JasonLucas.4981 Posted September 30, 2020 Share Posted September 30, 2020 So this wasn't documented in the notes, but Mist Form will now cancel any skills castings. You're still able to ress people. As much I understand this trade off for the Obsidian Flesh and Mist Form, I do not understand why they haven't done the same to Mesmer Distortion. Link to comment Share on other sites More sharing options...
steki.1478 Posted September 30, 2020 Share Posted September 30, 2020 This has always been the case since mist form is a transformation. Obsidian flesh is a channel and made like that intentionally (for who knows what reason). Distortion is neither of those. Link to comment Share on other sites More sharing options...
Zeesh.7286 Posted September 30, 2020 Share Posted September 30, 2020 Sad.. I know the Rez glyph into form was annoying but overloads into glyph was such a good combo especially considering how overloads grant just 1 pathetic stack of stability and Mistform has an absurd cooldown. The least they can do at this point is add a feature where it removes immobilize and crippled when you enter mistform. It is literally a MIST FORM. Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted September 30, 2020 Share Posted September 30, 2020 So now you cant mist form+overload or mist form+ether renewal? Lame af Link to comment Share on other sites More sharing options...
Extacy.6192 Posted October 1, 2020 Share Posted October 1, 2020 So only 3 people are complaining about this stealth nerf? Can't log in at the moment, but am i right that all casts are now interrupted upon casting mist form? So no more meteor/stomp/rezz/glyph... combo casting with mist form? This is quite a heavy nerf. Doesn't exactly help that most of our utility skills are just plain awful. Why? Because of this one skill combo with rezz glyph in spvp? Yeah nerf all ele specs in pve/wvw because of this... pathetic. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted October 1, 2020 Share Posted October 1, 2020 That isn't a nerf, it's a bugfix. It wasn't there before a certain patch. Link to comment Share on other sites More sharing options...
kybraga.7103 Posted October 1, 2020 Share Posted October 1, 2020 Elementalist doesn't need to be a res danger anyway. We have other ways. Armor of Earth gives 10 stacks (over kill) in a meta where boon rips come from CCs or steal (which you can just abuse no port spots for.) We're still able to do things, just think. Mist form was a bug (NOT INTENDED) and other classes like Holosmith had the same bug with Elixir S allowing them to heal into invul. Just because it's not Holosmith doesn't mean it wasn't busted and unfair. Link to comment Share on other sites More sharing options...
Zeesh.7286 Posted October 1, 2020 Share Posted October 1, 2020 They really ought to revert the Cooldown back to 60 secs for mistform now. Elixir S on engi has a 60 secs base CD while Mistform has a base CD of 75 secs in spvp. Link to comment Share on other sites More sharing options...
JasonLucas.4981 Posted October 1, 2020 Author Share Posted October 1, 2020 > @"steki.1478" said: > This has always been the case since mist form is a transformation. Obsidian flesh is a channel and made like that intentionally (for who knows what reason). Distortion is neither of those. Nope, I have been playing Tempest for 3 or 4 PvP seasons and I am 100% sure that you could initiate the casting of an skill and use Mist Form and the casting will still keep going. The only circumstance it would get canceled was if Mist Form ended before the skill casting, now when you use Mist Form while casting an skill it cancels the casting. The whole point of making Obsidian Flesh a casted skill was to give it a proper trade off, you get invulnerable, can't take any damage, but you also can't do anything. Take Guardian Renewed Focus as an exemple, you are invulnerable for 3 seconds, but you also can't do anything, that's how all invulnerabilities should be. Link to comment Share on other sites More sharing options...
kybraga.7103 Posted October 1, 2020 Share Posted October 1, 2020 > @"JasonLucas.4981" said: > > @"steki.1478" said: > > This has always been the case since mist form is a transformation. Obsidian flesh is a channel and made like that intentionally (for who knows what reason). Distortion is neither of those. > > Nope, I have been playing Tempest for 3 or 4 PvP seasons and I am 100% sure that you could initiate the casting of an skill and use Mist Form and the casting will still keep going. The only circumstance it would get canceled was if Mist Form ended before the skill casting, now when you use Mist Form while casting an skill it cancels the casting. > > The whole point of making Obsidian Flesh a casted skill was to give it a proper trade off, you get invulnerable, can't take any damage, but you also can't do anything. Take Guardian Renewed Focus as an exemple, you are invulnerable for 3 seconds, but you also can't do anything, that's how all invulnerabilities should be. Since you mentioned Mesmer's Distortion not having a trade off. Think of the fact that they're dependent on their clones to get a proper duration. They can only generate so many clones at once and can only generate so many in general. Using your clones, a resource on par with Energy on Revenant, to be defensive is fair on top of the recharge time it has. Let's also mention that Mesmer's Distortion is easy to manipulate into being panic-pressed, clones getting killed to only get a 1s invulnerability. Mesmer's Distortion has multiple trade offs. Sure, they can cast while doing it, but they sacrificed being able to daze, blind (if Dueling and using Blinding Dissipation), and just going on the aggressive. Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted October 1, 2020 Share Posted October 1, 2020 the whole reason mist form works this way is because it used to be on like a 45s cd and could be used with ether renewal. Safe heals was too op pre hot apparently. This bug fix is a terrible change for ele as a whole. Link to comment Share on other sites More sharing options...
Whambulance.3564 Posted October 1, 2020 Share Posted October 1, 2020 Anyone else here who doesn't really care about the change, but are upset that its not featured in Patch Notes? Link to comment Share on other sites More sharing options...
kybraga.7103 Posted October 1, 2020 Share Posted October 1, 2020 > @"Whambulance.3564" said: > Anyone else here who doesn't really care about the change, but are upset that its not featured in Patch Notes? > Nah, I think it's funny that it ruined some Tempest mains. They deserved to get the bullying session. :tongue: Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted October 1, 2020 Share Posted October 1, 2020 No class should be able to invuln through a res skill. Imo, we shouldn't even have res skills at all. Down state is stupid enough. Link to comment Share on other sites More sharing options...
JasonLucas.4981 Posted October 4, 2020 Author Share Posted October 4, 2020 > @"kybraga.7103" said: > > @"Whambulance.3564" said: > > Anyone else here who doesn't really care about the change, but are upset that its not featured in Patch Notes? > > > > Nah, I think it's funny that it ruined some Tempest mains. They deserved to get the bullying session. :tongue: Any undocumented class change will ruin players playstyle. These bad moves from Anet are very unsporting, Link to comment Share on other sites More sharing options...
Bast.7253 Posted October 6, 2020 Share Posted October 6, 2020 I was wondering if it was bugged in the first place. A couple weeks ago I was able to start casting lightning overload and mist form and complete the channel. It was nice but seemed unintended. It looks like it's been fixed now though. lol Link to comment Share on other sites More sharing options...
Vissarion.6509 Posted October 6, 2020 Share Posted October 6, 2020 > @"Extacy.6192" said: > So only 3 people are complaining about this stealth nerf? Can't log in at the moment, but am i right that all casts are now interrupted upon casting mist form? So no more meteor/stomp/rezz/glyph... combo casting with mist form? This is quite a heavy nerf. Doesn't exactly help that most of our utility skills are just plain awful. > > Why? Because of this one skill combo with rezz glyph in spvp? Yeah nerf all ele specs in pve/wvw because of this... pathetic. > > Because Ele is dead in PvP for years. Link to comment Share on other sites More sharing options...
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