Randulf.7614 Posted October 2, 2018 Share Posted October 2, 2018 Thanks for adding the tonics. A few seem to be missing so in case of oversight, thought it might be an idea to make a list - ~~Endless Exalted Bastion Tonic~~ - ~~Endless Arid Devourer Tonic~~ - All the non-endless/stackable ones. This might be deliberate mind you, but just in case (mystery tonic, halloween tonics etc) Also thank you for adding some of the costume brawl stuff, the enchanted snowball etc edit: seems some need to be re-bound first to make them into ones to you add to the tab. Thank you to the poster below for pointing that out Link to comment Share on other sites More sharing options...
Blaeys.3102 Posted October 2, 2018 Share Posted October 2, 2018 One I found that needs to be added: Boxing Gloves Costume Brawl Toy Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 2, 2018 Author Share Posted October 2, 2018 > @"Blaeys.3102" said: > One I found that needs to be added: > > Boxing Gloves Costume Brawl Toy > > Good shout Link to comment Share on other sites More sharing options...
TheNecrosanct.4028 Posted October 2, 2018 Share Posted October 2, 2018 The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. Link to comment Share on other sites More sharing options...
Ganathar.4956 Posted October 2, 2018 Share Posted October 2, 2018 > @"TheNecrosanct.4028" said: > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. Some of them have to be used once first so they can be bound to the account, and then you can learn them. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 2, 2018 Author Share Posted October 2, 2018 > @"TheNecrosanct.4028" said: > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. Are you sure the Monkey one wouldn't add? It did for me Link to comment Share on other sites More sharing options...
TheNecrosanct.4028 Posted October 2, 2018 Share Posted October 2, 2018 > @"Ganathar.4956" said: > > @"TheNecrosanct.4028" said: > > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. > > Some of them have to be used once first so they can be bound to the account, and then you can learn them. Thanks! That turned out to be the solution. Weird, though, since I've definitely used the Monkey King tonic in the past. Oh well, regardless, it's fixed now. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 2, 2018 Author Share Posted October 2, 2018 > @"Ganathar.4956" said: > > @"TheNecrosanct.4028" said: > > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. > > Some of them have to be used once first so they can be bound to the account, and then you can learn them. Thanks for that. I've struck through the two that were applicable in my OP. Didn't realise that at all, so useful info! Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted October 2, 2018 Share Posted October 2, 2018 some tonics need to be consumed first (and become account bound) before they can be added Link to comment Share on other sites More sharing options...
Ganathar.4956 Posted October 2, 2018 Share Posted October 2, 2018 > @"TheNecrosanct.4028" said: > > @"Ganathar.4956" said: > > > @"TheNecrosanct.4028" said: > > > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. > > > > Some of them have to be used once first so they can be bound to the account, and then you can learn them. > > Thanks! That turned out to be the solution. Weird, though, since I've definitely used the Monkey King tonic in the past. Oh well, regardless, it's fixed now. > @"Randulf.7614" said: > > @"Ganathar.4956" said: > > > @"TheNecrosanct.4028" said: > > > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. > > > > Some of them have to be used once first so they can be bound to the account, and then you can learn them. > > Thanks for that. I've struck through the two that were applicable in my OP. Didn't realise that at all, so useful info! It's a bit of counter-intuitive, but it's a relic of the old system where they had to make you account bind the more rare ones so you couldn't trade them after use. With the novelties addition though, it is unnecessary now and they should go back and change it. Otherwise players will keep getting confused. Link to comment Share on other sites More sharing options...
notebene.3190 Posted October 2, 2018 Share Posted October 2, 2018 Did they happen to change it so you can use like the halo and ride the magic carpet at the same time? Link to comment Share on other sites More sharing options...
Drecien.4508 Posted October 2, 2018 Share Posted October 2, 2018 Psa: wolf totem from the howler collection can be added too. If you deleted you can repurchase from the legendary crafter. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted October 2, 2018 Share Posted October 2, 2018 Is it weird that this has made me want more tonics? I never used many (except the Quaggan one) because it was annoying to have to carry them around, now there's several I'd like to get. Starting with the Batwing Brew at Halloween. Also is this one new? The Wiki doesn't have an article for it, but it's called the Infinite Generic WvW Commander Tonic. ![](https://i.imgur.com/wMSDBUYh.jpg "") Link to comment Share on other sites More sharing options...
Overlord RainyDay.2084 Posted October 2, 2018 Share Posted October 2, 2018 > @"Danikat.8537" said: > Is it weird that this has made me want more tonics? I never used many (except the Quaggan one) because it was annoying to have to carry them around, now there's several I'd like to get. Starting with the Batwing Brew at Halloween. Me too. I already had half a bank tab of endless tonics, but I held off on getting more because I didn't want to save space for them. Now it's time to go full completionist. Link to comment Share on other sites More sharing options...
kurfu.5623 Posted October 2, 2018 Share Posted October 2, 2018 Price of endless tonics set for lift-off in 3,2,1... Link to comment Share on other sites More sharing options...
Donari.5237 Posted October 2, 2018 Share Posted October 2, 2018 Danikat, I imagine that is new, like the Tigris Opal (which on preview makes you a ghost tiger). Hopefully the new ones will become available soon -- not that I am a tonics completionist, thanks to inventory space issues, but I wouldn't mind the Tigris one :) The real bonanza will come if ANet makes slots for the stackable tonics same as they did for consumable finishers. Though I think I may have a number of tonics that can no longer be gotten, and if they are obsolete then I can understand there being no reason to stick them in the Novelties tab. Link to comment Share on other sites More sharing options...
Liston.9708 Posted October 2, 2018 Share Posted October 2, 2018 Most of the single use so cheap it isn’t worth the time to add that functionality to novelties. I’d rather they spend resources on something else. Hoping Tigris Opal was part of chumba wumba bow and is re-attainable Link to comment Share on other sites More sharing options...
Dreddo.9865 Posted October 2, 2018 Share Posted October 2, 2018 I 've freed so many inventory slots. This was a nice QoL addition and kudos to the dev team. Link to comment Share on other sites More sharing options...
Moi.5013 Posted October 2, 2018 Share Posted October 2, 2018 Now we just need a bookshelf in our home instance and life will be complete! Link to comment Share on other sites More sharing options...
Moi.5013 Posted October 2, 2018 Share Posted October 2, 2018 > @"Drecien.4508" said: > Psa: wolf totem from the howler collection can be added too. If you deleted you can repurchase from the legendary crafter. I must be blind because I am not seeing it. Does Hobbs have it? Link to comment Share on other sites More sharing options...
Newteck.6403 Posted October 3, 2018 Share Posted October 3, 2018 Tonics and movement... It would be nice if we could jump and glide in tonics form... Like the mystery tonic for instance, you can transform into an eagle or an owl... that would be awesome to be able to glide in these forms. Like the Endless shadow raven tonic we use to be able to do that, but not anymore. Anyways... just a thought. I love tonics! =) Link to comment Share on other sites More sharing options...
Vallune.8150 Posted October 3, 2018 Share Posted October 3, 2018 Quick tip - you can search bank / character inventory for "novelty" and everything that can be added shows up. I found two items that were "hidden" and weren't even showing greyed out in the Novelties Tab this way (rare versions of the Ellen Kiel & Evon Gnashblade representation buttons). Link to comment Share on other sites More sharing options...
kajoken.1630 Posted October 3, 2018 Share Posted October 3, 2018 > @"Drecien.4508" said: > Psa: wolf totem from the howler collection can be added too. If you deleted you can repurchase from the legendary crafter. Even though I did the collection and had the Wolf Totem before, I cannot repurchase it from Hobbs. Link to comment Share on other sites More sharing options...
Bloodstealer.5978 Posted October 3, 2018 Share Posted October 3, 2018 > @"TheNecrosanct.4028" said: > The strange thing is you can't add every tonic, even though they are listed. I've added all the endless tonics I had, but for some reason I can't add the following: the Endless Mordrem Thrasher Tonic, Endless Arid Devourer Tonic, Endless Mordrem Teragriff Tonic, Endless Monkey King Tonic and the Endless Exalted Bastion Tonic. Though all of those are in the novelties tab, these haven't been marked as addable to the Novelties. Other endless tonics, when you hover over them with your cursor, say that the novelty is locked until you add them (right click and you get the option). The ones I just listed (and maybe more) don't have this option. The game doesn't see them as novelties and therefore they can't be unlocked as such. But I'm sure ANet will fix this with one of the updates to this patch in the coming days. If you use the endless terragriff, devourer etc and the monkey king they will all become stashable into the account wardrobe.. did all mine last night.. also the endless elemental tonic needs to be used to generate the four endless potions for stashing. Link to comment Share on other sites More sharing options...
kajoken.1630 Posted October 3, 2018 Share Posted October 3, 2018 If "tonics" from the legendary crafting like Wolf Totem get added, I'd suggest adding the Mystic Chromatic Ooze, you get from "The Juggernaut III: The Colossus" as well. ![](https://wiki.guildwars2.com/images/9/95/Mystic_Chromatic_Ooze_effect.jpg "") Link to comment Share on other sites More sharing options...
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