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Liewec.2896

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Everything posted by Liewec.2896

  1. this doesn't warrant being called a patch, its been a year since they completely ruined so many things (like hammer warrior, an already underused weapon pre feb2020, nerfed out of existence.) the minor tweaking of a dozen skills does not constitute a balance patch, especially when they dropped the ball so spectacularly over a year ago, we need things fixed asap.
  2. > @"Sigmoid.7082" said: > A lot of people think they make a good omlette but would get laughed out of a decent kitchen or rejected for culinary school. well most people don't take 9 months to make an omelette... > @"Cyninja.2954" said: > Here, I did you the favor of looking up the actual quote from the lead developer back then: > > Armor sets are by far the most expensive reward we can make. A full set includes heavy, medium, light, times five races, times two sexes, so it's like developing 30 sets. It takes nine months to develop. but see thats the BS part. i can guarantee you that they aren't creating an entirely new model from scratch for each race, they'll finish the first set (probably on a human model) and then tweak it for the other races. (and all this entails is scaling and moving parts, and also sometimes making alternate foot and tail additions for charr.) human, norn, sylvari and asura all use the same model with mere scaling adjustments. (asura sometimes get two points added to their boots.) so this "developing 30 sets" nonsense is already BS. plus we aren't talking about making different sets for the 3 different weights, we're talking about chopping up outfits, when it comes to weights, all that would mean is splitting the outfit up at slightly different points. so while i don't believe for a second that it takes 9 months for them to make and tweak SIX (not 30...) different armour sets. it would definitely not take 9 months to chop outfits up, no way in hell.
  3. cool idea :) > @"DebraKadabra.5278" said: > I already have bad enough situational motion sickness (still) from Skimmer. Something like this would exacerbate my issue. It's a no from me. it could be done without tying your camera to the spinning, like how when your character uses cyclone axe or something, your camera doesn't spin :lol:
  4. i always hear people saying "it takes 8 months to make an armour set!" and other such nonsense. **how?** over a decade ago i was taking 3d classes and i made a half decent full character in less than a week, that was me, a random newbie. (and that was back then with old tech) IT SHOULD NOT take a massive company like Anet _[whatever hilarious timeframe people are using as an excuse]_ to make armour. "oh but each race/weight has different cut off points!" so what? thats extremely easy to do. then theres the "clipping" excuse, "outfits weren't designed to mix with other parts so there would be clipping!" yeah? so what? i could make a truly awful clipfest character right now if i wanted to "clipping" doesn't seem like a good enough excuse when so many armour pieces in game already clip. there is no satisfactory excuse. outfits are pretty much a full set of armour already, are you really telling me it takes 8 months to chop it into bits? rather like 8 minutes.
  5. i actually liked the HoT difficulty, it really felt like "we aren't in Kansas anymore!" as you head into the brand new zone and everything is tougher than the pushover mobs we were used to, really made it feel like end game content for the experienced hero!
  6. shouldn't we be thankful that they're neglecting balance? i mean... look what happened last time. unless this elusive balance patch is reverting the last, i don't want it. usually we say "if it ain't broke, don't fix it" but in this case i'll settle for "you've broke it already, don't make it even worse!"
  7. but what about Shatterstone? gotta adjust the aftercast delay or cast time by 0.01s or else elementalists won't feel complete!
  8. i play zerkers that blow stuff up in seconds, my guard is super strong, my warrior and ranger are stronger!
  9. the new high heels armour skin. i really want more sexy armour in this game, so when i saw the heels they were an instant purchase! but then i realised that i didn't have anything else on my warrior that works with them, its all too bulky! (maybe when Anet finally wisen up and add bikini armour skins!) oh and the Bat Wings, (they were the first dragon-kinda wings released.) they just look so ugly and static compared to the new dragon wings that move and bend. feels almost like i bought an alpha version.
  10. all world bosses have their models replaced with larger Quaggans :-3
  11. i made Tracer from Overwatch as a pistol thief, but i got bored with them and deleted them awhile back. i also have my super special mesmer, complete with a Lamp and magic carpet XD ![](https://i.imgur.com/61kkyvo.jpg "")
  12. YES! i used to be excited for patch days, wondering what underused skills or obscure builds would finally get to shine. but now i dread patches, because i wonder what is going to be nerfed next... its been nearly a year since they absolutely murdered my hammer warrior (an already niche build that noone played) a revert on the feb2020 nerfs would be amazing.
  13. charr burnt ascalon, we hunted charr, ALL CHARR MUST DIE! but jokes aside, you'll probably get your wish anyway since as you said, there seems to be a "lets get rid of dragons" thing going on. probably to clear the way for a new "big bad" in the next expansion, (return of the other gods? mursaat? quaggans?) so aurene will probably need to be swept under the carpet too to bring an end to the dragon storyline.
  14. i actually play a spirit weapon nuker in unranked and it absolutely melts things :lol:
  15. whether they are bots or not is irrelevant, its very silly that a build based around NPCs doing everything for you is in pvp. isn't that why turrets got nerfed within a year of release and haven't been back? i aso seem to remember ranger pets getting nerfed whenever they were performing decent. Anet should make up their minds, either make ALL npc builds viable, or make MM just as bad as the rest!
  16. good idea, and opens the door for lots of things to sell, like maybe they could sell "theme packs" for other professions, like a Ritualist pack for Renegade which turns the renegade summons into ritualist spirits. or a "frost mage" pack for elementalist which makes all of the fire, earth and air spells of a particular weapon (probably staff) look frosty (like Meteor Shower will look like [Frost Storm](https://wiki.guildwars2.com/wiki/Frost_Storm) and Fireball will hurl a big ice spike.)
  17. what should the future balance direction be? buffs! enough of the nerfs, noone gets excited when the bi-yearly balance patch comes around and literally EVERTYTHING has been nerfed. (looking at you feb 2020...) but a big balance patch that buffs up a ton of underpowered stuff? thats a great patch! the best times in this game are theearly days after a big buffing patch when everyone is experimenting with weird builds
  18. conquest maps, but keep them fairly simple. over-the-top side objectives are why maps like spritwatch and skyhammer were so hated, while simple maps like Coliseum and Foefire are so popular. and for the love of the six, no trebuchets, cannons or skyhammers!!
  19. yeah i9 9900k + RTX 2080ti here, played cyberpunk on ultra, buttery smooth at 2k, but GW2? hahaha nope.
  20. god, so many! but the one i'm most salty about is my Hammer mace/shield warrior with a full bar of physical skills, i ran it with a full zerker and i'd be critting people for 3/4k while chain CCing them, never even saw another warrior using hammer in pvp because it was considered bad, but out of nowhere hammer was pretty much removed from the game with a ridiculous and unwarranted nerf. if there were any hammer changes i'd have expected some small buffs, because it was so underused.
  21. just once i'd like to log in and see BUFFS for underperforming stuff, less nerfs, more buffs! i enjoyed the power meta of last year before everything got nerfed to hell. now its just condi bunkers.
  22. this was the hacker noob from the other night, teleporting, flying, godmode and his attacks were unable to be deflected. ![](https://i.imgur.com/VhmRxPX.gif "") in one game the enemies all stayed in spawn because he was on their team, they let us win and apparently he was yelling at them that they were all getting reported! and based on the current reporting system he is right! he can absolutely report them because there is indeed a report option for match manipulation, and yet for some unknown reason there is no option to report him for hacking.
  23. agreed, i LOVE IT when aoe spammers complain that they died to retal because they were mindlessly spamming AoE. oh no! how dreadful! Retal should be a lot stronger in general, its usually just ignored entirely, its so unnoticeable. it should hit hard like confusion, to make people think before mindlessly spaming.
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