LolLookAtMyAP.8394 Posted March 27, 2019 Share Posted March 27, 2019 Why does chill... • Slow your movement • Slow your cast time • Slow your cooldown recovery I don't get it?? Just make it slow down cooldown recovery thanks Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted March 27, 2019 Author Share Posted March 27, 2019 Another reason is we already have slow and cripple. We don't have any condition that slows cooldown recovery except chill, but even that's a loaded condi. Its effects are at this point ad nauseam. I think condis should be unique not so loaded like this. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted March 27, 2019 Share Posted March 27, 2019 > @"LolLookAtMyAP.8394" said: > Why does chill... > • Slow your cast time Does it though..............? Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted March 27, 2019 Author Share Posted March 27, 2019 2 years of PVPing and I never knew that. Oh my god. Link to comment Share on other sites More sharing options...
Rexts.8037 Posted March 27, 2019 Share Posted March 27, 2019 Then why we have superspeed when we have swiftness? Link to comment Share on other sites More sharing options...
Ralkuth.1456 Posted March 27, 2019 Share Posted March 27, 2019 Chill doesn't slow cast time - we have the Slow condition for that. Chill is quite powerful and I get why you're frustrated. Perhaps you can play some Core Necro and Reaper to see what's on the other side? Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted March 27, 2019 Author Share Posted March 27, 2019 > @"Ralkuth.1456" said: > Chill doesn't slow cast time - we have the Slow condition for that. > Chill is quite powerful and I get why you're frustrated. Perhaps you can play some Core Necro and Reaper to see what's on the other side? I did and I sucked at it very badly. Noone seems to wanna teach noobs anymore. Link to comment Share on other sites More sharing options...
Ralkuth.1456 Posted March 27, 2019 Share Posted March 27, 2019 From Vallun. Build is outdated but the ideas on how to play are relevant. https://www.youtube.com/watch?v=4B3JW_Td3w4 Perma quickness insanity. Read the text for how to play. https://metabattle.com/wiki/Build:Reaper_-_Spectral_Onslaught A lot tankier with some team support. https://metabattle.com/wiki/Build:Reaper_-_Vampiric_Greatsword Link to comment Share on other sites More sharing options...
Quadox.7834 Posted March 27, 2019 Share Posted March 27, 2019 Chill is quite broken, but at least it is rare on most builds. Weakness is worse imo. Link to comment Share on other sites More sharing options...
Ryan.9387 Posted March 27, 2019 Share Posted March 27, 2019 Just bring condi clear. If its truly so horrible, slot svanir runes and movement impeding condi reduction traits and you're gold. Link to comment Share on other sites More sharing options...
Lincolnbeard.1735 Posted March 27, 2019 Share Posted March 27, 2019 Roll a thief and bypass half chill mechanic. B) Link to comment Share on other sites More sharing options...
Mbelch.9028 Posted March 27, 2019 Share Posted March 27, 2019 As a former core D/D ele (not from the Cele era that tainted our name)... Chill gives me nightmares. Not only did it impact our skills, it impacted our "weapon swap" mechanic.... Necro 100% countered us, and an intelligently placed chill (right after swapping to water, and mid-way through the fight so few/no cantrips were available) was a death knell. I know what you're feeling but at least it's not as bad as it used to be. Link to comment Share on other sites More sharing options...
Fortus.6175 Posted March 27, 2019 Share Posted March 27, 2019 I feel the class that gets affected the most are eles (not a surprise at this point) since chill is one of the strongest condis that can be applied: -It affects weapon switching (attunement CD). Imagine if when you get chilled as any other class, you suddenly cant switch weapons for an extra 3 seconds. (for tempest that is 6 seconds, for a total of 26 seconds you cant switch weapons!) -Eles are one of the most CD dependent class and with the lowest amount of teleports after necros, so if you dont specc heavily into condi cleanses, you will blow into oblivion from the slowing part on top of increased CD which limits access to defenses, also, many of our defense are tied to specific weapons, so chill increasing said weapon swap really does screw them. I do think the condi is not used much so that is sort of nice, however, I do not look forward to another chill meta like we had with glacial explosion on weapon swap. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 27, 2019 Share Posted March 27, 2019 I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. Link to comment Share on other sites More sharing options...
Lincolnbeard.1735 Posted March 27, 2019 Share Posted March 27, 2019 > @"Stand The Wall.6987" said: > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. And chill will be useless against thieves. Link to comment Share on other sites More sharing options...
Quadox.7834 Posted March 27, 2019 Share Posted March 27, 2019 > @"Lincolnbeard.1735" said: > > @"Stand The Wall.6987" said: > > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. > > And chill will be useless against thieves. It really should affect initiative. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 27, 2019 Share Posted March 27, 2019 > @"Lincolnbeard.1735" said: > And chill will be useless against thieves. chill is already useless against thieves. > @"Quadox.7834" said: > It really should affect initiative. ya dang that would be brutal lol. Link to comment Share on other sites More sharing options...
phokus.8934 Posted March 27, 2019 Share Posted March 27, 2019 > @"Quadox.7834" said: > > @"Lincolnbeard.1735" said: > > > @"Stand The Wall.6987" said: > > > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. > > > > And chill will be useless against thieves. > > It really should affect initiative. And affect energy regeneration for Revenant? Link to comment Share on other sites More sharing options...
Lincolnbeard.1735 Posted March 27, 2019 Share Posted March 27, 2019 > @"Stand The Wall.6987" said: > > @"Lincolnbeard.1735" said: > > And chill will be useless against thieves. > > chill is already useless against thieves. The movement bit still affect thieves. > @"Quadox.7834" said: > > @"Lincolnbeard.1735" said: > > > @"Stand The Wall.6987" said: > > > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. > > > > And chill will be useless against thieves. > > It really should affect initiative. Agreed. On the game's first years there were some threads referring precisely that. Perhaps we should start calling thief - ANet's favourite child - for getting a free pass against chill, power block and the likes. B) Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted March 27, 2019 Author Share Posted March 27, 2019 Well it still affects a Thief's utilities, steal, and weapon swap. Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted March 27, 2019 Share Posted March 27, 2019 > @"LolLookAtMyAP.8394" said: > Well it still affects a Thief's utilities, steal, and weapon swap. Weapon swap is isn't affected by chill or alacrity regardless of class, neither is revenant legend swap. Link to comment Share on other sites More sharing options...
Sampson.2403 Posted March 28, 2019 Share Posted March 28, 2019 Chill bros, its all good. LOL. Get it? Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 28, 2019 Share Posted March 28, 2019 > @"Sampson.2403" said: > Chill bros, its all good. > > LOL. Get it? this was helpful. Link to comment Share on other sites More sharing options...
Twilight Tempest.7584 Posted March 28, 2019 Share Posted March 28, 2019 > @"phokus.8934" said: > > @"Quadox.7834" said: > > > @"Lincolnbeard.1735" said: > > > > @"Stand The Wall.6987" said: > > > > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. > > > > > > And chill will be useless against thieves. > > > > It really should affect initiative. > > And affect energy regeneration for Revenant? Waiting for the resident revs to chime in, but off hand, revs do have cool downs that would be affected by chill. No need to penalize them twice? Link to comment Share on other sites More sharing options...
Snellibee.2761 Posted March 28, 2019 Share Posted March 28, 2019 > @"phokus.8934" said: > > @"Quadox.7834" said: > > > @"Lincolnbeard.1735" said: > > > > @"Stand The Wall.6987" said: > > > > I wouldn't be against a nerf to chill so that it only affects cd's. cripple is so prevalent anyways so its kinda redundant. > > > > > > And chill will be useless against thieves. > > > > It really should affect initiative. > > And affect energy regeneration for Revenant? Revenant also has Cooldowns, making it effect the energy aswel would mean a HUGE nerf to revenant Link to comment Share on other sites More sharing options...
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