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Choosing a class to roam


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> @"LordSlain.5874" said:

> > @"Magolith.9412" said:

> > > @"LordSlain.5874" said:

> > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > And which is easiest to master?

> >

> > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

>

> But which these three is more easy to mastery?

 

Yea I realized I forgot to answer your question. I just edited my previous post.

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> @"Magolith.9412" said:

> > @"LordSlain.5874" said:

> > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > And which is easiest to master?

>

> I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

>

> Edit: Forgot to actually give my 2c to your questions.

>

> Most resistant to higher ping:

> Imo, holo w/ the auto proc invuln trait

>

> Easiest to learn how to be "ok" at:

> Holo, Mirage, then DD.

> Holo is easy to dump damage with, has decent mobility, and good survivability.

> Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

>

> All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

 

 

I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

 

So, anyway, do you consider holo easier than the others?

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> @"LordSlain.5874" said:

> > @"Magolith.9412" said:

> > > @"LordSlain.5874" said:

> > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > And which is easiest to master?

> >

> > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> >

> > Edit: Forgot to actually give my 2c to your questions.

> >

> > Most resistant to higher ping:

> > Imo, holo w/ the auto proc invuln trait

> >

> > Easiest to learn how to be "ok" at:

> > Holo, Mirage, then DD.

> > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> >

> > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

>

>

> I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

>

> So, anyway, do you consider holo easier than the others?

 

Yes. If you're aiming long term, I'd choose mesmer though. If all else fails, go full condi.

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> @"Magolith.9412" said:

> > @"LordSlain.5874" said:

> > > @"Magolith.9412" said:

> > > > @"LordSlain.5874" said:

> > > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > > And which is easiest to master?

> > >

> > > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> > >

> > > Edit: Forgot to actually give my 2c to your questions.

> > >

> > > Most resistant to higher ping:

> > > Imo, holo w/ the auto proc invuln trait

> > >

> > > Easiest to learn how to be "ok" at:

> > > Holo, Mirage, then DD.

> > > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> > >

> > > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

> >

> >

> > I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

> >

> > So, anyway, do you consider holo easier than the others?

>

> Yes

 

Thanks, i'll play some at SPvP to see gameplay!

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> @"LordSlain.5874" said:

> > @"Magolith.9412" said:

> > > @"LordSlain.5874" said:

> > > > @"Magolith.9412" said:

> > > > > @"LordSlain.5874" said:

> > > > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > > > And which is easiest to master?

> > > >

> > > > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> > > >

> > > > Edit: Forgot to actually give my 2c to your questions.

> > > >

> > > > Most resistant to higher ping:

> > > > Imo, holo w/ the auto proc invuln trait

> > > >

> > > > Easiest to learn how to be "ok" at:

> > > > Holo, Mirage, then DD.

> > > > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > > > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > > > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> > > >

> > > > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

> > >

> > >

> > > I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

> > >

> > > So, anyway, do you consider holo easier than the others?

> >

> > Yes

>

> Thanks, i'll play some at SPvP to see gameplay!

 

Cool. Be aware there's another balance pass coming next Tuesday. Thing *could* change to shift balance significantly, though I highly doubt it. I've mained mesmer for several years though and feel you can't go wrong by choosing it, but everybody has their own opinions on what they like. Trying them out for yourself would be best.

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> @"Magolith.9412" said:

> > @"LordSlain.5874" said:

> > > @"Magolith.9412" said:

> > > > @"LordSlain.5874" said:

> > > > > @"Magolith.9412" said:

> > > > > > @"LordSlain.5874" said:

> > > > > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > > > > And which is easiest to master?

> > > > >

> > > > > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> > > > >

> > > > > Edit: Forgot to actually give my 2c to your questions.

> > > > >

> > > > > Most resistant to higher ping:

> > > > > Imo, holo w/ the auto proc invuln trait

> > > > >

> > > > > Easiest to learn how to be "ok" at:

> > > > > Holo, Mirage, then DD.

> > > > > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > > > > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > > > > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> > > > >

> > > > > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

> > > >

> > > >

> > > > I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

> > > >

> > > > So, anyway, do you consider holo easier than the others?

> > >

> > > Yes

> >

> > Thanks, i'll play some at SPvP to see gameplay!

>

> Cool. Be aware there's another balance pass coming next Tuesday. Thing *could* change to shift balance significantly, though I highly doubt it. I've mained mesmer for several years though and feel you can't go wrong by choosing it, but everybody has their own opinions on what they like. Trying them out for yourself would be best.

 

Engineer has a good roaming history? I do not care much about nerf, I just do not like the class to be "useless" for this function

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> @"LordSlain.5874" said:

> > @"Magolith.9412" said:

> > > @"LordSlain.5874" said:

> > > > @"Magolith.9412" said:

> > > > > @"LordSlain.5874" said:

> > > > > > @"Magolith.9412" said:

> > > > > > > @"LordSlain.5874" said:

> > > > > > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > > > > > And which is easiest to master?

> > > > > >

> > > > > > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> > > > > >

> > > > > > Edit: Forgot to actually give my 2c to your questions.

> > > > > >

> > > > > > Most resistant to higher ping:

> > > > > > Imo, holo w/ the auto proc invuln trait

> > > > > >

> > > > > > Easiest to learn how to be "ok" at:

> > > > > > Holo, Mirage, then DD.

> > > > > > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > > > > > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > > > > > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> > > > > >

> > > > > > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

> > > > >

> > > > >

> > > > > I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

> > > > >

> > > > > So, anyway, do you consider holo easier than the others?

> > > >

> > > > Yes

> > >

> > > Thanks, i'll play some at SPvP to see gameplay!

> >

> > Cool. Be aware there's another balance pass coming next Tuesday. Thing *could* change to shift balance significantly, though I highly doubt it. I've mained mesmer for several years though and feel you can't go wrong by choosing it, but everybody has their own opinions on what they like. Trying them out for yourself would be best.

>

> Engineer has a good roaming history? I do not care much about nerf, I just do not like the class to be "useless" for this function

 

Engi pre HoT was fun. HoT changed things up and Scrapper was really strong. It got toned down eventually and now functions more as a support for smaller groups, though I haven't looked at what the most recent changes did to it. Scrapper is too easily kited for solo roaming imo. Holo on the other hand is pretty good for roaming and hopefully stays viable. I wouldn't worry too much. Even if they nerf it a little it will still be strong.

 

There's nothing wrong with trying out multiple classes and see which you like though.

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> @"Magolith.9412" said:

> > @"LordSlain.5874" said:

> > > @"Magolith.9412" said:

> > > > @"LordSlain.5874" said:

> > > > > @"Magolith.9412" said:

> > > > > > @"LordSlain.5874" said:

> > > > > > > @"Magolith.9412" said:

> > > > > > > > @"LordSlain.5874" said:

> > > > > > > > Which these classes is less ping dependent? Holo, mirage or daredevil? I play with 150 ping and I want a good roaming as well.

> > > > > > > > And which is easiest to master?

> > > > > > >

> > > > > > > I play with 100-200+ ping all the time and have mained a thief, engi, then mesmer since game release. You'll be fine. There will be times where you get downed from a hit that you've gotten out of the way of and the server doesn't know, but it doesn't happen often enough to make playing unbearable.

> > > > > > >

> > > > > > > Edit: Forgot to actually give my 2c to your questions.

> > > > > > >

> > > > > > > Most resistant to higher ping:

> > > > > > > Imo, holo w/ the auto proc invuln trait

> > > > > > >

> > > > > > > Easiest to learn how to be "ok" at:

> > > > > > > Holo, Mirage, then DD.

> > > > > > > Holo is easy to dump damage with, has decent mobility, and good survivability.

> > > > > > > Power mirage is easy to burst with. Hybrid mirage (best mirage imo) has decent damage, good mobility, and good survivability. Pure condi mirage is trash (ok, it actually works well - I just hate it.)

> > > > > > > DD does great damage, has great mobility (w/ shortbow), and variable (potentially good/great) survivability that's highly dependent upon your reaction time and knowledge of what to dodge from other classes.

> > > > > > >

> > > > > > > All of them can be difficult to master. By master, I mean, instinctively know what to do and what to use in most situations so that you don't really have to think about it. Knowing most traits and synergies, what to swap to for certain situations, stuff like that.

> > > > > >

> > > > > >

> > > > > > I hate using boost 80, because it's too much information once, I'd rather start from scratch and learn little by little.

> > > > > >

> > > > > > So, anyway, do you consider holo easier than the others?

> > > > >

> > > > > Yes

> > > >

> > > > Thanks, i'll play some at SPvP to see gameplay!

> > >

> > > Cool. Be aware there's another balance pass coming next Tuesday. Thing *could* change to shift balance significantly, though I highly doubt it. I've mained mesmer for several years though and feel you can't go wrong by choosing it, but everybody has their own opinions on what they like. Trying them out for yourself would be best.

> >

> > Engineer has a good roaming history? I do not care much about nerf, I just do not like the class to be "useless" for this function

>

> Engi pre HoT was fun. HoT changed things up and Scrapper was really strong. It got toned down eventually and now functions more as a support for smaller groups, though I haven't looked at what the most recent changes did to it. Scrapper is too easily kited for solo roaming imo. Holo on the other hand is pretty good for roaming and hopefully stays viable. I wouldn't worry too much. Even if they nerf it a little it will still be strong.

>

> There's nothing wrong with trying out multiple classes and see which you like though.

 

Yes, the only problem is additional bag slots, its not account bound and we need to buy slots for EVERY char.

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> @"Magolith.9412" said:

> > @"whoknocks.4935" said:

> > If you find 2 skilled players you can never win a 1vs2 as well.

> > So tell me why is a noob statement Mr. 1v3 winner.

> >

> > You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

>

> "Skilled" can describe a wide range of players. I can (and do) win 1v2 against "skilled" players (both zerglings and roamers) often. Hell, it's even possible to win against 2 really, really good players if you get lucky and they screw up enough and/or are running builds that yours excels against. So, maybe you're trying to impress your own fallibilities on others simply because you aren't able to do it?

 

Of course of course. What you play? Let me guess... condi hybrid mirage? Record a video of your 1vs2 against good skilled players and your victory.

If you don't yours are just words in the air and self ego.

Maybe you are trying to impress your own crazy high level skills on others.

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> @"whoknocks.4935" said:

> > @"Magolith.9412" said:

> > > @"whoknocks.4935" said:

> > > If you find 2 skilled players you can never win a 1vs2 as well.

> > > So tell me why is a noob statement Mr. 1v3 winner.

> > >

> > > You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

> >

> > "Skilled" can describe a wide range of players. I can (and do) win 1v2 against "skilled" players (both zerglings and roamers) often. Hell, it's even possible to win against 2 really, really good players if you get lucky and they screw up enough and/or are running builds that yours excels against. So, maybe you're trying to impress your own fallibilities on others simply because you aren't able to do it?

>

> Of course of course. What you play? Let me guess... condi hybrid mirage? Record a video of your 1vs2 against good skilled players and your victory.

> If you don't yours are just words in the air and self ego.

> Maybe you are trying to impress your own crazy high level skills on others.

 

He's not necessarily wrong. If you have a bit of stealth and enough damage to instagib someone you can win 1v2 vs good players as you can make it a 1v1 before the other guy can really do much about it. It's all about knowing what they can do and what your best opener is.

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> @"Jugglemonkey.8741" said:

> > @"whoknocks.4935" said:

> > > @"Magolith.9412" said:

> > > > @"whoknocks.4935" said:

> > > > If you find 2 skilled players you can never win a 1vs2 as well.

> > > > So tell me why is a noob statement Mr. 1v3 winner.

> > > >

> > > > You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

> > >

> > > "Skilled" can describe a wide range of players. I can (and do) win 1v2 against "skilled" players (both zerglings and roamers) often. Hell, it's even possible to win against 2 really, really good players if you get lucky and they screw up enough and/or are running builds that yours excels against. So, maybe you're trying to impress your own fallibilities on others simply because you aren't able to do it?

> >

> > Of course of course. What you play? Let me guess... condi hybrid mirage? Record a video of your 1vs2 against good skilled players and your victory.

> > If you don't yours are just words in the air and self ego.

> > Maybe you are trying to impress your own crazy high level skills on others.

>

> He's not necessarily wrong. If you have a bit of stealth and enough damage to instagib someone you can win 1v2 vs good players as you can make it a 1v1 before the other guy can really do much about it. It's all about knowing what they can do and what your best opener is.

 

That's not what I consider a 1vs2 against skilled players, that's just cheesy ganking with a cheesy spec.

 

If that guy get instagib in wvw, he is already not a good player, unless he is afk, and then when he kills the other guy too. he calls it: I won a 1vs2.

 

And the OP wanted a 1vs3 profession, not even after years you can win a 1vs2 or 1vs3 against good players I repeat.

 

Did you ever see an high level 1vs1 between two players playing their mains for years? It is already a super tough fight and one mistake from one make the other guy win usually, imagine that skilled guy against TWO skilled guys who don't spam their skills randomly at him, he will get blowed.

 

That's why I adviced spellbreaker, which shines in 1vs2 or 1vs3 against bad players who spam skills nonstop at him, and with full counter proc you punish all of them and have a great chance at winning.

 

If you mastered a class you can 1vs2 with anything, but the constant remain, only against bad/average players.

 

The other they I saw one platinum footman spellbreaker killing 3 people and they were calling him hacker, they kept proccing his full counter and waste burst while he was shielding.

Afterwards me and my friend found him around while roaming, he didn't drop me and my friend under 75% health, we procced his double endure pain and balanced stance, and we bursted him in 3 seconds immediately when he didn't have anything left, didn't proc full counter a single time. And I am not even that skilled or pro player, I just dodges all his stuns and won after.

 

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> @"whoknocks.4935" said:

> > @"Jugglemonkey.8741" said:

> > > @"whoknocks.4935" said:

> > > > @"Magolith.9412" said:

> > > > > @"whoknocks.4935" said:

> > > > > If you find 2 skilled players you can never win a 1vs2 as well.

> > > > > So tell me why is a noob statement Mr. 1v3 winner.

> > > > >

> > > > > You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

> > > >

> > > > "Skilled" can describe a wide range of players. I can (and do) win 1v2 against "skilled" players (both zerglings and roamers) often. Hell, it's even possible to win against 2 really, really good players if you get lucky and they screw up enough and/or are running builds that yours excels against. So, maybe you're trying to impress your own fallibilities on others simply because you aren't able to do it?

> > >

> > > Of course of course. What you play? Let me guess... condi hybrid mirage? Record a video of your 1vs2 against good skilled players and your victory.

> > > If you don't yours are just words in the air and self ego.

> > > Maybe you are trying to impress your own crazy high level skills on others.

> >

> > He's not necessarily wrong. If you have a bit of stealth and enough damage to instagib someone you can win 1v2 vs good players as you can make it a 1v1 before the other guy can really do much about it. It's all about knowing what they can do and what your best opener is.

>

> That's not what I consider a 1vs2 against skilled players, that's just cheesy ganking with a cheesy spec.

>

> If that guy get instagib in wvw, he is already not a good player, unless he is afk, and then when he kills the other guy too. he calls it: I won a 1vs2.

>

> And the OP wanted a 1vs3 profession, not even after years you can win a 1vs2 or 1vs3 against good players I repeat.

>

> Did you ever see an high level 1vs1 between two players playing their mains for years? It is already a super tough fight and one mistake from one make the other guy win usually, imagine that skilled guy against TWO skilled guys who don't spam their skills randomly at him, he will get blowed.

>

> That's why I adviced spellbreaker, which shines in 1vs2 or 1vs3 against bad players who spam skills nonstop at him, and with full counter proc you punish all of them and have a great chance at winning.

>

> If you mastered a class you can 1vs2 with anything, but the constant remain, only against bad/average players.

>

> The other they I saw one platinum footman spellbreaker killing 3 people and they were calling him hacker, they kept proccing his full counter and waste burst while he was shielding.

> Afterwards me and my friend found him around while roaming, he didn't drop me and my friend under 75% health, we procced his double endure pain and balanced stance, and we bursted him in 3 seconds immediately when he didn't have anything left, didn't proc full counter a single time. And I am not even that skilled or pro player, I just dodges all his stuns and won after.

>

thats why magolith didnt say skilled players but 'skilled'. you see what people define as skilled varies alot. you say dropping instant means your not skilled? oke then you better not run on any glassy mesmer or not even marauder thief because i can instagib that out of nowhere - would that require skill on my part? nope. but that was not the question. the question was if one can kill 'skilled' people in an outnumbered fight. and yes that depends on your definition of 'skilled' as well as the professions involved.

unless ofc profesion/build choice is part of what you define as skill, then it can quickly become impossible. yet then being cheesy would mean skilled in most roaming cases.

 

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> @"Arcaedus.7290" said:

> What Voltekka said. Every class has at least 1 build that is viable for roaming (necro is arguably the exception). What's most important is you pick the class(es) that you like the most and play the builds most suited to the job.

>

> If you want a "fun" way to master the class, set it up with wvw gear, and also a pvp build that closely as possible emulates it. Alternate between doing some unranked matches in pvp and roaming throughout the day which will help you master the mechanics but also expose you to a variety of situations and different builds that you might fight.

 

Interesting! What viable roaming build has the ele?

Also very interesting how a new ele player will be able to handle 1vs3... I can imagine 1-2 mirages + 1-2 thieves vs your roaming ele - will be very interesting fight indeed, no?

You must know something that I don't.

Can you show me the light, please?

IMO 8/10 skill rating ele will die vs 3 players 5/10 skill rating 24/7. And 50/50 it will die 1vs1. Please, let me know that roaming ele build.

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> @"whoknocks.4935" said:

> So tell me why is a noob statement Mr. 1v3 winner.

>

> You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

 

Because I win almost every 1v3+ that I'm in. I would r3kt your noob kitten in a 1v1, meet me at the windmill and bring friends to watch you die.

 

 

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> @"whoknocks.4935" said:

> > @"Magolith.9412" said:

> > > @"whoknocks.4935" said:

> > > If you find 2 skilled players you can never win a 1vs2 as well.

> > > So tell me why is a noob statement Mr. 1v3 winner.

> > >

> > > You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

> >

> > "Skilled" can describe a wide range of players. I can (and do) win 1v2 against "skilled" players (both zerglings and roamers) often. Hell, it's even possible to win against 2 really, really good players if you get lucky and they screw up enough and/or are running builds that yours excels against. So, maybe you're trying to impress your own fallibilities on others simply because you aren't able to do it?

>

> Of course of course. What you play? Let me guess... condi hybrid mirage? Record a video of your 1vs2 against good skilled players and your victory.

> If you don't yours are just words in the air and self ego.

> Maybe you are trying to impress your own crazy high level skills on others.

 

Here

 

You

 

Go

 

1vX fights of varying "skill" level

 

But I guess you'll probably dismiss me as just being an "OP mirage".

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> @"whoknocks.4935" said:

>If you find 2 skilled players you can never win a 1vs2 as well.

>So tell me why is a noob statement Mr. 1v3 winner.

>You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

 

This was my statement. "if you find 2 skilled players..."

 

> @"Magolith.9412" said:

> But I guess you'll probably dismiss me as just being an "OP mirage".

 

Nope, not calling you OP mirage, look above, you just confirmed my statement, in your video they are all skilless players standing still smashing the keyboard.

 

Didn't see one of them using a good dodge. And come on... In the 1vs2 against the soulbeasts, one of the 2 (lower rank one) camped greatsword and was using just autos in the air xD

 

All the other were bronzies, footmans, legends standing still in one point and spamming skills.

 

Of course being a oneshot mirage helps to instagib down passiveless professions doing your burst combo.

So thanks you just confirmed me.

 

I NEVER said doing 1vs2 1vs3 1vs4 is impossible, it is ONLY possible on bad players. And thats exactly what the video shows, some pug stomping on really bad players.

 

I don't wanna offend the people in the video, they are probably new to the game and new to wvw especially, just saying what I see.

 

 

 

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> @"whoknocks.4935" said:

> > @"whoknocks.4935" said:

> >If you find 2 skilled players you can never win a 1vs2 as well.

> >So tell me why is a noob statement Mr. 1v3 winner.

> >You probably are not even able to win 1vs1s with your main and talk of 1vs3s?

>

> This was my statement. "if you find 2 skilled players..."

>

> > @"Magolith.9412" said:

> > But I guess you'll probably dismiss me as just being an "OP mirage".

>

> Nope, not calling you OP mirage, look above, you just confirmed my statement, in your video they are all skilless players standing still smashing the keyboard.

>

> Didn't see one of them using a good dodge. And come on... In the 1vs2 against the soulbeasts, one of the 2 (lower rank one) camped greatsword and was using just autos in the air xD

>

> All the other were bronzies, footmans, legends standing still in one point and spamming skills.

>

> Of course being a oneshot mirage helps to instagib down passiveless professions doing your burst combo.

> So thanks you just confirmed me.

>

> I NEVER said doing 1vs2 1vs3 1vs4 is impossible, it is ONLY possible on bad players. And thats exactly what the video shows, some pug stomping on really bad players.

>

> I don't wanna offend the people in the video, they are probably new to the game and new to wvw especially, just saying what I see.

>

 

The clips I posted are just from the past couple weeks since I started recording. But, it doesn't really matter what vids I post. You'll always find some excuse (they did this, they didnt do that, there's a bad player there in that 1v3 so it doesn't count, yada yada yada) to dismiss everything.

 

The fact that you think I'm a one-shot mirage tells me all I need to know about your assessments. I guess I'm supposed to auto-attack everybody to death and not try to chain skills eh? I propose you go find some power burst videos from mesmers and thiefs and tell me if you still think I'm a 1-shotter. Only time I *ever* come close to 1-shotting anybody on hybrid is if they're squishy as fuck, new, and are on siege or just letting me hit them.

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> @"Magolith.9412" said:

> The clips I posted are just from the past couple weeks since I started recording. But, it doesn't really matter what vids I post. You'll always find some excuse (they did this, they didnt do that, there's a bad player there in that 1v3 so it doesn't count, yada yada yada) to dismiss everything.

>

> The fact that you think I'm a one-shot mirage tells me all I need to know about your assessments. I guess I'm supposed to auto-attack everybody to death and not try to chain skills eh? I propose you go find some power burst videos from mesmers and thiefs and tell me if you still think I'm a 1-shotter. Only time I *ever* come close to 1-shotting anybody on hybrid is if they're squishy as kitten, new, and are on siege or just letting me hit them.

 

Yeah you are hybrid and all, your chain burst damage can still oneshot as I saw.

First video minute 1:05 dropped the dragon hunter from 70% health to zero in 1 second. If that's not oneshot burst what is it excuse me?

Happened the same to the chrono before.

So I repeat, you did those outnumbers because they are bad players and instead you are very good, simple as that.

 

> @"Magolith.9412" said:

>I guess I'm supposed to auto-attack everybody to death and not try to chain skills eh?

 

That's exactly what your opponents did indeed. Plus random spam their burst into your evades.

 

In the soulbeasts fights you got clutch victory just because of that tree you used to interrupt LOS. If the other soulbeast was half decent you were dead before realizing what's happened, because I repeat for the third time you can't win 1vs2 if you fight SKILLED people.

 

Second video versus Herald and Daredevil, the herald was almost dead by the guards... and had to run away, and just this says everything about your opponent if you know what I mean, when then you fought them down, the daredevil never used stealth, he was camping shortbow and running, never tried to go stealth and be in advantage.

 

> @"Magolith.9412" said:

>But, it doesn't really matter what vids I post. You'll always find some excuse (they did this, they didnt do that

 

The problem is they are not excuses and everybody can see in the video those things I am saying! It's all proved there.

The time the thief used stealth he almost killed you with a backstab if im' not wrong, but then for some odd reason he kept camping shortbow instead of finish you out.

 

 

 

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