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GW2 is not dying or ending.


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> @"Dante.1508" said:

> Well at least on my server the populations are far diminished compared to 4 years ago.. There are maps in tyria i go to that never see other players at all.. And this was before the Halloween event.

>

> Not dying no but very diminished over the years.

>

> Gw2 is its own worst enemy.. Its biggest problem is how much it costs in game to play it.. You either farm your life away like a drone to afford things or buy Gems at an insane price to buy gold.. That over time is self defeating and it shows by the diminishing populations.

 

Seems to me there are a lot more maps now than there were 4 years ago though. No one can say how many people are playing, since they keep adding new maps. And of course, newer content will be more appealing generally than older content. When the core game had it's maps, it was only that, and in the first 3.5 years all that was added was Southsun, the Silverwastes and Drytop. Then HoT comes out 4 maps, Season 3 comes out with it's 6 maps, Path of Fire comes out with it's five maps, Season 4 comes out with it's six maps, and now we have Grothmar Wardowns as well.

 

On top of that, we have more metas and increased rewards for POF metas, so there's most stuff happening at one time that could be profitable. Sure less people are doing each thing, which doesn't mean there are less players over all. It's not a provable proposition. You may be right. Or you maybe be wrong.

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> @"C Cspace Cowboy.5903" said:

> > @"Lahemic.6097" said:

> > I've held off on making this thread for a while. I keep seeing doomsayers say that GW2 is dying or on the brink of ending for one reason or another, which resulted in me and one of my old gamer buddies getting into a debate. I was able to stump him on some points, but I'm actually quite frustrated at how easily people are falling for rumors. I really want to break my silence on this issue, be it untimely or not. I'd like to put the players at ease here, and give some reassurance. Here's some things to keep in mind about the rumors going around, and how they are easily dismissed.

> >

> > 1. The player base isn't dying, nor is it dead. People that play a game for an extensive period of time tend to take breaks from them for a while. The drop in active players is simply due to people taking a break from the game. If runescape is up and running on its current playerbase, then this game is alive and well.

> >

> > 2. Guild wars 2 makes its mark in MMO history as one of the most well made MMORPGs with a F2P approach, rivaled only by Final Fantasy Online. The delivery of content, free events and items, cosmetics, etc, is a testament to their success.

> >

> > 3. The layoffs were nothing more than an investment decision on Arenas part. Just because a corporation lays off employees doesn't mean that they're in danger. If walmart lays off cashiers, it doesn't mean that the franchise is going down. It's just a business practice.

> >

> > GW2 is alive, it's well, and it's surpassing the playerbase of games such as Runescape, Requiem: Bloodymare, Secret World, Etc. This game has even got an aspiring RP community, which is beginning to attract newcomers (Particularly WoW veterans). Relax and enjoy the game! :)

>

> > @"SexyMofo.8923" said:

> > Tell that to the wvw and PvP players.

>

> Gonna agree with Sexy.

>

> I mean, at this point, the NA WvW population is like a 1 legged dog with a limp.

>

> Keep in mind, BG"full" is in t2, and FA"very high" is in t3.

>

> ![](https://i.imgur.com/rzLDZBg.jpg "")

>

>

>

>

>

>

 

Only speaks to WvW population and nothing else, ie how many people on each server play WvW. Considering WvW is one of the most ignored aspects of the game (by the devs), it's hardly surprising fewer people would play it. Doesn't speak about the game's population over all though.

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> @"Fellwitch.4536" said:

> If they keep their numbers stable (as they have been doing)

That was during th LS4, when we still though an expac will be eventually coming (even if delayed). I'd bet 2020 q1 numbers are going to be quite interesting.

 

> @"Vayne.8563" said:

> Only speaks to WvW population and nothing else, ie how many people on each server play WvW. Considering WvW is one of the most ignored aspects of the game (by the devs), it's hardly surprising fewer people would play it. Doesn't speak about the game's population over all though.

Yes, that _was_ about the WvW population, the poster even mentioned it if you haven't noticed. For WvW players the game _is_ dying.

 

 

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> @"Inculpatus cedo.9234" said:

> > @"Lahemic.6097" said:

> > I've held off on making this thread for a while. I keep seeing doomsayers say that GW2 is dying or on the brink of ending for one reason or another, which resulted in me and one of my old gamer buddies getting into a debate. I was able to stump him on some points, but I'm actually quite frustrated at how easily people are falling for rumors. I really want to break my silence on this issue, be it untimely or not. I'd like to put the players at ease here, and give some reassurance. Here's some things to keep in mind about the rumors going around, and how they are easily dismissed.

> >

> > 1. The player base isn't dying, nor is it dead. People that play a game for an extensive period of time tend to take breaks from them for a while. The drop in active players is simply due to people taking a break from the game. If runescape is up and running on its current playerbase, then this game is alive and well.

> >

> > 2. Guild wars 2 makes its mark in MMO history as one of the most well made MMORPGs with a F2P approach, rivaled only by Final Fantasy Online. The delivery of content, free events and items, cosmetics, etc, is a testament to their success.

> >

> > 3. The layoffs were nothing more than an investment decision on Arenas part. Just because a corporation lays off employees doesn't mean that they're in danger. If walmart lays off cashiers, it doesn't mean that the franchise is going down. It's just a business practice.

> >

> > GW2 is alive, it's well, and it's surpassing the playerbase of games such as Runescape, Requiem: Bloodymare, Secret World, Etc. This game has even got an aspiring RP community, which is beginning to attract newcomers (Particularly WoW veterans). Relax and enjoy the game! :)

>

> Just a small correction: As ArenaNet was as surprised as anyone, it wasn't ArenaNet that decided to lay off personnel. That was a parent-company decision.

> And yes, indeed, no need to worry that the studio, nor the game, is 'dying'.

 

I just hope NC allow Anet to once again grow back up its staff.

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> @"C Cspace Cowboy.5903" said:

> Gonna agree with Sexy.

>

> I mean, at this point, the NA WvW population is like a 1 legged dog with a limp.

>

> Keep in mind, BG"full" is in t2, and FA"very high" is in t3.

 

Oh noes! PvPers and WvWers that make up a small portion of this game are leaving for various reasons while the majority, the PvE player base, is still here. GW2 dead, confirmed. /s

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> @"Lahemic.6097" said:

> I've held off on making this thread for a while. I keep seeing doomsayers say that GW2 is dying or on the brink of ending for one reason or another, which resulted in me and one of my old gamer buddies getting into a debate. I was able to stump him on some points, but I'm actually quite frustrated at how easily people are falling for rumors. I really want to break my silence on this issue, be it untimely or not. I'd like to put the players at ease here, and give some reassurance. Here's some things to keep in mind about the rumors going around, and how they are easily dismissed.

>

> 1. The player base isn't dying, nor is it dead. People that play a game for an extensive period of time tend to take breaks from them for a while. The drop in active players is simply due to people taking a break from the game. If runescape is up and running on its current playerbase, then this game is alive and well.

>

> 2. Guild wars 2 makes its mark in MMO history as one of the most well made MMORPGs with a F2P approach, rivaled only by Final Fantasy Online. The delivery of content, free events and items, cosmetics, etc, is a testament to their success.

>

> 3. The layoffs were nothing more than an investment decision on Arenas part. Just because a corporation lays off employees doesn't mean that they're in danger. If walmart lays off cashiers, it doesn't mean that the franchise is going down. It's just a business practice.

>

> GW2 is alive, it's well, and it's surpassing the playerbase of games such as Runescape, Requiem: Bloodymare, Secret World, Etc. This game has even got an aspiring RP community, which is beginning to attract newcomers (Particularly WoW veterans). Relax and enjoy the game! :)

 

You also make the assumption that just because a game is "dead" it must not have any population or be making any money.

 

GW2's pvp side of things is dying fast and the PvE side has always been far few and between. Much of the PvE content is dead now and it can be very difficult to find groups especially for new players wanting to learn. If you haven't noticed these things after the many years GW2 has been about now then you really can't have put the hours in and gone as deep as some of us.

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so u can say a game is dying since u do not find the same amount of ppl to play with, in a mmo ppl takes a break, but another new players come to fill that place, was working this way, but in 3 months aprox 70% wvw guilds quit game, players that played since launch quit, guilds that had schedule to meet with eachother always , they just quit or move game, i ask ppl in my both guilds if they game time is less, mine droped from 8 hours to almost nothing , friends in those guilds also,

so what conclusion u can take from that ? since the player activity is not the same? if u get a mean or something u will see, dulfy dissapear , teapot now streams wow classic, so if the few influencers that we have, dont have the same passion for the game or just quit?

so just negate this facts and say game is not dying ? or dead ?

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It's not dying or ending - it's evolving. There are a lot of people who played Guild Wars 1/2, there are a lot of people who tried/never played. The perfect mix lies in the veteran-new-casual-lifetime players expectation. You can't satisfy everyone - there are lore lovers who would love to get new lore every week, but that's not satisfying to achievement-masters by this. You can spend 6 months on new specialisation, but lore lovers would hate you.

 

I think this is the greatest problem of any MMO, hope GW1, GW2 will make it's stand to conquer rivals :)

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Just because the game is not dead (yet) and you still enjoy it to death does not mean it is not dying.

 

Yes, everything is based on assumptions BUT these assumptions are based on players population and involments in events, game modes and festivity celebrations. I have said many times, guildlies, friends, followers, they are are disappearing. I have a follower list of around 50 but last night when i login, for the first time, none is online. None.

 

Those that got laidoffs are not cashiers. What about Mo leaving with a team of 8 developers? These are signs and... common sense.

 

Believe what you want but denial isn't going to change the inevitables.

 

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> @"Lahemic.6097" said:

 

> This game has even got an aspiring RP community, which is beginning to attract newcomers (Particularly WoW veterans). Relax and enjoy the game! :)

 

Do you know what RP 'community did in wow' ?

 

Sit 24/7 in Goldshire and verbally/sexually abuse other people.

 

'Normal and sane' part of the community was minor,nowhere near as popular as people keep saying.

 

There were 5 out of 100 people who were actually into RP for fun.Most of them were trolls who were there to ruin other people's fun.

 

 

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> @"Lahemic.6097" said:

> I've held off on making this thread for a while. I keep seeing doomsayers say that GW2 is dying or on the brink of ending for one reason or another, which resulted in me and one of my old gamer buddies getting into a debate. I was able to stump him on some points, but I'm actually quite frustrated at how easily people are falling for rumors. I really want to break my silence on this issue, be it untimely or not. I'd like to put the players at ease here, and give some reassurance. Here's some things to keep in mind about the rumors going around, and how they are easily dismissed.

>

> 1. The player base isn't dying, nor is it dead. People that play a game for an extensive period of time tend to take breaks from them for a while. The drop in active players is simply due to people taking a break from the game. If runescape is up and running on its current playerbase, then this game is alive and well.

>

> 2. Guild wars 2 makes its mark in MMO history as one of the most well made MMORPGs with a F2P approach, rivaled only by Final Fantasy Online. The delivery of content, free events and items, cosmetics, etc, is a testament to their success.

>

> 3. The layoffs were nothing more than an investment decision on Arenas part. Just because a corporation lays off employees doesn't mean that they're in danger. If walmart lays off cashiers, it doesn't mean that the franchise is going down. It's just a business practice.

>

> GW2 is alive, it's well, and it's surpassing the playerbase of games such as Runescape, Requiem: Bloodymare, Secret World, Etc. This game has even got an aspiring RP community, which is beginning to attract newcomers (Particularly WoW veterans). Relax and enjoy the game! :)

 

I mean, if the game was in such a good place, would this thread be even needed?

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> @"Mil.3562" said:

> Just because the game is not dead (yet) and you still enjoy it to death does not mean it is not dying.

>

> Yes, everything is based on assumptions BUT these assumptions are based on players population and involments in events, game modes and festivity celebrations. I have said many times, guildlies, friends, followers, they are are disappearing. I have a follower list of around 50 but last night when i login, for the first time, none is online. None.

>

> Those that got laidoffs are not cashiers. What about Mo leaving with a team of 8 developers? These are signs and... common sense.

>

> Believe what you want but denial isn't going to change the inevitables.

>

 

You saying something doesn't make it true. Video games have some of the highest turnover of any industry. This stuff happens all the time. It happened when Patrick Wyatt left too. Not a big deal.

 

You have no idea how many people are playing. New zones keep getting added. PoF metas have new rewards. New places to play means other places get less people normally.

 

When I started playing this game there were what? 40 zones? They added 3 with season 1 and 2, 4 with HoT (including 4 meta events), six with season 3, five with POF (including more meta events), six with Season 4 (including even more meta events), and now we have Grothmar Wardowns. There's simply more stuff to do.

 

Then holidays come out and a zillion people are farming the labyrinth, which takes them out of the open world. Some people love Festivals. I know I'm not doing much besides the festival this year (though I am recovering from major surgery so i have less time).

 

At the end of the day, your observations need to take into account reality. The reality is the more zones we have, the fewer people we'll have in each zone. Doesn't make it so easy to make definitive statements about the game's population.

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The game has more active players now than during the 1.5 years of absolutely no content between LS2 and HoT, that was the worst period in the game's entire history and many people thought that ArenaNet had closed up shop because they were so silent.

 

Everything after was basically the game coming back from the dead, so I really wouldn't worry.

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> @"thepenmonster.3621" said:

> > @"C Cspace Cowboy.5903" said:

> > I mean, if the game was in such a good place, would this thread be even needed?

>

> To be blunt about it: Competitive players would complain about a sunny day.

>

>

 

I'm talking game in general. Layoffs. People leaving. etc...

 

If the game was in such a good place, why is this thread even needed?

 

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> @"C Cspace Cowboy.5903" said:

> > @"thepenmonster.3621" said:

> > > @"C Cspace Cowboy.5903" said:

> > > I mean, if the game was in such a good place, would this thread be even needed?

> >

> > To be blunt about it: Competitive players would complain about a sunny day.

> >

> >

>

> I'm talking game in general. Layoffs. People leaving. etc...

>

> If the game was in such a good place, why is this thread even needed?

>

 

This is a strawman argument. People insist on things all the time. The moon landing was faked. The Earth is Flat (look up flat earther society). Just because people say stuff, doesn't make it true.

 

This thread (which I don't think is necessary or helpful anyway) is a response to people saying something they can't prove. Nothing to do with whether the game is in a good or bad place. Only has to do with people talking without really knowing.

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> @"Vayne.8563" said:

> > @"C Cspace Cowboy.5903" said:

> > > @"thepenmonster.3621" said:

> > > > @"C Cspace Cowboy.5903" said:

> > > > I mean, if the game was in such a good place, would this thread be even needed?

> > >

> > > To be blunt about it: Competitive players would complain about a sunny day.

> > >

> > >

> >

> > I'm talking game in general. Layoffs. People leaving. etc...

> >

> > If the game was in such a good place, why is this thread even needed?

> >

>

> This is a strawman argument. People insist on things all the time. The moon landing was faked. The Earth is Flat (look up flat earther society). Just because people say stuff, doesn't make it true.

>

> This thread (which I don't think is necessary or helpful anyway) is a response to people saying something they can't prove. Nothing to do with whether the game is in a good or bad place. Only has to do with people talking without really knowing.

 

> @"Lahemic.6097" said:

 

> 3. The layoffs were nothing more than an investment decision on Arenas part. Just because a corporation lays off employees doesn't mean that they're in danger. If walmart lays off cashiers, it doesn't mean that the franchise is going down. It's just a business practice.

>

 

 

Strawman what? He's making wild claims that spontaneously removing 143 people was an investment decision from arenanet. What? NCSoft decided to fire those people. A simple google search for arenanet glassdoor will tell you that things are in a rocky spot. Lots of reviews pointing out mismanagement and leadership issues.

 

143 people were fired. Mike left and took 8 devs with him. 4 other devs have quit for other jobs in the last 8 months.

 

So things are definitely not in a good way. As is obvious with whats been happening in the last year alone.

 

Do I think the game is dying overall, no, but when 2/3rds of the game modes are having MAJOR issues, those people that exclusively play those game modes will consider it such.

 

 

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