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Khalisto.5780

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Posts posted by Khalisto.5780

  1. > @"Supreme.3164" said:

    > > @"Megametzler.5729" said:

    > > > @"Supreme.3164" said:

    > > > > @"Leonidrex.5649" said:

    > > > > > @"Supreme.3164" said:

    > > > > > > @"Leonidrex.5649" said:

    > > > > > > > @"Supreme.3164" said:

    > > > > > > > > @"Yasai.3549" said:

    > > > > > > > > No they aren't.

    > > > > > > > > They have had their power level severely neutered, that much is true, but so did most of the Professions.

    > > > > > > > >

    > > > > > > > > Only few builds (not professions, builds) are left largely untouched and are truly thriving.

    > > > > > > >

    > > > > > > > I'd argue that ranger is truly the only profession I don't see spammed left and right anylonger, I'd say that at best you can reach gold 3 on ranger with good luck on yourside and playing just +1 zerk core hit and run. Not enough sustain for anything else really atm on ranger, they gutted any possibility for a competitive duellist.

    > > > > > > >

    > > > > > > > With all the buffs to mobility, pretty much any class can keep up with a ranger trying to kite away and that was the main source of sustain for ranger with the other being the GS block which has been severely nerfed to uselness, it's the only source of blocking on the class and now the long CD made it that much worst.

    > > > > > > >

    > > > > > > > I really don't see nearly as many rangers as before...actually I see many more eles than rangers now and it's a first, the best PvP build for the class is rated as good for max Gold rank so...I don't think my thread is that wrong

    > > > > > >

    > > > > > > I dont know man, when Im on ranger I get 3x to 4x the healing I get usually on mesmer, often even get most healing in team.

    > > > > > > as for ranger block, its still one of the best if not the best in the entire game. You are just used to old block which was so kitten broken it was better then the best defensive skills of other classes, and in fact it was so kitten OP, it was usually better then 2 to 3 other defensive skills combined.

    > > > > > > Like yes, ranger is not the hot stuff meta OP like other kitten builds going around but its not bad either. Proj hate going around and bunker healer kitten really hurts the ranger RN but it might change any moment.

    > > > > >

    > > > > > Well I have said that you can reach gold 3 with the class so yeah...it's playable but definitely not META, in the last couple of months they were like 0 ranger both in NA and EU mats semi and finals that must mean something. And yeah the projectile hate really hurts , I hope next elite will offers a different playstyle

    > > > >

    > > > > my ranger is not even 30 days old and im gold 3 while duo - queueing with another friend that also plays class that he doesnt know how to play.

    > > > > ranger can definitely reach higher ranks, wont be too hard to push past p1/p2

    > > > > in the end it will boil down to meta being bad for ranger, from renegade and guards proj hate, inability to stop support warrior from bannering reliably and getting kitten on by random DH trap and DH in general doing better. Cant cleave or stomp right hurts the ranger, why not play dh, throw a spinny sword and get 20k dmg.

    > > >

    > > > Ranger is a low skill ceiling class as such it will do good at average and below skill level. Most nerfs were on point...(...)

    > >

    > > Apart from mATs, where it struggles in coordinated bursts, and apart from druid: Core ranger is played incredibly often in high plat. Druids too, some soulbeasts with memes as well.

    > >

    > > No idea where you got your numbers. I will take statistics for a few days and post them here.

    >

    > I never considered ranked as any indication of balance and class distribution, I repeat that ranger is a low skill ceiling class that will do good at average and below skill level and nobody ever said that Platinum is free from average and below skill level.

    >

    > I mostly consider MATS and again I never stated even once that the class was unplayable so I don't know why people act like I did.

    >

    > Also statistics don't work based on the results of a single individual out of thousand others, it is why MAT represents a better source of information....no room for average skill level there am I right?

     

    I think that is not a good way to see things, builds in mATs are broken or borderline broken and the ones that don't lie in thia categories are the ones with very specif capabilities like thieves were.

     

    There also a case where a build has big value in ATs but is not that good in a non coordinated environment, like 0 damage bunkers

     

    But well, this is only my opinion, mAT is a very specific thing that combining EU and NA 50 players won it last year, and prolly 8 different builds are played at finals

  2. > @"Filip.7463" said:

    > > @"Khalisto.5780" said:

    > > > @"Filip.7463" said:

    > > > Bot is better than average player. Get better, you wont meet them in plat (Maybe you stop meeting them even in g2-3)

    > >

    > > Now tell me a good reason a new comer would work his kitten to get better just to play the game as intended?

    > >

    > > Why not just play another game?

    > >

    > > Even if he gets better he'll jump from bot matches to rng against high plat duos

    > >

    > > Countless times I've played against top 50 duos sitting at 1380, funny thing a lot of those times my team hasnt had a duo

    >

    > its good they play against bots on start, so they dont kitten up anyone and by climbing rank points they meet every time less bots until full real player teams

     

    It's not good for anybody to fight bots unless they willing to, this players might go back to their lol or fortnite before they even play 100 matches.

     

    PvP is not dying cuz top players left, pvp is dying cuz it can't hold new players

     

  3. > @"Filip.7463" said:

    > Bot is better than average player. Get better, you wont meet them in plat (Maybe you stop meeting them even in g2-3)

     

    Now tell me a good reason a new comer would work his ass to get better just to play the game as intended?

     

    Why not just play another game?

     

    Even if he gets better he'll jump from bot matches to rng against high plat duos

     

    Countless times I've played against top 50 duos sitting at 1380, funny thing a lot of those times my team hasnt had a duo

  4. Not sure what you mean with swap middle match, but after 15 min timer starts running you cant swap anymore

     

    Only 1 swap for team can also be hard to do, cuz you can swap before getting into the match.

     

    Tbh pvp has more urgent issues to be adressed and also easier like banning accounts that are clearly botting, but they are not doing it, so i really doubt they will take a look at your request any time soon

  5. Oh well

     

    Silver is by far the worst tier and most negativity from this tier carry until you hit gold 2

     

    Silver is crowded by bots and afkers

     

    Tbh it's better for you to have bots in your team here, those scourge bots smash 90% of those silver players, they keep playing and are not salty in chat.

     

    I'd grab a more bunker ish build and learn how to kite, push far, soon enough you'll be 1v2 or 1v3, at this stage you don't have to kill anyone you dont even have to stay on node, you just have to kite and aurvive as long as you can and wait your team to win that outnumber and rotate to save you.

     

    If you survive multiple times 1v2 for like 2 3 mins and your team doesnt win the rest of the map, there is nothing you can do

  6. > @"phokus.8934" said:

    > > @"Khalisto.5780" said:

    > > > @"phokus.8934" said:

    > > > Seems as if GW2 punishes you more for losing even when your volatility has settled. But purposely losing and then trying harding to gain a higher volatility, this more gains seems counterintuitive in GW2.

    > > >

    > > > Regardless I’d love to see this put to the test in GW2 to see what results we get.

    > >

    > > As I said in my post we had a "guy" top 100 with 2.5k games and less than 50% winrate, when requirement to achieve top 100 is normally around 60%, so OPs conclusions make sense

    > That tells us absolutely nothing. You need to have a controlled test of games played, win streaks, loss streaks and what rating you start and what your positive and negative gains are per match.

    >

     

    It does tell you matchmaking is some how is trying to push you to 50% winrate, otherwise it would be stuck forever in that win 13 loses 14 and it'd be somewhere in silver not high plat 1

     

    More so if you think ppl around p2 have that situation you have to win 3 games to make up for 1 loss

     

    And somehow bot ignored that, which makes me think even in plat it was getting like 17 on wins and losing 9-10

  7. > @"phokus.8934" said:

    > Seems as if GW2 punishes you more for losing even when your volatility has settled. But purposely losing and then trying harding to gain a higher volatility, this more gains seems counterintuitive in GW2.

    >

    > Regardless I’d love to see this put to the test in GW2 to see what results we get.

     

    As I said in my post we had a "guy" top 100 with 2.5k games and less than 50% winrate, when requirement to achieve top 100 is normally around 60%, so OPs conclusions make sense

  8. I see you sitting at 800 games, so i guess you testef it yourself

     

    A couple seasons we had a bot top 100 with 2.5k games with 47% ish winrating, which made me think mmr system actually push you to 50% winrate, at some point it lost many more games than it won and mmr started to reward him more points for winning and less for losing, something like standard 17 for winning and 9 for losing instead of regular 13 and 14.

     

    As he was climbing this patern kept going and instead of the required 60% to be in top 100 it could do it with 50% minus winrating.

     

    With your post it all makes sense now, I'm not sure this is exploitable as you need a really high nember of games

  9. 1. If you q new player I think you are silver 3/gold 1. The skill gap between teams shouldn't be that terrible even if yoilu dont play prime time. But your matches are full of bots.

     

    2. Afking in such a low rating is quite common, players are way more toxic than in gold 2. They blame everything but themselves.

     

    3.

  10. Lmao

     

    Confusing?

     

    Anet is actually the one with data on what's winning more on each bracket, there is no way to get confused here.

     

    They now what to balance maybe they get confused on how to balance it

     

    I'd actually balance the game for the base of the pyramid and not the top, to keep them playing.

     

    i know the top players will keep playing cuz they have to gatekeep their titles and gizmos

     

     

  11. Bring new players and make something to keep them playing

     

    Anything apart from that is band-aid fix

     

    Today, if I were a Dev

     

    I'd forget everything and focus and banning all those bots, something that actually can be done, aparently doesn't take a whole team to do and doesn't require hours and hours of work. To me it's clear as day all those accounts sitting in 600-700 matches are bots.

     

    "oh, but if you make to gold 3 you won't fight bots"

     

    yeah, but this guy can also download another pvp game and play like its intended from start and play with bots only if he's willing to.

     

    Make AT every 1.5 hour and actually promote it by adding a pop up with AT prizes like 10 min before enroll, or make league locked ATs where you have your AT mmr, so you can't alt account troll lower ATs for too long.

     

     

     

     

  12. Balance wise i really it's not that really different from before, things get nerfed new stronger things pop up.

     

    I'm leaving a negative vote cuz the population has gotten so low and that reflects the community's opinion as a whole

     

    Balance wise the 300 icd traits ans 1 dmg cc are the most frustrating things

     

    I think the worse things has been bots and hackers and their increasing numbers and how anet can't/doesn't care dealing with them

     

  13. I think the system already works this way

     

    If you queue up as class x mm tries to place class x in their team before putting another on your team.

     

    What could be happening somebody in the other team is queuing up as class x and then swap to class y. Like a guys that plays sic em soulbeast queue up as a necro to kinda push a necro into other team, but he swaps in map selection screen so you don't ever get to know that

     

    Ao your team has 2 necros and the other has none, when in fact they should have one

  14. > @"TheQuickFox.3826" said:

    > Maybe it would be a solution to have to solve a CAPTCHA every 5 to 10 matches to discourage botting.

     

    That's by far the best suggestion we've gotten

     

    Maybe doable

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