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Samnang.1879

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Everything posted by Samnang.1879

  1. > @"kharmin.7683" said: > [https://en-forum.guildwars2.com/discussion/74565/anet-please-give-us-in-game-housing-with-expansion-3](https://en-forum.guildwars2.com/discussion/74565/anet-please-give-us-in-game-housing-with-expansion-3) Iconic thread that has full details and perfect suggestions, not just requesting for housing. B)
  2. This legendary armory thing better be free... and not a gemstore item that's attached to one toon and you have to buy 20 if you have 20 toons... that would piss me off so bad.
  3. > @"Linken.6345" said: > > @"Samnang.1879" said: > > They need to make a confirmation. Sometimes I run out of boundary by accident... > > Only sometimes so the other times it was intentional? Other times, I pay attention :s
  4. Happy if they talk or joke around... most people in open world don't talk...
  5. More hairstyles for human male please. And maybe ancient chinese hairstyles too since it's an asian themed expansion.
  6. They need to make a confirmation. Sometimes I run out of boundary by accident...
  7. I personally think it's better to make new legendaries too. These weapon skins are great, but they are too costly to make, and we're not going to use them.
  8. I've lost interest in gaming for 5 or more years. I also can't play more than one MMO at a time. GW2 is the only game I still play, although it has a lot of setbacks and boring stuff (DRM's), I still love unique classes like mesmer, and having all my toons and all the classes maximized helps makes the game still fun.
  9. After getting the PVP amulet, I've sworn to never do tournaments again, it's kind of silly to play against organised groups... we all just end up getting cc'ed and killed. And I'm too lazy to organise a PVP group or be in one. The 120 PVP wins were OK. By the time I got 120 wins, I also got 20 tournament wins, so it was not that bad. But playing tournies was hell.
  10. I need the Storywriting Team to watch, "Empresses in The Palace"... and write a story as good as that for the Cantha Expansion. I need twists, suspense and downfalls. Characters need to have more dimensions... I'm tired of characters being either good or bad. There needs to be more variety, and more personalities. We need the Main Character to have doubts, lack of confidence, cowardice, hesitation etc... ...
  11. Probably forgotten like WvW Alliance... I'd really like this feature though, the current one is weird, it keeps taking infusions out of my stuff when I switch to another build -_____-
  12. > @"Linken.6345" said: > > @"Samnang.1879" said: > > NPC companion that you can customize, that collects materials for you within the vicinity. Also helps you fight things (in PVE only of course). > > > > But people here are not ready for that conversation. > > Yea they tried that before the game released and it got scraped. > starwars the old republic got something like it and it worked decently for them, when I played the core version of that. Well anet needs to unscrap it. @GaileGray or whoever works here now.
  13. I'm probably the only one who enjoys playing with bots. They make me laugh, three running to the same point, and if you jump on top of a structure, they leave the point, but if you come back down, the three all come back... IT'S AMUSING! :s
  14. NPC companion that you can customize, that collects materials for you within the vicinity. Also helps you fight things (in PVE only of course). But people here are not ready for that conversation.
  15. GW2's logic doesn't make sense. Walls, rocks etc can "bleed"... so don't expect them to think you can't get chilled and burned at the same time.
  16. > @"Svarty.8019" said: > > @"Samnang.1879" said: > > Agreed. > > > > We should also be told in advance if we need certain items for future things... so I don't delete them and realise I need them... example tomes of knowledge... I always delete them but then realised I need 100 to buy something -_- > > I saw devs on the Livestream asking each other why players don't delete ... I think it was Legendary Spikes from WvW. We don't delete things because we don't know what the devs will implement in the future... but here's the irony... because they might not work there long, neither do THEY! So why they're mystified about this is beyond me. > > I agree with the OP. It just goes to show how detached they are from the players' experience in the game... :#
  17. I--... Why would you even wait 4 hours for that. Just spam map chat, spam in Mistlock Sanctuary, there are always people who are willign to help...
  18. > @"Ashantara.8731" said: > > @"Samnang.1879" said: > > Can we have like a story related to the emperors and empresses of China? No more dragons please, I'm sick of killing them... > > Well, the expansion's title is "End of Dragons", so naturally it will be about the Elder Dragons. Hopefully it ends in the first 10 minutes of gameplay, and we can move on to a different theme/storyline :#
  19. No, I hate afkers and people who give up because we lost the first fight. It's so stupid.
  20. > @"apharma.3741" said: > Human's play this game. > Do they? :#
  21. When I get bored or have no goals, I take long hiatuses... Then come back to the game when I miss it. Right now I don't have any goals, since I made all the legendaries already :#
  22. > @"Dawdler.8521" said: > Well dungeons, raids and fractals are basicly the same thing too. I also find them boring, but they are only tedious if there are people not bringing PvE builds. Or a brain for that matter. 2 people with good dps will breeze through a DRM... I've seen 5 people take 3x the time to kill things. They are boring too :# They are replayable because they give good rewards so I can play fashion wars :# As for raids, I raid mainly to feel a sense of community :# Not because I actually enjoy the content. It's a breeze for sure, but it's annoying, long, tedious and unrewarding. I don't find Strike Missions annoying for example, because we go str8 to the boss. The DRM's on the other hand, we have to clear easy mobs that take FOREVERrrrrrrrrrrrr > @"Redfeather.6401" said: > I think the game's longevity could benefit from new game systems that get players to re-experience existing zones in fun new ways. > > Been away from guild wars 2 for a long while and been playing a lot of other games. One is elder scrolls online and they released a system where you get leads from older zones that help hone in on places to dig up artifacts to get all kinds of cool things. All of the zones are alive again from that new system. It was a really good decision. > > BTW, I'm not saying they invented that system. Just sharing what I saw that really did wonders for making the world exciting again. If anyone from arenanet is curious it is described in eso wiki as antiquity system. Exactly. I don't mind going back to old zones, I mean some zones are beautiful, I don't understand why it's abandoned just to make new maps that have the exact same events, same useless NPC fights............... I mean.... Put something new, be innovative, it's not that hard :# Doing group events where we just press 1 1111111 and then finish... is so tedious and boring. Why do people find HoT metas fun???? it's because of all the mechanics involved... we don't want to play a game where we just press 1111111111111.
  23. No, they are not. Imagine making Avocado shakes with avocadoes and Difluorite crystals... I- If you want to make poisons, that's the perfect recipe :#
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