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Fenella.2634

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Everything posted by Fenella.2634

  1. > @"Kodama.6453" said: > > @"Fenella.2634" said: > > > @"Kodama.6453" said: > > > While it is true that Anet has used names with real life references, at least to my knowledge this doesn't hold true for elder dragons. All of them have original names. > > > > > Well... Debatable. Some like Zhaitan and Mordremoth are at least references to RL myths, others like Kralkatorrik are completely original. > > I am not aware, can you elaborate a bit how these 2 names are referencing rl myths? Zhaitan sounds very much like a variation of Satan, which also kind of fits the theme. And the sylvari are referencing King Arthur legends so much, it's not hard to see the connection between Mordred and Mordrem / Mordremoth.
  2. > @"Kodama.6453" said: > While it is true that Anet has used names with real life references, at least to my knowledge this doesn't hold true for elder dragons. All of them have original names. > Well... Debatable. Some like Zhaitan and Mordremoth are at least references to RL myths, others like Kralkatorrik are completely original.
  3. > @"Raknar.4735" said: > > @"Fenella.2634" said: > > > @"Mortifera.6138" said: > > > > @"Fenella.2634" said: > > > > First, the game is available in more languages than just English. > > > > > > I find that hard to believe. It’s surprising enough that they have English voice actors, as they don’t like to put money into this game. > > > > > What do you mean, believe? Just change your settings and check for yourself. > > I don‘t get how „it is hard to believe“ either. Checking the settings is simpler than the story, after all ;). > > From the looks of it this thread wasn‘t created to discuss the story though, but more to bash the game. > Hence the „simple story“ and „[Anet] don‘t like to put money into the game“ arguments. Yes, that too. :) Also, third wrong assumption: Players with really low English language skills won't read this forum, let alone actively discuss here. So asking them about their opinion and experience right here is useless. If OP was interested in an honest discussion about the topic, they'd maybe want to go to the other official forums, not the English version of all things...
  4. > @"Mortifera.6138" said: > > @"Fenella.2634" said: > > First, the game is available in more languages than just English. > > I find that hard to believe. It’s surprising enough that they have English voice actors, as they don’t like to put money into this game. > What do you mean, believe? Just change your settings and check for yourself.
  5. First, the game is available in more languages than just English. Second, not being fluent in English does not necessarily equal low intelligence.
  6. > @"Fueki.4753" said: > > @"Yasai.3549" said: > > - Is Zojja still afk? > There probably still are problems with her voice actress being unavailable and Arenanet doesn't seem to want to replace her. Not the case. And even if it was the case, they'd just have replaced her after all those years. In LS4 there was a dev talk mentioning how they'd considered bringing Zojja back, but didn't include her after all, because it would have been too similar to Taimi's hostage situation. If they wanted her in the story, they'd have her in the story, no matter what issues there may or may not be with the actress. > > - Majory and Kasmeer barely have any screentime. > Marjory is still recovering from her mental breakdown and Kasmeer is busy doing things for Queen Jenna. Isn't that just funny? At the beginning of IBS there was this huge point made about how Kas and Jory were going to have their character arcs now, how they would finally be developed outside of just being a couple... Well - they have half a chapter left. Let's see how those character arcs will go.
  7. > @"The Greyhawk.9107" said: > > @"Fenella.2634" said: > > > @"Fenom.9457" said: > > > > @"Touchme.1097" said: > > > > Lyssa is going to be a villain, and this time not as a fallen Goddess like Abaddon or Balthazar but a full power Goddess and no other Gods will protect us > > > > > > > > > Except maybe they will? The gods left because they couldn’t solve the dragon problem but if they’re still watching they’ll see we did it for them.. maybe the other 4 come back? But then they’d have to address their devastated pantheon lmao, they would be lacking 2 gods after we kill lyssa > > > > Kormir told us that there are currently 6 gods. They had already replaced Balthazar before PoF, they just don't bother to tell us about it. > > Replacing a god every now and then doesn't seem to be a huge problem. > > Well, it kinda IS a huge problem, but one that they will eventually solve. Though it opens up another plot hole, if it was so "easy" to strip Balthazar of his godhood and replace him, why didn't they do this with Abaddon? PoF is such a mess. I'm not arguing over the specifics of stripping Balthazar's godhood etc. However, the post I answered to stated the gods were down to 4 without Lyssa, which doesn't line up with what we know. Replacing gods may not be easy. But they are no Elder Dragons, replacing them is not THAT complicated either. Grenth has replaced Duum, Kormir has replaced Abaddon, someone has replaced Balthazar. And that's just what we know of, there may be much more going on in the larger Pantheon and in the past that simply didn't affect the plots in our games. I'm simply stating that whatever may happen to Lyssa might not necessarily leave the gods at a different number nor at an overall disadvantage. They have dealt with losses before, they can do it again.
  8. > @"Fenom.9457" said: > > @"Touchme.1097" said: > > Lyssa is going to be a villain, and this time not as a fallen Goddess like Abaddon or Balthazar but a full power Goddess and no other Gods will protect us > > > Except maybe they will? The gods left because they couldn’t solve the dragon problem but if they’re still watching they’ll see we did it for them.. maybe the other 4 come back? But then they’d have to address their devastated pantheon lmao, they would be lacking 2 gods after we kill lyssa Kormir told us that there are currently 6 gods. They had already replaced Balthazar before PoF, they just don't bother to tell us about it. Replacing a god every now and then doesn't seem to be a huge problem.
  9. > @"Sajuuk Khar.1509" said: > > @"Fenella.2634" said: > > Laranthir could have been someone you'd like, but for some reason he was put on a bus in favor of Jhavi. I hope there's a story-relevant reason for that and he's doing something interesting in the background. > The reason was likely Jahvi is a descendant of Jora, who has a personal connection to Jormag, via Drakkar's manipulation of Svanir, so it made sense to have her be forefront so she could get some measure of vengeance for what Jormag/Drakkar did to her family. Yes, and I wish they had done more with that plot, but well... However, was it really necessary to make her Almorra's successor for her to act? After basically the first thing we learned about Laranthir was that he was supposed to take over the Vigil if Almorra dies? They had the same rank, sure, and time has passed and opinions can change, but this came a bit out of nowhere. I highly doubt Almorra suddenly changed her mind because of Jhavi's family history. That might have been the writers' reason, but ingame it must have been something else.
  10. I think Braham is actually on a really good way. Sure, he was a brat in LS3, but he was a teenager who had lost his mother and who took on a role that was too much for him at the time. Right now, IF he survives the IBS, he may be on his way to become one of the most awesome havrouns ever. I do hope he wont have to sacrifice himself, he's still so young. Laranthir could have been someone you'd like, but for some reason he was put on a bus in favor of Jhavi. I hope there's a story-relevant reason for that and he's doing something interesting in the background.
  11. Honestly, what I want to see the most in the Expac is a good story, consistent lore and well designed maps. As for expansion-level features: Elite specs should be a given, I hope. Maybe new raid wings? And as a new feature, maybe player housing? Or... real build templates instead of that joke we have to improvise around right now? I think features like Alliances or engine upgrades would be amazing, but they likely can't be features of an expac. Those would have to be implemented for the entire game, not just for people who have the expac.
  12. > @"Randulf.7614" said: > Just so I'm clear and don';t fall foul of this (which was reported last chapter too). > > If I take a character just starting IBS straight to the CHampions release, play through both and switch back to the start of IBS to carry on, will I have to redo the 7 DRMs again? It seems to be inconsistent. Some people seem to be able to play older stories in between, for others it doesn't save the progress in Champions. SInce Champions is technically one episode and we won't finish that until part 4, apparently progress can be lost if we exit the story. :/ But for some people it works fine? I won't try, unless it's really necessary. Don't want to risk having to replay every single DRM.
  13. > @"Fueki.4753" said: > And then they tell us Ryland suddenly is too strong for us to take on, when he should be no stronger than the Herald of Balthazar. > We should have cracked his face months ago... Especially when he is one of the easier bosses in this patch.
  14. It has some really low lows, but also some really good patches. All in all, I'd still rank it higher than LS2 and LS1, but considering that in the meantime we have learned how good the LS can get, it's a disappointing season. I really hope ArenaNet does not consider any of this "expansion-level content" anymore. Otherwise, I'd be very concerned for the actual expansion content. I do hope it will be way above IBS-level content.
  15. > @"Sajuuk Khar.1509" said: > > @"Fenella.2634" said: > > This part was weird, anyway. Doesn't that make them a Perpetuum mobile? Something seems to be wrong there. > Not weird to me. Dragon of fire gets more powerful the more fire there is, and if it makes more fire then yeah, its going to get stronger from that. Physics, though? I know, Tyria has magic, but still, even an Elder Dragon shouldn't be able to practically infinitely grow its own magic from basically nothing. Fire has to have something to burn, otherwise it should go down at some point.
  16. > @"Sajuuk Khar.1509" said: > > @"Yasai.3549" said: > > Did Jormag JUST come up with this idea of turning the world into a fridge? > > Why not just act on it in the first place? It's not like they needed an alliance to go around turning things into popsicles. > > Doubt they needed to consult the Asuras on who or where to freeze over, Jormag could have just frozen over whatever they reached. > Yes, they explain this in the dialog of Asuran Counsel instance, and the Lake Doric DRM. > > Ryland was in the meeting with the Asura where they told him that Primrodus has a feedback loop with his minions, where the more the burn, the stronger he gets, and the more they burn. This part was weird, anyway. Doesn't that make them a Perpetuum mobile? Something seems to be wrong there.
  17. Just a short update: The German version is now back to male pronouns. During the previous stories the translation team was a bit unsure maybe, trying out avoiding all pronouns or even making up nonsensical grammar, but now they're back at where they started.
  18. > @"Konig Des Todes.2086" said: > > @"Fenella.2634" said: > > Well, alright, I also was not aware it was actually established lore from GW1 that bodies had to be in a reasonably good shape. :) > > > > However, that whole argument aside. What also sets apart the PC from most other resurrections in the GW universe, is that the PC did not become Risen, Awakened, a necromancer's minion or any other kind of undead. Even with resurrections being a thing in this universe, death always matters. Our circumstances were very, very special and unique. I don't suppose other characters could easily find their own Eater of Souls to kill, plus a deal with an Avatar of Grenth to make. > > So, even if Trahearne, Vlast or anyone else could somehow manage to get a body back, they would most likely not return like the PC did, but as an undead. Do we really want that? Maybe it's better to let them rest in peace. > > While you are correct that the Commander's circumstances were very unique, no resurrection results in undeath of any form simply because of the spellcaster/school of magic/magical energy involved. In GW1, resurrection spells belonged exclusively to healer classes - monks, ritualists, and paragons - which seem to utilize the school of Preservation (and mechanically, used holy/light energy)- all three also merged into the Guardian; meanwhile, undeath spells belonged exclusively to the necromancer profession (no surprise), which utilized the school of Aggression (and mechanically, dark/unholy energy). So the Commander not becoming undead is rather "the very same as all other resurrections in the GW universe". Wait, player gameplay deaths are canon deaths? I always thought they were just unconscious or something and the resurrection spells were not exactly resurrections.
  19. Well, alright, I also was not aware it was actually established lore from GW1 that bodies had to be in a reasonably good shape. :) However, that whole argument aside. What also sets apart the PC from most other resurrections in the GW universe, is that the PC did not become Risen, Awakened, a necromancer's minion or any other kind of undead. Even with resurrections being a thing in this universe, death always matters. Our circumstances were very, very special and unique. I don't suppose other characters could easily find their own Eater of Souls to kill, plus a deal with an Avatar of Grenth to make. So, even if Trahearne, Vlast or anyone else could somehow manage to get a body back, they would most likely not return like the PC did, but as an undead. Do we really want that? Maybe it's better to let them rest in peace.
  20. Good idea. ^^ I love raiding with my guilds, however, most of the most fun episodes have to do with social stuff, so telling it here wouldn't mean much to other people. Maybe this story fits: When we had just started raiding, we were training in W4 and we were a little short on players. Even after going through all our guilds and friends lists, we still had two vacant positions, so we went to LFG, of course advertising as training run. Two players joined and it was very obvious very soon that they were way more experienced than any of us eight guildies. We expected them to leave at any point, with or without insulting us first, but instead, those two made it their mission to carry eight noobs all the way through Cairn, MO and Samarog. XD They switched classes so often and really put in so much work, it was ... a bit embarassing for us, sure, but on the other hand really amazing how they played. ^^ We didn't know them, we didn't pay them, we didn't look for pro raiders in LFG. Sometimes strange things happen. Maybe we were someone's twitch content for the evening, who knows. Most of the fun for me seriously comes from playing together in semi-static groups with more or less consistent groups of friends for a long time. The bosses and rewards are nice too, but it's the social aspect and the progress we see that give me longterm motivation.
  21. I don't care so much about the administrative features, but I do miss the position markers in group content. They are useful.
  22. HoT for me. It was cut a bit too short, but otherwise good story and atmosphere. I also really like LS4, despite a few shortcomings. LS3 (except Ep6) is also fun to play. And parts of the core story. The quality can't keep up with later patches, of course, but some of the stories are still fun to play. On the other hand, I don't care much about the PoF story and LS2 is exhausting. LS5 is in parts even worse.
  23. > @"Touchme.1097" said: > I am totally fine with the voice of Matthew Brenher, his voice acting was decent. Anet should really stop to listen to those minorities who don't like characters based on gut feelings and start valuing the remaining characters more than they do. I would trade Braham for Trahearne anytime Change the audio to German, then. ^^ From LS4 forward the German VA of Trahearne took over Braham's role. It's hilarious. (But he's doing a pretty good job, all in all.)
  24. > @"Stephen.6312" said: > The optimist in me, though, would suggest that the missing firstborn are either in Cantha or exploring the Mists. Wouldn't that be really something, though? :) Consider how extremely early they left. It was at a time the firstborns were still acting like they were in a fairytale, Riannoc playing the Chosen Knight with a magic sword, everyone else barely leaving home. Even the future diplomats and Trahearne, who would later be absent a lot, were still very unfamiliar with the world outside the Grove. So what on Tyria would have been so extremely urgent and important to send the two that far away that soon? If it was related to Mordremoth directly, there likely would have been a link to the Malyck story. Which was not there. Malyck was a surprise for everyone, including the Pale Tree. Maybe something Mist-related? Or something about the cave with the seeds? Yes, I know, most likely it really was related to HoT and just one of the scrapped stories. But maybe not?
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