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> @"vesica tempestas.1563" said:

> back to viewing equipment, I think viewing skins is a great idea, and aids positive social interaction.

 

How do it aid positive social interaction when it take away having to ask and actualy socialise with the person?

 

Edit

Wops should have checked the day 8 of january, nice necro Deepcuts.9740

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> @"ProtoGunner.4953" said:

> I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

 

Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

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> @"robertthebard.8150" said:

> > @"ProtoGunner.4953" said:

> > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

>

> Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

 

Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

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> @"ProtoGunner.4953" said:

> > @"robertthebard.8150" said:

> > > @"ProtoGunner.4953" said:

> > > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

> >

> > Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

>

> Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

 

I just listed an example that shows that that may not be the case at all, you even acknowledge that, and then go on to contradict what you just said. If it doesn't mean you're a good player, then having the gear means exactly that, you have the gear. Did your guild group carry you to it, not you specifically, a general you, or maybe it was a group of friends? It's just another way to exclude. I just finished the vines in HoT, and retaking the base. My armor and weapons are up to snuff, but I got my first good piece of jewelry from doing that. Prior to that, all my jewelry and accessories were greens that I could craft. Be a shame to be excluded from that based on gear, despite being able to play it, wouldn't it?

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> @"robertthebard.8150" said:

> > @"ProtoGunner.4953" said:

> > > @"robertthebard.8150" said:

> > > > @"ProtoGunner.4953" said:

> > > > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

> > >

> > > Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

> >

> > Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

>

> I just listed an example that shows that that may not be the case at all, you even acknowledge that, and then go on to contradict what you just said. If it doesn't mean you're a good player, then having the gear means exactly that, you have the gear. Did your guild group carry you to it, not you specifically, a general you, or maybe it was a group of friends? It's just another way to exclude. I just finished the vines in HoT, and retaking the base. My armor and weapons are up to snuff, but I got my first good piece of jewelry from doing that. Prior to that, all my jewelry and accessories were greens that I could craft. Be a shame to be excluded from that based on gear, despite being able to play it, wouldn't it?

 

It's no contradiction: Generally, people with better gear have put in more effort and hence are better players. It's the same with a job: if you put in effort and in your career you may (MAY) get better results and a higher life standard.

 

Of course this doesn't include _every_ single situation. People are individuals, situations are individual but generally it works. My experience is: if someone has nothing to hide there is nothing to hide. As a raid leader your job just got easier. Depending on the situation it's also no big deal if someone in exotic gear is applying since the difference is minimal. Though you have to expect and respect the terms of a group.

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> @"ProtoGunner.4953" said:

> > @"robertthebard.8150" said:

> > > @"ProtoGunner.4953" said:

> > > > @"robertthebard.8150" said:

> > > > > @"ProtoGunner.4953" said:

> > > > > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

> > > >

> > > > Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

> > >

> > > Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

> >

> > I just listed an example that shows that that may not be the case at all, you even acknowledge that, and then go on to contradict what you just said. If it doesn't mean you're a good player, then having the gear means exactly that, you have the gear. Did your guild group carry you to it, not you specifically, a general you, or maybe it was a group of friends? It's just another way to exclude. I just finished the vines in HoT, and retaking the base. My armor and weapons are up to snuff, but I got my first good piece of jewelry from doing that. Prior to that, all my jewelry and accessories were greens that I could craft. Be a shame to be excluded from that based on gear, despite being able to play it, wouldn't it?

>

> It's no contradiction: Generally, people with better gear have put in more effort and hence are better players. It's the same with a job: if you put in effort and in your career you may (MAY) get better results and a higher life standard.

>

> Of course this doesn't apply to _every_ single situation. People are individuals, situations are individual but generally it works. My experience is: if someone has nothing to hide there is nothing to hide. As a raid leader your job just got easier. Depending on the situation it's also no big deal if someone in exotic gear is applying since the difference is minimal. Though you have to expect and respect the terms of a group.

 

 

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> @"ProtoGunner.4953" said:

> > @"robertthebard.8150" said:

> > > @"ProtoGunner.4953" said:

> > > > @"robertthebard.8150" said:

> > > > > @"ProtoGunner.4953" said:

> > > > > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

> > > >

> > > > Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

> > >

> > > Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

> >

> > I just listed an example that shows that that may not be the case at all, you even acknowledge that, and then go on to contradict what you just said. If it doesn't mean you're a good player, then having the gear means exactly that, you have the gear. Did your guild group carry you to it, not you specifically, a general you, or maybe it was a group of friends? It's just another way to exclude. I just finished the vines in HoT, and retaking the base. My armor and weapons are up to snuff, but I got my first good piece of jewelry from doing that. Prior to that, all my jewelry and accessories were greens that I could craft. Be a shame to be excluded from that based on gear, despite being able to play it, wouldn't it?

>

> It's no contradiction: Generally, people with better gear have put in more effort and hence are better players. It's the same with a job: if you put in effort and in your career you may (MAY) get better results and a higher life standard.

>

> Of course this doesn't include _every_ single situation. People are individuals, situations are individual but generally it works. My experience is: if someone has nothing to hide there is nothing to hide. As a raid leader your job just got easier. Depending on the situation it's also no big deal if someone in exotic gear is applying since the difference is minimal. Though you have to expect and respect the terms of a group.

 

It's a gamble. The only way to be sure you get the "right people" in your group is to form a static. This doesn't require gear checks, or achievement checks, it just requires tapping the discord, or the guild to build your group. It's what I've done in MMOs since I started playing them and ran into "undesirables" on either end of the spectrum. If you can't fill a group that way, maybe it's time to find a new guild, or another one, specifically for those instances where you really want the "right" people. That way the group is always respected, and you don't have to worry about who's going to turn up.

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> @"robertthebard.8150" said:

> > @"ProtoGunner.4953" said:

> > > @"robertthebard.8150" said:

> > > > @"ProtoGunner.4953" said:

> > > > > @"robertthebard.8150" said:

> > > > > > @"ProtoGunner.4953" said:

> > > > > > I am all for transparency. The content where it is needed is so small, if someone wants to check their gear, it's okay. It worked in most other MMOs as well. But then again, I am in a good position with max gear across all classes.

> > > > >

> > > > > Works for what, exactly? I can tell you now that there's a world of difference between "having the right gear" and "knowing what to do with it". My favorite example of this comes from swtor, where a dps sage spent the 20 minutes between the time they joined and the group filling complaining about the gear on the healers. Op starts, boss does it's blaring alarms and flashing lights indicating it's about to fire it's "It will one shot the tanks" laser, and the dps just stands there, right in the path of the laser, and dies. All that gear, from being carried, and no concept of mechanics.

> > > >

> > > > Having good gear doesn't mean you are a good player, I give you that much. But on the other hand, you can expect that someone who is doing Fractals T4 and Raids has put in so much effort to enter this content.

> > >

> > > I just listed an example that shows that that may not be the case at all, you even acknowledge that, and then go on to contradict what you just said. If it doesn't mean you're a good player, then having the gear means exactly that, you have the gear. Did your guild group carry you to it, not you specifically, a general you, or maybe it was a group of friends? It's just another way to exclude. I just finished the vines in HoT, and retaking the base. My armor and weapons are up to snuff, but I got my first good piece of jewelry from doing that. Prior to that, all my jewelry and accessories were greens that I could craft. Be a shame to be excluded from that based on gear, despite being able to play it, wouldn't it?

> >

> > It's no contradiction: Generally, people with better gear have put in more effort and hence are better players. It's the same with a job: if you put in effort and in your career you may (MAY) get better results and a higher life standard.

> >

> > Of course this doesn't include _every_ single situation. People are individuals, situations are individual but generally it works. My experience is: if someone has nothing to hide there is nothing to hide. As a raid leader your job just got easier. Depending on the situation it's also no big deal if someone in exotic gear is applying since the difference is minimal. Though you have to expect and respect the terms of a group.

>

> It's a gamble. The only way to be sure you get the "right people" in your group is to form a static. This doesn't require gear checks, or achievement checks, it just requires tapping the discord, or the guild to build your group. It's what I've done in MMOs since I started playing them and ran into "undesirables" on either end of the spectrum. If you can't fill a group that way, maybe it's time to find a new guild, or another one, specifically for those instances where you really want the "right" people. That way the group is always respected, and you don't have to worry about who's going to turn up.

 

You are absolutely right. I do 90% of high end content with people I know or mostly know. With other words: I don't have that many pug experience. Maybe a couple of T4 runs though. That said: I also ran a magi druid a couple of twice and this druid only had exotic gear.

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Prefering to keep your fashion choices private is something I can understand. A little silly but why not. It's Fashion Wars afterall.

However, it is hard to imagine why anyone would care to keep their stats private unless they are used to knowingly disrespecting the wishes of those they play with in actual "group content". The fear to be judged based on your gear alone is understandable but so is people's reluctance to go in blind as well as their wish for transperancy to view the tools you brought to the group.

There should certainly be the option to keep everything about yourself private if being part of a team is not your cup of tea.

Not to mention that others might notice something you simply did not pay attention to yourself. You'd be surprised how often people happen to pick wrong traits or wrong gear gear on the fly even in statics.

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> @"Eloc Freidon.5692" said:

> > @"kharmin.7683" said:

> > > @"Eloc Freidon.5692" said:

> > > People who don't like a peak feature really have things to hide with their build.

> >

> > This is a broad assumption

>

> Not hearing anyone deny it.

 

Don't confuse a lack of rebuttal for acceptance of one's side of an argument.

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> @"Eloc Freidon.5692" said:

> > @"kharmin.7683" said:

> > > @"Eloc Freidon.5692" said:

> > > People who don't like a peak feature really have things to hide with their build.

> >

> > This is a broad assumption

>

> Not hearing anyone deny it.

 

It's not worth the effort, because it's a silly statement. We read it, we were amused, we dismissed it and moved on to other things.

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> @"Eloc Freidon.5692" said:

> People who don't like a peak feature really have things to hide with their build.

 

Or i just dont want people looking, and since you want a rebuttal.

 

The character i use in raids is 100% Meta, full ascended, multiple legendaries, proper sigils, runes, and even going so far as to have +5 infusions for the damage i do. I *Still* dont want this idiotic feature added.

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