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Balsa.3951

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Posts posted by Balsa.3951

  1. I already can see it great player carries team help team to win and get down voted by enemy team nice or nubs like me who doesn’t know how to rotate judging the player who rotate perfect

     

    Or even better player plays non meta class downvoted

     

    In real competitive sport is so much more trash talk I wonder if ppl ever joint this in real life

    No thanks

     

    Ps that should be posted in pvp

  2. > @"Gopaka.7839" said:

    > > @"Tyncale.1629" said:

    > > I think there should be an even easier kiddy level so that I can finally complete it. :)

    > Wasn't there an infantile mode with clouds everywhere and rainbow bridges?

    > > @"MetalGirl.2370" said:

    > > Oh yeah, I'm so hyped to repeat the same content for I don't know what year in a row. What is the hype for if there are no new worlds.

    > So what you are saying is that you want a new world from the festival or you wont play it ?

    >

     

    He says he doesn’t feel hyped by recycled content that’s fair enough

  3. > @"Just a flesh wound.3589" said:

    > > @"Balsa.3951" said:

    > > > @"Just a flesh wound.3589" said:

    > > > > @"Balsa.3951" said:

    > > > > > @"Balsa.3951" said:

    > > > > > > @"Just a flesh wound.3589" said:

    > > > > > > > @"Balsa.3951" said:

    > > > > > > > > @"Illconceived Was Na.9781" said:

    > > > > > > > > > @"Balsa.3951" said:

    > > > > > > > > > > @"Danikat.8537" said:

    > > > > > > > > > > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    > > > > > > > > > >

    > > > > > > > > > > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

    > > > > > > > > >

    > > > > > > > > > Yes never believe everything u hear believe what u see.

    > > > > > > > > "Trust but verify" is indeed a good policy. But what exactly is it you think people see that contradicts what ANet is saying?

    > > > > > > > >

    > > > > > > > > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that

    > > > > > > > > Why do you doubt that? Do you have experience with creating an MMO? With releasing massive amounts of code that cover some 50 maps, 1000s of loot tables, 1000s of animations? With designing armor that has to work for 10 different gender+race configurations, with mix & match with all existing armors, with all existing animations?

    > > > > > > > >

    > > > > > > > > > Ur belief is weak as my non belief

    > > > > > > > > On the contrary, one statement is based on professional expertise and one is based on personal belief.

    > > > > > > >

    > > > > > > > I already gave an example 1 expansion need 2 years to make for Anet 2 armor sets 18 months arcordiing to Anet an outfit need how long 1 months ?

    > > > > > > >

    > > > > > > > The game started with how many armors at core ? U tell me they worked 10 + years on armors before release ?

    > > > > > > >

    > > > > > > > I don’t trust “professional”statements I trust what I see

    > > > > > >

    > > > > > > When a company makes a game like this they hire as many people as they need to finish the game in the time allotted. They take on debt and hope to recoup at launch. That’s what ANet did also. They hired a large number of temporary contract workers whose job ended when the game finished. They didn’t make a complete MMO with 200 or so permanent devs.

    > > > > > >

    > > > > >

    > > > > > Now show me the number if Anet has less people now than at launch even with the layoffs

    > > > > >

    > > > > > Plus how many people are hired for outfits ? Vs how many are hired for armor design. Why u trying so hard all ur arguments like yeah they need 9 months because they only have one guy do all the armor so hire more !

    > > > > >

    > > > > > Drop the outfit department pulll them over to armor

    > > > > >

    > > > > > The real reason they don’t do armor is mix and match what makes it harder to sell armor on a periodic base. Outfits u wear u get bored u buy a new one. It’s just they found out that this format make people buy more.

    > > > > >

    > > > > > Same reason items in the gemshop are only limited time available

    > > > > >

    > > > > > Edit yes they also probably outsource things likes outfits and armor I doubt those armor design companies have less people now

    > > > >

    > > > > Edit again and even with outsourcing armor design for core game where are the 9 months come from?

    > > >

    > > > When people say 9 months it comes from this quote.

    > > >

    > > > >[**Mike-OBrien-ArenaNet**](

    )

    > > > >Armor sets are by far the most expensive reward we can make. A full set includes heavy, medium, light, times five races, times two sexes, so it's like developing 30 sets. It takes nine months to develop. (That's for a normal armor set -- legendary is much longer.) It's not something we can do for Living World episodes. Individual pieces are good rewards for Living World episodes; full sets are more something for expansion packs.

    > >

    > > This guy wants ur money so he say whatever he needs to say. It’s the same guy who pulled ppl from gw2 to work on mobile games which are financed by gw2 money.

    > >

    > > Explain me that than we got just now 3 more armor sets with jahai bluff 27 months work ?

    > >

    > > Do u really believe that this is realistic?

    >

    > .

    >

    > >Explain me that than we got just now 3 more armor sets with jahai bluff 27 months work ?

    >

    > Did they ever say when the armor sets were started are or you assuming a start time?

     

    So they started those armors when core game came out ? Do the math it’s just not working what Anet says

  4. > @"Just a flesh wound.3589" said:

    > > @"Balsa.3951" said:

    > > > @"Balsa.3951" said:

    > > > > @"Just a flesh wound.3589" said:

    > > > > > @"Balsa.3951" said:

    > > > > > > @"Illconceived Was Na.9781" said:

    > > > > > > > @"Balsa.3951" said:

    > > > > > > > > @"Danikat.8537" said:

    > > > > > > > > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    > > > > > > > >

    > > > > > > > > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

    > > > > > > >

    > > > > > > > Yes never believe everything u hear believe what u see.

    > > > > > > "Trust but verify" is indeed a good policy. But what exactly is it you think people see that contradicts what ANet is saying?

    > > > > > >

    > > > > > > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that

    > > > > > > Why do you doubt that? Do you have experience with creating an MMO? With releasing massive amounts of code that cover some 50 maps, 1000s of loot tables, 1000s of animations? With designing armor that has to work for 10 different gender+race configurations, with mix & match with all existing armors, with all existing animations?

    > > > > > >

    > > > > > > > Ur belief is weak as my non belief

    > > > > > > On the contrary, one statement is based on professional expertise and one is based on personal belief.

    > > > > >

    > > > > > I already gave an example 1 expansion need 2 years to make for Anet 2 armor sets 18 months arcordiing to Anet an outfit need how long 1 months ?

    > > > > >

    > > > > > The game started with how many armors at core ? U tell me they worked 10 + years on armors before release ?

    > > > > >

    > > > > > I don’t trust “professional”statements I trust what I see

    > > > >

    > > > > When a company makes a game like this they hire as many people as they need to finish the game in the time allotted. They take on debt and hope to recoup at launch. That’s what ANet did also. They hired a large number of temporary contract workers whose job ended when the game finished. They didn’t make a complete MMO with 200 or so permanent devs.

    > > > >

    > > >

    > > > Now show me the number if Anet has less people now than at launch even with the layoffs

    > > >

    > > > Plus how many people are hired for outfits ? Vs how many are hired for armor design. Why u trying so hard all ur arguments like yeah they need 9 months because they only have one guy do all the armor so hire more !

    > > >

    > > > Drop the outfit department pulll them over to armor

    > > >

    > > > The real reason they don’t do armor is mix and match what makes it harder to sell armor on a periodic base. Outfits u wear u get bored u buy a new one. It’s just they found out that this format make people buy more.

    > > >

    > > > Same reason items in the gemshop are only limited time available

    > > >

    > > > Edit yes they also probably outsource things likes outfits and armor I doubt those armor design companies have less people now

    > >

    > > Edit again and even with outsourcing armor design for core game where are the 9 months come from?

    >

    > When people say 9 months it comes from this quote.

    >

    > >[**Mike-OBrien-ArenaNet**](

    )

    > >Armor sets are by far the most expensive reward we can make. A full set includes heavy, medium, light, times five races, times two sexes, so it's like developing 30 sets. It takes nine months to develop. (That's for a normal armor set -- legendary is much longer.) It's not something we can do for Living World episodes. Individual pieces are good rewards for Living World episodes; full sets are more something for expansion packs.

     

    This guy wants ur money so he say whatever he needs to say. It’s the same guy who pulled ppl from gw2 to work on mobile games which are financed by gw2 money.

     

    Explain me that than we got just now 3 more armor sets with jahai bluff 27 months work ?

     

    Do u really believe that this is realistic?

     

    Even better count all pof armors together I’m sure the number is 10 years plus with wvw and pvp armor

  5. > @"Balsa.3951" said:

    > > @"Just a flesh wound.3589" said:

    > > > @"Balsa.3951" said:

    > > > > @"Illconceived Was Na.9781" said:

    > > > > > @"Balsa.3951" said:

    > > > > > > @"Danikat.8537" said:

    > > > > > > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    > > > > > >

    > > > > > > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

    > > > > >

    > > > > > Yes never believe everything u hear believe what u see.

    > > > > "Trust but verify" is indeed a good policy. But what exactly is it you think people see that contradicts what ANet is saying?

    > > > >

    > > > > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that

    > > > > Why do you doubt that? Do you have experience with creating an MMO? With releasing massive amounts of code that cover some 50 maps, 1000s of loot tables, 1000s of animations? With designing armor that has to work for 10 different gender+race configurations, with mix & match with all existing armors, with all existing animations?

    > > > >

    > > > > > Ur belief is weak as my non belief

    > > > > On the contrary, one statement is based on professional expertise and one is based on personal belief.

    > > >

    > > > I already gave an example 1 expansion need 2 years to make for Anet 2 armor sets 18 months arcordiing to Anet an outfit need how long 1 months ?

    > > >

    > > > The game started with how many armors at core ? U tell me they worked 10 + years on armors before release ?

    > > >

    > > > I don’t trust “professional”statements I trust what I see

    > >

    > > When a company makes a game like this they hire as many people as they need to finish the game in the time allotted. They take on debt and hope to recoup at launch. That’s what ANet did also. They hired a large number of temporary contract workers whose job ended when the game finished. They didn’t make a complete MMO with 200 or so permanent devs.

    > >

    >

    > Now show me the number if Anet has less people now than at launch even with the layoffs

    >

    > Plus how many people are hired for outfits ? Vs how many are hired for armor design. Why u trying so hard all ur arguments like yeah they need 9 months because they only have one guy do all the armor so hire more !

    >

    > Drop the outfit department pulll them over to armor

    >

    > The real reason they don’t do armor is mix and match what makes it harder to sell armor on a periodic base. Outfits u wear u get bored u buy a new one. It’s just they found out that this format make people buy more.

    >

    > Same reason items in the gemshop are only limited time available

    >

    > Edit yes they also probably outsource things likes outfits and armor I doubt those armor design companies have less people now

     

    Edit again and even with outsourcing armor design for core game where are the 9 months come from?

     

    Stop believing that marketing bullshit

  6. > @"Just a flesh wound.3589" said:

    > > @"Balsa.3951" said:

    > > > @"Illconceived Was Na.9781" said:

    > > > > @"Balsa.3951" said:

    > > > > > @"Danikat.8537" said:

    > > > > > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    > > > > >

    > > > > > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

    > > > >

    > > > > Yes never believe everything u hear believe what u see.

    > > > "Trust but verify" is indeed a good policy. But what exactly is it you think people see that contradicts what ANet is saying?

    > > >

    > > > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that

    > > > Why do you doubt that? Do you have experience with creating an MMO? With releasing massive amounts of code that cover some 50 maps, 1000s of loot tables, 1000s of animations? With designing armor that has to work for 10 different gender+race configurations, with mix & match with all existing armors, with all existing animations?

    > > >

    > > > > Ur belief is weak as my non belief

    > > > On the contrary, one statement is based on professional expertise and one is based on personal belief.

    > >

    > > I already gave an example 1 expansion need 2 years to make for Anet 2 armor sets 18 months arcordiing to Anet an outfit need how long 1 months ?

    > >

    > > The game started with how many armors at core ? U tell me they worked 10 + years on armors before release ?

    > >

    > > I don’t trust “professional”statements I trust what I see

    >

    > When a company makes a game like this they hire as many people as they need to finish the game in the time allotted. They take on debt and hope to recoup at launch. That’s what ANet did also. They hired a large number of temporary contract workers whose job ended when the game finished. They didn’t make a complete MMO with 200 or so permanent devs.

    >

     

    Now show me the number if Anet has less people now than at launch even with the layoffs

     

    Plus how many people are hired for outfits ? Vs how many are hired for armor design. Why u trying so hard all ur arguments like yeah they need 9 months because they only have one guy do all the armor so hire more !

     

    Drop the outfit department pulll them over to armor

     

    The real reason they don’t do armor is mix and match what makes it harder to sell armor on a periodic base. Outfits u wear u get bored u buy a new one. It’s just they found out that this format make people buy more.

     

    Same reason items in the gemshop are only limited time available

     

    Edit yes they also probably outsource things likes outfits and armor I doubt those armor design companies have less people now

  7. > @"Illconceived Was Na.9781" said:

    > > @"Balsa.3951" said:

    > > > @"Danikat.8537" said:

    > > > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    > > >

    > > > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

    > >

    > > Yes never believe everything u hear believe what u see.

    > "Trust but verify" is indeed a good policy. But what exactly is it you think people see that contradicts what ANet is saying?

    >

    > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that

    > Why do you doubt that? Do you have experience with creating an MMO? With releasing massive amounts of code that cover some 50 maps, 1000s of loot tables, 1000s of animations? With designing armor that has to work for 10 different gender+race configurations, with mix & match with all existing armors, with all existing animations?

    >

    > > Ur belief is weak as my non belief

    > On the contrary, one statement is based on professional expertise and one is based on personal belief.

     

    I already gave an example 1 expansion need 2 years to make for Anet 2 armor sets 18 months arcordiing to Anet an outfit need how long 1 months ?

     

    The game started with how many armors at core ? U tell me they worked 10 + years on armors before release ?

     

    I don’t trust “professional”statements I trust what I see

  8. > @"Ashen.2907" said:

    > > @"Dami.5046" said:

    > > > @"Ashen.2907" said:

    > > > > @"Zalavaaris.5329" said:

    > > > > Some new rewards came out a while ago with warbringer etc. I loved it so I jumped in and got kicked out of squads I was trying to play with for being the wrong class. The group wasnt even full yet I was kicked. That really turns me off when you are snubbed as a pve noob. Like ok you dont want me.... sorry I wasted your time... I'll just leave then and you will be left with the small community you have.

    > > >

    > > > You werent being snubbed as a pve noob, you were removed f4om squad for playing a class or build that is an actual detriment to the group.

    > >

    > > Another reason to dislike WvW.

    > > Right there.

    > > Right Right there.

    >

    > I honestly dont understand this point. Joining a team effort should involve trying to fit into the team. If I join a pick up basketball game I dont put on a baseball catcher's mask and glove and park myself next to the hoop expecting my team to be happy about it.

     

    Except wvw is not that hard as some commanders pretend. And often it’s a number game or a surprise another Zerg from behind while they are trying to cap the lord. Those 2 equally number zergs are very rare.

     

    Had a commander who was crazy outnumbered each battle but still trying to be picky so people came he don’t let them join resulting in outnumbered fights which he lost again and again

  9. > @"Danikat.8537" said:

    > > @"DeWolfe.2174" said:

    > > At least they could have turned the town clothes into armor skins instead of wasting them by turning them into useless tonics.

    >

    > They eventually did turn all the town clothes tonics into outfits. It's a bit convoluted - you need to buy the tonic from the trading post and then speak to one of the Black Lion conversion NPCs in LA to get them changed into outfits, but once you've done that they work exactly like any other outfit.

    >

    > > @"Balsa.3951" said:

    > > > @"Illconceived Was Na.9781" said:

    > > > We just got two new full sets of armor during LS4.4. ANet tells us it takes around 8-9 months per set, with only modest savings by using similar skins (since the bulk of the work isn't the original design or the initial rendering; it's in getting all the details right).

    > > >

    > > > According to ANet, even the devs would love to see more armor skins in the game; it's just not a realistic goal, as long as the skins are as rich & complex as the ones we've seen so far.

    > >

    > > Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that.

    > >

    > >

    > > What I feel is the real reason mix and match armors gives so much variety u are not so eager to buy more but outfits u buy u wear u get bored u need a new one

    >

    > Realistically what are our options? Believe the reasons given by the people who actually do the work, or assume they're lying to us because someone on the internet with absolutely no experience or knowledge of how it's done has declared that it should be easier.

    >

    > In any other situation like that who would you trust? If a pilot said he has to cancel a flight because it's too dangerous to fly in the current weather conditions and a random passenger says they don't think it's that bad and the pilot clearly can't be bothered to make the trip would you believe the pilot or the passenger?

     

    Yes never believe everything u hear believe what u see. Ur belief is weak as my non belief

  10. > @"Illconceived Was Na.9781" said:

    > We just got two new full sets of armor during LS4.4. ANet tells us it takes around 8-9 months per set, with only modest savings by using similar skins (since the bulk of the work isn't the original design or the initial rendering; it's in getting all the details right).

    >

    > According to ANet, even the devs would love to see more armor skins in the game; it's just not a realistic goal, as long as the skins are as rich & complex as the ones we've seen so far.

     

    Why ppl always believe and repeat what Anet says 8-9 months one armor set. 3 armor sets = Needsame time to do an expansion? I highly doubt that.

     

     

    What I feel is the real reason mix and match armors gives so much variety u are not so eager to buy more but outfits u buy u wear u get bored u need a new one

  11. > @"Kylden Ar.3724" said:

    > > @"SkyFallsInThunder.8257" said:

    > > HoT was a bit more hardcore. PoF is a puffpiece to appease the casuals. One of them is still played, one is a ghost town. I wonder which is which.

    >

    > HoT is still played because Auric Basin meta still craps out liquid gold, that's it. People by and large follow rewards, not content.

    >

    > I got 5 gold _on accident_ in Auric Basin just doing map complete for that hammer, not even directly participating. That is why people are there.

    >

    > If they were looking for a challenge, these folks would be in PvP or WvW, as other players will always be more dangerous than an AI HP sponge.

    >

    > What you call "hardcore" is Grind, and timegates. That's it.

    >

    > Stop fooling yourself.

    >

    >

     

    Thie gold part of course but the meta is really more fun than bounty hunting in POF maps

  12. > @"ProverbsofHell.2307" said:

    > Well, I play mainly WvW and let me tell you why: in any game, open world PvP is my go-to. In this game we get WvW so it's good enough.

    >

    > But if you want to know why some people go WvW/PvP and some stay in PvE, it's actually very simple: some people have no competitive spirit. Not saying that in a bad way of course, just some people have 0 interest in competing with each other, maybe they find it stressful or whatever.

     

    But some go spvp and hate wvw I think it’s more than about competitive

  13. Most games focus on kill only so ppl are used to it

     

    I see so often ppl fight close 4vx and I beg them stop go close when mid and far is free....

     

    Or since I started play scrapper I hold far 1v2 easy and we don’t have mid and close but someone comes far feels he need help me and dies.

     

    I don’t think Anet can fix that the pvp popularity is to low and with so few player you have ppl who should be silver in gold or higher

     

     

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