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Khalisto.5780

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Posts posted by Khalisto.5780

  1. > @"Sunit.1698" said:

    > And to add, most of the bots I came across were not F2P. They were scourges, scrapper or mirage. Hell I have even seen weaver bots. In fact i do not think i have seen an f2p account botting. F2P have

    > restrictions on trading post and mailing anyway, the one setting up the bot wouldn't gain much farming pvp on a f2p account unless they intend to buy key for it later. So banning F2P may help with hacking maybe, but definitely wouldn't help with botting much.

     

    There are hammer wars and hammers guardian bots, i never fought a hammer guard in conquest tho, only mini seasons.

     

     

  2. Well

     

    I think its 3v3 season

     

    Get your friends

     

    Queue up as triple necro

     

    Swap to dh

     

    One of their team will most likely be a scourge bot

     

    Stay base and stack traps

     

    Bot will run straight to it

     

    Now you are 3v2 or 3v1

     

    GG

  3. Silver 3 to gold 2, that explains a lot, you actually in the most populated rating, unless you playing in extremely low pop times

    Once you manage to stay over 1350 you'll start to being matched with top 50 players a lot more then you want to.

     

    Then your matches start being rng based, you're in their team you win you're not you lose, it will be like that 80% of your matches

  4. > @"Cynz.9437" said:

    > > @"Khalisto.5780" said:

    > > if at least they buffed something to make up for it

    >

    > You are kidding, right? You actually expect compensation? Seriously? After they have been nerf hammer every other class WITHOUT any compensation? LOL.

    >

    > Mannnn, i want to save your comment so next time there is 1000th thread crying for stealth removal i can show this.

     

    Thieves steal ppl, they don't deserve any compensation.

     

    Wait -100 vit/sec while in stealth is a nice compensation for ppl not being able to see them.

  5. > @"Crozame.4098" said:

    > > @"Khalisto.5780" said:

    > > i think best way to tell is recording your matches and watching them after, when you carried by emotions more games will look uncarriable.

    > >

    >

    > Thats true and impractible.

    >

     

    lol, what, i stream pvp just to watch it later and not fill up my ssd with 1gb files

  6. i think best way to tell is recording your matches and watching them after, when you carried by emotions more games will look uncarriable.

     

    Sometimes a small tweak on your build would have done it, sometimes a build that you play but not so well was better fit for that game giving you a more favorable results.

     

    Sometimes you pile up small mistakes that made you lose the game.

     

    A few days ago i was playing ranked, i've made a poor choice of playing lightning rod LR, after first duo lost against a DH it was clear i should've played fire. But some games are not easy to tell what went wrong.

     

     

  7. > @"ollbirtan.2915" said:

    > Erm....what? You either run proper Menders Core Shout support or Core Burn dps. Anet gutted any possibility of successfully running a guardian hybrid build in sPvP.

     

    I've seen this builds being spammed by at least one guy over 1550, it's not mAt material, but is a better shot in ranked than the other 2 builds if you solo, a build with enough healing and general support capabilities to save a fight and decent condi pressure to kill ppl

     

    I'm just theorycrafting, i got 3 variants of this build, with sage and staff, you can choose how much you dmg or supp you get just by mixing traits of both builds

  8. As core supp guard got popular I've started seeing more and more of this build

     

    It seems to be a mid ground between the supp build and the core burning build

     

    A build better for ranked than the other 2, but i can't figure out what's exactly the build

     

    Is it a mix of both build or just the old burning build using a staff

     

    Is it running carrion or sage

     

    My guess traits are the same as core burning with sage and staff

  9. > @"Crozame.4098" said:

    > > @"Khalisto.5780" said:

    > > I knew core supp guard would be left untouched, but no trapper rune nerf was disappointing

    > >

    > > 2. Bug seemed to be around for a while, but only now ppl learned to replicate

    > >

    > > 3. Prolly wont be touched till expansion

    > >

    > > 4. Agreed

    > >

    > > 5. Game has been balanced for a dead pro scene for too long. I think this is one of the main reasons they loae player base. They are balancing a game for like 50 ppl and this is NA +EU, what could go wrong hum. And when newbies come to forums all they read is l2p l2p l2p, so they go back to lol probably when they want to pvp

    >

    > 1. I knew that too. I am really not sure how anet addresses balances, if the majority of the weight is based on complaints on forum, then its really sad. If its based on MAT, then its also sad.

    > 5. I think you are not that current. Most ppl who cry l2p are gold or at most p1. If they truely balance towards mid p2 in EU or mid p1 in US, then might be better.

     

    Right now it think they should focus on where most player base is, prolly 1250-1350, if they ppl are happy some of them will actually become better, and the others at least will keep playing, and even invite their friends.

  10. I knew core supp guard would be left untouched, but no trapper rune nerf was disappointing

     

    2. Bug seemed to be around for a while, but only now ppl learned to replicate

     

    3. Prolly wont be touched till expansion

     

    4. Agreed

     

    5. Game has been balanced for a dead pro scene for too long. I think this is one of the main reasons they loae player base. They are balancing a game for like 50 ppl and this is NA +EU, what could go wrong hum. And when newbies come to forums all they read is l2p l2p l2p, so they go back to lol probably when they want to pvp

  11. > @"Arheundel.6451" said:

    > > @"Shao.7236" said:

    > > I don't get the complaining, the patch is actually good.

    > >

    > > It strikes on most of the core issues we had in the past months.

    > >

    > > If it's correct, that DH bug fix is a very strong one because you could sword port maw on people which was hard to tell. Trapper rune is still there but not unbeatable, the lack of this combo might change the pace.

    >

    > Because GW2 players keep complaining till the builds they hate get effectively and undeniably deleted from existence so...nerfs won't do, GW2 players ask to actually delete the spec from the servers ...this is why complaints never stop

     

    gw2 players and any other competitive game i've played honestly, but other games drop patches faster so complaints don't last long. Other games have also more defined balance agenda, for example dota, heroes that are opressing 2k games (that would be silver 3 tier here) are nerfed even if they see 0 use in their competitive scene (an actually pro scene), also they buff heroes that are not doing well.

  12. > @"LolLookAtMyAP.8394" said:

    > I remember playing Conquest religiously >1-2 years ago and trapper DH was seen as a big fat meme. What happened? Why is it suddenly "meta"? Can someone explain lol, I feel like it's ez countered.

     

    So much has changed, basically stability got super nerfed across the board, so i guess any class could stand in their cc trap, you also had the insta save traits that were gone from game. And everybody also had a lot more burst than a stealth could save you from.

     

    Back then trap dh was also (only) power, which is still meme

  13. > @"Kuma.1503" said:

    > As a quick recap. You nerfed Scrapper and Spellbreaker, two specializations known for having good AoE cleanse, a cleansing rune, and weaver, a well known counter to burn DH.

    >

    > No nerfs to DH or trapper rune.

    >

    > This can't possibly end badly.

     

    I still don't see fire weaver losing to dh, that 70 secs barrier proc from bolstered elements plays very little in this matchup, i think most fire weaver don't use stone resonance in their skill bar, unless there is a power spell breaker in the other team. On the other hand lightning rod was completely deleted from p1+ games, with all this condi builds runnning aroun.

     

    My guess now is rangers time to shine, I was expecting warrior to go up as well, but this FC nerf won't allow them (or maybe it doesn't matter that much for dps builds). But now you don't kick ppl away from your maul, rangers that were already getting stronger will rule pvp, they have 3 condi cleanses as well.

     

    Still feelsbad, I was waiting for this day to chase trap rangers and guards visible assez to death.

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