Swagger.1459 Posted January 17, 2019 Share Posted January 17, 2019 I would like to propose a new reward system for veteran players of the game, and there are 2 main reasons for this suggestion... First, I think it would be pretty cool to give some extra incentives to log in the game and participate. Second, currency grind fatigue can be real, and this would help veterans players by allowing them to participate in content they enjoy while still chasing after certain rewards... Edit to add a couple of interesting reads... https://medium.com/monetizr/four-ways-game-reward-systems-boost-loyalty-and-sales-ec0362c986c7 https://www.researchgate.net/publication/268351726_Game_Reward_Systems_Gaming_Experiences_and_Social_Meanings The suggestion... Milestones to start earning veteran rewards... - 10k AP - Core Map Completion - Core Personal Story Completion - Participated in all Core Map Meta Events - Crafted 1 legendary - Dungeon Master Achievement (Complete 8 explorable dungeons.) - Fractal Initiate (Complete each fractal scale from 1 to 25.) PLUS Fractal Adept (Complete each fractal scale from 26 to 50.) - Complete 1 Raid Wing - Rank 100 in WvW OR SPvP - https://wiki.guildwars2.com/wiki/Griffon_(mount) EDIT...………………………………………………………………………….. Alternative milestones based off of feedback... Base requirements that need to be met to unlock the veteran reward system AND a core item vendor... - 15k AP - Core Map Completion - Core Personal Story Completion - Participated in all Core Map Meta Events To unlock SPvP items from vendor - Rank 80 - https://wiki.guildwars2.com/wiki/The_Ascension To unlock WvW Items from vendor - Rank 500 in WvW - https://wiki.guildwars2.com/wiki/Gift_of_Battle - https://wiki.guildwars2.com/wiki/Warbringer To unlock Dungeon items from vendor - Dungeon Master Achievement (Complete 8 explorable dungeons.) To unlock Raid Items from vendor - Complete each Raid Wing To unlock Fractal items from vendor - Fractal Initiate (Complete each fractal scale from 1 to 25.) - Fractal Adept (Complete each fractal scale from 26 to 50.) - Fractal Expert (Complete each fractal scale from 51 to 75.) - Fractal Master (Complete each fractal scale from 76 to 100.) To unlock HoT items from vendor - Full Map Completion - HoT personal story completion - Complete all Meta Events To unlock PoF items from vendor - Full Map Completion - PoF personal story completion - https://wiki.guildwars2.com/wiki/Griffon_(mount) ………………………………………………………………………………… Players start earning a new currency once the BASE milestones are met... Let's call this currency... "Prestige Coin"... Any items purchased become account bound. - 1 Prestige Coin for completing any event - 1 Prestige Coin for completing a Heart Quest - 1 Prestige Coin for defeating any Champion https://wiki.guildwars2.com/wiki/List_of_champions - 1 Prestige Coin for capturing a camp in WvW - 3 Prestige Coins for capturing a structure in WvW - 3 Prestige Coins for winning a SPvP match - 3 Prestige Coins for completing a dungeon path - 3 Prestige Coins for completing each T3 or T4 fractal - 3 Prestige Coins for completing a Raid - 5 Prestige Coins for completing a Meta Event "Prestige Coin" Vendor Items (Example) 1 Prestige Coin for 1 item… - 1 https://wiki.guildwars2.com/wiki/Tome_of_Knowledge - 1 https://wiki.guildwars2.com/wiki/Zephyrite_Lockpick - 1 https://wiki.guildwars2.com/wiki/Bandit_Skeleton_Key - 1 https://wiki.guildwars2.com/wiki/Pact_Crowbar - 1 https://wiki.guildwars2.com/wiki/Exalted_Key - 1 https://wiki.guildwars2.com/wiki/Machete - 1 https://wiki.guildwars2.com/wiki/Vial_of_Chak_Acid - 1 https://wiki.guildwars2.com/wiki/Trader%27s_Key - 1 https://wiki.guildwars2.com/wiki/Spirit_Shard - 1 https://wiki.guildwars2.com/wiki/Obsidian_Shard - 1 https://wiki.guildwars2.com/wiki/Badge_of_Honor - 1 https://wiki.guildwars2.com/wiki/Proof_of_Heroics - 1 https://wiki.guildwars2.com/wiki/Testimony_of_Heroics - 1 https://wiki.guildwars2.com/wiki/Fractal_Relic - 1 https://wiki.guildwars2.com/wiki/Geode - 1 https://wiki.guildwars2.com/wiki/Bandit_Crest - 1 https://wiki.guildwars2.com/wiki/Airship_Part - 1 https://wiki.guildwars2.com/wiki/Lump_of_Aurillium - 1 https://wiki.guildwars2.com/wiki/Ley_Line_Crystal - 1 https://wiki.guildwars2.com/wiki/Trade_Contract - 1 https://wiki.guildwars2.com/wiki/Ascalonian_Tear - 1 https://wiki.guildwars2.com/wiki/Seal_of_Beetletun - 1 https://wiki.guildwars2.com/wiki/Deadly_Bloom - 1 https://wiki.guildwars2.com/wiki/Manifesto_of_the_Moletariate - 1 https://wiki.guildwars2.com/wiki/Flame_Legion_Charr_Carving - 1 https://wiki.guildwars2.com/wiki/Symbol_of_Koda - 1 https://wiki.guildwars2.com/wiki/Knowledge_Crystal - 1 https://wiki.guildwars2.com/wiki/Shard_of_Zhaitan 5 Prestige Coins for 1 item… - https://wiki.guildwars2.com/wiki/Petrified_Wood - https://wiki.guildwars2.com/wiki/Blood_Ruby - https://wiki.guildwars2.com/wiki/Fresh_Winterberry - https://wiki.guildwars2.com/wiki/Jade_Shard - https://wiki.guildwars2.com/wiki/Fire_Orchid_Blossom - https://wiki.guildwars2.com/wiki/Orrian_Pearl - https://wiki.guildwars2.com/wiki/Kralkatite_Ore - https://wiki.guildwars2.com/wiki/Difluorite_Crystal - https://wiki.guildwars2.com/wiki/Inscribed_Shard - https://wiki.guildwars2.com/wiki/Lump_of_Mistonium - https://wiki.guildwars2.com/wiki/Branded_Mass 10 Prestige Coins for 1 item... - 1 https://wiki.guildwars2.com/wiki/Pristine_Fractal_Relic - 1 https://wiki.guildwars2.com/wiki/WvW_Skirmish_Claim_Ticket - 1 https://wiki.guildwars2.com/wiki/PvP_League_Ticket - 1 https://wiki.guildwars2.com/wiki/Guild_Commendation - 1 https://wiki.guildwars2.com/wiki/Transmutation_Charge - 1 https://wiki.guildwars2.com/wiki/Laurel - 1 https://wiki.guildwars2.com/wiki/Vision_Crystal - 1 https://wiki.guildwars2.com/wiki/Lesser_Vision_Crystal - 1 https://wiki.guildwars2.com/wiki/Provisioner_Token - 1 https://wiki.guildwars2.com/wiki/Gaeting_Crystal - 1 https://wiki.guildwars2.com/wiki/Magnetite_Shard - 1 https://wiki.guildwars2.com/wiki/Ascended_Shard_of_Glory - 1 https://wiki.guildwars2.com/wiki/Elegy_Mosaic - 1 https://wiki.guildwars2.com/wiki/Mighty_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Precise_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Malign_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Expertise_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Resilient_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Vital_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Healing_WvW_Infusion - 1 https://wiki.guildwars2.com/wiki/Concentration_WvW_Infusion - 100 https://wiki.guildwars2.com/wiki/Unbound_Magic - 100 https://wiki.guildwars2.com/wiki/Volatile_Magic 250 Prestige Coins for 1 item… - 1 https://wiki.guildwars2.com/wiki/Glyph_of_Bounty_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_Flight_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Forester_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Herbalist_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_Industry_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Leatherworker_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Prospector_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Scavenger_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Tailor_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Unbound_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_Volatility_(Unused) - 1 https://wiki.guildwars2.com/wiki/Glyph_of_the_Watchknight_(Unused) - 1 https://wiki.guildwars2.com/wiki/Polyluminescent_Undulating_Refractor_(Orange) - 1 https://wiki.guildwars2.com/wiki/Polysaturating_Reverberating_Infusion_(Red) - 1 https://wiki.guildwars2.com/wiki/Polyluminescent_Undulating_Refractor_(Black) - 1 https://wiki.guildwars2.com/wiki/Polyluminescent_Undulating_Refractor_(Teal) - 1 https://wiki.guildwars2.com/wiki/Polysaturating_Reverberating_Infusion_(Purple) - 1 https://wiki.guildwars2.com/wiki/Polyluminescent_Undulating_Refractor_(Green) - 1 https://wiki.guildwars2.com/wiki/Polysaturating_Reverberating_Infusion_(Gray) 500 Prestige Coins for 1 item… - 1 https://wiki.guildwars2.com/wiki/Ghostly_Infusion - 1 https://wiki.guildwars2.com/wiki/Vial_of_Liquid_Aurillium - 1 https://wiki.guildwars2.com/wiki/Celestial_Infusion_(Blue) - 1 https://wiki.guildwars2.com/wiki/Celestial_Infusion_(Red) - 1 https://wiki.guildwars2.com/wiki/Phospholuminescent_Infusion - 1 https://wiki.guildwars2.com/wiki/Ember_Infusion - 1 https://wiki.guildwars2.com/wiki/Moto%27s_Unstable_Bauble_Infusion:_Blue - 1 https://wiki.guildwars2.com/wiki/Moto%27s_Unstable_Bauble_Infusion:_Red - 1 https://wiki.guildwars2.com/wiki/Winter%27s_Heart_Infusion - 1 https://wiki.guildwars2.com/wiki/Snow_Diamond_Infusion - 1 https://wiki.guildwars2.com/wiki/Toy-Shell_Infusion 1,000 Prestige Coins for 1 item… - 1 https://wiki.guildwars2.com/wiki/Permanent_Trading_Post_Express_Contract - 1 https://wiki.guildwars2.com/wiki/Permanent_Hair_Stylist_Contract - 1 https://wiki.guildwars2.com/wiki/Permanent_Bank_Access_Contract - 1 https://wiki.guildwars2.com/wiki/Permanent_Black_Lion_Merchant_Contract - 1 https://wiki.guildwars2.com/wiki/Endless_Repair_Contract - 1 https://wiki.guildwars2.com/wiki/Endless_Upgrade_Extractor_Contract - 1 https://wiki.guildwars2.com/wiki/Preserved_Queen_Bee - 1 https://wiki.guildwars2.com/wiki/Festive_Confetti_Infusion - 1 https://wiki.guildwars2.com/wiki/Crystal_Infusion - 1 https://wiki.guildwars2.com/wiki/Chak_Egg_Sac Link to comment Share on other sites More sharing options...
ShiningSquirrel.3751 Posted January 17, 2019 Share Posted January 17, 2019 So what your suggesting is penalize any players who do not do WvW/PvP, Fractals or Raids and create a new "elite" class? No thank you. Link to comment Share on other sites More sharing options...
Boysenberry.1869 Posted January 17, 2019 Share Posted January 17, 2019 The conditions for calling someone a "veteran" seem a bit arbitrary/harsh as maybe someone who greatly exceeds most requirements suddenly can't get it because they don't play PvP for example. Also, the rewards seem like they would be too easy to get. 1,000 random events isn't too hard on some maps to get something that should be silly rare like a Permanent Contract. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted January 17, 2019 Share Posted January 17, 2019 what an insane recipe for elitism here. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 17, 2019 Share Posted January 17, 2019 Allowing players to just grind whatever content that will be deemed the most efficient, in order to get the items they want, won’t benefit the playerbase in the long run. This would also happen to go against what Anet has been doing the past several years by having certain rewards and such tied to specific content. This will also cause the value of all of the listed items to drop considerably as they will become so much easier to obtain and this be much more common. Not to mention anything else that will indirectly lose value such as a ton of crafting mats. We may even seen people grinding out the quickest fractal or dungeon (CoF P1?). There will be little incentive to do other content and those trying to do that content will suffer as a result. This will hurt the game and players. Also, what’s to happen when everyone has grinded out the rewards? Is Anet going to have to keep adding new rewards? Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 Veteran player retention is important folks. I can guarantee there is a decent sized drop off of older players, and incentives to keep those players logging in are important from many different angles. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 17, 2019 Share Posted January 17, 2019 But this system would not be the answer. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"Ayrilana.1396" said: > But this system would not be the answer. and how do you know that? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted January 17, 2019 Share Posted January 17, 2019 > @"Swagger.1459" said: > > @"Ayrilana.1396" said: > > But this system would not be the answer. > > and how do you know that? For the reasons I already mentioned in an earlier post. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted January 17, 2019 Share Posted January 17, 2019 > @"Swagger.1459" said: > > @"Ayrilana.1396" said: > > But this system would not be the answer. > > and how do you know that? Because it is insanely grindy and excludes great swathes of veterans. I have 9k hours, played almost evey day for 6 years, but because i dont raid, i am excluded as a veteran? I respect the thought, but this is not a system that fits gw2 Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted January 17, 2019 Share Posted January 17, 2019 Seems like way too easy to get good rewards. Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted January 17, 2019 Share Posted January 17, 2019 > @"Swagger.1459" said: > Conditions to start earning veteran rewards... > - 10k AP > - Core Map Completion > - Core Personal Story Completion > - Participated in all Core Map Meta Events > - Crafted 1 legendary > - Dungeon Master Achievement (Complete 8 explorable dungeons.) > - Fractal Initiate (Complete each fractal scale from 1 to 25.) PLUS Fractal Adept (Complete each fractal scale from 26 to 50.) > - Complete 1 Raid Wing > - Rank 100 in WvW OR SPvP > - https://wiki.guildwars2.com/wiki/Griffon_(mount) Sounds like you opened your achievement panel and said, "What have I already completed, so this would already be done for me? No thanks. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 I made some edits based off of feedback. Go read them. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"DeanBB.4268" said: > > @"Swagger.1459" said: > > > Conditions to start earning veteran rewards... > > - 10k AP > > - Core Map Completion > > - Core Personal Story Completion > > - Participated in all Core Map Meta Events > > - Crafted 1 legendary > > - Dungeon Master Achievement (Complete 8 explorable dungeons.) > > - Fractal Initiate (Complete each fractal scale from 1 to 25.) PLUS Fractal Adept (Complete each fractal scale from 26 to 50.) > > - Complete 1 Raid Wing > > - Rank 100 in WvW OR SPvP > > - https://wiki.guildwars2.com/wiki/Griffon_(mount) > > Sounds like you opened your achievement panel and said, "What have I already completed, so this would already be done for me? > > No thanks. Nice assumption, but wrong. Thanks though Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"Ayrilana.1396" said: > > @"Swagger.1459" said: > > > @"Ayrilana.1396" said: > > > But this system would not be the answer. > > > > and how do you know that? > > For the reasons I already mentioned in an earlier post. Do you have a better idea in mind to increase retention for veteran players? Link to comment Share on other sites More sharing options...
Ashen.2907 Posted January 17, 2019 Share Posted January 17, 2019 No thank you. Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted January 17, 2019 Share Posted January 17, 2019 Eh, still not convinced. Wait. We already have veteran rewards. Every year we get gifts. There have been some great skins and dyes on those birthdays! Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 Here’s are some questions... Do you want higher rention from older players? Do you want veterans sticking around and spending money on the game to help fund future development? Do you want more veteran players contributing to game modes, events, the global economy, mentoring and organizing...? Rewards are a key component to rentention, and there is nothing wrong with incentives that encourage more seasoned players to log in from day to day. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted January 17, 2019 Share Posted January 17, 2019 The ideas are way off the mark, OP, you are only rewarding the hardcores. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"LucianDK.8615" said: > The ideas are way off the mark, OP, you are only rewarding the hardcores. That “hardcore” comment is just not true. Do you have better ideas? Link to comment Share on other sites More sharing options...
yoni.7015 Posted January 17, 2019 Share Posted January 17, 2019 That is a terrible and useless idea, we don’t need something like that. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"yoni.7015" said: > That is a terrible and useless idea, we don’t need something like that. Do you have any suggestions to keep more veteran players around? Link to comment Share on other sites More sharing options...
Randulf.7614 Posted January 17, 2019 Share Posted January 17, 2019 Delivering stimulating, interesting and varied content will be the key driver for retaining veterans. Veterans by their very name and nature stick around because they want to be around for pure gameplay or quality of story related reasons. A wvw veteran is unlikely to care about this system when deciding to buy gems or stay playing. They will care about the development of their mode. If WvW were to never get updates again (and its been a huge drought for them already), this system would be defunct for them. Same for raiders, pvpers and so forth I'm not trying to pour water on your suggestion because at its core it has some truth to it, but a whole new system dedicated to rewrading players based on utterly arbitrary milestones (inclusive of your edit) is not the answer. For something like this, they could change the daily system to add extra rewards per year of account. Or perhaps rework the achievement system to be a bit more relevant and consistent at delivery rewards. But since we have constantly improving birthday rewards, do we need any more materialistic incentives? But as someone you specifically are aiming at with your system, this would do nothing to improve my further retention whatsoever. Link to comment Share on other sites More sharing options...
yoni.7015 Posted January 17, 2019 Share Posted January 17, 2019 Content instead of this kind of Elitism. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted January 17, 2019 Author Share Posted January 17, 2019 > @"Randulf.7614" said: > Delivering stimulating, interesting and varied content will be the key driver for retaining veterans. Veterans by their very name and nature stick around because they want to be around. > > A wvw veteran is unlikely to care about this system when deciding to buy gems or stay playing. They will care about the development of their mode. If WvW were to never get updates again (and its been a huge drought for them already), this system would be defunct for them. Same for raiders, pvpers and so forth > > I'm not trying to pour water on your suggestion because at its core it has some truth to it, but a whole new system dedicated to rewrading players based on utterly arbitrary milestones (inclusive of your edit) is not the answer. For something like this, they could change the daily system to add extra rewards per year of account. Or perhaps rework the achievement system to be a bit more relevant and consistent at delivery rewards. > > But as someone you specifically are aiming at with your system, this would do nothing to improve my further retention whatsoever. “Delivering stimulating, interesting and varied content will be the key driver for retaining veterans.” Are you saying that rewards are not a key component in that above equation? Link to comment Share on other sites More sharing options...
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