Zaxares.5419 Posted October 28, 2020 Share Posted October 28, 2020 The simplest solution would just be to give the tonics (and EVERYTHING in game, really) a merchant value, so even if there's absolutely nothing else you can do with it, just vendor it for a few coppers and problem solved. Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted October 29, 2020 Share Posted October 29, 2020 Garbage drop that can't be traded need to not drop for player who already have the trash collector achievements. I welcome any trash that sells for 50 silver or 1 gold :D thank you Link to comment Share on other sites More sharing options...
Friday.7864 Posted October 29, 2020 Share Posted October 29, 2020 Filling my inv with items is ok, since I can always sell/salvage/deposit. Filling it with worthless junk that I have to throw out manually - that's just a hassle and annoyance for most of us. Idk why Anet is being like that to their players. There's over a dozen of such items for pete's sake! Link to comment Share on other sites More sharing options...
blp.3489 Posted October 29, 2020 Share Posted October 29, 2020 Please let me trade a stack or two of junk tonics for a Steve tonic. I've never really understood the appeal of tonics, but a Steve tonic would be good. Failing that, I agree, make them venderable for 5c. Link to comment Share on other sites More sharing options...
Fallesafe.5932 Posted October 29, 2020 Share Posted October 29, 2020 I've never understood the GW2 philosophy of loot. This is the only game I've ever played where you're just flooded and flooded with absolute garbage for everything you do. Everybody I tried to introduce to this game was puzzled by it too (i.e. 'how come I get all this loot, but I can never use any of it)? How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else). Link to comment Share on other sites More sharing options...
Cuks.8241 Posted October 29, 2020 Share Posted October 29, 2020 > @"Fallesafe.5932" said: > How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else). Currency drops bring price inflation. Anet has good economy running here, good balance between gold influx and sink. The trash you can't vendor is annoying though. Link to comment Share on other sites More sharing options...
Linken.6345 Posted October 29, 2020 Share Posted October 29, 2020 > @"Fallesafe.5932" said: > I've never understood the GW2 philosophy of loot. This is the only game I've ever played where you're just flooded and flooded with absolute garbage for everything you do. Everybody I tried to introduce to this game was puzzled by it too (i.e. 'how come I get all this loot, but I can never use any of it)? > > How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else). Well your supposed to buy salvage kits break stuff you dont use down into materials that you then sell or craft what you want with. Link to comment Share on other sites More sharing options...
nosleepdemon.1368 Posted October 29, 2020 Share Posted October 29, 2020 As said it's all about driving players to buy stuff with real money. GW2 is entirely geared toward that since it has no subscription fee. Pretty much every feature is there to, eventually, make you spend cash on gems. Inventory filler is just one of the more egregious offenders. Link to comment Share on other sites More sharing options...
Atomos.7593 Posted October 30, 2020 Share Posted October 30, 2020 Sometimes I wish there was a filter loot option that would prevent certain items from even entering your inventory in the first place, like in some other MMOs I play. This will probably never happen though since bag slot expansions are sold on the gem store. Link to comment Share on other sites More sharing options...
Fallesafe.5932 Posted October 30, 2020 Share Posted October 30, 2020 > @"Linken.6345" said: > > @"Fallesafe.5932" said: > > I've never understood the GW2 philosophy of loot. This is the only game I've ever played where you're just flooded and flooded with absolute garbage for everything you do. Everybody I tried to introduce to this game was puzzled by it too (i.e. 'how come I get all this loot, but I can never use any of it)? > > > > How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else). > > Well your supposed to buy salvage kits break stuff you dont use down into materials that you then sell or craft what you want with. I do. I have the silver fed salvage-o-matic. Its just a massive process to empty all my bags. And I always end up with a few dozen extra things I can't sell or deposit that eventually have to be thrown out in a massive drag and drop session that lasts 5-10 minutes. Link to comment Share on other sites More sharing options...
lummuss.6850 Posted October 30, 2020 Share Posted October 30, 2020 What makes me more nervous is the fact that all the rubbish costs very, very, very little indeed. It is as if the items exist to disrupt our gameplay and cause us to waste time. Sad and discouraging ... Link to comment Share on other sites More sharing options...
Image.8630 Posted October 31, 2020 Share Posted October 31, 2020 Could just add a JUNK Tag to them (potions, eggs, toilet paper, etc) so we can use SELL JUNK on vendor. Save a lot of time and frustration. Link to comment Share on other sites More sharing options...
Tom.8029 Posted October 31, 2020 Share Posted October 31, 2020 Just think of junk as the trick part of Trick-or-Treat bags. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted October 31, 2020 Share Posted October 31, 2020 > @"nosleepdemon.1368" said: > Pretty much every feature is there to, eventually, make you spend cash on gems. 18k hours played, I have never bought gems with cash and never will, but yeah I realise that is probably quite rare. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted October 31, 2020 Share Posted October 31, 2020 Trash loot is part of the loot table. I wish there was a way to monetize it though like the suggestion to sell to a vendor or consume them in crafting. Tonics are part of some recipes so look that up. Link to comment Share on other sites More sharing options...
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