Psycoprophet.8107 Posted April 22, 2019 Share Posted April 22, 2019 I just got killed twice by nothing.took two hits both time to kill,no aoe Mark's and no ranged attacks or destealth on attack nothing and than was stumped all while somthing was invisible?what class can go invisible and not be revealed on attack? Link to comment Share on other sites More sharing options...
melandru.3876 Posted April 22, 2019 Share Posted April 22, 2019 check your combat log, i have a strong feeling the answer is there Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 22, 2019 Author Share Posted April 22, 2019 To late now no longer on lol.No point really if no ones around around yet I'm hearing and taking damage and get stomped with no one in sight lol,I've been playing four yrs I know when I'm being killed by an invisible player.just wondering if it's a new bug anyones seen or a hacking loser Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted April 22, 2019 Share Posted April 22, 2019 They could be under the map, but yeah there was this time before where nothing would also appear in your log but something is damaging you from nowhere. My guess if it isn't that, then it could be a thief with skills that put out condi that don't reveal them, I had a gimmick build like this but it didn't put out enough condi. Link to comment Share on other sites More sharing options...
Svarty.8019 Posted April 23, 2019 Share Posted April 23, 2019 I think the OP is trying to point out how stupidly GW2 handles stealth. I think a LOTTT of people would agree. Link to comment Share on other sites More sharing options...
DudaMartins.8012 Posted April 23, 2019 Share Posted April 23, 2019 had a core thief perma stealthing in SMC few months ago, was a condi build but didnt deal enough damage to kill a player, the guy was only killing the npcs and destroying siege, so in your case i believe it was someone under the map since you got killed with 2 hits Link to comment Share on other sites More sharing options...
Kovu.7560 Posted April 23, 2019 Share Posted April 23, 2019 Maybe the range on longbow for ranger has increased to the point where the ranger no longer has to be close enough to render for the player to shoot them dead. That'd do it. ~ Kovu Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted April 23, 2019 Share Posted April 23, 2019 > @"Kovu.7560" said: > Maybe the range on longbow for ranger has increased to the point where the ranger no longer has to be close enough to render for the player to shoot them dead. > That'd do it. > > ~ Kovu Speaking of render, did something change lately with pop in distance of name plates? I don't think I changed anything that I am aware of in graphics settings, but sometimes name plates are only popping up around 900 range and that's a bit too close. I'll double check my settings. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted April 23, 2019 Share Posted April 23, 2019 **Reminder-** (Thief and Mesmer players are not at fault for being given a toxic bad design profession- **Please!!** be respectful to their streamers-including all streamers alike) **Thank You!!** 'GW2 Perma Stealth Thief Build and Tutorial' by Gaming with Delyndia (I would appreciate if Thief players can confirm if this build remain active and current)? Link to comment Share on other sites More sharing options...
yorick.1305 Posted April 23, 2019 Share Posted April 23, 2019 You got ganked. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted April 23, 2019 Share Posted April 23, 2019 > @"Burnfall.9573" said: > **Reminder-** (Thief and Mesmer players are not at fault for being given a toxic bad design profession- **Please!!** be respectful to their streamers-including all streamers alike) > **Thank You!!** > > 'GW2 Perma Stealth Thief Build and Tutorial' by Gaming with Delyndia > > > > (I would appreciate if Thief players can confirm if this build remain active and current)? Appreciate the disclaimer (im a mesmer main streamer in WvW) Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 23, 2019 Author Share Posted April 23, 2019 Sry I gues I wasn't very clear lol I got attacked multiple times and could hear and see the damage taken but the enemy never revealed even through stomp so was never visible. There was definitely no ranger LBing me from range etc. As a thief anytime I do damage when stealthed I get revealed. Link to comment Share on other sites More sharing options...
Bezerker.2379 Posted April 23, 2019 Share Posted April 23, 2019 Deadeyes can 1 shot backstab and then clear reveal and restealth immediately and on most players screens it barely shows or doesn't show at all. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted April 23, 2019 Share Posted April 23, 2019 > @"Bezerker.2379" said: > Deadeyes can 1 shot backstab and then clear reveal and restealth immediately and on most players screens it barely shows or doesn't show at all. > > If itbhappens fast, the ataker can see himself decloaking, ataking and cloaking, but on target client wont see the enemy rendering, it creates a culling effect due clients sync and possible lag. Link to comment Share on other sites More sharing options...
Straegen.2938 Posted April 23, 2019 Share Posted April 23, 2019 A player has to be pretty glass to be one shot by an Eviscerating BS. The skill can do upwards of 20k but only on low toughness. Even then with the pre/post cast delay on the Shadow Meld it takes a second to re-stealth. I have never been invisibly killed outside of a hack, lag or some junk mechanic long gone from the game. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 23, 2019 Author Share Posted April 23, 2019 Definitely wasn't one shot as I heard and could tell I took damage for atleast 3 hits,after first I looked for a ranged player but no one around, than took another and there wasn't much I could do as nothing was visible and third downed me than I was stomped all while nothing was visible Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted April 24, 2019 Share Posted April 24, 2019 > @"Psycoprophet.8107" said: > Definitely wasn't one shot as I heard and could tell I took damage for atleast 3 hits,after first I looked for a ranged player but no one around, than took another and there wasn't much I could do as nothing was visible and third downed me than I was stomped all while nothing was visible We all can agree with Thief is the only profession who can perma stealth because their toxic bad designs approves iy and allows it. All throughout the game 7 years and counting; Thief remain the toxic top profession of of bad design because stealth/ Seriously, what game company who abides by designing healthy competition would dare for once put up with having perma stealth in their game? None!! Perma-Stealth is toxic to healthy competitiveness. Remove its existence for once!! Link to comment Share on other sites More sharing options...
SolitaryPillarist.5740 Posted April 24, 2019 Share Posted April 24, 2019 LOL I just fought a perma invis thief with a ranger pet. was the stupidest thing ever. And of course it killed me because anet Loves to give 3 very specific classes all the power while everyone else doesn't even get a notice to dodge. Anet you just lost a longtime player who spends 100 a month on gems. Enjoy the loss. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted April 24, 2019 Share Posted April 24, 2019 > @"Kovu.7560" said: > Maybe the range on longbow for ranger has increased to the point where the ranger no longer has to be close enough to render for the player to shoot them dead. > That'd do it. > > ~ Kovu Yeah that's it Kilt em so fast the server was like "..... ... Oh, geez.. sorry dude you died a second ago" Link to comment Share on other sites More sharing options...
KeyOrion.9506 Posted April 25, 2019 Share Posted April 25, 2019 He got hit with a double backstab. Thief shadowsteps behind you, backstab, then shadowsteps back to original position. If they do it quickly...you'll never see their body. The only problem is...when they hit you with backstab...they become visible, in order for them to do that, it had to be an instant shadowstep to enemy position, attack, then shadowstep back to original position….and that's not HUMANLY possible. The human eye is supposed to be able to see a thief decloak on attack. But I have had people state that there were "ways" around that, but wouldn't fully admit that they were using addons to create the effect of a linked attack key-bind of some sort. I suppose he could have blinked and miss the thief decloaking. Actually I got hit with something like that about a month ago. It was one, two. One hit your downed, second your killed. Thought anet nerfed that garbage, so i'm a bit confused when I hear stories of One...Two hits. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted April 25, 2019 Share Posted April 25, 2019 I don't think anyone can really give any perspective on this - there was just not enough information to go on, no combat log information etc. We aren't sure what skills were used, whether condi was involved, not even the class that did the attack is mentioned, just people speculating that it was a thief. As long as any distinguishing information is unavailable then nothing can be surmised. Link to comment Share on other sites More sharing options...
Umut.5471 Posted April 25, 2019 Share Posted April 25, 2019 All "perma whatever" builds should be removed from WvW. I'm playing on T1 WvW and half of the enemies are running perma block/invulnerable warrior builds. It's more annoying than any perma stealth build. Perma stealth and invulnerability/block need rework and nerf. Arenanet should balance this annoying meta. Link to comment Share on other sites More sharing options...
yorick.1305 Posted April 25, 2019 Share Posted April 25, 2019 > @"Umut.5471" said: > All "perma whatever" builds should be removed from WvW. I'm playing on T1 WvW and half of the enemies are running perma block/invulnerable warrior builds. > It's more annoying than any perma stealth build. Perma stealth and invulnerability/block need rework and nerf. > Arenanet should balance this annoying meta. This disease seems to be on the rise, they prey on the weak and vulnerable. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted April 25, 2019 Share Posted April 25, 2019 There's mainly two possibilities: * Because of how the game handles stealth by not rendering the enemy model or pre-loading the enemy model at all, the enemy model didn't load fast enough for you to see them as there's a pause to load the models when it's first seen while your client asks the server for the appearance. * They are using a third-party applycation that modifies the client info packet to gain an NPC or environmental effect that won't be revealable, like [invisibility](https://wiki.guildwars2.com/wiki/Invisibility "Invisibility"). In any case, Stealth needs a rework similar to the one they did in Heroes of the Storm, for the same reasons. Complete invisibility should never lasts more than 1-2 seconds. After that, stealth should decay into a partial stealth that makes the cloaked enemy harder to see and still untargetable and ignored by NPCs, but not fully invisible, until they use another stealth skill. Stealth from skills could even last way longer, and even indefinitely if it they worked that way Link to comment Share on other sites More sharing options...
Sobx.1758 Posted May 9, 2019 Share Posted May 9, 2019 I think your own answer fits here best: > @"Psycoprophet.8107" said: > Boo hoo, u died. tears :grin: Link to comment Share on other sites More sharing options...
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