OldGamer.2986 Posted October 15, 2020 Share Posted October 15, 2020 After searching for over 30 minutes and 2 dozen squads, I'm clearly lost. Every time I join a squad, no matter the size, they are always in a different instance. How do I find a squad I can actually join and play with? Is there no function to filter out full maps? I'm not willing to waste another 30minutes. Link to comment Share on other sites More sharing options...
Dayra.7405 Posted October 15, 2020 Share Posted October 15, 2020 * make your sqaud (Tag as Mentor) * when I make a sqaud and post it I add the time now to it * when you notice a full map, say in party chat, such that they can remove it * if you lead a squad and someone says map full, remove it from lfg Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 15, 2020 Share Posted October 15, 2020 You need to taxi into their instance. Finding a squad wont automatically put you there. You need to right click on someone in the squad and go to their instance (unless it is full you will switch). Bear in mind Labyrinth capacities are small, so you find a lot will be full Link to comment Share on other sites More sharing options...
Jilora.9524 Posted October 15, 2020 Share Posted October 15, 2020 anything 20 plus is almost always full. I think cap 25 in the actual map so even 17 - 24 most likely not every player has joined the tag. I just go down the list. It is annoying because you join see full then it resets you to the top in lfg so you have to remember the lfg messages and not join the same one's. Link to comment Share on other sites More sharing options...
Cuks.8241 Posted October 15, 2020 Share Posted October 15, 2020 Joining a squad does not change your instance. You need to right-click on the player in the squad menu and join their instance. Link to comment Share on other sites More sharing options...
Mortifera.6138 Posted October 15, 2020 Share Posted October 15, 2020 Scroll down to one with fewer players. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 15, 2020 Share Posted October 15, 2020 I start at the bottom, and even squads with less than 12 players _always_ say the 'map is full', this year. Not sure why. Link to comment Share on other sites More sharing options...
Ubi.4136 Posted October 15, 2020 Share Posted October 15, 2020 > @"Randulf.7614" said: > You need to taxi into their instance. Finding a squad wont automatically put you there. You need to right click on someone in the squad and go to their instance (unless it is full you will switch). Bear in mind Labyrinth capacities are small, so you find a lot will be full That's the problem OP , and everyone else, is having. You log into the labyrinth. You join a squad, try to join their map, it's full. It will be full for every squad you try for anywhere for 5 minutes to an hour. The only luck I have getting onto a map with a tag is if I see one pop up where the squad size is 1, then I have a good chance to get on the map. I agree with OP that something should be done, even if it's an automated system where once the instance is full, the game removes it from the LFG list. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 15, 2020 Share Posted October 15, 2020 If I need a squad, I typically go for those that are 10 or fewer. Anything higher runs the risk of being full as not everyone may be in the squad. Link to comment Share on other sites More sharing options...
Fuchslein.8639 Posted October 15, 2020 Share Posted October 15, 2020 Scroll all the way down and pick one of the empty groups. It will fill up in no time, don't worry~ ^^ Link to comment Share on other sites More sharing options...
OldGamer.2986 Posted October 16, 2020 Author Share Posted October 16, 2020 I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 16, 2020 Share Posted October 16, 2020 > @"Ubi.4136" said: > > @"Randulf.7614" said: > > You need to taxi into their instance. Finding a squad wont automatically put you there. You need to right click on someone in the squad and go to their instance (unless it is full you will switch). Bear in mind Labyrinth capacities are small, so you find a lot will be full > > That's the problem OP , and everyone else, is having. You log into the labyrinth. You join a squad, try to join their map, it's full. It will be full for every squad you try for anywhere for 5 minutes to an hour. The only luck I have getting onto a map with a tag is if I see one pop up where the squad size is 1, then I have a good chance to get on the map. I agree with OP that something should be done, even if it's an automated system where once the instance is full, the game removes it from the LFG list. The op was unaware of taxiing in this case so it was a diff prob to this Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 16, 2020 Share Posted October 16, 2020 > @"OldGamer.2986" said: > I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. No problem. Happy hunting! Link to comment Share on other sites More sharing options...
Cuks.8241 Posted October 16, 2020 Share Posted October 16, 2020 > @"OldGamer.2986" said: > I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. It is actually one thing that is very poorly implemented in the game; from LFG to the grouping in an instance. The underlying system is fine but the whole interface is very unintuitive and looks like some features are intentionally hidden (well just very poor design). I think it is the primary reason many players don't join group activities from open world, festivals, to dungeons and fractals. Because they just simply don't know how or are afraid that they will screw something up in a group environment. I'm sure there are many players like you out there, that just don't know these features even exist. Most players do not use external sources for playing a game (and they shouldn't at least for basic interface functions). Link to comment Share on other sites More sharing options...
Danikat.8537 Posted October 16, 2020 Share Posted October 16, 2020 > @"Cuks.8241" said: > > @"OldGamer.2986" said: > > I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. > > It is actually one thing that is very poorly implemented in the game; from LFG to the grouping in an instance. The underlying system is fine but the whole interface is very unintuitive and looks like some features are intentionally hidden (well just very poor design). I think it is the primary reason many players don't join group activities from open world, festivals, to dungeons and fractals. Because they just simply don't know how or are afraid that they will screw something up in a group environment. > > I'm sure there are many players like you out there, that just don't know these features even exist. Most players do not use external sources for playing a game (and they shouldn't at least for basic interface functions). I really like that we don't have an LFG system like some other MMOs which just dumps you into any group with a space, with no regard for play styles or priorities. Imagine if joining the Labyrinth mixed together the people who demand specialist builds, only doing certain doors on a set pattern and knowing when to skip and when to fight enemies in between, with the people who just want to clear everything using whatever build/gear they happen to have on at the time? Ok you might get into a group faster but everyone would be complaining about everyone else 'doing it wrong' thanks to people with conflicting priorities being forced together. On the other hand because it is different to many other games it could probably do with some more explanation for new players when they first use it. Especially something to tell you there is no queue; you choose a group from the list to join or make your own, and to say you will not be automatically moved to their map and how to join it. Something to mark groups on a full map would be useful too, especially for the Labyrinth. There's another thread about this where people suggested the text could be in a different colour, so the groups are still listed in case you want to keep trying or space opens up, but so it's easier to prioritise trying the ones which have space. Link to comment Share on other sites More sharing options...
Hesione.9412 Posted October 16, 2020 Share Posted October 16, 2020 > @"Ubi.4136" said: > > @"Randulf.7614" said: > > You need to taxi into their instance. Finding a squad wont automatically put you there. You need to right click on someone in the squad and go to their instance (unless it is full you will switch). Bear in mind Labyrinth capacities are small, so you find a lot will be full > > That's the problem OP , and everyone else, is having. You log into the labyrinth. You join a squad, try to join their map, it's full. It will be full for every squad you try for anywhere for 5 minutes to an hour. The only luck I have getting onto a map with a tag is if I see one pop up where the squad size is 1, then I have a good chance to get on the map. I agree with OP that something should be done, even if it's an automated system where once the instance is full, the game removes it from the LFG list. I did a thread on this. https://en-forum.guildwars2.com/discussion/116536/full-maps-in-lfg-merged Link to comment Share on other sites More sharing options...
Hesione.9412 Posted October 17, 2020 Share Posted October 17, 2020 > @"Danikat.8537" said: > > @"Cuks.8241" said: > > > @"OldGamer.2986" said: > > > I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. > > > > It is actually one thing that is very poorly implemented in the game; from LFG to the grouping in an instance. The underlying system is fine but the whole interface is very unintuitive and looks like some features are intentionally hidden (well just very poor design). I think it is the primary reason many players don't join group activities from open world, festivals, to dungeons and fractals. Because they just simply don't know how or are afraid that they will screw something up in a group environment. > > > > I'm sure there are many players like you out there, that just don't know these features even exist. Most players do not use external sources for playing a game (and they shouldn't at least for basic interface functions). > > I really like that we don't have an LFG system like some other MMOs which just dumps you into any group with a space, with no regard for play styles or priorities. Imagine if joining the Labyrinth mixed together the people who demand specialist builds, only doing certain doors on a set pattern and knowing when to skip and when to fight enemies in between, with the people who just want to clear everything using whatever build/gear they happen to have on at the time? Ok you might get into a group faster but everyone would be complaining about everyone else 'doing it wrong' thanks to people with conflicting priorities being forced together. I can't tell if you're being sarcastic or not, as the current LFG system does exactly what you describe. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted October 18, 2020 Share Posted October 18, 2020 > @"Hesione.9412" said: > > @"Danikat.8537" said: > > > @"Cuks.8241" said: > > > > @"OldGamer.2986" said: > > > > I played this game for many years now but never used the squad system, too much of an hermit. Didn't knew about right click on name and join, thanks @"Randulf.7614" and @"Cuks.8241" . Joining smaller squads seems to be the better idea too. I was too much fixed on larger ones. > > > > > > It is actually one thing that is very poorly implemented in the game; from LFG to the grouping in an instance. The underlying system is fine but the whole interface is very unintuitive and looks like some features are intentionally hidden (well just very poor design). I think it is the primary reason many players don't join group activities from open world, festivals, to dungeons and fractals. Because they just simply don't know how or are afraid that they will screw something up in a group environment. > > > > > > I'm sure there are many players like you out there, that just don't know these features even exist. Most players do not use external sources for playing a game (and they shouldn't at least for basic interface functions). > > > > I really like that we don't have an LFG system like some other MMOs which just dumps you into any group with a space, with no regard for play styles or priorities. Imagine if joining the Labyrinth mixed together the people who demand specialist builds, only doing certain doors on a set pattern and knowing when to skip and when to fight enemies in between, with the people who just want to clear everything using whatever build/gear they happen to have on at the time? Ok you might get into a group faster but everyone would be complaining about everyone else 'doing it wrong' thanks to people with conflicting priorities being forced together. > > I can't tell if you're being sarcastic or not, as the current LFG system does exactly what you describe. No it doesn't, it lets you choose which group you want to join from the list. If it worked like group finders in other games I've played then you'd only get to choose which map you're going to, then it would put you into any squad in the queue with a space. There would be no option to look at the descriptions and find one doing only the doors you want (or one doing all the doors, if that's what you want) or requiring no mounts or no trinkets or whatever other rules players come up with. Everyone who is looking at the same time goes into the same group and if you want anything more specialised that that you have to start a private group through your guild and hope you can find enough people. Except if it worked like other games I've played you wouldn't be able to use it for the Lab at all, because it would only work with dungeons and raids. Link to comment Share on other sites More sharing options...
uberkingkong.8041 Posted October 22, 2020 Share Posted October 22, 2020 Ask, Anet to color code squads in full instances. Then you just join squads with the color showing its NOT a full instance. Link to comment Share on other sites More sharing options...
aspirine.6852 Posted October 22, 2020 Share Posted October 22, 2020 > @"uberkingkong.8041" said: > Ask, Anet to color code squads in full instances. > > Then you just join squads with the color showing its NOT a full instance. Or Anet would just put you in the instance with the most players but still room. Right now I always get into a new one, join com and join in instance.... Link to comment Share on other sites More sharing options...
uberkingkong.8041 Posted October 22, 2020 Share Posted October 22, 2020 > @"aspirine.6852" said: > > @"uberkingkong.8041" said: > > Ask, Anet to color code squads in full instances. > > > > Then you just join squads with the color showing its NOT a full instance. > > Or Anet would just put you in the instance with the most players but still room. Right now I always get into a new one, join com and join in instance.... That too is an excellent idea. Why the heck do I always join the dead servers? Why the heck is there multiple dead servers? Players do leave the packed servers, so its fair that PACKED servers commanders leave squad up in lfg.... But they need to be color coded so people know, "hey there is room now, join on me" Link to comment Share on other sites More sharing options...
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