> @"CutesySylveon.8290" said:
> > @"ollbirtan.2915" said:
> > > @"Exedore.6320" said:
> > > The bigger problem is Monk's focus which is too stacked and inflates the base healing value of Litany of Wrath.
> >
> > Sure...let's gut the last trait where healing actually SCALES. Do you want this trait to receive Mantra of Solace treatment? The base heal has been already nerfed. Enough.
>
> Didn't they tell you? You're only allowed to run Mantra of Solace with Pure of Heart.
That is the problem. Why should a heal require two trait lines to work?
> @"Ragnar.4257" said:
> > @"Eugchriss.2046" said:
> > Why the hell does it have 6s duration? like if you do the math, you only need to maintain ~2k dps to reach the high end of average healing skills which is 6000. Not hard on a class based on aoe. If traited, it's effective cooldown is only 18s for skill wich is only surpassed by infuse light.
> > Anet should reduce it to 3s.
>
> In PvP it's 30s untraited, 24s traited.
>
> And it's already the worst guardian heal, Shelter, FB Mantra, DH Trap are all superior. Even signet would be better untraited, although I guess traits do make LoW better.
>
> The reason? Because if you're not in a position to burst into someone's face, then you're basically playing without a healing skill. It's incredibly easy for an enemy to see that come up and leap away or pop stealth or throw up a block, and deny you all healing.
I strongly disagree, but I have been out of the sPvP for a while. When core guardian dps was meta (not the trash, troll symbol spam), LoW was the strongest heal. All the builds that use LoW were nerfed to obsolescence. The heal is good if you can deal damage and have good access to stability. Neither is available in sPvP.