Eugchriss.2046 Posted May 25, 2020 Share Posted May 25, 2020 It s all in the title. This skill is actually undodgeable, due to no cast time + it has 600 range like wtf. Give it 0.5s cast time AND make it130 range. There is no risk at all using this skill. And while we're at it nerf bewildering ambush from 6 stacks to 3 or 4 stacks of confusion. Same reason here: it s undodgeable + unblocable if traited. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted May 25, 2020 Share Posted May 25, 2020 > @"Eugchriss.2046" said: > It s all in the title. This skill is actually undodgeable, due to no cast time + it has 600 range like kitten. Give it 0.5s cast time AND make it130 range. There is no risk at all using this skill. > And while we're at it nerf bewildering ambush from 6 stacks to 3 or 4 stacks of confusion. Same reason here: it s undodgeable + unblocable if traited. lol it has cast time and it has melee range, if you played thief you would know Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted May 25, 2020 Share Posted May 25, 2020 > @"Eugchriss.2046" said: > It s all in the title. This skill is actually undodgeable, due to no cast time + it has 600 range like kitten. Give it 0.5s cast time AND make it130 range. There is no risk at all using this skill. > And while we're at it nerf bewildering ambush from 6 stacks to 3 or 4 stacks of confusion. Same reason here: it s undodgeable + unblocable if traited. Did you actually use the skills in game? play against the skill? or, most likely, just read the wiki page? Epitome of "I don't know what i am complaining about it just want to complain" Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted May 25, 2020 Share Posted May 25, 2020 > @"Eugchriss.2046" said: > It s all in the title. This skill is actually undodgeable, due to no cast time + it has 600 range like kitten. Give it 0.5s cast time AND make it130 range. There is no risk at all using this skill. > And while we're at it nerf bewildering ambush from 6 stacks to 3 or 4 stacks of confusion. Same reason here: it s undodgeable + unblocable if traited. It has a cast time. Additionally it has a melee range for the initial hit, the 600 range is the backport range *after* a successful hit. Link to comment Share on other sites More sharing options...
Grimjack.8130 Posted May 25, 2020 Share Posted May 25, 2020 the cast time is a pistol mainhand thief walking into melee range, if you're complaining about steal with it, thats fine, steal should be used to make some skills unpredicatable the issue is with the burst, sustain, and leeching venoms, not shadowstrike being "undodgable" Link to comment Share on other sites More sharing options...
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