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Eekasqueak.7850

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Posts posted by Eekasqueak.7850

  1. Honestly I'm glad for the shift way from the theism of the first game. It's something countless settings have already done into the ground and GW2 being more of a sci fantasy setting is one of the reasons I like it so much. > @"Athrenn.9468" said:

    > Every story is driven by a theme. "This is the deep meaning of an author's work," says authors Randy Ingermanson and Peter Economy, "the central message they're trying to get across to their reader. It may be "the moral of the story," if they wrote their story to have a moral. It may be their own vision of how the world works, their philosophy on life, or their recipe for the perfect brownie. An author's theme is whatever they want it to be." "Art has meaning," they say, "just as food has flavor," and that is just a basic fact of fiction.

    >

    > I believe that Balthazar's return arc marks a shift in the theme of Guild Wars from one of ambiguity over the question of "what is a god" to a story that blatantly states: "But, are they gods? I [Xakk] say no. They are what we would all become if given the amount of magical energy they possess and allowed to live as long as they appear to have." Like it or not, the voice of this asura seems to capture that of the writers as well.

    >

    > What is a god, according to the game writers, other than a mortal with extraordinary power? You could call them a level 99 wizard who has gained immortality and unimaginable amounts of power and you would appear to be correct. What is religion in Tyria, then—the question necessarily follows—other than the worship of extreme power? These are the central themes that Guild Wars 2 has decided to embrace. Sadly, there is no place for theism in a world where all gods are merely actors playing the part.

    >

    > What saddens me most about this change in direction is that it runs starkly against the themes embraced by most of Guild Wars 1. These were stories with deep roots in Greco-Roman antiquity and the polytheistic fantasy world of Kryta, Ascalon, and Orr, providing a glimpse into what the world might have been like if the ancients were right and the gods truly were beings of unknowable yet benevolent purpose—such was the basis of Cicero's theory of natural law as outlined in his [De Legibus (On the Laws)](https://en.wikipedia.org/wiki/De_Legibus "De Legibus (On the Laws)").

    >

    > Guild Wars 2 has become, in my opinion, a work of science fiction that wears the trappings of fantasy after the fashion of Gene Wolfe's _Book of the New Sun_ where 'magic' is really just advanced particle physics affected by genetically inherited mutations and those who worship any form of higher power are invariably fooling themselves. In short, the message has shifted away from "polytheism has merit" to "theism (within the world of Tyria) is a lie."

    >

    > Before you get me wrong, let it be known that I have nothing against this theme in other works of fiction. I love science fiction and I love settings where valiant mortals battle against aliens pretending to be gods. (It worked for Stargate SG-1 after all). What I don't like is having the sequel to a successful story world dramatically change its theme, therefore nullifying its original meaning and replacing it with something that runs directly counter to what it once stood for.

    >

    > At least one of the major themes of this new rendition of the story has been made clear in this thread: "Being extremely powerful and having access to a lot of secret knowledge tends to result in hubris." That seems to be the message of this game's story world, and if you agree, then that's great for you. If you don't? It seems like you might be out of luck.

     

     

  2. > @"Strider Pj.2193" said:

    > > @"Eekasqueak.7850" said:

    > > Scythes have been mixed into staves, even sharing skins. I think there's potential for dervish and paragon as elite specs though.

    >

    > I wonder if dervish would be a Revenant Spec, and Paragon a Guard spec.

    >

    > Adding a whole new class now might be tough as it would likely be the only one without two elite specs.

    >

    > I could see them adding a new race first.. Maybe....

     

    It'd be easier to make dervish and paragon into elite specs for sure. We see sandbinders in a fractal and the newest living world chapter so I can see that maybe being an elementalist spec... Not sure what other classes would get.

  3. > @"DarcShriek.5829" said:

    > > @"Oglaf.1074" said:

    > > > @"DarcShriek.5829" said:

    > > > But still in 25 years the Sylvari have accomplished quite a bit. They probably out shine any 25 year period in Asura history

    > >

    > > Most of which isn’t really down to intelligence. Like their buildings aren’t the result of some brilliant architects as they were simply grown.

    > >

    > > I think that the Sylvari are were they are today mostly because of the Pale Tree’s guidance - they’d probably not have survived without it.

    > >

    >

    > Because making buildings out of trees requires no skill or intelligence. We all know trees just always happen to grow the way we want them.

     

    In this case, that's exactly how it works for Sylvari. Even their "walls" are just thorn patches. Their actual tech level is abysmal. I'd even put them on the same level as the more tribal races like Grawl or Hylek.

  4. > @"Oglaf.1074" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Oglaf.1074" said:

    > > > Calling the entire Norn species violent drunkards comes off as a tad bit prejudiced and bigoted to me. The Norns have plenty of _actual flaws_ and there is no need to stoop so low as to create a strawman like that.

    > > >

    > > > Their number one and most glaring flaw is their highly individualistic view of morality and ambivalence towards good and evil. They’re the only race that actually tolerates the influence of an Elder Dragon (which is highly ironic considering what Jormag has done to them) simply because of their strongly held collective belief in personal choice. Sure, individual Norns are free to oppose the Sons of Svanir if they so choose but as a whole there isn’t any direct opposition to them (as, for example the Charr do the Flame Legion). Quite the opposite with the odd duality of Jormag both as the great enemy and a proper Spirit of the Wild.

    > > >

    > > > This attitude, while kind of noble and admirable, is extremely naive and foolhardy in the face of the actual threat Jormag poses and will come back and bite them (and as we see in the Norn areas, others) in the butt.

    > >

    > > Calling the Asura all egomaniacal and lacking empathy is wrong too, we see tons of cases of them showing compassion. The superiority complex in my eyes is like the same kind that any more technologically advanced civilization has towards their less advanced peers.

    >

    >

    > ... Yes? Why quote me on this?

    >

     

    I was adding to your point, not arguing with it.

  5. > @"Oglaf.1074" said:

    > Calling the entire Norn species violent drunkards comes off as a tad bit prejudiced and bigoted to me. The Norns have plenty of _actual flaws_ and there is no need to stoop so low as to create a strawman like that.

    >

    > Their number one and most glaring flaw is their highly individualistic view of morality and ambivalence towards good and evil. They’re the only race that actually tolerates the influence of an Elder Dragon (which is highly ironic considering what Jormag has done to them) simply because of their strongly held collective belief in personal choice. Sure, individual Norns are free to oppose the Sons of Svanir if they so choose but as a whole there isn’t any direct opposition to them (as, for example the Charr do the Flame Legion). Quite the opposite with the odd duality of Jormag both as the great enemy and a proper Spirit of the Wild.

    >

    > This attitude, while kind of noble and admirable, is extremely naive and foolhardy in the face of the actual threat Jormag poses and will come back and bite them (and as we see in the Norn areas, others) in the butt.

     

    Calling the Asura all egomaniacal and lacking empathy is wrong too, we see tons of cases of them showing compassion. The superiority complex in my eyes is like the same kind that any more technologically advanced civilization has towards their less advanced peers.

  6. > @"Ashantara.8731" said:

    > > @"Danikat.8537" said:

    > > > @"Ashantara.8731" said:

    > > > > @"Ayrilana.1396" said:

    > > > > The point of what I was saying is that this is a fictional creature within a fictional game. We cannot necessarily apply what we see in the real world to the game.

    > > >

    > > > I don't know about you, but I have not seen any dragons in the real world yet.

    > > >

    > > > I have played dozens of RPGs, pen & paper as well as computer ones, **and even the GW lore makes clear statements about a dragon's lifespan. Then think about how long Glint's egg was there before Aurene hatched from it.** It's simple logic and doesn't have anything to do with real-life biology. ;)

    > >

    > > You can't assume anything about dragons in one franchise carries over to dragons in another.

    >

    > That is why I wrote the marked part. As long as there is no in-game explanation that clearly states that Aurene has grown to be a teenager within only months (which is ridiculous in the context we have learnt in GW about Dragons and their eggs) due to the magic she has absorbed (which is an illogical assumption, too, because it might have transformed her _physically_, but certainly not mentally/intellectually), I am not buying it. Sorry.

     

    Is there any indication that she even has aged too much mentally? She still doesn't even know how to speak.

  7. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Konig Des Todes.2086" said:

    > > > But we also know that the jungle is not even Mordremoth's corruption, so we know that to be false in a literal sense. In Season 2, Taimi theorized that some of the vines (not all, just some) that we saw were part of Mordremoth, and with the Mouth of Mordremoth we see the vines as part of its body, as if growing from and around the body.

    > > >

    > > > The two statements are not necessarily mutually exclusive, if the vines, which can be seen throughout the jungle (and the continent), stem from Mordremoth's physical body.

    > >

    > > The jungle isn't his corruption, but he assimilated it to be apart of him. It is explicitly stated though that he pretty much -is- the jungle. He's a hivemind that extends across the whole thing, the mouth was only a specific part of him. An extension as much as the mouth of Zhaitan was to him. I don't think it's a coincidence we've seen that naming convention used before.

    >

    > He hasn't assimilated the jungle at all. He's slowly corrupting it, turning it into his corruption. But the entire jungle isn't there yet.

    >

    > Canach says:

    >

    > Canach: It's not one thing out here, Braham. It's everything!

    > Canach: The entire time we were traversing this jungle, we were afoot on its back. Like fleas on a hound.

    >

    > Trahearne says:

    >

    > Trahearne: It's too late. I know—I am part of the jungle dragon now. It is everywhere.

    > Braham: So how do we kill it? Burn every field and fell every forest?

    > Trahearne: No...it can't be defeated that way. It'll just grow back. Its roots have spread too far, too deep.

    >

    > Nowhere does it say "Mordremoth is the jungle". It says "Mordremoth is everywhere". That we've been atop of Mordremoth while in the jungle. There's a pretty big difference. But neither line was new because in Season 2 Taimi says:

    >

    > Commander: The vines? So, you mean Mordremoth's corruption.

    > Taimi: Not exactly. It's my belief that these vines we're seeing are coming directly from the dragon, spreading underground across Tyria. It's not just corruption. It's him.

    > Commander: And the free-moving ones aboveground?

    > Taimi: As far as I can tell, they're corrupted. And spreading. But our primary concern is the waypoint situation. If that gets worse, we could be in serious trouble.

    >

    > All this says is that the "vines are part of / coming from Mordremoth". Not that Mordremoth is the jungle, just that he has spread across the jungle (and continent). And this matches the Mouth of Mordremoth's visual appearance which has vines growing out and around it.

    >

    > Not to mention that Mordremoth has this "shadow face" which can be seen by sylvari throughout Bitter Harvest and by all players throughout Hearts and Minds, which has the exact same appearance as the Mouth of Mordremoth's head. This is the real "mind of Mordremoth" not that bipedal avatar that he created to fight us.

    >

    > In Dragon's Stand, we're told: ["Yes. Almost forgot. Then we have to slay an Elder Dragon."](https://wiki.guildwars2.com/wiki/Chronicler_Perry) at the end of the meta. We fight the Mouth of Mordremoth then.

    >

    > Not to mention that the Mouth of Mordremoth speaks in the same manner with the same voice as Mordremoth, which is never done among any dragon minion or champion. And as mentioned, in Vabbi, the Commander tells cadets that Mordremoth died by impaling itself on a tree. Which is how the Mouth of Mordremoth died.

    >

    > It should be noted that [it's hinted by an Anet artist](https://www.artstation.com/artwork/Ew1Eq) that the Spitfires, which look like miniature Mouths of Mordremoth, are also part of Mordremoth as said artist calls calls them "Mordremoth Lesser Heads".

    >

    > Combining everything, especially Trahearne's wording of "It'll just grow back." and the different dialogues with Laranthir depending on whether you completed Hearts and Minds yet or not, and the fact we know the battle happens at the same time as Hearts and Minds, implies to me that Mordremoth is a multi-headed serpent with one main head and many minor heads, and that the Mouth of Mordremoth is actually killed three times (at least), and that Mordremoth "regrows" the Mouth of Mordremoth head, perhaps even by growing a surviving Spitfires into a new Mouth.

     

    What evidence is there that the eyes and mouths of Zhaitan didn't speak with his voice? Besides that only lends to the theory that the mouth of mordremoth is only part of him, which is what I've been saying.

  8. > @"Konig Des Todes.2086" said:

    > But we also know that the jungle is not even Mordremoth's corruption, so we know that to be false in a literal sense. In Season 2, Taimi theorized that some of the vines (not all, just some) that we saw were part of Mordremoth, and with the Mouth of Mordremoth we see the vines as part of its body, as if growing from and around the body.

    >

    > The two statements are not necessarily mutually exclusive, if the vines, which can be seen throughout the jungle (and the continent), stem from Mordremoth's physical body.

     

    The jungle isn't his corruption, but he assimilated it to be apart of him. It is explicitly stated though that he pretty much -is- the jungle. He's a hivemind that extends across the whole thing, the mouth was only a specific part of him. An extension as much as the mouth of Zhaitan was to him. I don't think it's a coincidence we've seen that naming convention used before.

  9. > @"crepuscular.9047" said:

    > what bout the Skritts? they are everywhere, even underground... could be Quaggans too since they live in the ocean, and capable of laying multiple eggs at once

     

    Don't forget that Skritt seem to be explosive breeders too. They might be the most populous but they're so spread out it'd be hard to tell. Quaggans actually strike me as somewhat slow breeders given the mission with them makes it seem that they need specific conditions, they don't seem to be as adaptable.

  10. Tbh Kasmeer's religious zealotry bugs me.

    The humans were brought to Tyria by the gods and now just don't know how to deal without them. The gods -were- their major defining trait for awhile, so them leaving probably has a lot to do with their decline. > @"Athrenn.9468" said:

    > People speak as if humans were the first one to invent the idea of conquering land. You hear the Charr spout the same propaganda time and time again about how they drove the humans out of "their" land, when in reality, how did the Charr come by that very same land? By doing as the humans did, of course! From [The Ecology of the Charr:](https://wiki.guildwars2.com/wiki/The_Ecology_of_the_Charr "Ecology of the Charr:")

    >

    > > The Charr were once a primitive people, filled with rage and a primal drive to dominate and control. They fought everything that threatened them – even one another – only surviving this brutal period by evolving into a strict hierarchical society. Disparate, fierce, and independent warbands unified under a single leader, the Khan-Ur, for the good of the race, and a golden age of Charr dominance began.

    >

    > > No longer clamoring over the same territories, the unified Charr spread throughout the northern reaches of their homeland, and down into the lands east of the Shiverpeak Mountains. The Charr subjugated or destroyed any and all who dared defy them within their territories; they were masters of all they surveyed.

    >

    > So, how did the centaurs come to inhabit the lands that we now know as Kryta? I say they did the same thing the Charr did: they took it by force from whichever other races were fighting for control of the territory at the time. Do the humans not have the same right to dislodge the Charr or the centaurs in the same way that these two races dislodged those who came before them? The Charr have proven just as cruel in their methods, slaughtering the people of Ascalon, burning them as live sacrifices and hounding them all the way to Ebonhawke. No less could be expected of the centaurs.

    >

    > If the centaurs had their way, Krytans would all be slaves to their four-legged overlords bred in captivity and forced to build centaur cities, work the farms to feed centaur children, always toiling under the lash of those who care not for their well-being. The people of Kryta on the other hand have never been seen taking centaurs as slaves—not like the Kournans under Varesh Ossa's rule. I guarantee you, Kryta is fair and just compared to whatever law the centaurs would bring down upon humanity should they win the war.

    >

    > It's easier to establish terms for peace once you're the one in control of the situation. Humanity needs the centaurs to be on their knees and suing for peace before they would get a fair deal from the situation. One that doesn't end with their children enslaved.

     

    A lot of that was the influence of the flame legion, every race has just as much capacity for good and evil as any other. The only race we only see the evil side of is the Krait. Remember, the white mantle does sacrifice people and the bandits participate in slave trading with centaurs. Ventari was a centaur and he was pretty virtuous too, so is the whole maguuma tribe for the most part.

  11. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Oglaf.1074" said:

    > > > > @"Eekasqueak.7850" said:

    > > > > I dunno, even from how we took Zhaitan down he seemed to be the weakest if the elder dragons. None of the others are vulnerable to conventional weapons as far as we know. I think the relationship is size = power of dragon = how much territory they can hold.

    > > >

    > > > Mordry got killed by getting himself impaled by a friggin’ tree stump. That makes the way we took out Zhaitan look like StarTrek in comparison..!

    > > >

    > >

    > > In the story we kill him by entering his mind which was his "weakness" you're thinking of the mouth of mordremoth.

    >

    > The Mouth of Mordremoth *was* Mordremoth - or specifically, his physical body. Even ignoring the NPCs telling us that the Mouth of Mordremoth was the Elder Dragon in Dragon's Stand, it got brought up again, more directly, in Path of Fire by the Commander telling cadets in Vabbi that Mordremoth died by impaling itself on a tree (though this is only half true).

    >

    > Besides, we literally see Mordremoth survive us "killing his mind" in the Dream of Dreams when he goes into Trahearne.

     

    Killing Trahearne is what lands the deathblow though, Mordremoth's body is described as being the entire jungle.

  12. I think Charr hold more territory, humans are stated to be on the decline. If you include Elona even then Joko's rule hasn't done wonders for the population, then there's the forged attacks... Asura seem to be pretty spread out, even popping up in Elona.

  13. > @"Oglaf.1074" said:

    > > @"Eekasqueak.7850" said:

    > > I dunno, even from how we took Zhaitan down he seemed to be the weakest if the elder dragons. None of the others are vulnerable to conventional weapons as far as we know. I think the relationship is size = power of dragon = how much territory they can hold.

    >

    > Mordry got killed by getting himself impaled by a friggin’ tree stump. That makes the way we took out Zhaitan look like StarTrek in comparison..!

    >

     

    In the story we kill him by entering his mind which was his "weakness" you're thinking of the mouth of mordremoth.

  14. > @"Oglaf.1074" said:

    > > @"draxynnic.3719" said:

    > > > @"Reincarnatie.7254" said:

    > > > According to Cepha's research into the physiognomy of the five major races as part of the Phrenologist Krewe as part of the 'A Bold New Theory' symposium near the Aquatarium, asura are the most intelligent race--followed by sylvari, charr, human, and then norn.

    > > >

    > > > It is important to note, however, that "Cepha's Constant" as she calls it, is a reference to the theory of 'Encephalisation' and roughly uses the same equation as the 'Encephalisation quotient'. However, it is able to only give a rough estimate of intelligence and is less accurate when measuring non-mammalian species.

    > > >

    > > > The answer is obviously asura, with Snaff's invention of the Cephalolithopathic golem and Vekk's teleportation devices, Zojja's MEGA-LIT dragonbusting laser-cannon...

    > > > But sylvari's clever creativity (and their collective pool of knowledge in the Dream of Dreams), charr industrial ingenuity, human architecture and artifacts, and norn artistic and spiritual/mystic knowledge are all different kinds of intelligences and are all just as valid aspects of intelligence as a whole.

    > > >

    > > > It doesn't matter if the asura share knowledge with one another or not--the question was of the most intelligent race/species, not the most intelligent racial-society.

    > >

    > > I've never considered Cepha's "research" to be legitimate. It feels too much like the asura equivalent of how craniometry and similar pseudosciences was used in the real world to justify the idea that Caucasians were inherently superior to other ethnic groups.

    > >

    > > And, similar to the real world, "most advanced" does not necessarily translate into "most intelligent".

    >

    > The fact that she puts Charr so far down on the list is an obviously sign of bias as they’re clearly as smart as Asura based on their scientific achievements. Most of them are just very rough-looking because Charr are more about functionality rather than aesthetics - and most of their achievements are in weaponry and warfare.

    >

    > Classic “they _look_ like brutal and dumb savages so they must _be_ brutal and dumb savages!” Asura bigotry.

    >

     

    Don't Asura and Charr get along pretty well though?

  15. > @"zalt.8937" said:

    > > @"Yannir.4132" said:

    > > Just have to say that Two-handed Axe is not a real weapon, it's a fantasy trope. Halberds and Poleaxes are the real life 2-handed axes.

    > >

    > > On topic: the top 4 options I'd like to see, as well as spears as 1-handed main hand weapons on land. Not the rest of the water weapons because A. trident is just another polearm and B. speargun is basically the water version of crossbow/rifle. Although some of the UW spearguns would translate well into the new crossbow weapon-type.

    > >

    > > SO: Crossbows as a ranged 2-handed weapon. Polearms as a melee 2-handed weapon. Whips as a mid-range offhand weapon. Claws/Fist weapons as 1-handed weapons for either hand, although I think they should always be presented as a pair of weapons. And spears as mainhand 1-handed weapons for either melee or ranged, it translates well into both.

    >

    > Sparth and dane axe says hello.

     

    Since when is a Dane axe double sided? Also I'd classify them as polearms due to the size.

     

    Edit: Derp forget what I said, I read two handed as two sided but yes two handed battle axes are a thing.

  16. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > I dunno, even from how we took Zhaitan down he seemed to be the weakest if the elder dragons. None of the others are vulnerable to conventional weapons as far as we know. I think the relationship is size = power of dragon = how much territory they can hold.

    >

    > Zhaitan wasn't really weak to conventional weapons. The weapons we used were based off of both Kudu's research (which in turn was based off of Snaff's) on Elder Dragon magics, as well as Gorr's research which utilized the dragon corruption process, using the same process on risen/Zhaitan, to poison the magic to them.

    >

    > We basically starved Zhaitan, then force fed him magical cyanide.

     

    Where was that said? If it was that then they weren't very clear about it.

  17. I dunno, even from how we took Zhaitan down he seemed to be the weakest if the elder dragons. None of the others are vulnerable to conventional weapons as far as we know. I think the relationship is size = power of dragon = how much territory they can hold.

  18. Season 4 is so far the only season that hasn't had me hating an episode so far. So it's a clear winner for me. The Braham season 3 stuff was too forced, I hated the Caithe episodes in season 2, I didn't play season 1 but from what I've heard that's a good thing. Etc.. There are other issues I had with the other seasons but I don't feel like taking the time to list all of them.

  19. > @"Rognik.2579" said:

    > > @"TheOrlyFactor.8341" said:

    > > Then there's the issue that concerns me the most and that's pertaining to how disabilities are handled. By calling Blish's golem form "beautiful" I think she's less praising his accomplishment (if it was his choice to transfer his mind into a golem) and more referring to herself as "ugly" indirectly, that the solution to her disability is some kind of transhuman (transasuran?) procedure. As someone with a disability (I'm Autistic), this isn't a positive message that Anet has been or is putting out. This whole situation feels more akin to disability erasure than empowerment, that unless I replace my disability with something that's considered "functional" and "acceptable" by society, I'm useless, worthless, and ugly.

    > >

    > > Let's also not forget that Anet has gone out of their way to demonize her assistive technology by scrapping Scruffy not once, but twice. If they're willing to do that to her with just a golem of all things, imagine what kind of sabotage she could face at the hands of the Inquest or any other evil entity if she were to become a golem. I think becoming a golem would introduce more issues than fix them. I'd like to think that Taimi is smart enough to realize these issues that come with being golemized (but of course she's at the mercy of Anet's writing and...well...I wouldn't consider that to be reliable).

    > >

    > > I think Anet needs to be really careful about how they handle this issue going forward with future episodes.

    > As far as Taimi's disability is concerned, being autistic is slightly different from Taimi's disease because her disease has an element of pain to it, while to my knowledge, autism has no physical impairment to it. She likes the idea of transferring her consciousness to a golem, because it means she would no longer feel pain and it might save her life. However, we've only seen the start of this concept, not that she'll even try it yet. It's hard to say how this will end.

    >

    > As for the death of Scruffy, the first one was meant to be a symbol of her sacrificing something precious of hers so that Mordremoth could be defeated. That one was fine. Scruffy 2.0 being destroyed in Daybreak... I can see why you might feel that way. Taimi is still useful and powerful without her golem, but it's just harder for her to get around, and she can't really fight outside of it. They're not demonizing the technology, as she liked and enjoyed it, but she is still helpful without her golem. She did build both golems all by herself, after all. And her being downloaded into a golem would be just as bad should someone try to hack her as if she were riding inside of one. Still, we don't know what's to come in Episode 3, so let's hope they tread this path carefully.

     

    I thought Scruffy 2.0 was to show despite her brilliance, even by Asura stanards, her stuff has flaws. Which in this case seems to show she's not good at preventing her designs from being hacked into.

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