Theros.1390 Posted May 14, 2018 Share Posted May 14, 2018 Hi all ! :) All is in the title. Considering the fact that mounts are immune to Chill, Immo, blind, fear, Cripple and against hard CC too, they definitively should have a Defiance Bar. And if it's broken, you are dismounted, or at least, your mount is stuned for a short time. Mounts also need their nerf ;) With love ~ Link to comment Share on other sites More sharing options...
Blocki.4931 Posted May 14, 2018 Share Posted May 14, 2018 That would be useless because either it breaks on the first cc or it will literally never break because you're not going to tank a ton with it anyway Link to comment Share on other sites More sharing options...
MarshallLaw.9260 Posted May 14, 2018 Share Posted May 14, 2018 > @"Theros.1390" said: > Hi all ! :) > > All is in the title. > > Considering the fact that mounts are immune to Chill, Immo, blind, fear, Cripple and against hard CC too, they definitively should have a Defiance Bar. And if it's broken, you are dismounted, or at least, your mount is stuned for a short time. > > Mounts also need their nerf ;) > > With love ~ > Why? How does this improve the gaming experience or benefit anyone? Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted May 14, 2018 Share Posted May 14, 2018 I don't see how this would have any impact at all. Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted May 14, 2018 Share Posted May 14, 2018 Why, though? You already get dismounted if your mount takes enough damage or if you run over a trap. I don't see how adding another way to get dismounted really adds anything. Link to comment Share on other sites More sharing options...
Loosmaster.8263 Posted May 14, 2018 Share Posted May 14, 2018 > @"RoseofGilead.8907" said: > Why, though? You already get dismounted if your mount takes enough damage or if you run over a trap. I don't see how adding another way to get dismounted really adds anything. This: The mounts HP is it's Defiance Bar. Link to comment Share on other sites More sharing options...
Orpheal.8263 Posted May 14, 2018 Share Posted May 14, 2018 Not only mounts.. PLAYERS AS WELL too, so that we get finalyl rid of this ridiculous CC spam, so that players can finalyl become more immune to CC spam, so that no eavery simple **** easy little hard CC can interrupt us directly and to stopp finalyl also as well too getting perma cced to death, without that players have a way as part of their builds to specialize themself against becoming CCed way too easily, by gettign themself Breakbars to prevent this way gettign too easily cced by enemy players in WvW/PvP Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted May 14, 2018 Share Posted May 14, 2018 Mounts actually do have a defiance bar, but it's hidden from the player normally. On occasion, you can get a glitch that temporarily displays it. Link to comment Share on other sites More sharing options...
Ashen.2907 Posted May 14, 2018 Share Posted May 14, 2018 > @"Loosmaster.8263" said: > > @"RoseofGilead.8907" said: > > Why, though? You already get dismounted if your mount takes enough damage or if you run over a trap. I don't see how adding another way to get dismounted really adds anything. > > This: The mounts HP is it's Defiance Bar. Pretty much exactly my thought on the matter. Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted May 14, 2018 Share Posted May 14, 2018 Since we don’t use the mounts to fight except for an opening attack I don’t see the value of this suggestion. All I can see that it adds to mounts is getting dismounted twice as often, from breaking a defiance bar and from health drop to zero, which isn’t something I would like. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted May 15, 2018 Share Posted May 15, 2018 Re: Defiance bar I heard rumor that was originally planned, but it was sacked in favor of the HP approach. And quite frankly, I'm fine with it. > @"Orpheal.8263" said: > Not only mounts.. PLAYERS AS WELL too, so that we get finalyl rid of this ridiculous CC spam, so that players can finalyl become more immune to CC spam, so that no eavery simple **** easy little hard CC can interrupt us directly and to stopp finalyl also as well too getting perma cced to death, without that players have a way as part of their builds to specialize themself against becoming CCed way too easily, by gettign themself Breakbars to prevent this way gettign too easily cced by enemy players in WvW/PvP Not just WvW/PvP. Some critters in PvE are absolutely obnoxious about it. What we need is some sort of Disable Resistance that enables *after* getting CC'd. Almost like a Barrier value that works against disabling. Part of me wants it to be different from Stability, so that corruptions and such still work, but the other part just wants Stability done properly and that it auto-activates after taking a disabling effect, or if we want more skill attached to it, is applied after using a stun-break. Just as a pitch: Stability: (would rather fix but) keep as is, a boon that can be corrupted and activated as a preemptive measure against Disable. Defiance (player): Immunity to CC while active. Applied by all Stun Break skills. If possible, could be a meter like enemies have. Link to comment Share on other sites More sharing options...
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