Zahld.4956 Posted September 30, 2020 Share Posted September 30, 2020 Add random group creating at the starting area so that players can easily group play without having to search around for a group. Link to comment Share on other sites More sharing options...
Kichwas.7152 Posted September 30, 2020 Share Posted September 30, 2020 Personally I much prefer the current LFG tool over a World of Warcraft style random PUG maker. Link to comment Share on other sites More sharing options...
Silvia.9130 Posted September 30, 2020 Share Posted September 30, 2020 Isn't the matchmaking kind of the same, but without getting the chance to choose who you play with? I know how it works from other games, but it doesn't feel like an improvement to the current system, rather the opposite. But maybe it's just me to not see the advantages :/ Link to comment Share on other sites More sharing options...
Zahld.4956 Posted September 30, 2020 Author Share Posted September 30, 2020 > @"Kichwas.7152" said: > Personally I much prefer the current LFG tool over a World of Warcraft style random PUG maker. > Both group tools have they're own advantages. One is quick and easier and the other allows for more specific group making. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 1, 2020 Share Posted October 1, 2020 Or you could do a LFG that says everyone is welcome. Link to comment Share on other sites More sharing options...
coso.9173 Posted October 1, 2020 Share Posted October 1, 2020 PUG has its advantages, you don't need to talk to anyone, nor take responsability for anything. press a button, wait, and dungeon starts. easy. Link to comment Share on other sites More sharing options...
Zahld.4956 Posted October 1, 2020 Author Share Posted October 1, 2020 Pugs are easier and quicker for the casual player. Link to comment Share on other sites More sharing options...
Zahld.4956 Posted October 1, 2020 Author Share Posted October 1, 2020 Having something at the start of each group area that directs players to LFG seems like a missing thing that should probably be in place. Doesn't that make sense? Is it a missing game link to group content or does an new player need to know to wiki to be directed to LFG if they don't use forums or other info sources? Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 2, 2020 Share Posted October 2, 2020 In-game LFG information is provided with the L29 Level-up rewards. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 2, 2020 Share Posted October 2, 2020 They do it in Strikes and to be honest...I don't think it works anymore despite success at the start. Not against it mind you - I;d prob use it at least Link to comment Share on other sites More sharing options...
firedragon.8953 Posted October 2, 2020 Share Posted October 2, 2020 I finished my last dungeon story instance today (yay!) and did almost all the dungeons within the past week using the LFG tool. Honestly, as a somewhat new player I was apprehensive to use the tool, but eventually started checking it while I was out doing other missions to see if anyone was actually doing story dungeon runs, to which there were groups (usually evenings US time). I thought it was really convenient because I could just continue playing where I was while the group formed up. Same thing when I made my own LFG, which was ready to go in about 20 min. I personally think this system is better than making a "grouping lobby" of sorts where everyone has to be in the same space (if that's what you mean). Honestly I thought story mode Dungeons were completely dead content, but was pleasantly surprised on how doable they were once you pierce the comfortable anti-social bubble and how many new (and some old) players wanted to run them even if they aren't the most popular content anymore. Also for me it has been a great way to meet other players outside of guilds. I just wished I knew more about how the tool really worked much earlier and not so apprehensive about creating my own group as an inexperienced new player and feeling 'responsible' for a group. Link to comment Share on other sites More sharing options...
Linken.6345 Posted October 2, 2020 Share Posted October 2, 2020 > @"firedragon.8953" said: > I finished my last dungeon story instance today (yay!) and did almost all the dungeons within the past week using the LFG tool. Honestly, as a somewhat new player I was apprehensive to use the tool, but eventually started checking it while I was out doing other missions to see if anyone was actually doing story dungeon runs, to which there were groups (usually evenings US time). I thought it was really convenient because I could just continue playing where I was while the group formed up. Same thing when I made my own LFG, which was ready to go in about 20 min. I personally think this system is better than making a "grouping lobby" of sorts where everyone has to be in the same space (if that's what you mean). > > Honestly I thought story mode Dungeons were completely dead content, but was pleasantly surprised on how doable they were once you pierce the comfortable anti-social bubble and how many new (and some old) players wanted to run them even if they aren't the most popular content anymore. Also for me it has been a great way to meet other players outside of guilds. I just wished I knew more about how the tool really worked much earlier and not so apprehensive about creating my own group as an inexperienced new player and feeling 'responsible' for a group. Glad you figured it out and liked it mate. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now