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Game of Bones.8975

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Posts posted by Game of Bones.8975

  1. > @"Jilora.9524" said:

    > It would crash the market.

     

    It wouldn't crash the market.

     

    Those few who would get an uberexpensive dye to put on the trading post aren't guaranteed to get the gold they ask for. You need a second person willing to give up that ~1500g to complete the transaction.

     

    The value will only drop if people are willing to part with their expensive items for less than everyone who has posted theirs prior.

     

    Then if the monetary value were to drop due to supply going up, that's what happens in the real world as well.

     

     

  2. Native speaker or not, you got your message across just fine.

     

    I thought about crafting The Moot a while back; I was going to make a disco themed Asura revenant.

     

    Some of the sound effects that Legendaries have just don't fit their status. They should be massive, resounding, startling, or hilarious (given The Moot or Quip).

     

    Hope you have just as much fun crafting your fifth as you did with the first four.

  3. > @"Ayrilana.1396" said:

    > > @"Game of Bones.8975" said:

    > >

    > > Each of these maps have Dailies that help keep them populated. Map Dailies could be added to the rotation when additional maps are introduced.

    >

    > These maps already have dailies.

     

    Exactly! Those maps have small events that keep people coming back on a regular basis regardless whether there is a meta on the map or not.

     

    Add Drizzlewood (and the rest of LS4 maps)to the Dailies. By adding things in that Daily rotation (farming, JPs, activities Vista Viewers, etc) it would entice players who may have not done the map meta in a while back to that area. "Come for the Daily, stay for the Meta."

     

    It's the same marketing technique restaurants use; get free drinks, desert, or kids under 10 eat free knowing that the caveat is that an adult meal (or two) is also sold.

  4. > @"Ayrilana.1396" said:

    > > @"Game of Bones.8975" said:

     

    > > Add items within the map to the list of Dailies.

    >

    > And once people obtain those items?

     

    HoT/PoF has Bounties, Vista Viewers, and farming in the dailies

    Core maps have Events, Viewpoints, Jumping puzzles, and farming in the dailies

     

    Each of these maps have Dailies that help keep them populated. Map Dailies could be added to the rotation when additional maps are introduced.

  5. > @"Ayrilana.1396" said:

    > > @"Game of Bones.8975" said:

    > > I don't want a whole map that depends on a meta to remain relevant.

    > > Why do people go to Dragon's Stand? For the meta, not much else.

    > > Will people abandon Drizzlewood with the new chapter or when a new expansion is released?

    >

    > How else would you make a map remain relevant and not be mostly abandoned like all of the other maps without metas?

     

    Add items within the map to the list of Dailies.

  6. I see everyone's point of revamping the pets we have can access.

     

    I brought a similar argument a while ago. I wanted pets to have the ability to "evolve" much the way they were able to in GW1.

     

    Right now you charm a Juvenile "X" and they don't change at all.

     

    Give pets two or three alternate forms of attack. Just to avoid power creep, they would be used in place of the current attack mode, not in addition to.

  7. > @"Firthiros.6913" said:

    > > @"Game of Bones.8975" said:

    > > > @"Firthiros.6913" said:

     

    >

    > Then by that logic why isn't Frisian on there as well? Or Brabants? Or Achterhoeks?

     

    Good question.

    I was not aware of those specific dialects, but if I were to hazard a guess it would be they are not spoken by a high enough percentage of the overall population.

    Much like Cajun wouldn't be listed on a list of languages spoken in the United States, but Spanish, Chinese, and French would be.

  8. I have three shared slots dedicated to harvesting tools. Each of my characters have a generic set (copper -> orichalcum) and I swap out the unbreakable/glyphed set each time I use that character. The only downfall is when you change characters and forget to swap them back. Then you have to hunt for which character you used them last or use gw2efficiency.com to do a search.

     

    I wanted a dedicated place for my harvesting tools a while ago because I had limited shared slots, but now I bought three more shared slots just for that purpose.

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