Conncept.7638 Posted February 7, 2018 Share Posted February 7, 2018 > @"Gaile Gray.6029" said: > Several people have questions or input on Confusion. No several people do not have questions, everyone has the two same questions. Is this change what it sounds like, the removal of the only component of confusion that makes it worthwhile in most PvE? And once they confirm that the answer to that question is yes, that's exactly what it is, anyone that's principle play mode is PvE must ask: How on earth could the devs make such a monumentally poor decision as this? I guess that's not true, personally I'm asking at this point if the devs have even a _sliver_ of a _shadow_ of concern left for any PvE player outside raids. Link to comment Share on other sites More sharing options...
I Heal Ur Wounds.8165 Posted February 7, 2018 Share Posted February 7, 2018 The change is good, well done. Mesmer was way too much strong(both in pvp and pve) compared to other classes, indeed was in need of a fix. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted February 7, 2018 Share Posted February 7, 2018 People need to calm down. I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly Link to comment Share on other sites More sharing options...
Bloodgruve.6038 Posted February 7, 2018 Share Posted February 7, 2018 This nerf should not have hit PvE. I understand the nerf in PvP and WvW. Link to comment Share on other sites More sharing options...
Trakarg.2095 Posted February 7, 2018 Share Posted February 7, 2018 > @"OriOri.8724" said: > People need to calm down. > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted February 7, 2018 Share Posted February 7, 2018 > @"Trakarg.2095" said: > > @"OriOri.8724" said: > > People need to calm down. > > > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly > > Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. Believe it or not, there will always be someone who doesn't like the weapons on the meta builds for any class. That doesn't mean there is a problem with that class. Link to comment Share on other sites More sharing options...
BrokenGlass.9356 Posted February 7, 2018 Author Share Posted February 7, 2018 > @"OriOri.8724" said: > People need to calm down. > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly I'm definitely keen to check out this staff build.... but i loved the axe build. so... was it A-net's intention to make axe a PvP only weapon? is that why they never fixed axe 3's ability to kill you while fighting Vale Guardian? a subtle hint to use diffrent weapons? also.... wont the staff build do less dps in group, because the projectiles will bounce to allies and only apply boons? (that everyone else is already supplying) Link to comment Share on other sites More sharing options...
Corax.7381 Posted February 7, 2018 Share Posted February 7, 2018 > @"Trakarg.2095" said: > > @"OriOri.8724" said: > > People need to calm down. > > > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly > > Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. How much DPS do you have to do to enjoy Axe? Link to comment Share on other sites More sharing options...
BrokenGlass.9356 Posted February 7, 2018 Author Share Posted February 7, 2018 > @"Corax.7381" said: > > @"Trakarg.2095" said: > > > @"OriOri.8724" said: > > > People need to calm down. > > > > > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly > > > > Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. > > How much DPS do you have to do to enjoy Axe? probably enough to not get kicked from high end raids. Link to comment Share on other sites More sharing options...
Trakarg.2095 Posted February 7, 2018 Share Posted February 7, 2018 > @"Corax.7381" said: > > @"Trakarg.2095" said: > > > @"OriOri.8724" said: > > > People need to calm down. > > > > > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly > > > > Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. > > How much DPS do you have to do to enjoy Axe? It wasn't overpowered before. What it was doing before would have been fine, lol. Link to comment Share on other sites More sharing options...
plushiesoda.8150 Posted February 7, 2018 Share Posted February 7, 2018 Deleted in protest of anet leaving support ticket #7495730 without answer since October 10th 2019. It's sad how if this were a money-related issue you'd have answered within a couple of hours. At this point I'm not even mad, but disappointed by the mediocrity displayed by your community managers. Link to comment Share on other sites More sharing options...
Blaeys.3102 Posted February 7, 2018 Share Posted February 7, 2018 The damage over time not benefiting from condition damage is obviously a change that was made for the sake of PvP and WvW. There is zero reason this should have been implemented in PVE. As theorycrafters and early testers have already shown, it cripples many potential mirage condi dps builds (and likely any other that relies on confusion in any way). The problem is obvious - confusion varies greatly based on the enemy you are fighting, but you cant realistically change from a condition to a non condition build between pulls. Players count on some consistency in pve, and this change makes the condition the opposite of consistent/reliable. This needs to be fixed sooner rather than forcing the change on the community for a full quarter. Link to comment Share on other sites More sharing options...
nannorz.9548 Posted February 7, 2018 Share Posted February 7, 2018 I have this legendary axe that I don't know what to do with now. Its useless on soulbeast, and now useless on Mirage. Put it in my bank I guess. Mesmer was the only profession I enjoyed. I got used to playing support chrono for a really long time, but I was really looking forward to a dps role that was condi. I even bought all those infusions to increase my dps. Now I don't know what to do. My builds are useless in all 3 game modes. I guess that's it for me. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted February 7, 2018 Share Posted February 7, 2018 The changes to confusion should have stayed in pvp. The condition is ruined for PvE, back to useless. Since condi mesmer, particularly mirage, relies heavily on confusion for its damage, the condi mesmer specs have been rendered obsolete by this highly unnecessary change in PvE. Revert confusion in PvE, please. I bought the expansion to use my axe mirage, and now that is not happening for the foreseeable future. Same goes for axes of symmetry confusion application, the reduction in clone application stacks should have been confined to pvp. There was nothing wrong or overtuned with condi mirage in PVE prior to this patch. Now the spec is obsolete. Link to comment Share on other sites More sharing options...
dontlook.1823 Posted February 7, 2018 Share Posted February 7, 2018 > @"OriOri.8724" said: > People need to calm down. > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly Nope. I hit the panic button for my Mirage :scream: Link to comment Share on other sites More sharing options...
Anaseth.5763 Posted February 7, 2018 Share Posted February 7, 2018 Its really simple, ANET went way too far in their brilliant idea to change things and cut mesmer back to the point where raid spots will go elsewhere. The changes were poorly designed and implemented as a way to appease the PVP crowd at the expense of the PVE crowd. Anet proves that knee jerk reactions are their MO and keep on doing it. Link to comment Share on other sites More sharing options...
Conncept.7638 Posted February 7, 2018 Share Posted February 7, 2018 > @"OriOri.8724" said: > > @"Trakarg.2095" said: > > > @"OriOri.8724" said: > > > People need to calm down. > > > > > > I do not like the change to confusion in PvE. That said, mesmer DPS was not affected by it, you just have to change your build and rotation. Go to the mesmer forum. People have benchmarked power mesmer hitting 32k after this patch, and staff condi mirage has a SS of hitting 34k dps. This did not ruin mesmer's DPS, but it does make confusion suck in PvE and I don't agree with nerfing it so harshly > > > > Great, I have to use weapons I don't like to still do well? I want to play an AXE mesmer. I enjoy AXE. I wanted to make Astralaria. **I don't care** if other builds are still good. > > Believe it or not, there will always be someone who doesn't like the weapons on the meta builds for any class. That doesn't mean there is a problem with that class. How detached can a person be? Both of your points are completely and utterly irrelevant and you can't even see why. This isn't a matter of meta, or a matter of balance, it's a matter of functionality. You can't play these builds not because of balance changes bringing it in line with every other build, or even misguided balance changes that brought it below remaining builds, you can't play this build because an entire mechanic which previously functioned in a game mode well enough to complete content, now does not function in that game mode. Link to comment Share on other sites More sharing options...
dontlook.1823 Posted February 7, 2018 Share Posted February 7, 2018 Crushed it. Crushed that dream. How do you feel? What do you have to say for yourself?? Hmmm Link to comment Share on other sites More sharing options...
superherofan.8042 Posted February 7, 2018 Share Posted February 7, 2018 For PVE, this is not good at all. For PVP or WvW, I can understand. But for PVE, this change is a disaster. Link to comment Share on other sites More sharing options...
Kitta.3657 Posted February 7, 2018 Share Posted February 7, 2018 I just want to know **_why_** this change wasn't split for PvE. It basically reverted why you even made it have passive damage when you last changed confusion. What's the reasoning behind gutting the condition from PvE? I absolutely understand why for sPvP, so again **_why wasn't this split properly?_** Link to comment Share on other sites More sharing options...
funbuket.1378 Posted February 7, 2018 Share Posted February 7, 2018 All the hate aside, I don't suppose we could get a response from ANET regarding the reasoning behind the change to confusion from a PVE perspective? Was there a specific design philosophy in mind for this change? Even a short reply would be helpful :) Link to comment Share on other sites More sharing options...
BrokenGlass.9356 Posted February 7, 2018 Author Share Posted February 7, 2018 > @"Kitta.3657" said: > I just want to know **_why_** this change wasn't split for PvE. It basically reverted why you even made it have passive damage when you last changed confusion. What's the reasoning behind gutting the condition from PvE? I absolutely understand why for sPvP, so again **_why wasn't this split properly?_** again, id like to tag @"Robert Gee.9246" and reiterate, *why was this change made?* Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 7, 2018 Share Posted February 7, 2018 > @"BrokenGlass.9356" said: > "Bursty" can be a good thing. But if the condition does damage so poor that you can ignore it and wait out the duration... Then the newly buffed activated portion will rarely happen. That usefulness of that is pretty obvious for a pvp environment if you can actually get someone to wait it out. That is effectively a daze that last as long as the confusion. Link to comment Share on other sites More sharing options...
Ben K.6238 Posted February 7, 2018 Share Posted February 7, 2018 Actually quite happy to see confusion back to doing what it should have done all along. Since widespread torment application is available now (the condition didn't exist at launch) there's no sense in having a condition which is yet another barely-different flavour of DoT. Link to comment Share on other sites More sharing options...
BrokenGlass.9356 Posted February 7, 2018 Author Share Posted February 7, 2018 > @"Ben K.6238" said: > Actually quite happy to see confusion back to doing what it should have done all along. Since widespread torment application is available now (the condition didn't exist at launch) there's no sense in having a condition which is yet another barely-different flavour of DoT. save that more than half of mesmer's kit revolves around it. in order for it to be legit, you'd have to do quite a bit. the best condi builds ive seen sense the nerf, hit 21k thats pretty sad. Link to comment Share on other sites More sharing options...
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