Froltz.2781 Posted January 14, 2019 Share Posted January 14, 2019 Pretty much a dev request but I feel as though this needs to be addressed and fixed. There are a fair few people batting for the other team so to speak and pulling tactivators when it is not needed. Now whilst this can be new players not knowing what they are it would also help to identify repeat trolls and allow us to report them accordingly. Simply in chat if it was to say: [NAME] has pulled [TACTS SKILL] at [TOWER/KEEP] Would help greatly in identifying these spies and make this game mode slightly fair again as there is nothing worse than going to pull a ewp or fortify to find some troll has done it already when no one was around. Anyone elses thoughts or ideas on the matter would also be appreciated. Surely my server isnt the only one that suffers from this stoogery Link to comment Share on other sites More sharing options...
oOStaticOo.9467 Posted January 14, 2019 Share Posted January 14, 2019 It won't change anything unfortunately. It's a troll tactic used by the opposing servers to help maximize their chances at taking said Tower or Keep. Best thing you can do if you see it happen is to call out in Mapchat that the Tactivators have been pulled and possibly expect an enemy Zerg to come knocking on the door. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 14, 2019 Share Posted January 14, 2019 This has been requested since tactivators was introduced, but alas it looks like we will never get it. Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted January 14, 2019 Share Posted January 14, 2019 not a top priority since winning in wvw means nothing. you can just set tactivators to guild use only anyways. Link to comment Share on other sites More sharing options...
Balthazzarr.1349 Posted January 14, 2019 Share Posted January 14, 2019 Honestly it seems not many people really care. I’ve seen people pull the tactics then run off and asked them in map chat why??? They ignore the question and we get a few TROLL responses then everyone goes back to playing. Knowing who’s doing it won’t change anything. Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted January 14, 2019 Share Posted January 14, 2019 As a new player; What do they do? The Wiki isn‘t really helpfull tbh^^ Link to comment Share on other sites More sharing options...
Novahh.7426 Posted January 14, 2019 Share Posted January 14, 2019 Gota check to see if the tactivators work somehow Link to comment Share on other sites More sharing options...
Justine.6351 Posted January 14, 2019 Share Posted January 14, 2019 I laugh a little when someone freaks out if the tactivators are pulled. They turn all rabid in map chat demanding to know who did it. Almost wish it were me rofl. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted January 14, 2019 Share Posted January 14, 2019 > @"Justine.6351" said: > I laugh a little when someone freaks out if the tactivators are pulled. They turn all rabid in map chat demanding to know who did it. Almost wish it were me rofl. ^^. This. Adding their name to Map chat only would allow the troll to have more notoriety. Would only feed them. Link to comment Share on other sites More sharing options...
juno.1840 Posted January 14, 2019 Share Posted January 14, 2019 The short answer is you cannot give players free reign because there will always be an element of the player population that sucks. Instead, the developers must design mechanics to prevent/minimize bad player behavior. In this case (tactivators), it would be more productive to have "interlocks" which keep the tactivators from being used unless certain conditions are met. An incomplete list of not-thought-out examples: * EWP cannot be pulled unless outer walls/gate have been breached and inner walls/gate are "in combat" * Invuln cannot be pulled unless tower/keep/smc is contested and walls/gate are "in combat" * Airship cannot be pulled unless more than 15 foes inside SMC inner Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted January 14, 2019 Share Posted January 14, 2019 What can you do? Even if this feature was added, and you reported it, what then? Can you definitively prove that this player pulled tactics with malicious intent? That they are conspiring with the enemy server? Doubtful. So what would ANET then do with that report? Nothing. Say you posted that persons name/ID on discord. What then? You can't stop them from entering a friendly keep.... The only response you do have is to extend pity to people who go to suc lengths to win in a computer game, especially given the fact that winning in WvW has no real impact in the first place. I mean, if you're going to cheat at a video game, at least do it where you win $$$$ at the end, right? Link to comment Share on other sites More sharing options...
LetoII.3782 Posted January 14, 2019 Share Posted January 14, 2019 > @"Turkeyspit.3965" said: > What can you do? Even if this feature was added, and you reported it, what then? Is the answer lots of hazing and griefing? I bet it is Gee wonder why Anet hasn't jumped on this idea already. Link to comment Share on other sites More sharing options...
shortcake.8659 Posted January 14, 2019 Share Posted January 14, 2019 this will never stop me from activating the air boats Link to comment Share on other sites More sharing options...
Klipso.8653 Posted January 14, 2019 Share Posted January 14, 2019 > @"Derenaya.3479" said: > As a new player; What do they do? The Wiki isn‘t really helpfull tbh^^ It changes depending on what upgrades a guild slots on the objective. If you click on the objective icon on the minimap you can look at what was chosen as an upgrade. Link to comment Share on other sites More sharing options...
Celsith.2753 Posted January 15, 2019 Share Posted January 15, 2019 What difference would saying who it was make? So you can harass them about it? That's reportable ;) Get over it and move on. It's nice if they're off cooldown but having to fight with ONLY your 10 ac's and upgraded walls isn't the end of the world. Link to comment Share on other sites More sharing options...
avey.4201 Posted January 20, 2019 Share Posted January 20, 2019 If you don't want people to pull them, set them to guild use. Anet ~ "This is a result of improper guild role and permission management." Link to comment Share on other sites More sharing options...
Malkom.5607 Posted January 20, 2019 Share Posted January 20, 2019 Last night in map chat someone said they saw someone pulling tactivators in our garri and they thought someone was running around pulling our tactivators. Quite a few people were upset but nothing one can do. It came at a time when heavy fighting over our Bay, which we eventually lost, plus opponents all over the map and we were strectched. Perhaps the tactivator pulling demoralised some of our side. Seems sad to me that someone would send spies to another side :( Is it cheating - I don't know. Perhaps as earlier posters have said - make tactivator pulling conditional upon battle conditions. Link to comment Share on other sites More sharing options...
Hesacon.8735 Posted January 20, 2019 Share Posted January 20, 2019 I think this might make it worse, since people would pull just to grief and initiate the popup. A better solution may be to have a checkbox like the guild-only option, but to allow only bronze or silver ranked players and higher to pull them, so someone can't get on a new account to grief. Since pips are tracked by rank, some of the back end would already exist. Link to comment Share on other sites More sharing options...
syszery.1592 Posted January 20, 2019 Share Posted January 20, 2019 > @"Malkom.5607" said: > Last night in map chat someone said they saw someone pulling tactivators in our garri and they thought someone was running around pulling our tactivators. > Quite a few people were upset but nothing one can do. > It came at a time when heavy fighting over our Bay, which we eventually lost, plus opponents all over the map and we were strectched. Perhaps the tactivator pulling demoralised some of our side. > > Seems sad to me that someone would send spies to another side :( > Is it cheating - I don't know. > > Perhaps as earlier posters have said - make tactivator pulling conditional upon battle conditions. To me it is even more inconceivable that there are people who feel joy in ruining the fun of others. There is really nothing else than this if you run from Keep to Keep with your alt-account. I mean what a pathetic human being one must be if this is what makes you happy... So, I don't think that the devs can really do anything against these players but to make it harder to activate (like the requirements mentioned in other posts). Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted January 20, 2019 Share Posted January 20, 2019 > @"juno.1840" said: > * EWP cannot be pulled unless outer walls/gate have been breached and inner walls/gate are "in combat" And how would this work for EWP on towers? Link to comment Share on other sites More sharing options...
juno.1840 Posted January 21, 2019 Share Posted January 21, 2019 > @"Jeknar.6184" said: > > @"juno.1840" said: > > * EWP cannot be pulled unless outer walls/gate have been breached and inner walls/gate are "in combat" > > And how would this work for EWP on towers? If you reread my original post, you'll see my list included a disclaimer. Honestly, you'll need to fill in the blanks with your own good ideas. You don't see many EWP tactivators in towers, but I would say if the tower is not "in combat" then you cannot pull the tactivator. Not a perfect solution, but better than a total free-for-all. Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted January 21, 2019 Share Posted January 21, 2019 Better idea - dump all the tactivators. Focus on making the game-play not dependent on them (in particular, EWP which serves as a poor stand in for proper scouting and defense). For that matter, Arrow Carts and Siege Golems should also die, and walls should actually favor a defender in return so that you can defend from walls without arrow carts. > @"avey.4201" said: > If you don't want people to pull them, set them to guild use. > Anet ~ "This is a result of improper guild role and permission management." This is why my guild ONLY makes passive enhancements. No point to waste the cash on the others. Link to comment Share on other sites More sharing options...
Artaz.3819 Posted January 21, 2019 Share Posted January 21, 2019 Honestly, the only way to stop the trollz is to only allow one tactivator be pulled per hour for towers/keeps (outside minor supply drop and the banner ones). Maybe depending on the tactic, you can only pull once per day or even week (garri/SMC comes to mind). Link to comment Share on other sites More sharing options...
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