RiyazGuerra.9203 Posted September 12, 2019 Share Posted September 12, 2019 New Attribute: Resolve Resolve is to condition damage as Toughness is to direct damage Mitigation %: up to devs to balance Magebane Majors: Power, Precision Minors: Ferocity, Resolve Witcher Majors: Resolve, Power Minors: Precision, Ferocity Demonhunter Majors: Resolve, Vitality Minors: Power, Precision Philosopher Majors: Resolve, Power Minors: Precision, Healing Ecclesiast Majors: Resolve, Healing Minors: Power, Concentration Sanctified Majors: Resolve, Healing Minors: Condition Damage, Concentration Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted September 12, 2019 Share Posted September 12, 2019 > @"melandru.3876" said: > condition damage > expertise > precision > concentration > > > condi-variant of the now meta-diviner > > why precision and not power some may ask? > on crit chance to inflict condi x traits are more dps then an increase in power. > > > this would be a good set for renegade, chrono and druids Condition damage Concentration Precision Expertise would be a condi diviner version. Expertise minor is way better because its much easier to replace vipers that way until preferred boon duration is reached. Link to comment Share on other sites More sharing options...
RiyazGuerra.9203 Posted September 14, 2019 Share Posted September 14, 2019 > @"syszery.1592" said: > Major: Power > Minor: Power + Ferocity > > (only two stats) <3 <3 'Brute' stats? Sounds apt. Link to comment Share on other sites More sharing options...
RiyazGuerra.9203 Posted September 14, 2019 Share Posted September 14, 2019 Stat nerds, please comment on my 'Resolve' attribute idea. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 20, 2019 Author Share Posted November 20, 2019 this game NEEDS -power -vital +heal edit hmm maybe +power +heal -vital -ferocity Link to comment Share on other sites More sharing options...
Dante.1508 Posted November 21, 2019 Share Posted November 21, 2019 Power + Precision + Condi + Vit + Toughness + Ferocity all major. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted November 21, 2019 Share Posted November 21, 2019 Some PvP-only stat combinations are pretty appealing... Link to comment Share on other sites More sharing options...
mbhalo.1547 Posted November 21, 2019 Share Posted November 21, 2019 I want to see rework of the old stat sets, because 80% aren't used. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted November 21, 2019 Share Posted November 21, 2019 Power+Condition Damage as Major, Ferocity and Expertise as Minor. The perfect hybrid DPS stat set for classes that can already stack a ton of Critical Chance like Reaper, Renegade and variants of Guardian. Link to comment Share on other sites More sharing options...
Antycypator.9874 Posted November 21, 2019 Share Posted November 21, 2019 **Power stat's, but focused on ferocity:** Ferocity Power Precision. We already have Berserker's (power) and Assassin's (precision). We don't have ferocity focused yet. **Diviner's, but for condi option:** Condition Damage Power Expertise Concentration Link to comment Share on other sites More sharing options...
lare.5129 Posted November 21, 2019 Share Posted November 21, 2019 ofc I can say, if we keep 4 stat rule, that my chrono need: major heal+con minor condi+expertz this is easest way )) but may we we should shake condi viper and wait new stat like someting like "condi critical chance", and step by step add various combination wiht this stat ? Or may be smash current power vision, and at first step be don't add nothing, but review current power attribute, and make it like "capped Toughness penetration" and "might boon" like "Toughness penetration boon". It will shake pve world )) Link to comment Share on other sites More sharing options...
otto.5684 Posted November 21, 2019 Share Posted November 21, 2019 I would like to see stats with different stat distributions for sPvP amulets. What if I only want ~250 condi, with than off shoot of marauder. Or Sage with a bit less healing and more power and condi damage. As for PvE, I think we reached the point of saturation, unless there is a new stats. Link to comment Share on other sites More sharing options...
Hynax.9536 Posted November 21, 2019 Share Posted November 21, 2019 Honestly they should rework gear system and let us choose attributes for items that right now are "selectable". Something still holding to the 3 or 4 or all (to include celestial) stats system but where you are free to choose what will be your major and minor stats. Of course you would use something simillar to the ascended stat swap to reset a piece and create a new attributes set while legendary gear would be able to swap anytime and as much as you want. Link to comment Share on other sites More sharing options...
ParadoX.3124 Posted November 21, 2019 Share Posted November 21, 2019 Ferocity / Power / Precision Would buff Holos on Pve Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 21, 2019 Author Share Posted November 21, 2019 > @"Hynax.9536" said: > Honestly they should rework gear system and let us choose attributes for items that right now are "selectable". Something still holding to the 3 or 4 or all (to include celestial) stats system but where you are free to choose what will be your major and minor stats. Of course you would use something simillar to the ascended stat swap to reset a piece and create a new attributes set while legendary gear would be able to swap anytime and as much as you want. > yeah I was thinking about something like that. each piece of gear adds points to a total, and in the stat window you can assign this total however you want. maybe 50 points at a time to save, well, time. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted November 21, 2019 Share Posted November 21, 2019 Could stand to have an no-defense version of Celestial: Power, Condi, Conc, Expertise, Precision, Ferocity, HealPower. Link to comment Share on other sites More sharing options...
NeverLoseGuy.3894 Posted November 21, 2019 Share Posted November 21, 2019 ++++vitality Ok that was a joke, but I do want a pure condi build like viper but without power Something like: - Condi, precision, expertise - berserker but condi - Condi, expertise, concentration - condi plus boon - Condi, precision, vitality, expertise - marauder but condi And maybe something like: - Power, precision, toughness, ferocity - Power, condi, precision, expertise Link to comment Share on other sites More sharing options...
Hynax.9536 Posted November 21, 2019 Share Posted November 21, 2019 > @"Stand The Wall.6987" said: > yeah I was thinking about something like that. each piece of gear adds points to a total, and in the stat window you can assign this total however you want. maybe 50 points at a time to save, well, time. A points system may work but seems too minucious and potentially boring/exploitable, lets not give too much stuff for toxic elitism xD. Players are already used to the numbers we have on items, like an asceded helmet giving (63/45/45) or (54/54/30/30), so i'd rather stick to these numbers but let the players choose freely what attribute goes on each one to create the best combinations for its build. Probably would affect mostly WvW, but even PvE builds could be improved. Since sPvP has its own stats system with amulets i would leave it as it is. Sadly i doubt anet ever thought about making this possible. :'( Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted November 23, 2019 Share Posted November 23, 2019 In particular, I absolutely want to see **Barbarian**: Vitality, Power, Precision, which is currently PvP only (or one that gives Power, Precision, Vitality). I could use a few trinkets of that. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 19, 2020 Author Share Posted January 19, 2020 +condi +vit -expert -concentrate Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted January 20, 2020 Share Posted January 20, 2020 Super Celestial: when it says all stats, it means ALL STATS. or Every stat but Tough/Vit. Maybe some for each of the specific raid-role types as well. Link to comment Share on other sites More sharing options...
kratan.4619 Posted January 20, 2020 Share Posted January 20, 2020 Healing, Vitality, Toughness Link to comment Share on other sites More sharing options...
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