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Eekasqueak.7850

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Posts posted by Eekasqueak.7850

  1. > @"DakotaCoty.5721" said:

    > > @"Ajaxx.3157" said:

    > > > @"DakotaCoty.5721" said:

    > > > the 2,000 skin has an animation issue.

    > > >

    > > > When using your hotkey to ride your mount, the default jackal skin loads up sometimes in place of the actual Fox skin.

    > > >

    > > > The Warhound also had the issue of the teleport animation going to default colours for like 0.2 of a second.

    > > >

    > > > How do these make it past quality control? If we could get someone from design to take a look at them, it'd be great.

    > >

    > > The 2,000 Gem Animation issue is not with the game, its with your 25 Gem PC. Try using Gems to upgrade your PC. PogChamp.

    >

    > That's definitely it. /s

    >

    > > @"Randulf.7614" said:

    > > It is a general loading issue not the gem specific mount skin. It affects pretty much everything to varying degrees. I get it with all skins and players too, but that is down to my pc more than anything.

    >

    > This loading issue I've never experienced with any of the 2,000 gem skins. There's only 2 skins that seem to have minor animation bugs and I'll stand by that.

    >

    > ![](https://i.imgur.com/qCbADs5.png "")

    >

    > I've never once had this issue. Not with any other mount.

     

    Other skins must just take less time to render on your PC, then.

  2. > @"starlinvf.1358" said:

    > > @"Eekasqueak.7850" said:

    > > > @"starlinvf.1358" said:

    > > > The main ranger theme is low technology weapons, which is why they have Bows but no pistols or rifles, despite being "ranged" weapons. Harpoon is just a side effect of only having 1 "ranged" underwater weapon, since Trident is considered "Magic" in Core.

    > >

    > > I thought the theme was survivalists/nature explorers, not necessarily low tech.

    >

    > > @"Nikon.3921" said:

    > > > @"Eekasqueak.7850" said:

    > > > > @"Nikon.3921" said:

    > > > > You all are wrong! I heard it was Voodoo.

    > > >

    > > > Source? I've heard nothing about what the next ranger spec might be so this is just speculation/hopeful thinking.

    > >

    > > Oh I'm sorry. I guess I didn't lay the sarcasm on thick enough. LOL

    >

    > I'm talking about weapon choices.

     

    They get spearguns though.

  3. > @"SlippyCheeze.5483" said:

    > > @"gateless gate.8406" said:

    > > > @"SlippyCheeze.5483" said:

    > > > Well, that'd be consistent with option one, wouldn't it? A vast and interwoven conspiracy to suppress the truth, that ANet are deliberately conspiring to keep Chrono overpowered!

    > > >

    > > > Clear proof of your position! What other possible explanation could explain the "facts" you have so clearly laid out supporting your thesis. ;)

    > >

    > > Oh, did I argue that there was a "vast and interwoven conspiracy"? No, no I actually don't think I did. At all. If you want to deliberately misinterpret, why not just not respond? Saves me the energy of having to correct you.

    > >

    > > You yourself listed several ways in which Chrono could be overpowered yet unaddressed: They could be "unaware of it, or refuse to fix it, or are incompetent to do so." All three of those are in fact both possible and commonplace within game balancing.

    >

    > Yes, you did argue for a vast conspiracy. A conspiracy of incompetence, rather than action, but hey. The words you wrote, right here, are exactly that: you assert that game developers are sufficiently incompetent that they know nothing about their own game, and cannot balance it, so the most likely explanation is that they are deliberately - even if motivated through incompetence rather than malice - refusing to address imbalances in the game.

    >

    >

     

    Anet devs are only human and are capable of making mistakes is a conspiracy now?

  4. > @"InsaneQR.7412" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Nikon.3921" said:

    > > > > @"Eekasqueak.7850" said:

    > > > > > @"Nikon.3921" said:

    > > > > > You all are wrong! I heard it was Voodoo.

    > > > >

    > > > > Source? I've heard nothing about what the next ranger spec might be so this is just speculation/hopeful thinking.

    > > >

    > > > Oh I'm sorry. I guess I didn't lay the sarcasm on thick enough. LOL

    > >

    > > Sarcasm doesn't translate well to text on the internet :P

    >

    > For me it was pretty crystal clear that this was fluent sarcasm :D

    > Personally i dont mind if we will get a pistol wielding E-Spec (i think pistols are the better choice than riffle due to more weaponset combinations).

    > But first i would rather want a melee CC spec with AoE cabbabilities. Its what ranger is lacking atm.

    >

     

    If ranger got pistol proficiency it'd better be a revolver and include roundhouse kicks.

  5. > @"Nikon.3921" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Nikon.3921" said:

    > > > You all are wrong! I heard it was Voodoo.

    > >

    > > Source? I've heard nothing about what the next ranger spec might be so this is just speculation/hopeful thinking.

    >

    > Oh I'm sorry. I guess I didn't lay the sarcasm on thick enough. LOL

     

    Sarcasm doesn't translate well to text on the internet :P

  6. I wouldn't use Cantha as an argument in this discussion at all because we have no idea what is going on there, all the humans could be corrupted into dragon minions for all we know. Elona is hardly a very populous kingdom either, most of it is uninhabitable desert and between Joko's takeover, the branded and Balthazar it's suffered some losses. Sure Joko drove out non-humans, but we see first hand how quick he is to give out harsh punishments and we literally have to stop his judges from killing people all the time.

  7. > @"starlinvf.1358" said:

    > The main ranger theme is low technology weapons, which is why they have Bows but no pistols or rifles, despite being "ranged" weapons. Harpoon is just a side effect of only having 1 "ranged" underwater weapon, since Trident is considered "Magic" in Core.

     

    I thought the theme was survivalists/nature explorers, not necessarily low tech.

  8. Something that has been bothering me is, why can rangers use spearguns but not rifles? What are people's thoughts and do you think the next ranger elite spec should get rifles/pistols and/or a sort of trophy hunter theme?

  9. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > While I agree that the elder dragons being the good guys is unlikely, we've had plenty of indication that the human gods aren't either.

    >

    > The gods are presented as fallable, not wholly evil. The only god made to be wholly evil was Dhuum, while Abaddon and Balthazar are both gods who were good but fell from grace, and we know that Lyssa and Grenth are more neutral than either good or evil. But both Dwayna and Melandru are never really presented with anything less than being good and kind beings.

    >

    > > @"Pifil.5193" said:

    > > I don't know, he came from there, maybe he simply likes sleeping there? ;)

    > >

    > > I mean, I'm assuming that these dragons have some kind of "lair". He's pretty full of yummy magic now so maybe he's getting sleepy?

    > >

    > > Also I'm not sure about the brand, I mean if he brands whereever he goes then shouldn't the entire region have a lot more brand? I get the impression that branding is not free for him and costs him magically, also maybe he prefers being in his brand in much the same way as an amphibian so he may be inclined to go back up his current brand.

    > > I don't know.

    > >

    > > Regardless, I don't think we'll be chasing _him_ down specifically but rather going back to his "source" and deploying some kind of asuran gewgaw to deus-ex machina him back to sleepy sleeps.

    >

    > Kralkatorrik was never in the Shiverpeaks, but east of them in the Blood Legion Homelands (by map marking); and there's no reason he would be getting sleepy now that he ate a lot, despite common misconception the Elder Dragons do not go to sleep when they ate a lot of magic but rather when there's no more magic to be eaten (the latter causes the former, but the former will not cause the latter).

    >

    > And he does seem to brand wherever he goes now that he has even more magic; there seems to be little brand where he woke up and began flying, but the novel Edge of Destiny does depict him creating the Dragonbrand by breathing golden fire on the land, while post-PoF he's shown as branding by simply flying over (this could be an indication of how Kralkatorrik utilizes Zhaitan's sphere of shadow since it's only what his shadow touched that got branded).

    >

    > > @"Eekasqueak.7850" said:

    > > Perhaps not, but I think we're OK there. We got from Lion's Arch to the Crystal Desert, after all and it's a similar journey from Istan to Cantha and apparently corsairs can field airships readily enough so whatever the fuel is it can't be all that exotic. All that's assuming you can't simply sail from Istan to Cantha the old fashioned way.

    >

    > Based on the map of the globe from Season 2, going from LA to Amnoon (which has plenty of places to stop to refuel, such as Fort Trinity) is not even half the distance as between Istan (fully hostile territory to anyone who could own an airship but corsairs) and Cantha.

    >

    > https://wiki.guildwars2.com/wiki/File:Tyria_%28world%29_map_2.png

     

    I didn't say evil, I implied that the gods "aren't the good guys" they're flawed and not a major force for good anymore. IIRC Anet even said something along the lines of power corrupts, and leads to hubris etc.. So at this point I wouldn't even bat an eye if another goes the way of Balthazar.

  10. > @"Konig Des Todes.2086" said:

    > > @"Pimpology.6234" said:

    > > So do people hate underwater combat because of the skills or the x-y-z axis fighting?

    > It's a bit of all the above between the mobility, x-y-z fighting, and the skills. They improved a bit of both mobility and skills in the patch, though IMO not enough, but hopefully there's more to come.

    >

    > > @"Pifil.5193" said:

    > > I'd say so too. I would say we'll go to Kourna during LS4 ending with the defeat of Joko and then off to the Blood Legion Homelands and the far Shiverpeaks for the next expansion to deal with Kralkatorrik. Primordus and Jormag have both been effectively written out of the story during LS3 maybe we'll similarly deal with the DSD while dealing with Kralk.

    > Why would Kralkatorrik go to the Far Shiverpeaks (where Jormag is)? Seems weird suddenly cut back across the continent (not to mention that would mean branding old maps which since they're "stuck in time" I doubt Anet would do).

    >

    > Primordus and Jormag were put on the bus, but in such a way that they can literally return at any moment given that Elder Dragons rise when their minions gather enough magic for them, and they both have thousands of minions out and about.

    >

    > > Yeah, it also probably displaced the karka way back in 2012 so I'd say it's and its minions are a lot closer to core Tyria than Cantha (especially as core Tyria contains or contained all the _other_ elder dragons).

    > >

    > > Also, we have airships now so we don't really need to worry too much about the Deep Sea anything in order to get to Cantha. Or of course we could simply reestablish the Asura gate network links to Cantha, maybe we'll get to do that during LW Season 5.

    >

    > [These](https://wiki.guildwars2.com/wiki/Petrified_Karka_Egg) indicate the karka were pushed out of their homelands about 150 years ago and had been sitting on the Ring of Fire until Zhaitan's death (roughly). As for airships, those may not work - depends on how far one can travel with whatever fuel they use. It's a multi-week trip on boat, so there may not be enough airship fuel for the trip.

    >

    > > @"Samnang.1879" said:

    > > > @"sorudo.9054" said:

    > > > i hope something that puts everything we know about tyria upside down.

    > > >

    > > > * the dragons we're trying to kill are actually responding on defending the planet.

    > > > * the 5 original gods are not as "good" as we are meant to believe and are actually the villain of the story

    > > > * a race that predates everything in tyria rise after the gods left and show that they are the original inhabitants of this planet.

    > > > * a new foe that is more powerful then anything you have faced before, far more demanding and far more aggressive.

    > > > * "tyria" isn't the real name of the planet.

    > > > * there were only 3 gods originally but circumstances made 5.

    > > > * because 2 elder dragons are now dead, problems need to be fixed.

    > > >

    > > > something like that ^_^

    > >

    > > i love these ideas, @anet should hire u as a creative contributor or whatever the word is for people who contribute ideas to storytelling/storywriting

    >

    > Please no. The Elder Dragons are not good guys, the gods are not bad guys. I don't get why people seem to like these "good guys are bad and bad guys are good" themes. Sometimes they can work, but many times they don't, and with how Anet's already established GW2, it own't here.

     

    While I agree that the elder dragons being the good guys is unlikely, we've had plenty of indication that the human gods aren't either.

  11. > @"Anchoku.8142" said:

    > Epidemic is a hold-over from when Necro had extremely low dps, low survivability, and condi stacks were severely limited. I agree it needs an update but everyone should keep their facts in order about its use.

    >

    > 2 Ele with Meteor Shower can both use their skills independently.

    >

    > 2 Necro with Epidemic must coordinate bounces off of an available add mob within range of the boss. The first Epi goes off the boss doing damage only to adds within range. The second Epi should execute immediately off an add that is also in range of the boss. It is not a rotation that can be memorized and requires a call by the first player, cool down prediction and retargeting by the second player, and an available add mob within range of the boss.

    >

    > In a well coordinated group against a boss with adds continuously available, Epidemic is very powerful but Epidemic can easily be a wasted slot if things do not go right. Mashing the Epi button just because it goes off CD is usually worthless, as is using it without adds in range, or using it on an add that gets no condi or dies. Bounces also do not work without at least 2 Necro's.

    >

    > Meteor Shower is more reliable dps.

     

    Reading this makes me think scourge is harder, not easier to get DPS out of than Weaver is. Or at least requires more coordination.

  12. > @"Westenev.5289" said:

    > I'm still struggling to figure out who the characters are. I mean, this isn't Mass Effect - if every character save Taimi dropped dead tomorrow, they likely wouldn't be missed. Do you really want to date someone like that?

     

    Yeah most of the characters are very poorly developed, the only exceptions off the top of my head are Taimi and Canach.

  13. > @"Ayakaru.6583" said:

    > Secretly, I’m hoping that Cantha as a nation will be the villain.

    > The Canthans are very nationalistic, and adaptive. They could’ve reached a level of technology that puts shame to the Asura, and maybe they even tamed the DSD, or killed it, and are using it, or its body, as a power source.

    > Then the Canthans are so developed they want to share their gifts with the start, so they start invading Tyria.

    > Meanwhile, in the expansion trailer, we’ll see Suun, shaking his head “this is exactly the skritt why we had to leave the previous realm. I’m not saving you again”

     

    I could see them as villains, but closer to imperial Japan rather than super advanced. Steers too close to Scarlet for me.

  14. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > I'm honestly expecting the DSD corruption to look a lot like Davy Jone's crew and ship from the Pirates of the Caribbean movies.

    >

    > That's more or less what the orrian risen take inspiration from though. Their bodies all covered in corals (and in the concept art, a bunch of crustacean sea creatures melded into their body).

     

    That's not dragon corruption though, that's just bodies being on the seabed. I wouldn't say it's quite the same because they're less fish people (like Davy Jones' crew) and more just have coral and lichens growing on them.

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