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sigur.9453

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Posts posted by sigur.9453

  1. > @Kheldorn.5123 said:

    > > @sigur.9453 said:

    > > > @Kheldorn.5123 said:

    > > > > @sigur.9453 said:

    > > > > > @Kheldorn.5123 said:

    > > > > > > @sigur.9453 said:

    > > > > > > > @Kheldorn.5123 said:

    > > > > > > > > @sigur.9453 said:

    > > > > > > > > > @Kheldorn.5123 said:

    > > > > > > > > > UW, FoW, DoA, Urgoz, these are all perfect material for raid content in GW2. However, the current way of making raids in this game is a slap to the face to all fans of GW1 original content. There is no exploration or chainquests, this is just Boss > Event > Boss. At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics.

    > > > > > > > > >

    > > > > > > > > > Also, Dhuum looks stupid.

    > > > > > > > > >

    > > > > > > > > > These devs didn't earn the right to use such a great place like GW1 UW and turn it into such a joke like this new wing.

    > > > > > > > > >

    > > > > > > > > > > If you don't want to raid in gw2, don't, but don't blame the community.

    > > > > > > > > >

    > > > > > > > > > **Community is the reason I stopped raiding so in my case they are to blame :)**

    > > > > > > > > >

    > > > > > > > > > > @Jeknar.6184 said:

    > > > > > > > > > > > @Wicked.5479 said:

    > > > > > > > > > > > even in prophecies you could still clear UW with like 4 man easy. whereas this raidsystem is purely time/damagegated so doin it with just a few friends is near impossible

    > > > > > > > > > >

    > > > > > > > > > > I heard people clear GW2 raids (at least the old ones) with like 5 people. So, as long you have competent friends, I guess you can do that too.

    > > > > > > > > >

    > > > > > > > > > This is a non-argument here. The intended design for this content is 10-man. Some people can drive cars on 2 wheels but it doesn't mean everyone should.

    > > > > > > > >

    > > > > > > > > you are part of the community,so blame yourself

    > > > > > > >

    > > > > > > > I don't identify myself as a raider anymore, so no :)

    > > > > > >

    > > > > > > But you was when you did.

    > > > > > > Or did you stop because you read mean comments from them in the forum?

    > > > > > > Seriously, please stop your personal vendetta against raids. We already got it.

    > > > > > >

    > > > > > > This is NOT gw1 either. So stop comparing to that old game.

    > > > > >

    > > > > > I can compare and will do so because GW2 is a sequel and reintroduces things we know from GW1, as I paid for both games I am entitled to do so :)

    > > > > >

    > > > > > You don't know why I stopped raiding but thank you for your comment proving exactly what is wrong with this community :)

    > > > >

    > > > > So please tell us the Story of Keldorn, i would love to hear that.

    > > > > There must be a big reason why someone is not playing a super fun part of this game.

    > > > >

    > > > > How does my comment proof anything?

    > > > > That i am i annoyed by you? Yes. (Sorry for not suggarcoating it)

    > > > > You can´t spread so much negativity without receiving some. But apperenty thats a community issue.

    > > >

    > > > Thank you for your response :) I don't see a reason why should I share anything with you :) **_If you are annoyed then maybe think about taking a break from forums or game, give yourself some time, chill, drink your favourite fruit tea and relax :) There is no reason to spread negativity :)_**

    > > >

    > > > > @Raguel.9402 said:

    > > > > > @Kheldorn.5123 said:

    > > > > > > @Raguel.9402 said:

    > > > > > > > @Kheldorn.5123 said:

    > > > > > > > > What if I want to experience the story in the new fractal but can't actually be bothered to run it?

    > > > > > > >

    > > > > > > > what story lol

    > > > > > >

    > > > > > > exactly. There is next to 0 story in raids.

    > > > > >

    > > > > > My comment was about new fractal, you probably got confused :)

    > > > >

    > > > > I was using fractals/dungeons/etc as an example as to how incredibly unavailable the "lore" therein is. Exactly what people have been crying about since raids were launched.

    > > > >

    > > > > The argument is basically, I want something, but can't be bothered to play it.

    > > >

    > > > Except I agree that UW should be raid. Thing is I find this raid lame in comparison to GW1 UW, which is a disappointment :)

    > >

    > > Please, good madam/sir exactly that!

    > > If you are annoyed by raids..... :) <--this was added extra for you

    > >

    > >

    > >

    > >

    >

    > But I'm taking break from raids currently, that's why I'm giving you this advice because I know from my rich experience this helps :)

    >

    > However, as a fan of GW1, I feel invited to review this new wing because it tries to bring old magic from GW1 and I don't like how it was made. And devs made this place to share my views with them :)

     

    Does´t seem to help much, because there is a post from you in every raid related thread.

    Please share it, but stop "side bashing" everything raid related, it wasn´t the raid community who desided to make uw a raid.

     

    _At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics._

     

    Things like this read like "they don´t deserve it".

    just because you **exlude yourself **(for whatever reason) from that content doesn´t mean others like it.

     

  2. > @Kheldorn.5123 said:

    > > @sigur.9453 said:

    > > > @Kheldorn.5123 said:

    > > > > @sigur.9453 said:

    > > > > > @Kheldorn.5123 said:

    > > > > > > @sigur.9453 said:

    > > > > > > > @Kheldorn.5123 said:

    > > > > > > > UW, FoW, DoA, Urgoz, these are all perfect material for raid content in GW2. However, the current way of making raids in this game is a slap to the face to all fans of GW1 original content. There is no exploration or chainquests, this is just Boss > Event > Boss. At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics.

    > > > > > > >

    > > > > > > > Also, Dhuum looks stupid.

    > > > > > > >

    > > > > > > > These devs didn't earn the right to use such a great place like GW1 UW and turn it into such a joke like this new wing.

    > > > > > > >

    > > > > > > > > If you don't want to raid in gw2, don't, but don't blame the community.

    > > > > > > >

    > > > > > > > **Community is the reason I stopped raiding so in my case they are to blame :)**

    > > > > > > >

    > > > > > > > > @Jeknar.6184 said:

    > > > > > > > > > @Wicked.5479 said:

    > > > > > > > > > even in prophecies you could still clear UW with like 4 man easy. whereas this raidsystem is purely time/damagegated so doin it with just a few friends is near impossible

    > > > > > > > >

    > > > > > > > > I heard people clear GW2 raids (at least the old ones) with like 5 people. So, as long you have competent friends, I guess you can do that too.

    > > > > > > >

    > > > > > > > This is a non-argument here. The intended design for this content is 10-man. Some people can drive cars on 2 wheels but it doesn't mean everyone should.

    > > > > > >

    > > > > > > you are part of the community,so blame yourself

    > > > > >

    > > > > > I don't identify myself as a raider anymore, so no :)

    > > > >

    > > > > But you was when you did.

    > > > > Or did you stop because you read mean comments from them in the forum?

    > > > > Seriously, please stop your personal vendetta against raids. We already got it.

    > > > >

    > > > > This is NOT gw1 either. So stop comparing to that old game.

    > > >

    > > > I can compare and will do so because GW2 is a sequel and reintroduces things we know from GW1, as I paid for both games I am entitled to do so :)

    > > >

    > > > You don't know why I stopped raiding but thank you for your comment proving exactly what is wrong with this community :)

    > >

    > > So please tell us the Story of Keldorn, i would love to hear that.

    > > There must be a big reason why someone is not playing a super fun part of this game.

    > >

    > > How does my comment proof anything?

    > > That i am i annoyed by you? Yes. (Sorry for not suggarcoating it)

    > > You can´t spread so much negativity without receiving some. But apperenty thats a community issue.

    >

    > Thank you for your response :) I don't see a reason why should I share anything with you :) **_If you are annoyed then maybe think about taking a break from forums or game, give yourself some time, chill, drink your favourite fruit tea and relax :) There is no reason to spread negativity :)_**

    >

    > > @Raguel.9402 said:

    > > > @Kheldorn.5123 said:

    > > > > @Raguel.9402 said:

    > > > > > @Kheldorn.5123 said:

    > > > > > > What if I want to experience the story in the new fractal but can't actually be bothered to run it?

    > > > > >

    > > > > > what story lol

    > > > >

    > > > > exactly. There is next to 0 story in raids.

    > > >

    > > > My comment was about new fractal, you probably got confused :)

    > >

    > > I was using fractals/dungeons/etc as an example as to how incredibly unavailable the "lore" therein is. Exactly what people have been crying about since raids were launched.

    > >

    > > The argument is basically, I want something, but can't be bothered to play it.

    >

    > Except I agree that UW should be raid. Thing is I find this raid lame in comparison to GW1 UW, which is a disappointment :)

     

    Please, good madam/sir exactly that!

    If you are annoyed by raids..... :) <--this was added extra for you

     

     

     

     

  3. > @Kheldorn.5123 said:

    > > @sigur.9453 said:

    > > > @Kheldorn.5123 said:

    > > > > @sigur.9453 said:

    > > > > > @Kheldorn.5123 said:

    > > > > > UW, FoW, DoA, Urgoz, these are all perfect material for raid content in GW2. However, the current way of making raids in this game is a slap to the face to all fans of GW1 original content. There is no exploration or chainquests, this is just Boss > Event > Boss. At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics.

    > > > > >

    > > > > > Also, Dhuum looks stupid.

    > > > > >

    > > > > > These devs didn't earn the right to use such a great place like GW1 UW and turn it into such a joke like this new wing.

    > > > > >

    > > > > > > If you don't want to raid in gw2, don't, but don't blame the community.

    > > > > >

    > > > > > **Community is the reason I stopped raiding so in my case they are to blame :)**

    > > > > >

    > > > > > > @Jeknar.6184 said:

    > > > > > > > @Wicked.5479 said:

    > > > > > > > even in prophecies you could still clear UW with like 4 man easy. whereas this raidsystem is purely time/damagegated so doin it with just a few friends is near impossible

    > > > > > >

    > > > > > > I heard people clear GW2 raids (at least the old ones) with like 5 people. So, as long you have competent friends, I guess you can do that too.

    > > > > >

    > > > > > This is a non-argument here. The intended design for this content is 10-man. Some people can drive cars on 2 wheels but it doesn't mean everyone should.

    > > > >

    > > > > you are part of the community,so blame yourself

    > > >

    > > > I don't identify myself as a raider anymore, so no :)

    > >

    > > But you was when you did.

    > > Or did you stop because you read mean comments from them in the forum?

    > > Seriously, please stop your personal vendetta against raids. We already got it.

    > >

    > > This is NOT gw1 either. So stop comparing to that old game.

    >

    > I can compare and will do so because GW2 is a sequel and reintroduces things we know from GW1, as I paid for both games I am entitled to do so :)

    >

    > You don't know why I stopped raiding but thank you for your comment proving exactly what is wrong with this community :)

     

    So please tell us the Story of Keldorn, i would love to hear that.

    There must be a big reason why someone is not playing a super fun part of this game.

     

    How does my comment proof anything?

    That i am i annoyed by you? Yes. (Sorry for not suggarcoating it)

    You can´t spread so much negativity without receiving some. But apperenty thats a community issue.

  4. > @Kheldorn.5123 said:

    > > @sigur.9453 said:

    > > > @Kheldorn.5123 said:

    > > > UW, FoW, DoA, Urgoz, these are all perfect material for raid content in GW2. However, the current way of making raids in this game is a slap to the face to all fans of GW1 original content. There is no exploration or chainquests, this is just Boss > Event > Boss. At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics.

    > > >

    > > > Also, Dhuum looks stupid.

    > > >

    > > > These devs didn't earn the right to use such a great place like GW1 UW and turn it into such a joke like this new wing.

    > > >

    > > > > If you don't want to raid in gw2, don't, but don't blame the community.

    > > >

    > > > **Community is the reason I stopped raiding so in my case they are to blame :)**

    > > >

    > > > > @Jeknar.6184 said:

    > > > > > @Wicked.5479 said:

    > > > > > even in prophecies you could still clear UW with like 4 man easy. whereas this raidsystem is purely time/damagegated so doin it with just a few friends is near impossible

    > > > >

    > > > > I heard people clear GW2 raids (at least the old ones) with like 5 people. So, as long you have competent friends, I guess you can do that too.

    > > >

    > > > This is a non-argument here. The intended design for this content is 10-man. Some people can drive cars on 2 wheels but it doesn't mean everyone should.

    > >

    > > you are part of the community,so blame yourself

    >

    > I don't identify myself as a raider anymore, so no :)

     

    But you was when you did.

    Or did you stop because you read mean comments from them in the forum?

    Seriously, please stop your personal vendetta against raids. We already got it.

     

    This is NOT gw1 either. So stop comparing to that old game.

  5. > @Kheldorn.5123 said:

    > UW, FoW, DoA, Urgoz, these are all perfect material for raid content in GW2. However, the current way of making raids in this game is a slap to the face to all fans of GW1 original content. There is no exploration or chainquests, this is just Boss > Event > Boss. At this point I only feel reinforced in my opinion they should stop making raids "immersive" and just deliver platforms with bosses and mechanics.

    >

    > Also, Dhuum looks stupid.

    >

    > These devs didn't earn the right to use such a great place like GW1 UW and turn it into such a joke like this new wing.

    >

    > > If you don't want to raid in gw2, don't, but don't blame the community.

    >

    > **Community is the reason I stopped raiding so in my case they are to blame :)**

    >

    > > @Jeknar.6184 said:

    > > > @Wicked.5479 said:

    > > > even in prophecies you could still clear UW with like 4 man easy. whereas this raidsystem is purely time/damagegated so doin it with just a few friends is near impossible

    > >

    > > I heard people clear GW2 raids (at least the old ones) with like 5 people. So, as long you have competent friends, I guess you can do that too.

    >

    > This is a non-argument here. The intended design for this content is 10-man. Some people can drive cars on 2 wheels but it doesn't mean everyone should.

     

    you are part of the community,so blame yourself

  6. > @Shirlias.8104 said:

    > > @sigur.9453 said:

    > > > @Shirlias.8104 said:

    > > > > @Lunarlife.5128 said:

    > > > > I agree they non meta builds does work. I've done Vale Guardian three different ways and there's a fourth and a fifth I still want to try. I also really want to try an enrage build on Vale where you tank the 200% extra damage. (Would be cool if it was only 50% or 100% because that's more ways to kill the boss while not making it the fastest way so it wouldn't be meta)

    > > >

    > > > About that, doesn't a meta raid clear a boss with plenty of time left?

    > > > I mean, shouldn't this be enough for a not meta raid ( or maybe partially not meta ) to clear every fight?

    > > >

    > > > I didn't play any raid, but i watched some videos and streamers and most of the times you happened to end the fight with 2/3 mins left.

    > >

    > > you can,you can even solo/duo/5man bosses, but if the commander want´s meta build, you should play one. (there is a reason they want that)

    > > if you don´t like that, don´t join the group

    > >

    >

    > We do all agree on that point ( except some obviously ;) ).

    > I was talking about the possibility that a raid could achieve a kill with a rng squad ( and since i had no experience in terms of raid but some videos, i simply asked if it was possible ).

     

    oh i see

    its possbile i guess, but not completly rng based, you-ll need to adjust at least a litte bit to the whole group (tank,healing, self substain,CC,..)

    you would need to tick these points on a "checklist" to guarantee a "smooth-ish" run. so basicly an off meta meta

  7. > @Shirlias.8104 said:

    > > @Lunarlife.5128 said:

    > > I agree they non meta builds does work. I've done Vale Guardian three different ways and there's a fourth and a fifth I still want to try. I also really want to try an enrage build on Vale where you tank the 200% extra damage. (Would be cool if it was only 50% or 100% because that's more ways to kill the boss while not making it the fastest way so it wouldn't be meta)

    >

    > About that, doesn't a meta raid clear a boss with plenty of time left?

    > I mean, shouldn't this be enough for a not meta raid ( or maybe partially not meta ) to clear every fight?

    >

    > I didn't play any raid, but i watched some videos and streamers and most of the times you happened to end the fight with 2/3 mins left.

     

    you can,you can even solo/duo/5man bosses, but if the commander want´s meta build, you should play one. (there is a reason they want that)

    if you don´t like that, don´t join the group

     

  8. > @"Wandering Mist.2973" said:

    > > @Shiyo.3578 said:

    > > > @"Wandering Mist.2973" said:

    > > > > @Zacchary.6183 said:

    > > > > Anet could get opinions from those who regularly use non-meta builds to help provide meaningful and impactful buffs to the rest of the professions, thus increasing build diversity.

    > > >

    > > > Meh, Anet have always done their own thing when it came to class balancing. I remember back in GW1 they would rebalance the PvP every 2-3 weeks, regardless of what the community wanted at the time.

    > > Good, the vocal minority on forums should ALWAYS be ignored by developers.

    > >

    > >

    > Sometimes, but other times the "vocal minority" are the only ones brave enough to speak up for things when in fact the majority of the playerbase already think it.

    >

    > > @sigur.9453 said:

    > > > @"Wandering Mist.2973" said:

    > > > > @sigur.9453 said:

    > > > > > @maddoctor.2738 said:

    > > > > > > @"Wandering Mist.2973" said:

    > > > > > > So the next time you find yourself doing a Fractal or Raid with someone who isn't playing strictly by the meta, I urge you to say nothing to them at the beginning. Watch and see how the build works out. If you get to the end of the run, as yourself a simple question: "Did we complete the fractal/raid?" If the answer is yes then there is no need to suggest switching to a more meta pick. Don't judge something as useless just because it isn't in the meta, because there are a lot of viable builds and playstyles out there that are outside the meta.

    > > > > >

    > > > > > A couple of things especially on this part.

    > > > > > 1) Swapping builds in this game is a joke, so the big question is, why don't you play a good build? Yes, there are a lot of builds that work close to the meta builds, but there is a myriad of trash builds out there that players use for "rp" or "it looks cool" reasons.

    > > > > >

    > > > > > 2) **Completing the fractal/raid is irrelevant, they can be completed by less than the max number of players. If the rest of the players did absolutely everything and you were watching with your trash build, then you were unfair to them and nothing is OK about it**.

    > > > > >

    > > > > > 3) Fortunately we have dps meters that can count the effectiveness of builds, they are an amazing choice to prove how good your build is. I've seen weird combos really outclassing the meta builds on many encounters because either the non-meta player was a very good one, the meta player was terrible, or both.

    > > > > >

    > > > > > 4) Communication is key. Because you brought the example of a Tempest, it's a good healer, better at healing than a Druid. If you don't want to be kicked as a Tempest healer, you -should- communicate with the team on what you are running. You can find that many teams are willing to accept many non-meta (but still good) options in their teams, provided the player says beforehand that they are not using a meta build. Joining a fractal team as a healing Tempest but not saying so, gives no opportunity for the team's Druid to swap to something else, or the 2nd Tempest healer, leading to an un-needed extra healing. Also, the "Stats" of this healer will be lower than expected and be attributed to bad play or laziness. All these can be easily solved by COMMUNICATING.

    > > > >

    > > > > this!

    > > > > for the "meta obssesed" player it´s not about finishing the content, its about finishing it in the fastest and easiest way possible.

    > > > > most have run this content (too) many times, and it´s not about the challenge anymore.

    > > > > get in, get loot, get out. repeat the next day/week

    > > > > especially fractals offer nothing more after you cleared it a few times.

    > > >

    > > > Well that is a whole different issue, and I would argue that if your only concern is to run through the content as quickly as possible as if it were a chore, then it's time to take a step back and re-evaluate your time spent in the game.

    > >

    > > may i play the game how i want to?

    > > or is this just allowed for you?

    > >

    > > i love it

    > > "please accept other people playstiles.....except its different then mine, then you have a problem"

    >

    > Oh by all means run the content as fast as you can and rush through the game without actually enjoying it. Like you said, you can play however you want, I just don't understand why you would do that.

     

    i AM enjoying it this way, thanks for your concern

  9. > @IcyTear.6378 said:

    > > @sigur.9453 said:

    > > > @IcyTear.6378 said:

    > > > > @sigur.9453 said:

    > > > > > @IcyTear.6378 said:

    > > > > > > @sigur.9453 said:

    > > > > > > > @IcyTear.6378 said:

    > > > > > > > > @sigur.9453 said:

    > > > > > > > > this would be awesome for raidsellers. double the profit.

    > > > > > > > >

    > > > > > > > > on the more serious note:

    > > > > > > > > i think it would be a good idea to improve rewards "helping a newbie" but on the other hand, could this just be super "abused" by static teams.

    > > > > > > > > a lot of people i raid with have multiple accounts, so you could basicly do a account rotation and farm the raid 24/7 (i would gladly do that btw)

    > > > > > > >

    > > > > > > > As i said , After first kill you just receive Magnetic shard . We know magnetic shard is cap at 150 per week but Anet can change it , right ?

    > > > > > >

    > > > > > > They did not increase cap after w4 release, so i doubt they would do that

    > > > > > > i guess they (as always) looking at the economics there, too much shards = too much ghostly infusions = too much profit = too much complains from non raiders

    > > > > >

    > > > > > Does the ghostly infusion exchanged by magnetic shards can sell on TP ? Sorry i never buy any ghostly infusion before .

    > > > > > If it can't not sell then i think we have no economic problem here . All items which bought by shards are Account bound .

    > > > >

    > > > > they can be sold yes. about 100g+ each

    > > >

    > > > 1000 Shards + 20 gold for 1 infusion , right ? Let's say you got 15-20 shards for helping a new player kill a boss . You have to find 50-67 new players . Average time to kill a boss is 7 mins, so it's 6-8 hours . It's just time to kill the boss not included waiting time so it could be 8-10 or more . Do you think 10-12 gold per hour is too much ?

    > > > I think get fully reward except Li should be an option here , lol .

    > >

    > > i was just saying apperantly anet is fine with the 150shards/week cap, and they won´t increase it (maybe tuesday proofs me wrong), for whatever reason

    > > i would´t even care, i do more raid clears/week so i would even embrace it.

    > >

    > > But i can´t see that happening, maybe a special currency? But this would mean more work for anet, and given the amount of time invested in raids compared to other ingame/gemshop stuff...

    > > also

    > > don´t devalue a good post with "lol"

    >

    > More work - yes . A lot of work - i don't think so . It's just coding work cause it's not create new content , it's just adjust content .

    > Gemshop stuff : shinnies and just some costume andyou need money or gold to buy it , right ? Other content : it's could be fun but look at POF maps , after finished exploring and AP .... i have no motivation to comeback .

    >

     

    well, we can agree on that :)

  10. > @"Wandering Mist.2973" said:

    > > @sigur.9453 said:

    > > > @maddoctor.2738 said:

    > > > > @"Wandering Mist.2973" said:

    > > > > So the next time you find yourself doing a Fractal or Raid with someone who isn't playing strictly by the meta, I urge you to say nothing to them at the beginning. Watch and see how the build works out. If you get to the end of the run, as yourself a simple question: "Did we complete the fractal/raid?" If the answer is yes then there is no need to suggest switching to a more meta pick. Don't judge something as useless just because it isn't in the meta, because there are a lot of viable builds and playstyles out there that are outside the meta.

    > > >

    > > > A couple of things especially on this part.

    > > > 1) Swapping builds in this game is a joke, so the big question is, why don't you play a good build? Yes, there are a lot of builds that work close to the meta builds, but there is a myriad of trash builds out there that players use for "rp" or "it looks cool" reasons.

    > > >

    > > > 2) **Completing the fractal/raid is irrelevant, they can be completed by less than the max number of players. If the rest of the players did absolutely everything and you were watching with your trash build, then you were unfair to them and nothing is OK about it**.

    > > >

    > > > 3) Fortunately we have dps meters that can count the effectiveness of builds, they are an amazing choice to prove how good your build is. I've seen weird combos really outclassing the meta builds on many encounters because either the non-meta player was a very good one, the meta player was terrible, or both.

    > > >

    > > > 4) Communication is key. Because you brought the example of a Tempest, it's a good healer, better at healing than a Druid. If you don't want to be kicked as a Tempest healer, you -should- communicate with the team on what you are running. You can find that many teams are willing to accept many non-meta (but still good) options in their teams, provided the player says beforehand that they are not using a meta build. Joining a fractal team as a healing Tempest but not saying so, gives no opportunity for the team's Druid to swap to something else, or the 2nd Tempest healer, leading to an un-needed extra healing. Also, the "Stats" of this healer will be lower than expected and be attributed to bad play or laziness. All these can be easily solved by COMMUNICATING.

    > >

    > > this!

    > > for the "meta obssesed" player it´s not about finishing the content, its about finishing it in the fastest and easiest way possible.

    > > most have run this content (too) many times, and it´s not about the challenge anymore.

    > > get in, get loot, get out. repeat the next day/week

    > > especially fractals offer nothing more after you cleared it a few times.

    >

    > Well that is a whole different issue, and I would argue that if your only concern is to run through the content as quickly as possible as if it were a chore, then it's time to take a step back and re-evaluate your time spent in the game.

     

    may i play the game how i want to?

    or is this just allowed for you?

     

    i love it

    "please accept other people playstiles.....except its different then mine, then you have a problem"

  11. > @IcyTear.6378 said:

    > > @sigur.9453 said:

    > > > @IcyTear.6378 said:

    > > > > @sigur.9453 said:

    > > > > > @IcyTear.6378 said:

    > > > > > > @sigur.9453 said:

    > > > > > > this would be awesome for raidsellers. double the profit.

    > > > > > >

    > > > > > > on the more serious note:

    > > > > > > i think it would be a good idea to improve rewards "helping a newbie" but on the other hand, could this just be super "abused" by static teams.

    > > > > > > a lot of people i raid with have multiple accounts, so you could basicly do a account rotation and farm the raid 24/7 (i would gladly do that btw)

    > > > > >

    > > > > > As i said , After first kill you just receive Magnetic shard . We know magnetic shard is cap at 150 per week but Anet can change it , right ?

    > > > >

    > > > > They did not increase cap after w4 release, so i doubt they would do that

    > > > > i guess they (as always) looking at the economics there, too much shards = too much ghostly infusions = too much profit = too much complains from non raiders

    > > >

    > > > Does the ghostly infusion exchanged by magnetic shards can sell on TP ? Sorry i never buy any ghostly infusion before .

    > > > If it can't not sell then i think we have no economic problem here . All items which bought by shards are Account bound .

    > >

    > > they can be sold yes. about 100g+ each

    >

    > 1000 Shards + 20 gold for 1 infusion , right ? Let's say you got 15-20 shards for helping a new player kill a boss . You have to find 50-67 new players . Average time to kill a boss is 7 mins, so it's 6-8 hours . It's just time to kill the boss not included waiting time so it could be 8-10 or more . Do you think 10-12 gold per hour is too much ?

    > I think get fully reward except Li should be an option here , lol .

     

    i was just saying apperantly anet is fine with the 150shards/week cap, and they won´t increase it (maybe tuesday proofs me wrong), for whatever reason

    i would´t even care, i do more raid clears/week so i would even embrace it.

     

    But i can´t see that happening, maybe a special currency? But this would mean more work for anet, and given the amount of time invested in raids compared to other ingame/gemshop stuff...

    also

    don´t devalue a good post with "lol"

  12. > @IcyTear.6378 said:

    > > @sigur.9453 said:

    > > > @IcyTear.6378 said:

    > > > > @sigur.9453 said:

    > > > > this would be awesome for raidsellers. double the profit.

    > > > >

    > > > > on the more serious note:

    > > > > i think it would be a good idea to improve rewards "helping a newbie" but on the other hand, could this just be super "abused" by static teams.

    > > > > a lot of people i raid with have multiple accounts, so you could basicly do a account rotation and farm the raid 24/7 (i would gladly do that btw)

    > > >

    > > > As i said , After first kill you just receive Magnetic shard . We know magnetic shard is cap at 150 per week but Anet can change it , right ?

    > >

    > > They did not increase cap after w4 release, so i doubt they would do that

    > > i guess they (as always) looking at the economics there, too much shards = too much ghostly infusions = too much profit = too much complains from non raiders

    >

    > Does the ghostly infusion exchanged by magnetic shards can sell on TP ? Sorry i never buy any ghostly infusion before .

    > If it can't not sell then i think we have no economic problem here . All items which bought by shards are Account bound .

     

    they can be sold yes. about 100g+ each

  13. > @Mea.5491 said:

    > It was a huge mistake to allow dps meters. First step: do not allow dps meters and temp ban people who use them. Second step: do not allow elitist behavior, let us report elitists and actively punish these people (warnings, temp ban, whatever). Third step: make defensive stats more useful and change things in raids (removing time limits would be a great start. Timers encourage "MORE DPS!!!" behavior).

     

    totaly shortsighted

    as stated in many threads before, this will only lead back to "*insert random dps class here* or gtfo*"

     

    what is elitist behaviour? what is offensive? kicking a player that fails mechanics over and over again? kicking someone because the group needs another class?

    sorry, but this wouldn´t work at all.

     

    making defense stats more usefull would only be a shift in the meta, and people would be excluded for NOT taking defensive stats.

    no offense, but not a good idea at all

  14. > @"Jumpin Lumpix.6108" said:

    > > @maddoctor.2738 said:

    > > > @"Jumpin Lumpix.6108" said:

    > > > it's a valid point, Your logic is that I should play the persuasion game with elitists or pair up with a bunch of noobies that have no chance of success because there are no alternatives to raid difficulty?

    > > >

    > >

    > > No it's not a valid point. Every "elitist" out there started by playing with a bunch of "noobies", as you call them, because they were "noobies" themselves.

    > > What you are asking here is for a way for those "noobie" players to be accepted into groups of "elitists" because -reasons-. That's never going to happen.

    > > If you had the skill as you say to join the "elitists", you'd join them, what exactly is preventing you?

    >

    > Really? How do I join them? Send them telepathy that tells them I'm a good player? I mean I announced it on here verbally and look at the reaction I got. Also there is no way to show any of these people my skill because I can't even get into a raid to show them, due to elitism.

     

    there is a bunch of statics recruiting atm (casual, semi-hardcore, hardcore)

    show your rotation on the golem, if it fits the requirements, you should be good to go

     

    it´s not telapathy, but talking with people ingame might help

     

  15. > @maddoctor.2738 said:

    > > @"Wandering Mist.2973" said:

    > > So the next time you find yourself doing a Fractal or Raid with someone who isn't playing strictly by the meta, I urge you to say nothing to them at the beginning. Watch and see how the build works out. If you get to the end of the run, as yourself a simple question: "Did we complete the fractal/raid?" If the answer is yes then there is no need to suggest switching to a more meta pick. Don't judge something as useless just because it isn't in the meta, because there are a lot of viable builds and playstyles out there that are outside the meta.

    >

    > A couple of things especially on this part.

    > 1) Swapping builds in this game is a joke, so the big question is, why don't you play a good build? Yes, there are a lot of builds that work close to the meta builds, but there is a myriad of trash builds out there that players use for "rp" or "it looks cool" reasons.

    >

    > 2) **Completing the fractal/raid is irrelevant, they can be completed by less than the max number of players. If the rest of the players did absolutely everything and you were watching with your trash build, then you were unfair to them and nothing is OK about it**.

    >

    > 3) Fortunately we have dps meters that can count the effectiveness of builds, they are an amazing choice to prove how good your build is. I've seen weird combos really outclassing the meta builds on many encounters because either the non-meta player was a very good one, the meta player was terrible, or both.

    >

    > 4) Communication is key. Because you brought the example of a Tempest, it's a good healer, better at healing than a Druid. If you don't want to be kicked as a Tempest healer, you -should- communicate with the team on what you are running. You can find that many teams are willing to accept many non-meta (but still good) options in their teams, provided the player says beforehand that they are not using a meta build. Joining a fractal team as a healing Tempest but not saying so, gives no opportunity for the team's Druid to swap to something else, or the 2nd Tempest healer, leading to an un-needed extra healing. Also, the "Stats" of this healer will be lower than expected and be attributed to bad play or laziness. All these can be easily solved by COMMUNICATING.

     

    this!

    for the "meta obssesed" player it´s not about finishing the content, its about finishing it in the fastest and easiest way possible.

    most have run this content (too) many times, and it´s not about the challenge anymore.

    get in, get loot, get out. repeat the next day/week

    especially fractals offer nothing more after you cleared it a few times.

  16. > @IcyTear.6378 said:

    > > @sigur.9453 said:

    > > this would be awesome for raidsellers. double the profit.

    > >

    > > on the more serious note:

    > > i think it would be a good idea to improve rewards "helping a newbie" but on the other hand, could this just be super "abused" by static teams.

    > > a lot of people i raid with have multiple accounts, so you could basicly do a account rotation and farm the raid 24/7 (i would gladly do that btw)

    >

    > As i said , After first kill you just receive Magnetic shard . We know magnetic shard is cap at 150 per week but Anet can change it , right ?

     

    They did not increase cap after w4 release, so i doubt they would do that

    i guess they (as always) looking at the economics there, too much shards = too much ghostly infusions = too much profit = too much complains from non raiders

  17. this would be awesome for raidsellers. double the profit.

     

    on the more serious note:

    i think it would be a good idea to improve rewards "helping a newbie" but on the other hand, could this just be super "abused" by static teams.

    a lot of people i raid with have multiple accounts, so you could basicly do a account rotation and farm the raid 24/7 (i would gladly do that btw)

  18. > @Astralporing.1957 said:

    > > @Kyban.4031 said:

    > > > @Ordin.9047 said:

    > > > Moving title contents here: Please give the 80% of us who don't raid more to do than

    > > >

    > > > An hour worth of living story and a bunch of grind.

    > >

    > > I'm not sure what you're looking for. The release will include a fractal for repeatable and rewarding content, achievements, a new map. Not good enough?

    >

    > If it's another raid-like fractal like the previous ones, then no, not good enough, as it's aimed at the same general group of people as raids. There needs to be some instanced content in between those two extremes.

     

    So you just want to stack mobs with no mechanics and call it a day?

  19. > @Cyninja.2954 said:

    > > @DakotaCoty.5721 said:

    > > > @Faaris.8013 said:

    > > > > @Wanze.8410 said:

    > > > > > @"Inculpatus cedo.9234" said:

    > > > > > Who is CG and why is their opinion more important?

    > > > >

    > > > > where did he mention that their opinion is more important than others?

    > > >

    > > > Well, OP started with "CG made a statement about how PoF mechanically makes itself impossible to farm profitably." That makes it sound like they are some official entity whose statement has a lot of weight. I think what Inculpatus wanted to ask what makes their opinion important. He does not even make a comparison, you just added "than others".

    > > >

    > > > I don't see a problem here either. Apparently, this guild views an MMO as farming ground and bases their argument on that. If an area cannot be farmed according to their own made up standards, it's not worth playing. That's fine, I just don't see why they feel the need to make a statement about it. That's like me and my guild saying that every zone that has no cats is not worth playing, and demanding more cats in the new zones. Of course after doing proper testing and research, and then releasing a statement to the press that our conclusion is that the new zones are not playable because they lack the amount of cats we set as benchmark for playability. I bet more people would support this than the demand to make the new zones better farms.

    > >

    > > The entire philosophy of an MMO is to feel rewarded and farm content - if the content you're farming only nets you 10g an hour, over RIBA which is at 40g an hour, does that mean our community should be happy that we cannot farm PoF in its entirety?

    > >

    > > I think people really took me mentioning my guild out of context, and couldn't read past the title - I never acted or intended to give off the message that our guild is super important, but merely, add more weight to our views because it's coming from **a community of players** rather than just a singular player.

    >

    > What? The entire philosophy of a MMO is to have people enjoy the game ideally through social interaction to set it appart from single player games. This should hold true for any leisure activity or game.

    >

    > Some people enjoy grinding, many others do not. Not all content needs to be exactly the same reward wise as long as it's fun and diverse. The rewards mean only something to part of the playerbase and are even more often than not are a means to an end, usually an item or something else for a different game mode. I doubt there is a huge chunck of players farming away thousands of gold only for the goldssake, more power to those who do but they are definately a minority.

     

    Wow, now imagine a activity that is fun, profitable and you have social interaction. they wouldn´t dare.

    Best stick to "choose one of the above"

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