > > @"Strider Pj.2193" said: > > > If they aren’t ‘defeated’ they should absolutely count. > > > > While I agree, I wanna play a little bit of devil's advocate on this. Players on Mounts, Ele Mist Form, Chrono Shield Bubble, Thief Invis, etc. all don't contribute to point capture, but they're still alive and well. > > Each of those apply additional benefits to players. > > Invisibility shouldn’t count. Regardless of thief, mesmer, engie, or any other class that gets stealth from other sources. (Ranger, smoke fields, Druid drops..) > > As an Ele main, (mostly anyway) mist form hasn’t allowed it for years. I don’t want that counting either. I think it provides enough advantages.. > > Chrono shield bubble, I can’t comment on.. I don’t know enough about it. > > Mounts was fairly recently removed. Mostly because they can’t be cc’d and add an additional 8+K HP. > > Arguing whether downstate is its own advantage is a separate argument than this thread IMO. But downstate itself is available to each class. (Balancing it is a different thing as well lol) > > At least, that’s kinda how I see it. I am not saying I am right. Just that I THINK I am right. ?. ? Eh, the mounts have no defense. It's basically 3 hits and they're off their mounts or 0.0005 seconds if you dive into a zerg. Edit: Also, I messed up. I meant the Chrono Time-warp (F4 skill). It rewinds time to where were you at between 0.5-3 seconds ago (depending on # of clones out), cooldowns and all.
  7. > @"Strider Pj.2193" said: > If they aren’t ‘defeated’ they should absolutely count. While I agree, I wanna play a little bit of devil's advocate on this. Players on Mounts, Ele Mist Form, Chrono Shield Bubble, Thief Invis, etc. all don't contribute to point capture, but they're still alive and well.
  8. > @"Ashantara.8731" said: > > @"Sethiest.4038" said: > > Just a gentle reminder, relinks are today. Don't forget this time :) > > I'm genuinely scared. :# Hope we won't get delinked. :) That'd be an interesting throwback. Let's do that for a week if they forget again.
  9. Seriously, way to screw over us Elementalists and our healing with this change.
  10. Don't worry. We have Cyberpunk to look forward to in less than 2 weeks.
  11. > @"DigitalGamer.5491" said: > Update, relinks are still on, delayed one week though $10 says the re-linking system is permanently broken. Also, to those complaining about lack of communication - The Anet staff is on Holiday (Thanksgiving) break. They'll be back in on Monday.
  12. Okay, the new range is WAAAAY too drastic. I thought the change would have been towards the border of the objective the banner is slotted for, not up to 2 feet outside the Keep/Tower/Castle...
  13. > @"knite.1542" said: > > @"Strider Pj.2193" said: > > And 6 per week from WvW. > > Lol. To address this very specific point, to get the 6 from wvw you need to finish diamond tier skirmish chest. Obviously there are people that are going to do that anyway, but I feel like your post is implying that farming for these 6 mystic coins that will take hours and hours to get (depending on a lot of factors obviously) is good gold. It definitely is not. That's why you just hope that your server is outnumbered on the map. Those bonus +5 Pips/tick will shave HOURS off the required playtime to get to finish Diamond Tier. Combine that with a Commander of a small havoc group (10-15) and your server leading the skirmish, you can see roughly 17-20 Pips/tick.
  14. > @"Delita Silverburg.8632" said: > Bottom line: Casual players rejoice while raiders continue to cry. (Reminder: Last raid released 17 months ago now.) Welcome to the No Update's Club, little buddy! Meet your fellow club mates: PvP, WvW, and Dungeons!
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