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RisenHowl.2419

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Everything posted by RisenHowl.2419

  1. > @"Jski.6180" said: > > @"RisenHowl.2419" said: > > > @"Jski.6180" said: > > > > @"lodjur.1284" said: > > > > > @"Jski.6180" said: > > > > > > @"lodjur.1284" said: > > > > > > 10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills. > > > > > > > > > > > > > > > > > > Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares... > > > > > > > > > > They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed? > > > > > > > > Replying to the wrong person? > > > > > > > > I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities. > > > > > > More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst. > > > > > > Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing. > > > > > > > @"RisenHowl.2419" said: > > > > tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin. > > > > > > If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed. > > > > > > Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class. > > > > Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ > > You cant use skill during "you cant torch me". 600 with you at the center not a ground target effect like arcain wave. There was real counter play to it and it was not something you could land that well on 10 targets. Now there is no point for tempest to ever go into a fight there no reason to ever get into melee balls there just no reward for it. you don't need to use anything during the channel if your issue is getting locked down in melee, which shouldn't be the case on a support tempest in the first place. You can already melee dive on full glass dps toons, no reason you can't do it on a support tempest. If you're unable to do it currently on tempest, the issue is player skill or build. If the player has little positioning knowledge or skill on tempest, you have access to a plethora of escape skills: mist form, lightning flash, obsidian flesh, earth shield, earth overload, harmonious conduit, lucid singularity, stone heart, arcane shield, rebound.... Tempest is actually preferred for melee balls due to immob and shocking aura. idk what to tell you if you can't go into melee other than git gud =/ > @"Supreme.3164" said: > > @"RisenHowl.2419" said: > > > @"Jski.6180" said: > > > > @"lodjur.1284" said: > > > > > @"Jski.6180" said: > > > > > > @"lodjur.1284" said: > > > > > > 10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills. > > > > > > > > > > > > > > > > > > Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares... > > > > > > > > > > They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed? > > > > > > > > Replying to the wrong person? > > > > > > > > I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities. > > > > > > More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst. > > > > > > Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing. > > > > > > > @"RisenHowl.2419" said: > > > > tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin. > > > > > > If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed. > > > > > > Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class. > > > > Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ > > What's the point of making professions undesirable and unfun to play? More and more people will start playing the less nerfed professions like necros atm, it's just a matter of time before the nerfs start rolling > > P.S What even is the point of throwing out **obsidian flesh** in every discussion involving eles? The skill is on a off hand weapon that lacks mobility and dmg and on a 50-60s CD and there are elites on a shorter CD than this skill , it's not like players can spam OF back to back within 10s span.... read above, obsidian flesh is far from the only escape skill available to ele.
  2. > @"Jski.6180" said: > > @"lodjur.1284" said: > > > @"Jski.6180" said: > > > > @"lodjur.1284" said: > > > > 10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills. > > > > > > > > > > > > Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares... > > > > > > They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed? > > > > Replying to the wrong person? > > > > I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities. > > More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst. > > Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing. > > > @"RisenHowl.2419" said: > > tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin. > > If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed. > > Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class. Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ
  3. tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.
  4. What's important with clouding is that you have mobility, strong self heals or invuln, and a way to stack 25 self might (generally a trait or cheesecake).
  5. keybind dodge and use it clench tight like a sphincter get that cake
  6. Throw lines out? Bring a burn guard to just kill the adds? Walk sideways? That's a lot of stats to give up for a gimmick
  7. This is about the worst case scenario for burn dh in zergs. Little to no cover conditions, strips, corrupts, or boon support from your squad against a comped guild run with 2 cleansers per party. Majority of the burning damage still gets through because it's covered multiple times a second with vulnerability and cripple. If your guild runs scourges that can cover your burning damage and strip protection/resistance, your damage goes up considerably against guild groups and even more so against pugs. If your guild runs a comp of mostly heralds, reapers, and scrappers then you're better off playing power dh because there's nothing to help your burning get through. In general, power dh is better against coordinated guild groups. No comp against groups that are not well organized, burn dh is very strong. Easily the best class for clouding With a guild against groups that are not well organized, burn dh is busted af
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