Cerioth.7062 Posted January 28, 2019 Share Posted January 28, 2019 > @"BlueJin.4127" said: > Engineer Elite Mortar Kit > > 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click... > > Please turn 1 into a regular auto attack. This gets really tiring. Instant cast is a friend :P Link to comment Share on other sites More sharing options...
Jura.2170 Posted January 28, 2019 Share Posted January 28, 2019 If we've bought lots of a particular item on the trading post and they're waiting for collection with other stuff, we should be able to choose to take only all copies of that item into our inventory Road markers only give swiftness when you click on them. They should instead give swiftness when you go near them Link to comment Share on other sites More sharing options...
Jura.2170 Posted January 28, 2019 Share Posted January 28, 2019 When our health falls below 50%, a red border appears all around our screen. We should be able to turn it off if we want Link to comment Share on other sites More sharing options...
Rico.6873 Posted January 28, 2019 Share Posted January 28, 2019 Mount Allergies Repelling plants that repel Mount powers This would help make it easier to create mount jumping puzzles and make those more intriguing Link to comment Share on other sites More sharing options...
Jura.2170 Posted January 28, 2019 Share Posted January 28, 2019 In the Palawadan event, all supply stashes disappear a minute after Archon Iberu dies. It should be changed to they only disappear when the city timer runs out I've had lots of stashes disappear each time I do the event, sometimes as many as 10-13 stashes each time that can't be looted because they disappear Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 29, 2019 Share Posted January 29, 2019 Just gonna drop this here... > @"Swagger.1459" said: > Can we have a standard +25% movement speed at lvl 80? Or just make +25% movement as the normal character speed? > > It's just an unnecessary annoyance, and a pointless and outdated design too, especially when in-combat speeds reduce movement anyway. I'm sure it would be pretty painless to then just modify sources of +25% movement speed to other things more useful if it became standard for all characters... > > https://wiki.guildwars2.com/wiki/Movement_Speed > > Edit- And there are very things that would need to be modified for this change... > https://wiki.guildwars2.com/wiki/Signet_of_the_Hunt > https://wiki.guildwars2.com/wiki/Signet_of_Shadows > https://wiki.guildwars2.com/wiki/Signet_of_Air > https://wiki.guildwars2.com/wiki/Signet_of_the_Locust > https://wiki.guildwars2.com/wiki/Warrior%27s_Sprint > https://wiki.guildwars2.com/wiki/Mecha_Legs > https://wiki.guildwars2.com/wiki/Zephyr%27s_Speed_(elementalist) > https://wiki.guildwars2.com/wiki/Quickening_Thirst > https://wiki.guildwars2.com/wiki/Time_Marches_On > https://wiki.guildwars2.com/wiki/Soaring_Devastation > https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Traveler > https://wiki.guildwars2.com/wiki/Superior_Rune_of_Fireworks > https://wiki.guildwars2.com/wiki/Rune_of_the_Lynx > https://wiki.guildwars2.com/wiki/Writ_of_Masterful_Speed > > Thanks for reading! Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 29, 2019 Share Posted January 29, 2019 > @"Swagger.1459" said: > I think all veteran players and Ranger lovers would rejoice if something like this were added to Sun’s Refuge or made into a purchasable lounge area... https://wiki.guildwars2.com/wiki/Lounge (Edit- More like a place where you can tame juvenile pets with a new ranger after you have tamed them once to unlock in your stable. Not suggesting to remove them from the pet window and force character to visit the stable to switch pets.) > > https://wiki.guildwars.com/wiki/Zaishen_Menagerie_Grounds > > "The Zaishen Menagerie Grounds is an explorable area where the Zaishen Order takes care of the charmable animals you have unlocked on your account. Charmable animals can be brought in from the wild, or purchased here and trained for you by the Order. > There are various climates in this one area that create the appropriate habitats for the charmable animals." > > "The Zaishen Menagerie is account based, which means that any charmable animal you unlock will be available to all characters on that account, both PvE and PvP. You cannot, however, bring other players into your own menagerie, it is only for yourself and your heroes. > > If you speak to Emryd the Tamer with an animal companion (pet) in your party, she will unlock yours or your hero's current pet at its current level and evolution tier and all lower tiers for that charmable animal. Similar to other pet tamers, she is able to take the current pet and release it, allowing you or your hero to charm another animal as a pet. Provided you have a Moss Spider Egg, Emryd can take it and unlock the Moss Spider. > > Helena (Zaishen Keeper) will unlock the next tier of any charmable animal that is already unlocked, or unlock the lowest tier of any locked charmable animal from any campaign you own, at a cost of either a combination of Zaishen Coins and gold, or Balthazar faction." Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 29, 2019 Share Posted January 29, 2019 > @"Swagger.1459" said: > Would be cool if we could convert 50 Bloodstone Dust, Dragonite Ore and Empyreal Fragments into bag form like the below... (You could maybe require the cheapo "leather bags" for the process? https://wiki.guildwars2.com/wiki/Bag) > > https://wiki.guildwars2.com/wiki/Bag_of_Bloodstone_Dust > > https://wiki.guildwars2.com/wiki/Bag_of_Dragonite_Ore > > https://wiki.guildwars2.com/wiki/Bag_of_Empyreal_Fragments_(Karmic_Converter) > Link to comment Share on other sites More sharing options...
Shreek.8120 Posted January 29, 2019 Share Posted January 29, 2019 Filters on the TP screens: 1) Only show dyes that I haven't unlocked. 2) Only show armor/weapons where I haven't unlocked the skins. Link to comment Share on other sites More sharing options...
Jura.2170 Posted January 29, 2019 Share Posted January 29, 2019 It would be nice if the Trading Post had a sort option you could turn on, to show only dyes you haven't yet unlocked Link to comment Share on other sites More sharing options...
Warlord.9082 Posted January 29, 2019 Share Posted January 29, 2019 I would like to be able to use ALL my glyphs. Please remove the restriction of 1 glyph per harvesting tool. Link to comment Share on other sites More sharing options...
hugo.4705 Posted January 29, 2019 Share Posted January 29, 2019 A thing that should be done a long time ago: Reduce inflicted fear duration by plague-bringer by half during the reclaim of Claw Island Instance "Retribution", I have enough of falling out the cliff and have to circumvent the whole walls to restart fighting against it, those rotten mouths are also very annoying but will pass for them it's okay. Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted January 29, 2019 Share Posted January 29, 2019 Have the guild hall assembly device auto-queue all schematics in storage. please. Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted January 29, 2019 Share Posted January 29, 2019 You first have to use scribing to create schematics, then individually queue each one into the assembly device which then takes 30s to create. for a stack of guild siege, that's a little over 2h of sitting in front of the assembly device and queueing 10 of them at a time. so for each stack, someone needs to sit at this machine and slowly add siege to it every 5 minutes for two straight hours. seriously, this is not a hard fix. make it automatically queue any schematics in guild storage. No one should have to spend hours upon hours every week just to make siege so their guild can wvw. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted January 29, 2019 Share Posted January 29, 2019 I want the key bindings (1,2,...,9,0,f1,..,f5) to be character related. I use default key bindings because I switch chars frequently and have no time nor patience to change key bindings every time. The default key bindings makes the combat bad. Different builds requires different key bindings. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted January 29, 2019 Share Posted January 29, 2019 > @"Pelto.9364" said: > I want the key bindings (1,2,...,9,0,f1,..,f5) to be character related. I use default key bindings because I switch chars frequently and have no time nor patience to change key bindings every time. The default key bindings makes the combat bad. Different builds requires different key bindings. I've mentioned before about diff keybindings per class since I wanted to do the same, but I suppose it was never taken into consideration until now. I think that was back in 2k16/2k17. Would be nice to have though, I would definitely use a template for keybinds for diff classes [i suppose if you have specific preferences for keys on diff builds, that would be nice too, I can see where it'd be useful for me]. Link to comment Share on other sites More sharing options...
SwankyMutt.9521 Posted January 29, 2019 Share Posted January 29, 2019 I am absolutely in agreement with this. My scribe is currently the primary 'crafter of guild siege' and it is mind numbingly exhausting and frustrating when you are making stacks at a time. We go through it like candy (yes, we have a problem xD ) and at this point I generally have a time designated prior to reset to just sit there double clicking to add more to the queue. It sucks. Link to comment Share on other sites More sharing options...
Straegen.2938 Posted January 29, 2019 Share Posted January 29, 2019 Agreed. Currently, I use a keyboard and mouse that allows the keys to be remapped which also works. This way I can switch around the layout without having do it through the GW2 UI. Link to comment Share on other sites More sharing options...
Siim.9530 Posted January 29, 2019 Share Posted January 29, 2019 I do not know the feasibility of my suggestion, but at face value it seems simple enough. Please add a checkbox in settings that will disable map chat specifically _within the major cities._ I very much profit from map chat in the open world, but within Lion's Arch and Divinity's Reach the map chat is 80% undesirable (and I am being conservative). Certainly it is possible to turn it on and off manually, but if the program could do this automatically, I think it would really improve the overall gameplay experience. Link to comment Share on other sites More sharing options...
Bunter.3795 Posted January 30, 2019 Share Posted January 30, 2019 I agree with this as well. Just let it process everything automatically. Best fix I see is to change the pve and wvw parts to automatic and manual. This way we could scribe all the guild siege and let it process automatically but if we needed a decoration or particular type of siege print, we could manually queue them up and let the manual queue be for either pve or wvw. Link to comment Share on other sites More sharing options...
Ishca.2417 Posted January 30, 2019 Share Posted January 30, 2019 I love this idea. Map chat is super useful... everywhere except the major cities. I can sometimes tune it out, but often it is obnoxious to ignore. It can be a bit of a hassle to turn it on and off. Link to comment Share on other sites More sharing options...
StARlORD.2736 Posted January 30, 2019 Share Posted January 30, 2019 Even tho the worst part is that PvP map chat is way over toxic and I don't understand how can some ppl endure playing PvE/PvP while listening to all of these rambling ppl just to distract ya? I srsly agree with ya. This needs to be stopped if they're smart enough. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted January 30, 2019 Share Posted January 30, 2019 Since you have the option to do it yourself I don't think it needs to be added. Just make different tabs or click on a different one and perhaps disable chat altogether with a press of the # or the icon on the chatbox. Link to comment Share on other sites More sharing options...
Lonestar.8240 Posted January 30, 2019 Share Posted January 30, 2019 I completely agree that making it where you have the option of it being automatic would really help. I know it would make it much better for those of us who not care for chat. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted January 30, 2019 Share Posted January 30, 2019 Or go to a different main city hub, if you don't care for the social factor, why even go to DR or LA? I go to the Grove for my hub needs, and usually there's no map chatting going on. Why even go to a social hub? I only go there when I need crafting. :P Link to comment Share on other sites More sharing options...
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