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Red Haired Savage.5430

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Posts posted by Red Haired Savage.5430

  1. > @"Sobx.1758" said:

    > > @"Lan Deathrider.5910" said:

    > > > @"Sobx.1758" said:

    > > > > @"Lan Deathrider.5910" said:

    > > > > > @"Fat Disgrace.4275" said:

    > > > > > Already has defence linens to some degree tactics with aoe condiclear and heals. I dont think warrior is meant to be defence like guard... they are mean tough people that clobber people with giant hammers

    > > > >

    > > > > They can also be a Commander from the midline giving out orders and supporting their team :wink:

    > > >

    > > > Through shouts, heals and some boons, which they already can do :p

    > >

    > > To a unsatisfying degree for many.

    >

    > What would be a satisfying degree? More spammy, almost passive heals while still dealing one of the top dps? I think that literally doesn't have right to exist in the game. Which means there's already pretty much a support build which some people claim to want, but it's just... not OP enough or something? :p

     

    IMO, I don't think it's the fact that we have zero support it's that we're outclassed by others on support. Right now I'm just waiting to see what the massive balance patch they're working on does with the game.

  2. > @"Lighter.5631" said:

    > > @"Red Haired Savage.5430" said:

    > > > @"Lighter.5631" said:

    > > > > @"RedShark.9548" said:

    > > > > > @"Lighter.5631" said:

    > > > > > surprise surprise, hammer and mace used to be condi weapon untill they removed confusion from merciless hammer in 2018

    > > > > >

    > > > > > mace/sword lb carrion was the build.

    > > > >

    > > > > Suprise suprise nobody played a condi hammer specc, it was played as power weapon and nobody took that trait.

    > > >

    > > > surprise surprise, carrion hambow was played in duels.

    > >

    > > Of the hambow builds I can find I'm not seeing carrion, or merciless hammer.

    > >

    > > [https://metabattle.com/wiki/Build:Warrior_-_Hambow](https://metabattle.com/wiki/Build:Warrior_-_Hambow)

    > > [https://metabattle.com/wiki/Build:Warrior_-_Mercenary_Hambow](https://metabattle.com/wiki/Build:Warrior_-_Mercenary_Hambow)

    > >

    > > Here's also a Vaanss build, with a link to the build in the video description.

    > >

    > >

    > > They also didn't add confusion to merciless hammer until the August 8, 2017 update long after hambow.

    > > https://wiki.guildwars2.com/wiki/Merciless_Hammer/history

    >

    >

    >

    > *im only using the name merciless hammer because the build existed before merciless hammer and it was distracting strike which was later merged with merciless hammer.*

    > i seriously can't understand how you can't find anything tbh, lol. i only did one search and it's there.

    >

    > the difference is just people ran lb in pvp instead of the sword/shield in video because you didn't need the mobility.

    >

    > the builds are super old, like

    > the link to the build that is connected to the old forum is actually lost.

    >

    >

    > and i did farther research and here

    > https://metabattle.com/wiki/Build:Warrior_-_Macebow

    > https://metabattle.com/wiki/Build:Warrior_-_Carrion_CC

    >

     

    Without the hammer or the longbow it's not hambow it's a condition warrior build, and that appears to be one of the cheesy perplexity rune builds people used to run.

     

    Might be time for you to find an internet time machine, not very many things that end up on the internet ever end up actually lost:

    https://web.archive.org/web/20170917024057/https://forum-en.guildwars2.com/forum/professions/warrior/WvW-Roaming-Build-Condition-Interrupt

  3. > @"Lighter.5631" said:

    > > @"RedShark.9548" said:

    > > > @"Lighter.5631" said:

    > > > surprise surprise, hammer and mace used to be condi weapon untill they removed confusion from merciless hammer in 2018

    > > >

    > > > mace/sword lb carrion was the build.

    > >

    > > Suprise suprise nobody played a condi hammer specc, it was played as power weapon and nobody took that trait.

    >

    > surprise surprise, carrion hambow was played in duels.

     

    Of the hambow builds I can find I'm not seeing carrion, or merciless hammer.

     

    [https://metabattle.com/wiki/Build:Warrior_-_Hambow](https://metabattle.com/wiki/Build:Warrior_-_Hambow)

    [https://metabattle.com/wiki/Build:Warrior_-_Mercenary_Hambow](https://metabattle.com/wiki/Build:Warrior_-_Mercenary_Hambow)

     

    Here's also a Vaanss build, with a link to the build in the video description.

     

    They also didn't add confusion to merciless hammer until the August 8, 2017 update long after hambow.

    https://wiki.guildwars2.com/wiki/Merciless_Hammer/history

  4. > @"Lan Deathrider.5910" said:

    > > @"Red Haired Savage.5430" said:

    > > In some initial testing your healing power doesn't seem to adjust when you have might and have vigorous shouts equipped.

    >

    > Tactics no longer applies healing power per might stack, also stat conversions don't count certain stat sources.

     

    Which to me is a bug, yes I've noticed a post in the bug section about issues with vigorous shouts and have added these issues to that list.

    https://en-forum.guildwars2.com/discussion/88989/vigorous-shouts-heals-for-the-incorrect-amount

  5. > @"Lan Deathrider.5910" said:

    > > @"Red Haired Savage.5430" said:

    > > > @"Lan Deathrider.5910" said:

    > > > Mender's Might's description was updated on the main thread. It will heal the warrior when they grant might to an ally. They generally specify other allies if that is the intent.

    > > >

    > > > IF this applies to might you grant yourself then Might Makes Right and Menders Might are going to be high self sustain. In a team fight with phalanx strength and Might Makes Right there will be high levels of self healing on the warrior.

    > > >

    > > > So, what is the healing amount, and what are the odds of them nerfing it if self granted might counts?

    > > >

    > > > If the healing is on par with MMR then wow...

    > >

    > > One thing I'd want to know that the tooltip is missing what's the target cap on phalanx strength? The difference between 5 and 10 would be massive.

    >

    > Did it have a target cap before?

     

    I don't remember it's been that long since I've used it.

  6. > @"Lan Deathrider.5910" said:

    > Mender's Might's description was updated on the main thread. It will heal the warrior when they grant might to an ally. They generally specify other allies if that is the intent.

    >

    > IF this applies to might you grant yourself then Might Makes Right and Menders Might are going to be high self sustain. In a team fight with phalanx strength and Might Makes Right there will be high levels of self healing on the warrior.

    >

    > So, what is the healing amount, and what are the odds of them nerfing it if self granted might counts?

    >

    > If the healing is on par with MMR then wow...

     

    One thing I'd want to know that the tooltip is missing what's the target cap on phalanx strength? The difference between 5 and 10 would be massive.

  7. > @"Lan Deathrider.5910" said:

    > > @"Red Haired Savage.5430" said:

    > > Could see allot of warriors as anti counter to the mass barrier spam in WvW.

    >

    > I say that is a good thing

    >

    > Also, it looks like Shrug it Off will cause warhorns to heal when they remove conditions. The healing amount may be small, but if not, then warrior just got serious support buffs.

     

    Oh I'm not disagreeing it'll be nice to have a place in the zerg again, that's not stupid bubble.

  8. > @"Katary.7096" said:

    > > @"Hitman.5829" said:

    > > If you look at warrior skills, most of them deal pure strike damage and are single target, unlike the skills of other professions that deal damage and also apply conditions, give defensive boons and/or buffs.

    > Most of them? Clearly that is not true. None of the Signets even deal damage, the same is true for all the Stances, all Shouts and all Banners except the Elite. And that is before considering the weapons skills, which commonly cleave, inflict conditions or apply boons.

    >

    >

     

    Very true, the only ones that really do much of any damage are our physical skills and rage skills.

  9. > @"TheBravery.9615" said:

    > > @"Obtena.7952" said:

    > > The biggest flaw with Warrior is that it has so little actions you can take. This means you have to rely on stacked abilities and passive triggers to get effects you want.

    >

    > Second this post.

    >

    > The simplicity of the warrior is it's weakness; has the lowest amount of skills available to use at any time, if on cooldown you're stuck with auto attack.

     

    Which becomes extremely apparent when it comes to certain weapons in certain situations such as rifle...

  10. > @"Sazukikrah.5036" said:

    > > @"Red Haired Savage.5430" said:

    > > > @"Sobx.1758" said:

    > > > > @"Sazukikrah.5036" said:

    > > > >

    > > > > > It's part of the class, so it's part of the discussion bro...

    > > > >

    > > > > So is eviscerate or Arcing slice but thats not What the kitten im talking about ... I'm clearly talking about headbutt not Savage instinct.

    > > >

    > > > Yeah, but talking about one skill in vacuum while completely ignoring anything surrounding it in the same class, spec or build is stupid and irrelevant. The fact that there are still people that fail to understand something so simple is mind blowing.

    > >

    > > Yes but to me the fact that you have to take certain traits/extra skills to even make a single skill viable is just poor design. I mean to me the whole berserker design has been garbage since day one.

    >

    > I say it was good before they removed F1 forcing you to go into berserk mode when you hit max adrenaline. Also removing Adrenaline gain on Berserker Utilities was also a bad design choice too.

     

    Yeah it was better before than it is now, but compared to other HoT elite specs warrior didn't really get much and it's always felt that way. I think Anet needs to actually redo berserker. All they did with their last rework was putting lipstick on a pig.

  11. > @"Sobx.1758" said:

    > > @"Sazukikrah.5036" said:

    > >

    > > > It's part of the class, so it's part of the discussion bro...

    > >

    > > So is eviscerate or Arcing slice but thats not What the kitten im talking about ... I'm clearly talking about headbutt not Savage instinct.

    >

    > Yeah, but talking about one skill in vacuum while completely ignoring anything surrounding it in the same class, spec or build is stupid and irrelevant. The fact that there are still people that fail to understand something so simple is mind blowing.

     

    Yes but to me the fact that you have to take certain traits/extra skills to even make a single skill viable is just poor design. I mean to me the whole berserker design has been garbage since day one.

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